raze-gles/source/build/src/build.cpp

11143 lines
358 KiB
C++

// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
// Ken Silverman's official web site: "http://www.advsys.net/ken"
// See the included license file "BUILDLIC.TXT" for license info.
//
// This file has been modified from Ken Silverman's original release
// by Jonathon Fowler (jf@jonof.id.au)
#include "build.h"
#include "compat.h"
#include "pragmas.h"
#include "osd.h"
#include "cache1d.h"
#include "editor.h"
#include "common.h"
#include "colmatch.h"
#include "palette.h"
#include "baselayer.h"
#include "renderlayer.h"
#ifdef _WIN32
# include "winbits.h"
#endif
#include "m32script.h"
char levelname[BMAX_PATH] = {0};
#define TIMERINTSPERSECOND 120
#define updatecrc16(crc,dat) (crc = (((crc<<8)&65535)^crctable[((((uint16_t)crc)>>8)&65535)^dat]))
static int32_t crctable[256];
static char kensig[64];
static const char *CallExtGetVer(void);
static int32_t CallExtInit(void);
static int32_t CallExtPreInit(int32_t argc,char const * const * argv);
static int32_t CallExtPostStartupWindow(void);
static void CallExtPostInit(void);
static void CallExtUnInit(void);
static void CallExtPreCheckKeys(void);
static void CallExtAnalyzeSprites(int32_t, int32_t, int32_t, int32_t);
static void CallExtCheckKeys(void);
static void CallExtPreLoadMap(void);
static void CallExtSetupMapFilename(const char *mapname);
static void CallExtLoadMap(const char *mapname);
static int32_t CallExtPreSaveMap(void);
static void CallExtSaveMap(const char *mapname);
static inline const char *CallExtGetSectorCaption(int16_t sectnum) { return ExtGetSectorCaption(sectnum); }
static inline const char *CallExtGetWallCaption(int16_t wallnum) { return ExtGetWallCaption(wallnum); }
static inline const char *CallExtGetSpriteCaption(int16_t spritenum) { return ExtGetSpriteCaption(spritenum); }
static void CallExtShowSectorData(int16_t sectnum);
static void CallExtShowWallData(int16_t wallnum);
static void CallExtShowSpriteData(int16_t spritenum);
static void CallExtEditSectorData(int16_t sectnum);
static void CallExtEditWallData(int16_t wallnum);
static void CallExtEditSpriteData(int16_t spritenum);
// static const char *CallExtGetSectorType(int32_t lotag);
int8_t m32_clipping=2;
static int32_t m32_rotateang = 0;
// 0 1 2 3 4 5 6 7
// up, down, left, right, lshift, rctrl, lctrl, space
// 8 9 10 11 12 13
// a, z, pgdn, pgup, [,], [.]
// 14 15 16 17 18 19
// kpenter, enter, =, -, tab, `
uint8_t buildkeys[NUMBUILDKEYS] =
{
0xc8,0xd0,0xcb,0xcd,0x2a,0x9d,0x1d,0x39,
0x1e,0x2c,0xd1,0xc9,0x33,0x34,
0x9c,0x1c,0xd,0xc,0xf,0x29
};
// Start position
vec3_t startpos;
int16_t startang, startsectnum;
// Current position
vec3_t pos;
int32_t horiz = 100;
int16_t ang, cursectnum;
static int32_t hvel, vel, svel, angvel;
int32_t g_doHardcodedMovement = 1;
static int32_t mousexsurp = 0, mouseysurp = 0;
double msens = 1.0;
int32_t grponlymode = 0;
int32_t graphicsmode = 0;
int32_t synctics = 0, lockclock = 0;
// those ones save the respective 3d video vars while in 2d mode
// so that exiting from mapster32 in 2d mode saves the correct ones
float vid_gamma_3d=-1, vid_contrast_3d=-1, vid_brightness_3d=-1;
int32_t xdim2d = 640, ydim2d = 480, xdimgame = 640, ydimgame = 480, bppgame = 8;
int32_t forcesetup = 1;
#ifndef GEKKO
int32_t g_maxCacheSize = 24<<20;
#else
int32_t g_maxCacheSize = 8<<20;
#endif
static int16_t oldmousebstatus = 0;
char game_executable[BMAX_PATH] = {0};
int32_t zlock = 0x7fffffff, zmode = 0, kensplayerheight = 32;
//int16_t defaultspritecstat = 0;
int16_t localartfreq[MAXTILES];
int16_t localartlookup[MAXTILES], localartlookupnum;
char tempbuf[4096];
char names[MAXTILES][25];
const char *g_namesFileName = "NAMES.H";
int16_t asksave = 0;
int32_t osearchx, osearchy; //old search input
int32_t grid = 0, autogrid = 1, gridlock = 1, showtags = 2;
int32_t zoom = 768, gettilezoom = 1, ztarget = 768;
int32_t lastpm16time = 0;
extern int32_t mapversion;
int16_t highlight[MAXWALLS+MAXSPRITES];
int16_t highlightsector[MAXSECTORS], highlightsectorcnt = -1;
extern char textfont[128][8];
int32_t tempsectornum = -1; // for auto ceiling/floor alignment
int32_t temppicnum, tempcstat, templotag, temphitag, tempextra;
uint32_t temppal, tempvis, tempxrepeat, tempyrepeat, tempxpanning=0, tempypanning=0;
int32_t tempshade, tempxvel, tempyvel, tempzvel;
int32_t tempstatnum=0, tempblend=0;
char somethingintab = 255;
// Only valid when highlightsectorcnt>0 and no structural
// modifications (deleting/inserting sectors or points, setting new firstwall)
// have been made:
static int16_t onextwall[MAXWALLS]; // onextwall[i]>=0 implies wall[i].nextwall < 0
static void mkonwvalid(void) { chsecptr_onextwall = onextwall; }
static void mkonwinvalid(void) { chsecptr_onextwall = NULL; tempsectornum=-1; }
static void mkonwinvalid_keeptempsect(void) { chsecptr_onextwall = NULL; }
static int32_t onwisvalid(void) { return chsecptr_onextwall != NULL; }
int32_t mlook = 0, mskip=0;
int32_t revertCTRL=0,scrollamount=3;
int32_t unrealedlook=1, quickmapcycling=1; //PK
char program_origcwd[BMAX_PATH];
const char *mapster32_fullpath;
char *testplay_addparam = 0;
static char boardfilename[BMAX_PATH], selectedboardfilename[BMAX_PATH];
//extern char levelname[BMAX_PATH]; // in astub.c XXX: clean up this mess!!!
void B_SetBoardFileName(const char *fn)
{
Bstrncpyz(boardfilename, fn, BMAX_PATH);
}
static fnlist_t fnlist;
static CACHE1D_FIND_REC *finddirshigh=NULL, *findfileshigh=NULL;
static int32_t currentlist=0;
//static int32_t repeatcountx, repeatcounty;
static int32_t fillist[640];
// used for fillsector, batch point insertion, backup_highlighted_map
static int32_t tempxyar[MAXWALLS][2];
static int32_t mousx, mousy;
int16_t prefixtiles[10] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 };
uint8_t hlsectorbitmap[MAXSECTORS>>3]; // show2dsector is already taken...
static int32_t minhlsectorfloorz, numhlsecwalls;
int32_t searchlock = 0;
// used for:
// - hl_all_bunch_sectors_p
// - AlignWalls
// - trace_loop
static uint8_t visited[MAXWALLS>>3];
int32_t m32_2d3dmode = 0;
int32_t m32_2d3dsize = 4;
vec2_t m32_2d3d = { 0xffff, 4 };
typedef struct
{
int16_t numsectors, numwalls, numsprites;
#ifdef YAX_ENABLE
int16_t numyaxbunches;
int16_t *bunchnum; // [numsectors][2]
int16_t *ynextwall; // [numwalls][2]
#endif
usectortype *sector;
uwalltype *wall;
uspritetype *sprite;
} mapinfofull_t;
int32_t g_doScreenShot;
#define eitherALT (keystatus[0x38]|keystatus[0xb8])
#define eitherCTRL (keystatus[0x1d]|keystatus[0x9d])
#define eitherSHIFT (keystatus[0x2a]|keystatus[0x36])
#define DOWN_BK(BuildKey) (keystatus[buildkeys[BK_##BuildKey]])
int32_t pk_turnaccel=16;
int32_t pk_turndecel=12;
int32_t pk_uedaccel=3;
int8_t keeptexturestretch = 1;
int8_t sideview_reversehrot = 0;
int16_t pointhighlightdist = 256;
int16_t linehighlightdist = 1024;
char lastpm16buf[156];
//static int32_t checksectorpointer_warn = 0;
static int32_t saveboard_savedtags, saveboard_fixedsprites;
static int32_t saveboard_canceled;
static int32_t backup_highlighted_map(mapinfofull_t *mapinfo);
static int32_t restore_highlighted_map(mapinfofull_t *mapinfo, int32_t forreal);
static void SaveBoardAndPrintMessage(const char *fn);
static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls);
static void locktogrid(int32_t *dax, int32_t *day);
static int32_t checkautoinsert(int32_t dax, int32_t day, int16_t danumwalls);
static void keytimerstuff(void);
static void flipwalls(int16_t numwalls, int16_t newnumwalls);
static int32_t insertpoint(int16_t linehighlight, int32_t dax, int32_t day, int32_t *mapwallnum);
static void deletepoint(int16_t point, int32_t runi);
static int32_t deletesector(int16_t sucksect);
static int16_t whitelinescan(int16_t sucksect, int16_t dalinehighlight);
static void printcoords16(int32_t posxe, int32_t posye, int16_t ange);
static void overheadeditor(void);
static int32_t getlinehighlight(int32_t xplc, int32_t yplc, int32_t line, int8_t ignore_pointhighlight);
static int32_t movewalls(int32_t start, int32_t offs);
static void loadnames(const char *namesfile);
static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny,
int32_t maybe_screen_coord_p);
static void initcrc(void);
static int32_t menuselect(void);
static int32_t menuselect_auto(int, int); //PK
static int32_t insert_sprite_common(int32_t sucksect, int32_t dax, int32_t day);
static void correct_ornamented_sprite(int32_t i, int32_t hitw);
static int32_t getfilenames(const char *path, const char *kind);
// Get basename of BUILD file name (forward slashes as directory separators).
static const char *getbasefn(const char *fn)
{
const char *slash = Bstrrchr(fn, '/');
return slash ? slash+1 : fn;
}
void clearkeys(void)
{
Bmemset(keystatus,0,sizeof(keystatus));
}
#ifdef USE_OPENGL
int32_t osdcmd_restartvid(osdfuncparm_t const * const UNUSED(parm))
{
UNREFERENCED_CONST_PARAMETER(parm);
if (!in3dmode()) return OSDCMD_OK;
videoResetMode();
if (videoSetGameMode(fullscreen,xdim,ydim,bpp))
OSD_Printf("restartvid: Reset failed...\n");
return OSDCMD_OK;
}
#endif
static int32_t osdcmd_vidmode(osdfuncparm_t const * const parm)
{
int32_t newx = xdim, newy = ydim, newbpp = bpp, newfullscreen = fullscreen;
#ifdef USE_OPENGL
int32_t tmp;
#endif
switch (parm->numparms)
{
#ifdef USE_OPENGL
case 1: // bpp switch
tmp = Batol(parm->parms[0]);
if (!(tmp==8 || tmp==16 || tmp==32))
return OSDCMD_SHOWHELP;
newbpp = tmp;
break;
case 4: // fs, res, bpp switch
newfullscreen = (Batol(parm->parms[3]) != 0);
fallthrough__;
case 3: // res & bpp switch
tmp = Batol(parm->parms[2]);
if (!(tmp==8 || tmp==16 || tmp==32))
return OSDCMD_SHOWHELP;
newbpp = tmp;
fallthrough__;
#endif
case 2: // res switch
newx = Batol(parm->parms[0]);
newy = Batol(parm->parms[1]);
break;
default:
return OSDCMD_SHOWHELP;
}
if (!in3dmode())
{
videoSet2dMode(newx,newy);
xdim2d = xdim;
ydim2d = ydim;
videoBeginDrawing(); //{{{
CLEARLINES2D(0, ydim16, 0);
videoEndDrawing(); //}}}
ydim16 = ydim-STATUS2DSIZ2;
return OSDCMD_OK;
}
if (videoSetGameMode(newfullscreen,newx,newy,newbpp))
OSD_Printf("vidmode: Mode change failed!\n");
xdimgame = newx;
ydimgame = newy;
bppgame = newbpp;
fullscreen = newfullscreen;
return OSDCMD_OK;
}
#ifdef M32_SHOWDEBUG
char m32_debugstr[64][128];
int32_t m32_numdebuglines=0;
static void M32_drawdebug(void)
{
int32_t i;
int32_t x=4, y=8;
#if 0
{
static char tstr[128];
Bsprintf(tstr, "search... stat=%d, sector=%d, wall=%d (%d), isbottom=%d, asksave=%d",
searchstat, searchsector, searchwall, searchbottomwall, searchisbottom, asksave);
printext256(x,y,whitecol,0,tstr,xdimgame>640?0:1);
}
#endif
if (m32_numdebuglines>0)
{
videoBeginDrawing();
for (i=0; i<m32_numdebuglines && y<ydim-8; i++, y+=8)
printext256(x,y,whitecol,0,m32_debugstr[i],xdimgame>640?0:1);
videoEndDrawing();
}
m32_numdebuglines=0;
}
#endif
#ifdef YAX_ENABLE
// Check whether bunchnum has exactly one corresponding floor and ceiling
// and return it in this case. If not 1-to-1, return -1.
int32_t yax_is121(int16_t bunchnum, int16_t getfloor)
{
int32_t i;
i = headsectbunch[0][bunchnum];
if (i<0 || nextsectbunch[0][i]>=0)
return -1;
i = headsectbunch[1][bunchnum];
if (i<0 || nextsectbunch[1][i]>=0)
return -1;
return headsectbunch[getfloor][bunchnum];
}
static int32_t yax_numsectsinbunch(int16_t bunchnum, int16_t cf)
{
int32_t i, n=0;
if (bunchnum<0 || bunchnum>=numyaxbunches)
return -1;
for (SECTORS_OF_BUNCH(bunchnum, cf, i))
n++;
return n;
}
static void yax_fixreverselinks(int16_t oldwall, int16_t newwall)
{
int32_t cf, ynw;
for (cf=0; cf<2; cf++)
{
ynw = yax_getnextwall(oldwall, cf);
if (ynw >= 0)
yax_setnextwall(ynw, !cf, newwall);
}
}
static void yax_tweakwalls(int16_t start, int16_t offs)
{
int32_t i, nw, cf;
for (i=0; i<numwalls; i++)
for (cf=0; cf<2; cf++)
{
nw = yax_getnextwall(i, cf);
if (nw >= start)
yax_setnextwall(i, cf, nw+offs);
}
}
static void yax_resetbunchnums(void)
{
int32_t i;
for (i=0; i<MAXSECTORS; i++)
yax_setbunches(i, -1, -1);
yax_update(1);
yax_updategrays(pos.z);
}
// Whether a wall is constrained by sector extensions.
// If false, it's a wall that you can freely move around,
// attach points to, etc...
static int32_t yax_islockedwall(int16_t line)
{
#ifdef NEW_MAP_FORMAT
return (wall[line].upwall>=0 || wall[line].dnwall>=0);
#else
return !!(wall[line].cstat&YAX_NEXTWALLBITS);
#endif
}
# define DEFAULT_YAX_HEIGHT (2048<<4)
#endif
static void reset_default_mapstate(void)
{
pos.x = 32768; //new board!
pos.y = 32768;
pos.z = 0;
ang = 1536;
cursectnum = -1;
numsectors = 0;
numwalls = 0;
editorzrange[0] = INT32_MIN;
editorzrange[1] = INT32_MAX;
initspritelists();
taglab_init();
artClearMapArt();
#ifdef YAX_ENABLE
yax_resetbunchnums();
#endif
g_loadedMapVersion = -1;
}
static void m32_keypresscallback(int32_t code, int32_t downp)
{
UNREFERENCED_PARAMETER(downp);
g_iReturnVar = code;
VM_OnEvent(EVENT_KEYPRESS, -1);
}
void M32_ResetFakeRORTiles(void)
{
#ifdef POLYMER
# ifdef YAX_ENABLE
// END_TWEAK ceiling/floor fake 'TROR' pics, see BEGIN_TWEAK in engine.c
if (videoGetRenderMode() == REND_POLYMER && showinvisibility)
{
int32_t i;
for (i=0; i<numyaxbunches; i++)
{
yax_tweakpicnums(i, YAX_CEILING, 1);
yax_tweakpicnums(i, YAX_FLOOR, 1);
}
}
# endif
#endif
}
void M32_DrawRoomsAndMasks(void)
{
static int srchwall = -1;
const int32_t tmpyx=yxaspect, tmpvr=viewingrange;
if (r_usenewaspect)
{
newaspect_enable = 1;
videoSetCorrectedAspect();
}
VM_OnEvent(EVENT_PREDRAW3DSCREEN, -1);
yax_preparedrawrooms();
drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum);
yax_drawrooms(CallExtAnalyzeSprites, cursectnum, 0, 0);
const int osearchwall=searchwall, osearchstat=searchstat;
if (srchwall >= 0)
{
// a.m32 states 'tduprot' and 'tduplin' need searchstat to check for
// whether we've hit a sprite, but these would be only set after the
// drawmasks(). Hence this hackish workaround.
searchstat = 3;
searchwall = srchwall;
}
CallExtAnalyzeSprites(0,0,0,0);
searchwall = osearchwall, searchstat=osearchstat;
renderDrawMasks();
srchwall = (searchstat == 3) ? searchwall : -1;
M32_ResetFakeRORTiles();
#ifdef POLYMER
if (videoGetRenderMode() == REND_POLYMER && searchit == 2)
{
polymer_editorpick();
drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum);
CallExtAnalyzeSprites(0,0,0,0);
renderDrawMasks();
M32_ResetFakeRORTiles();
}
#endif
VM_OnEvent(EVENT_DRAW3DSCREEN, -1);
if (g_doScreenShot)
{
videoCaptureScreen("mcapxxxx.tga", 0);
g_doScreenShot = 0;
}
if (r_usenewaspect)
{
newaspect_enable = 0;
renderSetAspect(tmpvr, tmpyx);
}
}
void M32_OnShowOSD(int32_t shown)
{
mouseLockToWindow((!shown) + 2);
}
static void M32_FatalEngineError(void)
{
wm_msgbox("Build Engine Initialization Error",
"There was a problem initializing the Build engine: %s", engineerrstr);
ERRprintf("app_main: There was a problem initializing the Build engine: %s\n", engineerrstr);
exit(2);
}
int app_main(int argc, char const * const * argv)
{
#ifdef STARTUP_SETUP_WINDOW
char cmdsetup = 0;
#endif
char quitflag;
int32_t i;
pathsearchmode = 1; // unrestrict findfrompath so that full access to the filesystem can be had
#ifdef USE_OPENGL
OSD_RegisterFunction("restartvid","restartvid: reinitialize the video mode",osdcmd_restartvid);
OSD_RegisterFunction("vidmode","vidmode <xdim> <ydim> <bpp> <fullscreen>: immediately change the video mode",osdcmd_vidmode);
baselayer_osdcmd_vidmode_func = osdcmd_vidmode;
#else
OSD_RegisterFunction("vidmode","vidmode <xdim> <ydim>: immediately change the video mode",osdcmd_vidmode);
#endif
wm_setapptitle(AppProperName);
editstatus = 1;
if ((i = CallExtPreInit(argc,argv)) < 0) return -1;
#ifdef _WIN32
backgroundidle = 1;
#endif
for (i=1; i<argc; i++)
{
if (argv[i][0] == '-')
{
#ifdef STARTUP_SETUP_WINDOW
if (!Bstrcmp(argv[i], "-setup")) cmdsetup = 1;
else
#endif
if (!Bstrcmp(argv[i], "-help") || !Bstrcmp(argv[i], "--help") || !Bstrcmp(argv[i], "-?"))
{
#ifdef WM_MSGBOX_WINDOW
wm_msgbox(AppProperName,
#else
Bprintf(
#endif
"%s\n"
"Syntax: %s [options] mapname\n"
"Options:\n"
"\t-grp\tUse an extra GRP or ZIP file.\n"
"\t-g\tSame as above.\n"
#ifdef STARTUP_SETUP_WINDOW
"\t-setup\tDisplays the configuration dialogue box before entering the editor.\n"
#endif
, AppProperName, AppTechnicalName);
return 0;
}
continue;
}
}
if (boardfilename[0] == 0)
Bstrcpy(boardfilename,"newboard.map");
else if (Bstrchr(boardfilename,'.') == 0)
Bstrcat(boardfilename, ".map");
//Bcanonicalisefilename(boardfilename,0);
OSD_SetFunctions(
NULL, NULL, NULL, NULL, NULL,
COMMON_clearbackground,
BGetTime,
M32_OnShowOSD
);
if (!getcwd(program_origcwd,BMAX_PATH))
program_origcwd[0] = '\0';
Bstrncpy(game_executable, DefaultGameLocalExec, sizeof(game_executable));
if (enginePreInit())
M32_FatalEngineError();
if ((i = CallExtInit()) < 0) return -1;
#ifdef STARTUP_SETUP_WINDOW
if (i || forcesetup || cmdsetup)
{
if (quitevent || !startwin_run())
{
engineUnInit();
Bexit(0);
}
}
#endif
if (CallExtPostStartupWindow() < 0) return -1;
loadnames(g_namesFileName);
if (initinput()) return -1;
mouseInit();
timerInit(TIMERINTSPERSECOND);
timerSetCallback(keytimerstuff);
artLoadFiles("tiles000.art", g_maxCacheSize);
Bstrcpy(kensig,"Uses BUILD technology by Ken Silverman");
initcrc();
const char *defsfile = G_DefFile();
if (!loaddefinitionsfile(defsfile))
initprintf("Definitions file \"%s\" loaded.\n",defsfile);
for (char * m : g_defModules)
free(m);
g_defModules.clear();
if (enginePostInit())
M32_FatalEngineError();
CallExtPostInit();
#ifdef YAX_ENABLE
// init dummy texture for YAX
// must be after loadpics(), which inits BUILD's cache
i = MAXTILES-1;
if (tilesiz[i].x==0 && tilesiz[i].y==0)
{
static char R[8*16] = { //
0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0,
0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0,
0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0,
0, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 1, 1, 1, 0, 0,
0, 1, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0,
0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 0, 1, 0,
0, 1, 0, 0, 1, 0, 0, 1, 1, 0, 0, 1, 0, 0, 1, 0,
};
char *newtile;
int32_t sx=32, sy=32, col, j;
walock[i] = 255; // permanent tile
picsiz[i] = 5 + (5<<4);
tilesiz[i].x = sx; tilesiz[i].y = sy;
cacheAllocateBlock(&waloff[i], sx*sy, &walock[i]);
newtile = (char *)waloff[i];
col = paletteGetClosestColor(128, 128, 0);
for (j=0; j<(signed)sizeof(R); j++)
R[j] *= col;
Bmemset(newtile, 0, sx*sy);
for (j=0; j<8; j++)
Bmemcpy(&newtile[32*j], &R[16*j], 16);
}
#endif
#ifdef HAVE_CLIPSHAPE_FEATURE
int k = engineLoadClipMaps();
if (k>0)
initprintf("There was an error loading the sprite clipping map (status %d).\n", k);
for (char * f : g_clipMapFiles)
free(f);
g_clipMapFiles.clear();
#endif
taglab_init();
mkonwinvalid();
// executed once per init
OSD_Exec("m32_autoexec.cfg");
if (LoadBoard(boardfilename, 1))
reset_default_mapstate();
totalclock = 0;
updatesector(pos.x,pos.y,&cursectnum);
keySetCallback(&m32_keypresscallback);
M32_OnShowOSD(0); // make sure the desktop's mouse cursor is hidden
if (cursectnum == -1)
{
vid_gamma_3d = g_videoGamma;
vid_brightness_3d = g_videoBrightness;
vid_contrast_3d = g_videoContrast;
g_videoGamma = g_videoContrast = 1.0;
g_videoBrightness = 0.0;
videoSetPalette(0,0,0);
if (videoSetGameMode(fullscreen, xdim2d, ydim2d, 8) < 0)
{
CallExtUnInit();
engineUnInit();
Bprintf("%d * %d not supported in this graphics mode\n",xdim2d,ydim2d);
Bexit(0);
}
system_getcvars();
overheadeditor();
keystatus[buildkeys[BK_MODE2D_3D]] = 0;
g_videoGamma = vid_gamma_3d;
g_videoContrast = vid_contrast_3d;
g_videoBrightness = vid_brightness_3d;
vid_gamma_3d = vid_contrast_3d = vid_brightness_3d = -1;
videoSetPalette(GAMMA_CALC,0,0);
}
else
{
if (videoSetGameMode(fullscreen, xdimgame, ydimgame, bppgame) < 0)
{
CallExtUnInit();
engineUnInit();
Bprintf("%d * %d not supported in this graphics mode\n",xdim,ydim);
Bexit(0);
}
system_getcvars();
videoSetPalette(GAMMA_CALC,0,0);
}
CANCEL:
quitflag = 0;
while (quitflag == 0)
{
if (handleevents())
{
if (quitevent)
{
keystatus[1] = 1;
quitevent = 0;
}
}
OSD_DispatchQueued();
videoNextPage();
synctics = totalclock-lockclock;
lockclock += synctics;
CallExtPreCheckKeys();
M32_DrawRoomsAndMasks();
inputchecked = 1;
#ifdef M32_SHOWDEBUG
if (searchstat>=0 && (searchwall<0 || searchsector<0))
{
if (m32_numdebuglines<64)
Bsprintf(m32_debugstr[m32_numdebuglines++], "inconsistent search variables!");
searchstat = -1;
}
M32_drawdebug();
#endif
CallExtCheckKeys();
if (keystatus[1])
{
keystatus[1] = 0;
printext256(0,0,whitecol,0,"Are you sure you want to quit?",0);
videoShowFrame(1);
synctics = totalclock-lockclock;
lockclock += synctics;
while ((keystatus[1]|keystatus[0x1c]|keystatus[0x39]|keystatus[0x31]) == 0)
{
idle_waitevent();
if (handleevents())
{
if (quitevent)
{
quitflag = 1;
break;
}
}
if (keystatus[0x15]||keystatus[0x1c]) // Y or ENTER
{
keystatus[0x15] = 0;
keystatus[0x1c] = 0;
quitflag = 1; break;
}
}
while (keystatus[1])
{
keystatus[1] = 0;
quitevent = 0;
goto CANCEL;
}
}
}
if (asksave)
{
i = CheckMapCorruption(4, 0);
printext256(0,8,whitecol,0,i<4?"Save changes?":"Map is heavily corrupt. Save changes?",0);
videoShowFrame(1);
while ((keystatus[1]|keystatus[0x1c]|keystatus[0x39]|keystatus[0x31]|keystatus[0x2e]) == 0)
{
idle_waitevent();
if (handleevents()) { if (quitevent) break; } // like saying no
if (keystatus[0x15] || keystatus[0x1c]) // Y or ENTER
{
keystatus[0x15] = keystatus[0x1c] = 0;
SaveBoard(NULL, M32_SB_ASKOV);
break;
}
}
while (keystatus[1]||keystatus[0x2e])
{
keystatus[1] = keystatus[0x2e] = 0;
quitevent = 0;
goto CANCEL;
}
}
CallExtUnInit();
// clearfilenames();
engineUnInit();
return 0;
}
static int32_t mhk=0;
static void loadmhk(int32_t domessage)
{
char levname[BMAX_PATH];
if (!mhk)
return;
Bstrcpy(levname, boardfilename);
append_ext_UNSAFE(levname, ".mhk");
if (!engineLoadMHK(levname))
{
if (domessage)
message("Loaded map hack file \"%s\"",levname);
else
initprintf("Loaded map hack file \"%s\"\n",levname);
}
else
{
mhk=2;
if (domessage)
message("No maphack found for map \"%s\"",boardfilename);
}
}
// this is spriteon{ceiling,ground}z from astub.c packed into
// one convenient function
void spriteoncfz(int32_t i, int32_t *czptr, int32_t *fzptr)
{
int32_t height, zofs;
getzsofslope(sprite[i].sectnum, sprite[i].x,sprite[i].y, czptr, fzptr);
if ((sprite[i].cstat&48)==32)
return;
zofs = spriteheightofs(i, &height, 0);
*czptr += height - zofs;
*fzptr -= zofs;
}
static void move_and_update(int32_t xvect, int32_t yvect, int32_t addshr)
{
if (m32_clipping==0)
{
pos.x += xvect>>(14+addshr);
pos.y += yvect>>(14+addshr);
updatesector(pos.x,pos.y, &cursectnum);
}
else
{
clipmove(&pos,&cursectnum, xvect>>addshr,yvect>>addshr,
128,4<<8,4<<8, (m32_clipping==1) ? 0 : CLIPMASK0);
}
if (in3dmode())
{
silentmessage("x:%d y:%d z:%d ang:%d horiz:%d", pos.x, pos.y, pos.z, ang, horiz);
getmessagetimeoff = totalclock+30;
}
}
static void mainloop_move(void)
{
int32_t xvect, yvect, doubvel;
if (angvel != 0) //ang += angvel * constant
{
if (eitherCTRL && m32_2d3dmode)
{
int x = m32_2d3d.x + (angvel / 32);
int xx = m32_2d3d.x + XSIZE_2D3D + (angvel / 32);
if (x > 4 && xx < xdim2d - 4)
{
silentmessage("2d3d x:%d y:%d", m32_2d3d.x, m32_2d3d.y);
m32_2d3d.x += (angvel / 32);
}
}
else
{
//ENGINE calculates angvel for you
//Lt. shift makes turn velocity 50% faster
doubvel = (synctics + DOWN_BK(RUN)*(synctics>>1));
ang += ((angvel*doubvel)>>4);
ang &= 2047;
if (in3dmode())
{
silentmessage("x:%d y:%d z:%d ang:%d horiz:%d", pos.x, pos.y, pos.z, ang, horiz);
getmessagetimeoff = totalclock+30;
}
}
}
if ((vel|svel) != 0)
{
if (eitherCTRL && m32_2d3dmode)
{
int y = m32_2d3d.y - (vel / 64);
int yy = m32_2d3d.y + YSIZE_2D3D - (vel / 64);
if (y > 4 && yy < ydim2d - STATUS2DSIZ2 - 4)
{
silentmessage("2d3d x:%d y:%d", m32_2d3d.x, m32_2d3d.y);
m32_2d3d.y -= (vel / 64);
}
}
else
{
//Lt. shift doubles forward velocity
doubvel = (1+(DOWN_BK(RUN)))*synctics;
xvect = 0;
yvect = 0;
if (vel != 0)
{
xvect += ((vel*doubvel)>>3)*(int32_t) sintable[(ang+2560)&2047];
yvect += ((vel*doubvel)>>3)*(int32_t) sintable[(ang+2048)&2047];
}
if (svel != 0)
{
xvect += ((svel*doubvel)>>3)*(int32_t) sintable[(ang+2048)&2047];
yvect += ((svel*doubvel)>>3)*(int32_t) sintable[(ang+1536)&2047];
}
move_and_update(xvect, yvect, 0);
}
}
}
static void handle_sprite_in_clipboard(int32_t i)
{
if (somethingintab == 3)
{
int32_t j, k;
sprite[i].picnum = temppicnum;
if (tilesiz[temppicnum].x <= 0 || tilesiz[temppicnum].y <= 0)
{
j = 0;
for (k=0; k<MAXTILES; k++)
if (tilesiz[k].x > 0 && tilesiz[k].y > 0)
{
j = k;
break;
}
sprite[i].picnum = j;
}
sprite[i].shade = tempshade;
sprite[i].blend = tempblend;
sprite[i].pal = temppal;
sprite[i].xrepeat = max(tempxrepeat, 1);
sprite[i].yrepeat = max(tempyrepeat, 1);
sprite[i].cstat = tempcstat;
}
}
void editinput(void)
{
int32_t mousz, bstatus;
int32_t i, tempint=0;
int32_t goalz, xvect, yvect, hiz, loz, oposz;
int32_t hihit, lohit, omlook=mlook;
// 3B 3C 3D 3E 3F 40 41 42 43 44 57 58 46
// F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 SCROLL
mousz = 0;
mouseGetValues(&mousx,&mousy,&bstatus);
mousx = (mousx<<16) + mousexsurp;
mousy = (mousy<<16) + mouseysurp;
if (unrealedlook && !mskip)
{
if (mlook==0 && (bstatus&(1|2|4))==2)
mlook = 3;
else if ((bstatus&(1|2|4))==1)
mlook = 3;
}
{
ldiv_t ld;
if (mlook)
{
ld = ldiv(mousx, (int32_t)((1<<16)/(msens*0.5f))); mousx = ld.quot; mousexsurp = ld.rem;
ld = ldiv(mousy, (int32_t)((1<<16)/(msens*0.25f))); mousy = ld.quot; mouseysurp = ld.rem;
}
else
{
ld = ldiv(mousx, (int32_t)((1<<16)/msens)); mousx = ld.quot; mousexsurp = ld.rem;
ld = ldiv(mousy, (int32_t)((1<<16)/msens)); mousy = ld.quot; mouseysurp = ld.rem;
}
}
if (mlook == 3)
mlook = omlook;
// UnrealEd:
// rmb: mouselook
// lbm: x:turn y:fwd/back local x
// lmb&rmb: x:strafe y:up/dn (move in local yz plane)
// mmb: fwd/back in viewing vector
if (unrealedlook && !mskip) //PK
{
if ((bstatus&(1|2|4))==1)
{
ang += mousx;
xvect = -((mousy*(int32_t)sintable[(ang+2560)&2047])<<(3+pk_uedaccel));
yvect = -((mousy*(int32_t)sintable[(ang+2048)&2047])<<(3+pk_uedaccel));
move_and_update(xvect, yvect, 0);
}
else if (!mlook && (bstatus&(1|2|4))==2)
{
mlook=2;
}
else if ((bstatus&(1|2|4))==(1|2))
{
zmode = 2;
xvect = -((mousx*(int32_t)sintable[(ang+2048)&2047])<<pk_uedaccel);
yvect = -((mousx*(int32_t)sintable[(ang+1536)&2047])<<pk_uedaccel);
pos.z += mousy<<(4+pk_uedaccel);
move_and_update(xvect, yvect, 0);
}
else if ((bstatus&(1|2|4))==4)
{
zmode = 2;
// horiz-100 of 200 is viewing at 326.4 build angle units (=atan(200/128)) upward
tempint = getangle(128, horiz-100);
xvect = -((mousy*
((int32_t)sintable[(ang+2560)&2047]>>6)*
((int32_t)sintable[(tempint+512)&2047])>>6)
<<pk_uedaccel);
yvect = -((mousy*
((int32_t)sintable[(ang+2048)&2047]>>6)*
((int32_t)sintable[(tempint+512)&2047])>>6)
<<pk_uedaccel);
pos.z += mousy*(((int32_t)sintable[(tempint+2048)&2047])>>(10-pk_uedaccel));
move_and_update(xvect, yvect, 2);
}
}
if (mskip)
{
// mskip was set in astub.c to not trigger UEd mouse movements.
// Reset now.
mskip = 0;
}
else
{
if (mlook && (unrealedlook==0 || (bstatus&(1|4))==0))
{
ang += mousx;
horiz -= mousy;
/*
if (mousy && !(mousy/4))
horiz--;
if (mousx && !(mousx/2))
ang++;
*/
inpclamp(&horiz, -99, 299);
if (mlook == 1)
{
searchx = xdim>>1;
searchy = ydim>>1;
}
osearchx = searchx-mousx;
osearchy = searchy-mousy;
if (mousx || mousy)
{
silentmessage("x:%d y:%d z:%d ang:%d horiz:%d", pos.x, pos.y, pos.z, ang, horiz);
getmessagetimeoff = totalclock+30;
}
}
else if (unrealedlook==0 || (bstatus&(1|2|4))==0)
{
osearchx = searchx;
osearchy = searchy;
searchx += mousx;
searchy += mousy;
inpclamp(&searchx, 12, xdim-13);
inpclamp(&searchy, 12, ydim-13);
}
}
// showmouse();
if (keystatus[0x43]) // F9
{
if (mhk)
{
Bmemset(spriteext, 0, sizeof(spriteext_t) * MAXSPRITES);
Bmemset(spritesmooth, 0, sizeof(spritesmooth_t) * (MAXSPRITES+MAXUNIQHUDID));
engineClearLightsFromMHK();
mhk = 0;
message("Maphacks disabled");
}
else
{
mhk = 1;
loadmhk(1);
}
keystatus[0x43] = 0;
}
mainloop_move();
getzrange(&pos,cursectnum, &hiz,&hihit, &loz,&lohit, 128, (m32_clipping==1)?0:CLIPMASK0);
/*
{
int32_t his = !(hihit&32768), los = !(lohit&32768);
if (m32_numdebuglines<64)
Bsprintf(m32_debugstr[m32_numdebuglines++], "s%d: cf[%s%d, %s%d] z(%d, %d)", cursectnum,
his?"s":"w",hihit&16383, los?"s":"w",lohit&16383, hiz,loz);
}
*/
oposz = pos.z;
if (zmode == 0)
{
goalz = loz-(kensplayerheight<<8); //playerheight pixels above floor
if (goalz < hiz+(16<<8)) //ceiling&floor too close
goalz = (loz+hiz)>>1;
goalz += mousz;
if (DOWN_BK(MOVEUP)) //A (stand high)
{
goalz -= (16<<8);
if (DOWN_BK(RUN))
goalz -= (24<<8);
}
if (DOWN_BK(MOVEDOWN)) //Z (stand low)
{
goalz += (12<<8);
if (DOWN_BK(RUN))
goalz += (12<<8);
}
if (goalz != pos.z)
{
if (pos.z < goalz) hvel += 64;
if (pos.z > goalz) hvel = ((goalz-pos.z)>>3);
pos.z += hvel;
if (pos.z > loz-(4<<8)) pos.z = loz-(4<<8), hvel = 0;
if (pos.z < hiz+(4<<8)) pos.z = hiz+(4<<8), hvel = 0;
}
}
else
{
goalz = pos.z;
if (DOWN_BK(MOVEUP)) //A
{
if (eitherCTRL)
{
horiz = max(-100,horiz-((DOWN_BK(RUN)+1)*synctics*2));
}
else
{
if (zmode != 1)
goalz -= (8<<8);
else
{
zlock += (4<<8);
DOWN_BK(MOVEUP) = 0;
}
}
}
if (DOWN_BK(MOVEDOWN)) //Z (stand low)
{
if (eitherCTRL)
{
horiz = min(300,horiz+((DOWN_BK(RUN)+1)*synctics*2));
}
else
{
if (zmode != 1)
goalz += (8<<8);
else if (zlock > 0)
{
zlock -= (4<<8);
DOWN_BK(MOVEDOWN) = 0;
}
}
}
if (m32_clipping)
inpclamp(&goalz, hiz+(4<<8), loz-(4<<8));
if (zmode == 1) goalz = loz-zlock;
if (m32_clipping && (goalz < hiz+(4<<8)))
goalz = ((loz+hiz)>>1); //ceiling&floor too close
if (zmode == 1) pos.z = goalz;
if (goalz != pos.z)
{
//if (pos.z < goalz) hvel += (32<<DOWN_BK(RUN));
//if (pos.z > goalz) hvel -= (32<<DOWN_BK(RUN));
if (pos.z < goalz)
hvel = ((192*synctics)<<DOWN_BK(RUN));
else
hvel = -((192*synctics)<<DOWN_BK(RUN));
pos.z += hvel;
if (m32_clipping)
{
if (pos.z > loz-(4<<8)) pos.z = loz-(4<<8), hvel = 0;
if (pos.z < hiz+(4<<8)) pos.z = hiz+(4<<8), hvel = 0;
}
}
else
hvel = 0;
}
{
int16_t ocursectnum = cursectnum;
updatesectorz(pos.x,pos.y,pos.z, &cursectnum);
if (cursectnum<0)
{
if (zmode != 2)
pos.z = oposz; // don't allow to fall into infinity when in void space
cursectnum = ocursectnum;
}
}
if (pos.z != oposz && in3dmode())
{
silentmessage("x:%d y:%d z:%d ang:%d horiz:%d", pos.x, pos.y, pos.z, ang, horiz);
getmessagetimeoff = totalclock+30;
}
searchit = 2;
if (searchstat >= 0)
{
if ((bstatus&(1|2|4)) || keystatus[0x39]) // SPACE
searchit = 0;
if (keystatus[0x1f]) //S (insert sprite) (3D)
{
hitdata_t hit;
vec2_t da = { 16384, divscale14(searchx-(xdim>>1), xdim>>1) };
rotatepoint(zerovec, da, ang, &da);
#ifdef USE_OPENGL
if (videoGetRenderMode() == REND_POLYMOST)
hit = polymost_hitdata;
else
#endif
hitscan((const vec3_t *)&pos,cursectnum, //Start position
da.x,da.y,(scale(searchy,200,ydim)-horiz)*2000, //vector of 3D ang
&hit,CLIPMASK1);
if (hit.sect >= 0)
{
da.x = hit.pos.x;
da.y = hit.pos.y;
if (gridlock && grid > 0)
{
if (AIMING_AT_WALL || AIMING_AT_MASKWALL)
hit.pos.z &= 0xfffffc00;
else
locktogrid(&da.x, &da.y);
}
i = insert_sprite_common(hit.sect, da.x, da.y);
if (i < 0)
message("Couldn't insert sprite.");
else
{
int32_t cz, fz;
handle_sprite_in_clipboard(i);
spriteoncfz(i, &cz, &fz);
sprite[i].z = clamp2(hit.pos.z, cz, fz);
if (AIMING_AT_WALL || AIMING_AT_MASKWALL)
{
sprite[i].cstat &= ~48;
sprite[i].cstat |= (16+64);
correct_ornamented_sprite(i, hit.wall);
}
else
sprite[i].cstat |= (tilesiz[sprite[i].picnum].y>=32);
correct_sprite_yoffset(i);
asksave = 1;
VM_OnEvent(EVENT_INSERTSPRITE3D, i);
}
}
keystatus[0x1f] = 0;
}
if (keystatus[0x3f]||keystatus[0x40]) //F5,F6
{
switch (searchstat)
{
case SEARCH_CEILING:
case SEARCH_FLOOR:
CallExtShowSectorData(searchsector); break;
case SEARCH_WALL:
case SEARCH_MASKWALL:
CallExtShowWallData(searchwall); break;
case SEARCH_SPRITE:
CallExtShowSpriteData(searchwall); break;
}
keystatus[0x3f] = keystatus[0x40] = 0;
}
if (keystatus[0x41]||keystatus[0x42]) //F7,F8
{
switch (searchstat)
{
case SEARCH_CEILING:
case SEARCH_FLOOR:
CallExtEditSectorData(searchsector); break;
case SEARCH_WALL:
case SEARCH_MASKWALL:
CallExtEditWallData(searchwall); break;
case SEARCH_SPRITE:
CallExtEditSpriteData(searchwall); break;
}
keystatus[0x41] = keystatus[0x42] = 0;
}
}
if (keystatus[buildkeys[BK_MODE2D_3D]] && !m32_is2d3dmode()) // Enter
{
vid_gamma_3d = g_videoGamma;
vid_contrast_3d = g_videoContrast;
vid_brightness_3d = g_videoBrightness;
g_videoGamma = g_videoContrast = 1.0;
g_videoBrightness = 0.0;
videoSetPalette(0,0,0);
keystatus[buildkeys[BK_MODE2D_3D]] = 0;
overheadeditor();
keystatus[buildkeys[BK_MODE2D_3D]] = 0;
g_videoGamma = vid_gamma_3d;
g_videoContrast = vid_contrast_3d;
g_videoBrightness = vid_brightness_3d;
vid_gamma_3d = vid_contrast_3d = vid_brightness_3d = -1;
videoSetPalette(GAMMA_CALC,0,0);
}
}
char changechar(char dachar, int32_t dadir, char smooshyalign, char boundcheck)
{
if (dadir < 0)
{
if ((dachar > 0) || (boundcheck == 0))
{
dachar--;
if (smooshyalign > 0)
dachar = (dachar&0xf8);
}
}
else if (dadir > 0)
{
if ((dachar < 255) || (boundcheck == 0))
{
dachar++;
if (smooshyalign > 0)
{
if (dachar >= 256-8) dachar = 255;
else dachar = ((dachar+7)&0xf8);
}
}
}
return dachar;
}
////////////////////// OVERHEADEDITOR //////////////////////
// some 2d mode state
static struct overheadstate
{
// number of backed up drawn walls
int32_t bak_wallsdrawn;
// state related to line drawing
int16_t suckwall, split;
int16_t splitsect;
int16_t splitstartwall;
} ovh;
static int32_t inside_editor(const vec3_t *pos, int32_t searchx, int32_t searchy, int32_t zoom,
int32_t x, int32_t y, int16_t sectnum)
{
if (!m32_sideview)
return inside(x, y, sectnum);
// if in side-view mode, use the screen coords instead
{
int32_t dst = MAXSECTORS+M32_FIXME_SECTORS-1, i, oi;
int32_t srcw=sector[sectnum].wallptr, dstw=MAXWALLS;
int32_t ret;
if (sector[sectnum].wallnum > M32_FIXME_WALLS)
return -1;
Bmemcpy(&sector[dst], &sector[sectnum], sizeof(sectortype));
sector[dst].wallptr = dstw;
Bmemcpy(&wall[dstw], &wall[srcw], sector[dst].wallnum*sizeof(walltype));
for (i=dstw, oi=srcw; i<dstw+sector[dst].wallnum; i++, oi++)
{
wall[i].point2 += dstw-srcw;
editorGet2dScreenCoordinates(&wall[i].x, &wall[i].y, wall[i].x-pos->x, wall[i].y-pos->y, zoom);
wall[i].y += getscreenvdisp(getflorzofslope(sectnum,wall[oi].x,wall[oi].y)-pos->z, zoom);
wall[i].x += halfxdim16;
wall[i].y += midydim16;
}
i = numsectors;
numsectors = dst+1;
ret = inside(searchx, searchy, dst);
numsectors = i;
return ret;
}
}
int32_t inside_editor_curpos(int16_t sectnum)
{
// TODO: take care: mous[xy]plc global vs overheadeditor auto
return inside_editor(&pos, searchx,searchy, zoom, mousxplc,mousyplc, sectnum);
}
static inline void drawline16base(int32_t bx, int32_t by, int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col)
{
editorDraw2dLine(bx+x1, by+y1, bx+x2, by+y2, col);
}
void drawsmallabel(const char *text, char col, char backcol, char border, int32_t dax, int32_t day, int32_t daz)
{
editorGet2dScreenCoordinates(&dax,&day, dax-pos.x,day-pos.y, zoom);
if (m32_sideview)
day += getscreenvdisp(daz-pos.z, zoom);
int32_t const x1 = halfxdim16+dax-(Bstrlen(text)<<1);
int32_t const y1 = midydim16+day-4;
int32_t const x2 = x1 + (Bstrlen(text)<<2)+2;
int32_t const y2 = y1 + 7;
int f = mulscale8(x2-x1, zoom);
if ((x1 <= -f) || (x2 >= xdim + f) || (y1 <= -f) || (y2 >= ydim16 + f))
return;
printext16(x1,y1, col,backcol, text,1);
editorDraw2dLine(x1-2, y1-2, x2-2, y1-2, border);
editorDraw2dLine(x1-2, y2+1, x2-2, y2+1, border);
editorDraw2dLine(x1-3, y1-1, x1-3, y2+0, border);
editorDraw2dLine(x2-1, y1-1, x2-1, y2+0, border);
editorDraw2dLine(x1-1,y1-1, x2-3,y1-1, backcol);
editorDraw2dLine(x1-1,y2+0, x2-3,y2+0, backcol);
editorDraw2dLine(x1-2,y1+0, x1-2,y2-1, backcol);
editorDraw2dLine(x2-2,y1+0, x2-2,y2-1, backcol);
editorDraw2dLine(x2-3,y1+0, x2-3,y2+0, backcol);
videoBeginDrawing(); //{{{
if ((unsigned)y1-1 < ydim16+0u && (unsigned) (x1-2) < xdim2d+0u && (unsigned) (x2-2) < xdim2d+0u)
{
drawpixel((char *) (frameplace + ((y1-1) * bytesperline) + (x1-2)), border);
drawpixel((char *) (frameplace + ((y1-1) * bytesperline) + (x2-2)), border);
}
if ((unsigned) y2 < ydim16+0u && (unsigned) (x1-2) < xdim2d+0u && (unsigned) (x2-2) < xdim2d+0u)
{
drawpixel((char *) (frameplace + ((y2) * bytesperline) + (x1-2)), border);
drawpixel((char *) (frameplace + ((y2) * bytesperline) + (x2-2)), border);
}
videoEndDrawing();
}
// backup highlighted sectors with sprites as mapinfo for later restoration
// return values:
// -1: highlightsectorcnt<=0
// 0: ok
static int32_t backup_highlighted_map(mapinfofull_t *mapinfo)
{
int32_t i, j, k, m, tmpnumwalls=0, tmpnumsprites=0;
int16_t *const otonsect = (int16_t *)tempxyar; // STRICTALIASING
int16_t *const otonwall = ((int16_t *)tempxyar) + MAXWALLS;
#ifdef YAX_ENABLE
int16_t otonbunch[YAX_MAXBUNCHES];
int16_t numsectsofbunch[YAX_MAXBUNCHES]; // ceilings + floors
#endif
if (highlightsectorcnt <= 0)
return -1;
#ifdef YAX_ENABLE
for (i=0; i<numyaxbunches; i++)
numsectsofbunch[i] = 0;
#endif
// set up old-->new mappings
j = 0;
k = 0;
for (i=0; i<numsectors; i++)
{
int32_t startwall, endwall;
if (hlsectorbitmap[i>>3]&(1<<(i&7)))
{
#ifdef YAX_ENABLE
int16_t bn[2], cf;
yax_getbunches(i, &bn[0], &bn[1]);
for (cf=0; cf<2; cf++)
if (bn[cf] >= 0)
numsectsofbunch[bn[cf]]++;
#endif
otonsect[i] = j++;
for (WALLS_OF_SECTOR(i, m))
otonwall[m] = k++;
}
else
{
otonsect[i] = -1;
for (WALLS_OF_SECTOR(i, m))
otonwall[m] = -1;
}
}
#ifdef YAX_ENABLE
j = 0;
for (i=0; i<numyaxbunches; i++)
{
// only back up complete bunches
if (numsectsofbunch[i] == yax_numsectsinbunch(i, 0)+yax_numsectsinbunch(i, 1))
otonbunch[i] = j++; // kept bunch
else
otonbunch[i] = -1; // discarded bunch
}
mapinfo->numyaxbunches = j;
#endif
// count walls & sprites
for (i=0; i<highlightsectorcnt; i++)
{
tmpnumwalls += sector[highlightsector[i]].wallnum;
m = headspritesect[highlightsector[i]];
while (m != -1)
{
tmpnumsprites++;
m = nextspritesect[m];
}
}
// allocate temp storage
mapinfo->sector = (usectortype *)Xmalloc(highlightsectorcnt * sizeof(sectortype));
mapinfo->wall = (uwalltype *)Xmalloc(tmpnumwalls * sizeof(walltype));
#ifdef YAX_ENABLE
if (mapinfo->numyaxbunches > 0)
{
mapinfo->bunchnum = (int16_t *)Xmalloc(highlightsectorcnt*2*sizeof(int16_t));
mapinfo->ynextwall = (int16_t *)Xmalloc(tmpnumwalls*2*sizeof(int16_t));
}
else
{
mapinfo->bunchnum = mapinfo->ynextwall = NULL;
}
#endif
if (tmpnumsprites>0)
{
mapinfo->sprite = (uspritetype *)Xmalloc(tmpnumsprites * sizeof(spritetype));
}
else
{
// would never be accessed because mapinfo->numsprites is 0, but cleaner
mapinfo->sprite = NULL;
}
// copy everything over
tmpnumwalls = 0;
tmpnumsprites = 0;
for (i=0; i<highlightsectorcnt; i++)
{
k = highlightsector[i];
Bmemcpy(&mapinfo->sector[i], &sector[k], sizeof(sectortype));
mapinfo->sector[i].wallptr = tmpnumwalls;
#ifdef YAX_ENABLE
if (mapinfo->numyaxbunches > 0 || numyaxbunches > 0)
{
int16_t bn[2];
yax_getbunches(k, &bn[0], &bn[1]);
for (j=0; j<2; j++)
{
// old bunchnum, new bunchnum
int32_t obn=bn[j], nbn=(obn>=0) ? otonbunch[obn] : -1;
if (mapinfo->numyaxbunches > 0)
mapinfo->bunchnum[2*i + j] = nbn;
if (obn >= 0 && nbn < 0)
{
// A bunch was discarded.
usectortype *const sec = &mapinfo->sector[i];
# if !defined NEW_MAP_FORMAT
uint16_t *const cs = j==YAX_CEILING ? &sec->ceilingstat : &sec->floorstat;
uint8_t *const xp = j==YAX_CEILING ? &sec->ceilingxpanning : &sec->floorxpanning;
*cs &= ~YAX_BIT;
*xp = 0;
# else
if (j == YAX_CEILING)
sec->ceilingbunch = -1;
else
sec->floorbunch = -1;
# endif
}
}
}
#endif
for (j=0; j<sector[k].wallnum; j++)
{
m = sector[k].wallptr;
Bmemcpy(&mapinfo->wall[tmpnumwalls+j], &wall[m+j], sizeof(walltype));
mapinfo->wall[tmpnumwalls+j].point2 += (tmpnumwalls-m);
#ifdef YAX_ENABLE
if (mapinfo->numyaxbunches > 0 || numyaxbunches > 0)
{
int32_t cf;
for (cf=0; cf<2; cf++)
{
const int32_t ynw = yax_getnextwall(m+j, cf);
const int32_t nynw = (ynw >= 0) ? otonwall[ynw] : -1;
if (mapinfo->numyaxbunches > 0)
mapinfo->ynextwall[2*(tmpnumwalls+j) + cf] = nynw;
if (ynw >= 0 && nynw < 0) // CLEAR_YNEXTWALLS
YAX_PTRNEXTWALL(mapinfo->wall, tmpnumwalls+j, cf) = YAX_NEXTWALLDEFAULT(cf);
}
}
#endif
m = mapinfo->wall[tmpnumwalls+j].nextsector;
if (m < 0 || otonsect[m] < 0)
{
mapinfo->wall[tmpnumwalls+j].nextsector = -1;
mapinfo->wall[tmpnumwalls+j].nextwall = -1;
}
else
{
mapinfo->wall[tmpnumwalls+j].nextsector = otonsect[m];
m = mapinfo->wall[tmpnumwalls+j].nextwall;
mapinfo->wall[tmpnumwalls+j].nextwall = otonwall[m];
}
}
tmpnumwalls += j;
m = headspritesect[highlightsector[i]];
while (m != -1)
{
Bmemcpy(&mapinfo->sprite[tmpnumsprites], &sprite[m], sizeof(spritetype));
mapinfo->sprite[tmpnumsprites].sectnum = otonsect[highlightsector[i]];
m = nextspritesect[m];
tmpnumsprites++;
}
}
mapinfo->numsectors = highlightsectorcnt;
mapinfo->numwalls = tmpnumwalls;
mapinfo->numsprites = tmpnumsprites;
return 0;
}
static void mapinfofull_free(mapinfofull_t *mapinfo)
{
Bfree(mapinfo->sector);
#ifdef YAX_ENABLE
if (mapinfo->numyaxbunches > 0)
{
Bfree(mapinfo->bunchnum);
Bfree(mapinfo->ynextwall);
}
#endif
Bfree(mapinfo->wall);
if (mapinfo->numsprites>0)
Bfree(mapinfo->sprite);
}
// restore map saved with backup_highlighted_map, also
// frees mapinfo's sector, wall, (sprite) in any case.
// return values:
// -1: limits exceeded
// 0: ok
// forreal: if 0, only test if we have enough space (same return values)
static int32_t restore_highlighted_map(mapinfofull_t *mapinfo, int32_t forreal)
{
int32_t i, j, onumsectors=numsectors, newnumsectors, newnumwalls;
if (numsectors+mapinfo->numsectors>MAXSECTORS || numwalls+mapinfo->numwalls>MAXWALLS
#ifdef YAX_ENABLE
|| numyaxbunches+mapinfo->numyaxbunches > YAX_MAXBUNCHES
#endif
|| Numsprites+mapinfo->numsprites>MAXSPRITES)
{
mapinfofull_free(mapinfo);
return -1;
}
if (!forreal)
return 0;
newnumsectors = numsectors + mapinfo->numsectors;
newnumwalls = numwalls + mapinfo->numwalls;
// copy sectors & walls
Bmemcpy(&sector[numsectors], mapinfo->sector, mapinfo->numsectors*sizeof(sectortype));
Bmemcpy(&wall[numwalls], mapinfo->wall, mapinfo->numwalls*sizeof(walltype));
// tweak index members
for (i=numwalls; i<newnumwalls; i++)
{
wall[i].point2 += numwalls;
if (wall[i].nextsector >= 0)
{
wall[i].nextsector += numsectors;
wall[i].nextwall += numwalls;
}
#ifdef YAX_ENABLE
for (j=0; j<2; j++)
{
if (mapinfo->numyaxbunches > 0)
{
yax_setnextwall(i, j, mapinfo->ynextwall[2*(i-numwalls) + j]>=0 ?
numwalls+mapinfo->ynextwall[2*(i-numwalls) + j] : -1);
}
else
{
# if !defined NEW_MAP_FORMAT
// XXX: When copying a TROR portion into a non-TROR map (e.g. a
// new one), tags denoting ynextwalls are left in place.
wall[i].cstat &= ~YAX_NEXTWALLBIT(j); // CLEAR_YNEXTWALLS
# else
yax_setnextwall(i, j, -1);
# endif
}
}
#endif
}
for (i=numsectors; i<newnumsectors; i++)
sector[i].wallptr += numwalls;
// highlight copied sectors
numsectors = newnumsectors;
Bmemset(hlsectorbitmap, 0, sizeof(hlsectorbitmap));
for (i=onumsectors; i<newnumsectors; i++)
{
hlsectorbitmap[i>>3] |= (1<<(i&7));
#ifdef YAX_ENABLE
for (j=0; j<2; j++)
{
if (mapinfo->numyaxbunches > 0)
{
int32_t bn = mapinfo->bunchnum[2*(i-onumsectors)+j];
yax_setbunch(i, j, bn>=0 ? numyaxbunches+bn : -2);
// -2 clears forward yax-nextwall links.
// XXX: still may wrongly reset xpanning.
}
else
Bassert(yax_getbunch(i, j) < 0);
}
#endif
}
// insert sprites
for (i=0; i<mapinfo->numsprites; i++)
{
const uspritetype *srcspr = &mapinfo->sprite[i];
int32_t sect = onumsectors + srcspr->sectnum;
j = insertsprite(sect, srcspr->statnum);
Bassert(j >= 0);
Bmemcpy(&sprite[j], srcspr, sizeof(spritetype));
sprite[j].sectnum = sect;
}
mapinfofull_free(mapinfo);
numwalls = newnumwalls;
update_highlightsector();
#ifdef YAX_ENABLE
if (mapinfo->numyaxbunches > 0)
yax_update(0);
#endif
yax_updategrays(pos.z);
return 0;
}
static int32_t newnumwalls=-1;
void ovh_whiteoutgrab(int32_t restoreredwalls)
{
int32_t i, j, k, startwall, endwall;
#if 0
//def YAX_ENABLE
int16_t cb, fb;
#endif
if (restoreredwalls)
{
// restore onextwalls first
for (i=0; i<numsectors; i++)
for (WALLS_OF_SECTOR(i, j))
checksectorpointer(j, i);
}
for (i=0; i<MAXWALLS; i++)
onextwall[i] = -1;
//White out all bordering lines of grab that are
//not highlighted on both sides
for (i=highlightsectorcnt-1; i>=0; i--)
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
if (wall[j].nextwall < 0)
continue;
k = wall[j].nextsector;
if (hlsectorbitmap[k>>3]&(1<<(k&7)))
continue;
#if 0
//def YAX_ENABLE
// internal red walls are kept red
yax_getbunches(highlightsector[i], &cb, &fb);
if (cb>=0 && yax_getbunch(k, YAX_CEILING)>=0)
continue;
if (fb>=0 && yax_getbunch(k, YAX_FLOOR)>=0)
continue;
#endif
onextwall[j] = wall[j].nextwall;
NEXTWALL(j).nextwall = -1;
NEXTWALL(j).nextsector = -1;
wall[j].nextwall = -1;
wall[j].nextsector = -1;
}
if (highlightsectorcnt > 0)
mkonwvalid();
else
mkonwinvalid_keeptempsect();
}
static void duplicate_selected_sectors(void)
{
mapinfofull_t mapinfo;
int32_t i, j, onumsectors;
#ifdef YAX_ENABLE
int32_t onumyaxbunches;
#endif
int32_t minx=INT32_MAX, maxx=INT32_MIN, miny=INT32_MAX, maxy=INT32_MIN, dx, dy;
i = backup_highlighted_map(&mapinfo);
if (i < 0)
{
message("Out of memory!");
return;
}
i = restore_highlighted_map(&mapinfo, 0);
if (i < 0)
{
// XXX: no, might be another limit too. Better message needed.
printmessage16("Copying sectors would exceed sector or wall limit.");
return;
}
// restoring would succeed, tweak things...
Bmemset(hlsectorbitmap, 0, sizeof(hlsectorbitmap));
for (i=0; i<highlightsectorcnt; i++)
{
int32_t startwall, endwall;
// first, make red lines of old selected sectors, effectively
// restoring the original state
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
if (wall[j].nextwall >= 0)
checksectorpointer(wall[j].nextwall,wall[j].nextsector);
checksectorpointer(j, highlightsector[i]);
minx = min(minx, wall[j].x);
maxx = max(maxx, wall[j].x);
miny = min(miny, wall[j].y);
maxy = max(maxy, wall[j].y);
}
}
// displace walls & sprites of new sectors by a small amount:
// calculate displacement
if (grid>0 && grid<9)
dx = max(2048>>grid, 128);
else
dx = 512;
dy = -dx;
if (maxx+dx >= editorgridextent) dx*=-1;
if (minx+dx <= -editorgridextent) dx*=-1;
if (maxy+dy >= editorgridextent) dy*=-1;
if (miny+dy <= -editorgridextent) dy*=-1;
onumsectors = numsectors;
#ifdef YAX_ENABLE
onumyaxbunches = numyaxbunches;
#endif
// restore! this will not fail.
restore_highlighted_map(&mapinfo, 1);
// displace
for (i=onumsectors; i<numsectors; i++)
{
for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
{
wall[j].x += dx;
wall[j].y += dy;
}
for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
{
sprite[j].x += dx;
sprite[j].y += dy;
}
}
#ifdef YAX_ENABLE
if (numyaxbunches > onumyaxbunches)
printmessage16("Sectors duplicated, creating %d new bunches.", numyaxbunches-onumyaxbunches);
else
#endif
printmessage16("Sectors duplicated.");
asksave = 1;
#ifdef YAX_ENABLE
if (numyaxbunches > onumyaxbunches)
yax_update(0);
#endif
yax_updategrays(pos.z);
}
static void duplicate_selected_sprites(void)
{
int32_t i, j, k=0;
for (i=0; i<highlightcnt; i++)
if ((highlight[i]&0xc000) == 16384)
k++;
if (Numsprites + k <= MAXSPRITES)
{
for (i=0; i<highlightcnt; i++)
if ((highlight[i]&0xc000) == 16384)
{
//duplicate sprite
k = (highlight[i]&16383);
j = insertsprite(sprite[k].sectnum,sprite[k].statnum);
Bmemcpy(&sprite[j],&sprite[k],sizeof(spritetype));
// sprite[j].sectnum = sprite[k].sectnum; //Don't let memcpy overwrite sector!
// setsprite(j,(vec3_t *)&sprite[j]);
}
printmessage16("Sprites duplicated.");
asksave = 1;
}
else
{
printmessage16("Copying sprites would exceed sprite limit.");
}
}
static void correct_ornamented_sprite(int32_t i, int32_t hitw)
{
int32_t j;
if (hitw >= 0)
{
sprite[i].ang = (getangle(POINT2(hitw).x-wall[hitw].x,
POINT2(hitw).y-wall[hitw].y)+512)&2047;
//Make sure sprite's in right sector
if (inside(sprite[i].x, sprite[i].y, sprite[i].sectnum) != 1)
{
j = wall[hitw].point2;
sprite[i].x -= ksgn(wall[j].y-wall[hitw].y);
sprite[i].y += ksgn(wall[j].x-wall[hitw].x);
}
}
}
void DoSpriteOrnament(int32_t i)
{
hitdata_t hit;
hitscan((const vec3_t *)&sprite[i],sprite[i].sectnum,
sintable[(sprite[i].ang+1536)&2047],
sintable[(sprite[i].ang+1024)&2047],
0,
&hit,CLIPMASK1);
if (hit.sect == -1)
return;
sprite[i].x = hit.pos.x;
sprite[i].y = hit.pos.y;
sprite[i].z = hit.pos.z;
changespritesect(i, hit.sect);
correct_ornamented_sprite(i, hit.wall);
}
void update_highlight(void)
{
int32_t i;
highlightcnt = 0;
for (i=0; i<numwalls; i++)
if (show2dwall[i>>3]&(1<<(i&7)))
highlight[highlightcnt++] = i;
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].statnum < MAXSTATUS)
{
if (show2dsprite[i>>3]&(1<<(i&7)))
highlight[highlightcnt++] = i+16384;
}
else
show2dsprite[i>>3] &= ~(1<<(i&7));
if (highlightcnt == 0)
highlightcnt = -1;
}
void update_highlightsector(void)
{
int32_t i;
minhlsectorfloorz = INT32_MAX;
numhlsecwalls = 0;
highlightsectorcnt = 0;
for (i=0; i<numsectors; i++)
if (hlsectorbitmap[i>>3]&(1<<(i&7)))
{
highlightsector[highlightsectorcnt++] = i;
minhlsectorfloorz = min(minhlsectorfloorz, sector[i].floorz);
numhlsecwalls += sector[i].wallnum;
}
if (highlightsectorcnt==0)
{
minhlsectorfloorz = 0;
highlightsectorcnt = -1;
}
}
// Get average point of sectors
static void get_sectors_center(const int16_t *sectors, int32_t numsecs, int32_t *cx, int32_t *cy)
{
int32_t i, j, k=0, dax = 0, day = 0;
int32_t startwall, endwall;
for (i=0; i<numsecs; i++)
{
for (WALLS_OF_SECTOR(sectors[i], j))
{
dax += wall[j].x;
day += wall[j].y;
k++;
}
}
if (k > 0)
{
dax /= k;
day /= k;
}
*cx = dax;
*cy = day;
}
static int32_t insert_sprite_common(int32_t sectnum, int32_t dax, int32_t day)
{
int32_t i, j, k;
i = insertsprite(sectnum,0);
if (i < 0)
return -1;
sprite[i].x = dax, sprite[i].y = day;
sprite[i].cstat = DEFAULT_SPRITE_CSTAT;
sprite[i].shade = 0;
sprite[i].pal = 0;
sprite[i].xrepeat = 64, sprite[i].yrepeat = 64;
sprite[i].xoffset = 0, sprite[i].yoffset = 0;
sprite[i].ang = 1536;
sprite[i].xvel = 0; sprite[i].yvel = 0; sprite[i].zvel = 0;
sprite[i].owner = -1;
sprite[i].clipdist = 32;
sprite[i].lotag = 0;
sprite[i].hitag = 0;
sprite[i].extra = -1;
Bmemset(localartfreq, 0, sizeof(localartfreq));
for (k=0; k<MAXSPRITES; k++)
if (sprite[k].statnum < MAXSTATUS && k!=i)
localartfreq[sprite[k].picnum]++;
j = 0;
for (k=0; k<MAXTILES; k++)
if (localartfreq[k] > localartfreq[j])
j = k;
if (localartfreq[j] > 0)
sprite[i].picnum = j;
else
sprite[i].picnum = 0;
return i;
}
void correct_sprite_yoffset(int32_t i)
{
int32_t tileyofs = picanm[sprite[i].picnum].yofs;
int32_t tileysiz = tilesiz[sprite[i].picnum].y;
if (klabs(tileyofs) >= tileysiz)
{
tileyofs *= -1;
if (tileyofs == 128)
tileyofs = 127;
sprite[i].yoffset = tileyofs;
}
else
sprite[i].yoffset = 0;
}
// keepcol >= 0 && <256: keep that idx-color
// keepcol < 0: keep none
// keepcol >= 256: 0x00ffffff is mask for 3 colors
void fade_editor_screen(int32_t keepcol)
{
char blackcol=0, greycol=whitecol-25, *cp;
int32_t pix, i, threecols = (keepcol >= 256);
char cols[3] = {(char)(keepcol&0xff), (char)((keepcol>>8)&0xff), (char)((keepcol>>16)&0xff)};
videoBeginDrawing();
cp = (char *)frameplace;
for (i=0; i<bytesperline*(ydim-STATUS2DSIZ2); i++, cp++)
{
pix = (uint8_t)(*cp);
if (!threecols && pix == keepcol)
continue;
if (threecols)
if (pix==cols[0] || pix==cols[1] || pix==cols[2])
continue;
if (*cp==greycol)
*cp = blackcol;
else if (*cp != blackcol)
*cp = greycol;
}
videoEndDrawing();
videoShowFrame(1);
}
static void copy_some_wall_members(int16_t dst, int16_t src, int32_t reset_some)
{
static uwalltype nullwall;
walltype * const dstwal = &wall[dst];
const uwalltype *srcwal = src >= 0 ? (uwalltype *)&wall[src] : &nullwall;
memset(&nullwall, 0, sizeof(nullwall));
nullwall.yrepeat = 8;
nullwall.extra = -1;
if (reset_some)
{
dstwal->cstat = srcwal->cstat;
}
else
{
dstwal->cstat &= ~(4+8+256);
dstwal->cstat |= (srcwal->cstat&(4+8+256));
}
dstwal->shade = srcwal->shade;
dstwal->yrepeat = srcwal->yrepeat;
fixrepeats(dst); // xrepeat
dstwal->picnum = srcwal->picnum;
dstwal->overpicnum = srcwal->overpicnum;
dstwal->pal = srcwal->pal;
dstwal->xpanning = srcwal->xpanning;
dstwal->ypanning = srcwal->ypanning;
if (reset_some)
{
dstwal->nextwall = -1;
dstwal->nextsector = -1;
dstwal->lotag = 0; //srcwal->lotag;
dstwal->hitag = 0; //srcwal->hitag;
dstwal->extra = -1; //srcwal->extra;
#ifdef YAX_ENABLE
yax_setnextwall(dst, YAX_CEILING, -1);
yax_setnextwall(dst, YAX_FLOOR, -1);
#endif
}
}
static void init_new_wall1(int16_t *suckwall_ret, int32_t mousxplc, int32_t mousyplc)
{
int32_t i;
Bmemset(&wall[newnumwalls], 0, sizeof(walltype));
wall[newnumwalls].extra = -1;
wall[newnumwalls].x = mousxplc;
wall[newnumwalls].y = mousyplc;
wall[newnumwalls].nextsector = -1;
wall[newnumwalls].nextwall = -1;
for (i=0; i<numwalls; i++)
{
YAX_SKIPWALL(i);
if (wall[i].nextwall >= 0)
YAX_SKIPWALL(wall[i].nextwall);
if (wall[i].x == mousxplc && wall[i].y == mousyplc)
*suckwall_ret = i;
}
wall[newnumwalls].point2 = newnumwalls+1;
newnumwalls++;
}
// helpers for often needed ops:
static int32_t do_while_copyloop1(int16_t startwall, int16_t endwall,
int16_t *danumwalls, int16_t lastpoint2)
{
int32_t m = startwall;
do
{
if (*danumwalls >= MAXWALLS + M32_FIXME_WALLS)
return 1;
Bmemcpy(&wall[*danumwalls], &wall[m], sizeof(walltype));
wall[*danumwalls].point2 = *danumwalls+1;
(*danumwalls)++;
m = wall[m].point2;
}
while (m != endwall);
if (lastpoint2 >= 0)
wall[(*danumwalls)-1].point2 = lastpoint2;
return 0;
}
static void updatesprite1(int16_t i)
{
setsprite(i, (vec3_t *)&sprite[i]);
if (sprite[i].sectnum>=0)
{
int32_t cz, fz;
spriteoncfz(i, &cz, &fz);
inpclamp(&sprite[i].z, cz, fz);
}
}
#ifdef YAX_ENABLE
// highlighted OR grayed-out sectors:
static uint8_t hlorgraysectbitmap[MAXSECTORS>>3];
static int32_t ask_above_or_below(void);
#else
# define hlorgraysectbitmap hlsectorbitmap
#endif
// returns:
// 0: continue
// >0: newnumwalls
// <0: error
// ignore_ret and refsect_ret are for the 'auto-red-wall' feature
static int32_t trace_loop(int32_t j, uint8_t *visitedwall, int16_t *ignore_ret, int16_t *refsect_ret,
int16_t trace_loop_yaxcf)
{
int16_t refsect, ignore;
int32_t k, n, refwall;
#if 0
//def YAX_ENABLE
int32_t yaxp = (ignore_ret==NULL); // bleh
#else
UNREFERENCED_PARAMETER(trace_loop_yaxcf);
#endif
if (wall[j].nextwall>=0 || (visitedwall[j>>3]&(1<<(j&7))))
return 0;
n=2*MAXWALLS; // simple inf loop check
refwall = j;
k = numwalls;
ignore = 0;
if (ignore_ret)
{
refsect = -1;
updatesectorexclude(wall[j].x, wall[j].y, &refsect, hlorgraysectbitmap);
if (refsect<0)
return -1;
}
do
{
if (j!=refwall && visitedwall[j>>3]&(1<<(j&7)))
ignore = 1;
visitedwall[j>>3] |= (1<<(j&7));
if (ignore_ret)
{
if (inside(wall[j].x, wall[j].y, refsect) != 1)
ignore = 1;
}
if (!ignore)
{
if (k>=MAXWALLS)
{
message("Wall limits exceeded while tracing outer loop.");
return -2;
}
if (ignore_ret) // auto-red wall feature
onextwall[k] = onextwall[j];
Bmemcpy(&wall[k], &wall[j], sizeof(walltype));
wall[k].point2 = k+1;
// TODO: protect lotag/extra; see also hl-sector copying stuff
wall[k].nextsector = wall[k].nextwall = wall[k].extra = -1;
#ifdef YAX_ENABLE
if (trace_loop_yaxcf >= 0)
yax_setnextwall(k, trace_loop_yaxcf, j);
#endif
k++;
}
j = wall[j].point2;
n--;
while (wall[j].nextwall>=0 && n>0)
{
#if 0
//def YAX_ENABLE
if (yaxp)
{
int32_t ns = wall[j].nextsector;
if ((hlsectorbitmap[ns>>3]&(1<<(ns&7)))==0)
break;
}
#endif
j = wall[wall[j].nextwall].point2;
// if (j!=refwall && (visitedwall[j>>3]&(1<<(j&7))))
// ignore = 1;
// visitedwall[j>>3] |= (1<<(j&7));
n--;
}
}
while (j!=refwall && n>0);
if (j!=refwall)
{
message("internal error while tracing outer loop: didn't reach refwall");
return -3;
}
if (ignore_ret)
{
*ignore_ret = ignore;
if (refsect_ret)
*refsect_ret = refsect;
}
return k;
}
// Backup drawn walls for carrying out other operations in the middle.
// 0: back up, set newnumwalls to -1
// 1: restore drawn walls and free mem
// 2: only free memory needed for backing up walls but don't restore walls
// (use this if the map has been mangled too much for a safe restoration)
// Context that needs special treatment: suckwall, splitsect, splitstartwall
static int32_t backup_drawn_walls(int32_t restore)
{
static uwalltype *tmpwall;
// back up
if (restore==0)
{
// ovh.bak_wallsdrawn should be 0 here
if (newnumwalls != -1)
{
if (newnumwalls <= numwalls) // shouldn't happen
return 2;
Bfree(tmpwall);
tmpwall = (uwalltype *)Xmalloc((newnumwalls-numwalls) * sizeof(walltype));
ovh.bak_wallsdrawn = newnumwalls-numwalls;
Bmemcpy(tmpwall, &wall[numwalls], ovh.bak_wallsdrawn*sizeof(walltype));
newnumwalls = -1;
}
return 0;
}
// restore/clear
if (tmpwall)
{
if (restore==1) // really restore
{
const int32_t nnumwalls = numwalls + ovh.bak_wallsdrawn;
if (nnumwalls < MAXWALLS) // else, silently discard drawn walls
{
int32_t i;
Bmemcpy(&wall[numwalls], tmpwall, ovh.bak_wallsdrawn*sizeof(walltype));
newnumwalls = nnumwalls;
for (i=numwalls; i<newnumwalls; i++)
wall[i].point2 = i+1;
}
}
DO_FREE_AND_NULL(tmpwall);
ovh.bak_wallsdrawn = 0;
}
return 0;
}
// VARIOUS RESETTING FUNCTIONS
#define RESET_EDITOR_VARS() do { \
sectorhighlightstat = -1; \
newnumwalls = -1; \
joinsector[0] = -1; \
circlewall = -1; \
circlepoints = 7; \
} while (0)
void reset_highlightsector(void)
{
Bmemset(hlsectorbitmap, 0, sizeof(hlsectorbitmap));
update_highlightsector();
}
void reset_highlight(void) // walls and sprites
{
Bmemset(show2dwall, 0, sizeof(show2dwall));
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
update_highlight();
}
#ifdef YAX_ENABLE
static int32_t collnumsects[2];
static int16_t collsectlist[2][MAXSECTORS];
static uint8_t collsectbitmap[2][MAXSECTORS>>3];
static void collect_sectors1(int16_t *sectlist, uint8_t *sectbitmap, int32_t *numsectptr,
int16_t startsec, int32_t alsoyaxnext, int32_t alsoonw)
{
int32_t j, startwall, endwall, sectcnt;
bfirst_search_init(sectlist, sectbitmap, numsectptr, MAXSECTORS, startsec);
for (sectcnt=0; sectcnt<*numsectptr; sectcnt++)
{
for (WALLS_OF_SECTOR(sectlist[sectcnt], j))
{
if (wall[j].nextsector >= 0)
bfirst_search_try(sectlist, sectbitmap, numsectptr, wall[j].nextsector);
else if (alsoonw && onextwall[j]>=0)
bfirst_search_try(sectlist, sectbitmap, numsectptr, sectorofwall(onextwall[j]));
}
if (alsoyaxnext)
{
int16_t bn[2], cf;
yax_getbunches(sectlist[sectcnt], &bn[0], &bn[1]);
for (cf=0; cf<2; cf++)
if (bn[cf]>=0)
{
for (SECTORS_OF_BUNCH(bn[cf], !cf, j))
bfirst_search_try(sectlist, sectbitmap, numsectptr, j);
}
}
}
}
static int32_t sectors_components(int16_t hlsectcnt, const int16_t *hlsectors, int32_t alsoyaxnext, int32_t alsoonw);
static int32_t highlighted_sectors_components(int32_t alsoyaxnext, int32_t alsoonw)
{
return sectors_components(highlightsectorcnt, highlightsector, alsoyaxnext, alsoonw);
}
// whether all highlighted sectors are in one (returns 1), two (2)
// or more (>2) connected components wrt the nextsector relation
// -1 means error
// alsoyaxnext: also consider "yax-nextsector" relation
// alsoonw: also consider "old-nextwall" relation (must be valid)
static int32_t sectors_components(int16_t hlsectcnt, const int16_t *hlsector, int32_t alsoyaxnext, int32_t alsoonw)
{
int32_t j, k, tmp;
if (hlsectcnt<1)
return 0;
collect_sectors1(collsectlist[0], collsectbitmap[0], &collnumsects[0],
hlsector[0], alsoyaxnext, alsoonw);
for (k=1; k<hlsectcnt; k++)
{
j = hlsector[k];
if ((collsectbitmap[0][j>>3]&(1<<(j&7)))==0)
{
// sector j not collected --> more than 1 conn. comp.
collect_sectors1(collsectlist[1], collsectbitmap[1], &collnumsects[1],
j, alsoyaxnext, alsoonw);
break;
}
}
if (k == hlsectcnt)
return 1;
for (k=0; k<hlsectcnt; k++)
{
j = hlsector[k];
tmp = (((collsectbitmap[0][j>>3]&(1<<(j&7)))!=0) + (((collsectbitmap[1][j>>3]&(1<<(j&7)))!=0)<<1));
if (tmp==3)
return -1; // components only weakly connected
if (tmp==0)
return 3; // sector j not reached
}
return 2;
}
static int cmpgeomwal1(const void *w1, const void *w2)
{
uwalltype const * const wal1 = (uwalltype *)&wall[B_UNBUF16(w1)];
uwalltype const * const wal2 = (uwalltype *)&wall[B_UNBUF16(w2)];
if (wal1->x == wal2->x)
return wal1->y - wal2->y;
return wal1->x - wal2->x;
}
static void sort_walls_geometrically(int16_t *wallist, int32_t nwalls)
{
qsort(wallist, nwalls, sizeof(int16_t), &cmpgeomwal1);
}
#endif
void SetFirstWall(int32_t sectnum, int32_t wallnum, int32_t alsoynw)
{
#ifdef YAX_ENABLE
int32_t i, j, k=0;
#endif
const sectortype *sec = &sector[sectnum];
if (sec->wallptr == wallnum)
{
message("Wall %d already first wall of sector %d", wallnum, sectnum);
return;
}
#ifdef YAX_ENABLE
if (alsoynw)
{
// Also consider upper/lower TROR neighbor walls.
int32_t startwall, endwall;
int16_t cf;
for (i=0; i<numwalls; i++)
wall[i].cstat &= ~(1<<14);
for (cf=0; cf<2; cf++)
{
int16_t bunchnum;
int32_t tempsect=sectnum, tempwall=wallnum;
while ((bunchnum = yax_getbunch(tempsect, cf)) >= 0 &&
(tempsect=yax_is121(bunchnum, cf)) >= 0)
{
tempwall = yax_getnextwall(tempwall, cf);
if (tempwall < 0)
break; // corrupt!
wall[tempwall].cstat |= (1<<14);
}
}
for (i=0; i<numsectors; i++)
for (WALLS_OF_SECTOR(i, j))
{
if (wall[j].cstat & (1<<14))
{
setfirstwall(i, j);
k++;
break;
}
}
}
else
{
// Only consider aimed at wall <wallnum>.
int16_t cb = yax_getbunch(sectnum, YAX_CEILING);
int16_t fb = yax_getbunch(sectnum, YAX_FLOOR);
if ((cb>=0 && (sec->ceilingstat&2)) || (fb >= 0 && (sec->floorstat&2)))
{
message("Extended ceilings/floors must not be sloped to set first wall");
return;
}
}
if (k > 0)
message("Set first walls (sector[].wallptr) for %d sectors", k+1);
if (k == 0)
#endif
message("This wall now sector %d's first wall (sector[].wallptr)", sectnum);
setfirstwall(sectnum, wallnum);
mkonwinvalid_keeptempsect();
asksave = 1;
}
void handlesecthighlight1(int32_t i, int32_t sub, int32_t nograycheck)
{
int32_t j;
if (sub)
{
hlsectorbitmap[i>>3] &= ~(1<<(i&7));
for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
{
if (wall[j].nextwall >= 0)
checksectorpointer(wall[j].nextwall,wall[j].nextsector);
checksectorpointer(j, i);
}
}
else
{
if (nograycheck || (graysectbitmap[i>>3]&(1<<(i&7)))==0)
hlsectorbitmap[i>>3] |= (1<<(i&7));
}
}
#ifdef YAX_ENABLE
// 1: good, 0: bad
static int32_t hl_all_bunch_sectors_p()
{
uint8_t *const havebunch = visited;
int16_t cf, cb, fb;
int32_t i, j;
if (numyaxbunches > 0)
{
Bmemset(havebunch, 0, (numyaxbunches+7)>>3);
for (i=0; i<highlightsectorcnt; i++)
{
yax_getbunches(highlightsector[i], &cb, &fb);
if (cb>=0)
havebunch[cb>>3] |= (1<<(cb&7));
if (fb>=0)
havebunch[fb>>3] |= (1<<(fb&7));
}
for (i=0; i<numyaxbunches; i++)
{
if ((havebunch[i>>3] & (1<<(i&7)))==0)
continue;
for (cf=0; cf<2; cf++)
for (SECTORS_OF_BUNCH(i,cf, j))
if ((hlsectorbitmap[j>>3]&(1<<(j&7)))==0)
return 0;
}
}
return 1;
}
#endif
static int32_t find_nextwall(int32_t sectnum, int32_t sectnum2)
{
int32_t j, startwall, endwall;
if (sectnum<0 || sectnum2<0)
return -1;
for (WALLS_OF_SECTOR(sectnum, j))
if (wall[j].nextsector == sectnum2)
return j;
return -1;
}
static int32_t bakframe_fillandfade(char **origframeptr, int32_t sectnum, const char *querystr)
{
if (!*origframeptr)
{
*origframeptr = (char *)Xmalloc(xdim*ydim);
videoBeginDrawing();
Bmemcpy(*origframeptr, (char *)frameplace, xdim*ydim);
videoEndDrawing();
}
else
{
videoBeginDrawing();
Bmemcpy((char *)frameplace, *origframeptr, xdim*ydim);
videoEndDrawing();
}
fillsector_notrans(sectnum, editorcolors[9]);
fade_editor_screen(editorcolors[9]);
return ask_if_sure(querystr, 0);
}
#ifdef YAX_ENABLE
static void M32_MarkPointInsertion(int32_t thewall)
{
int32_t i, tmpcf;
int32_t nextw = wall[thewall].nextwall;
// round 1
for (YAX_ITER_WALLS(thewall, i, tmpcf))
wall[i].cstat |= (1<<14);
if (nextw >= 0)
for (YAX_ITER_WALLS(nextw, i, tmpcf))
wall[i].cstat |= (1<<14);
// round 2 (enough?)
for (YAX_ITER_WALLS(thewall, i, tmpcf))
if (wall[i].nextwall >= 0 && (wall[wall[i].nextwall].cstat&(1<<14))==0)
wall[wall[i].nextwall].cstat |= (1<<14);
if (nextw >= 0)
for (YAX_ITER_WALLS(nextw, i, tmpcf))
if (wall[i].nextwall >= 0 && (wall[wall[i].nextwall].cstat&(1<<14))==0)
wall[wall[i].nextwall].cstat |= (1<<14);
}
#endif
// High-level insert point, handles TROR constrained walls too
// onewnumwalls: old numwalls + drawn walls.
// <mapwallnum>: see insertpoint()
// Returns:
// 0 if wall limit would be reached.
// 1 if inserted point on a plain white or 2 points on a plain red wall.
// N >= 2 if inserted N points on TROR-constrained wall.
// N|(EXPECTED<<16) if inserted N points but EXPECTED walls were expected.
static int32_t M32_InsertPoint(int32_t thewall, int32_t dax, int32_t day, int32_t onewnumwalls, int32_t *mapwallnum)
{
#ifdef YAX_ENABLE
int32_t nextw = wall[thewall].nextwall;
int32_t i, j, k, m;
if (yax_islockedwall(thewall) || (nextw>=0 && yax_islockedwall(nextw)))
{
// yax'ed wall -- first find out which walls are affected
for (i=0; i<numwalls; i++)
wall[i].cstat &= ~(1<<14);
M32_MarkPointInsertion(thewall);
for (i=0; i < numwalls; i++)
if (wall[i].cstat&(1<<14))
M32_MarkPointInsertion(i);
j = 0;
for (i=0; i<numwalls; i++)
j += !!(wall[i].cstat&(1<<14));
if (max(numwalls,onewnumwalls)+j > MAXWALLS)
{
return 0; // no points inserted, would exceed limits
}
// the actual insertion!
m = 0;
for (i=0; i<numwalls /* rises with ins. */; i++)
{
if (wall[i].cstat&(1<<14))
if (wall[i].nextwall<0 || i<wall[i].nextwall) // || !(NEXTWALL(i).cstat&(1<<14)) ??
{
m += insertpoint(i, dax,day, mapwallnum);
}
}
for (i=0; i<numwalls; i++)
{
if (wall[i].cstat&(1<<14))
{
wall[i].cstat &= ~(1<<14);
k = yax_getnextwall(i+1, YAX_CEILING);
if (k >= 0)
yax_setnextwall(i+1, YAX_CEILING, k+1);
k = yax_getnextwall(i+1, YAX_FLOOR);
if (k >= 0)
yax_setnextwall(i+1, YAX_FLOOR, k+1);
}
}
if (m==j)
return m;
else
return m|(j<<16);
}
else
#endif
{
insertpoint(thewall, dax,day, mapwallnum);
return 1;
}
}
// based on lineintersect in engine.c, but lines are considered as infinitely
// extending
void inflineintersect(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
int32_t x3, int32_t y3, int32_t x4, int32_t y4,
int32_t *intx, int32_t *inty, int32_t *sign12, int32_t *sign34)
{
//p1 to p2 is a line segment
int64_t x21, y21, x34, y34, x31, y31, bot, topt, topu, t;
x21 = x2-x1; x34 = x3-x4;
y21 = y2-y1; y34 = y3-y4;
bot = x21*y34 - y21*x34;
if (bot >= 0)
{
if (bot == 0) { *sign12 = *sign34 = 0; return; };
x31 = x3-x1; y31 = y3-y1;
topt = x31*y34 - y31*x34;
topu = x21*y31 - y21*x31;
}
else
{
x31 = x3-x1; y31 = y3-y1;
topt = x31*y34 - y31*x34;
topu = x21*y31 - y21*x31;
}
t = (topt*(1<<24))/bot;
*intx = x1 + ((x21*t)>>24);
*inty = y1 + ((y21*t)>>24);
*sign12 = topt < 0 ? -1 : 1;
*sign34 = topu < 0 ? -1 : 1;
return;
}
static int32_t lineintersect2v(const vec2_t *p1, const vec2_t *p2, // line segment 1
const vec2_t *q1, const vec2_t *q2, // line segment 2
vec2_t *pint)
{
int32_t intz;
return lintersect(p1->x, p1->y, 0, p2->x, p2->y, 0,
q1->x, q1->y, q2->x, q2->y,
&pint->x, &pint->y, &intz);
}
static int32_t vec2eq(const vec2_t *v1, const vec2_t *v2)
{
return (v1->x==v2->x && v1->y==v2->y);
}
#ifdef YAX_ENABLE
// After auto-creating inner sector <ns> in existing sector <os>, we need to
// see if some sprites contained in <os> need to change their sector.
static void CorrectSpriteSectnums(int32_t os, int32_t ns)
{
int32_t i, ni;
for (SPRITES_OF_SECT_SAFE(os, i, ni))
{
if (inside(sprite[i].x, sprite[i].y, ns)==1)
changespritesect(i, ns);
}
}
#endif
// precondition: [numwalls, newnumwalls-1] form a new loop (may be of wrong orientation)
// ret_ofirstwallofs: if != NULL, *ret_ofirstwallofs will contain the offset of the old
// first wall from the new first wall of the sector k, and the automatic
// restoring of the old first wll will not be carried out
// returns:
// -1, -2: errors
// 0, 1: OK, 1 means it was an extended sector and an inner loop has been added automatically
static int32_t AddLoopToSector(int32_t k, int32_t *ret_ofirstwallofs)
{
int32_t extendedSector=0, firstwall, i, j;
#ifdef YAX_ENABLE
int16_t cbunch, fbunch;
int32_t newnumwalls2;
yax_getbunches(k, &cbunch, &fbunch);
extendedSector = (cbunch>=0 || fbunch>=0);
#endif
j = newnumwalls-numwalls;
#ifdef YAX_ENABLE
newnumwalls2 = newnumwalls + j;
if (extendedSector)
{
if ((cbunch>=0 && (sector[k].ceilingstat&2))
|| (fbunch>=0 && (sector[k].floorstat&2)))
{
printmessage16("Sloped extended sectors cannot be subdivided.");
newnumwalls--;
return -1;
}
if (newnumwalls + j > MAXWALLS || numsectors+1 > MAXSECTORS)
{
message("Automatically adding inner sector to new extended sector would exceed limits!");
newnumwalls--;
return -2;
}
}
#endif
if (clockdir(numwalls) == CLOCKDIR_CW)
flipwalls(numwalls,newnumwalls);
sector[k].wallnum += j;
for (i=k+1; i<numsectors; i++)
sector[i].wallptr += j;
firstwall = sector[k].wallptr;
for (i=0; i<numwalls; i++)
{
if (wall[i].nextwall >= firstwall)
wall[i].nextwall += j;
if (wall[i].point2 >= firstwall)
wall[i].point2 += j;
}
#ifdef YAX_ENABLE
yax_tweakwalls(firstwall, j);
#endif
Bmemmove(&wall[firstwall+j], &wall[firstwall], (newnumwalls-firstwall)*sizeof(walltype));
// add new loop to beginning of sector
Bmemmove(&wall[firstwall], &wall[newnumwalls], j*sizeof(walltype));
for (i=firstwall; i<firstwall+j; i++)
{
wall[i].point2 += (firstwall-numwalls);
copy_some_wall_members(i, firstwall+j, 1);
wall[i].cstat &= ~(1+16+32+64);
}
numwalls = newnumwalls;
newnumwalls = -1;
#ifdef YAX_ENABLE
if (extendedSector)
{
newnumwalls = whitelinescan(k, firstwall);
if (newnumwalls != newnumwalls2)
message("AddLoopToSector: newnumwalls != newnumwalls2!!! WTF?");
for (i=numwalls; i<newnumwalls; i++)
{
NEXTWALL(i).nextwall = i;
NEXTWALL(i).nextsector = numsectors;
}
yax_setbunches(numsectors, cbunch, fbunch);
numwalls = newnumwalls;
newnumwalls = -1;
numsectors++;
CorrectSpriteSectnums(k, numsectors-1);
}
#endif
if (ret_ofirstwallofs)
*ret_ofirstwallofs = j;
else
setfirstwall(k, firstwall+j); // restore old first wall
return extendedSector;
}
int32_t select_sprite_tag(int32_t spritenum)
{
int32_t lt = taglab_linktags(1, spritenum);
spritetype *spr = &sprite[spritenum];
if (lt==0)
return INT32_MIN;
if (lt&1)
return spr->lotag;
if (lt&2)
return spr->hitag;
if (lt&4)
return spr->extra;
if (lt&8)
return spr->xvel;
if (lt&16)
return spr->yvel;
if (lt&32)
return spr->zvel;
if (lt&64)
return spr->extra;
return INT32_MIN;
}
static void drawlinebetween(const vec3_t *v1, const vec3_t *v2, int32_t col, uint32_t pat)
{
// based on m32exec.c/drawline*
const int32_t xofs=halfxdim16, yofs=midydim16;
const uint32_t opat=drawlinepat;
int32_t x1, x2, y1, y2;
editorGet2dScreenCoordinates(&x1,&y1, v1->x-pos.x,v1->y-pos.y, zoom);
editorGet2dScreenCoordinates(&x2,&y2, v2->x-pos.x,v2->y-pos.y, zoom);
if (m32_sideview)
{
y1 += getscreenvdisp(v1->z-pos.z,zoom);
y2 += getscreenvdisp(v2->z-pos.z,zoom);
}
drawlinepat = pat;
editorDraw2dLine(xofs+x1,yofs+y1, xofs+x2,yofs+y2, col);
drawlinepat = opat;
}
// world -> screen coords for overhead mode
void ovhscrcoords(int32_t x, int32_t y, int32_t *scrx, int32_t *scry)
{
*scrx = halfxdim16 + mulscale14(x-pos.x, zoom);
*scry = midydim16 + mulscale14(y-pos.y, zoom);
}
static void draw_cross(int32_t centerx, int32_t centery, int32_t radius, int32_t col)
{
int32_t dax, day;
ovhscrcoords(centerx, centery, &dax, &day);
drawline16base(dax, day, -radius,-radius, +radius,+radius, col);
drawline16base(dax, day, -radius,+radius, +radius,-radius, col);
}
static void draw_square(int32_t dax, int32_t day, int32_t ps, int32_t col)
{
ovhscrcoords(dax, day, &dax, &day);
drawline16base(dax, day, -ps,-ps, +ps,-ps, col);
drawline16base(dax, day, +ps,-ps, +ps,+ps, col);
drawline16base(dax, day, +ps,+ps, -ps,+ps, col);
drawline16base(dax, day, -ps,+ps, -ps,-ps, col);
}
//// Interactive Scaling
static struct {
int8_t active, rotatep;
vec2_t piv; // pivot point
int32_t dragx, dragy; // dragged point
int32_t xsc, ysc, ang;
} isc;
static void isc_transform(int32_t *x, int32_t *y)
{
if (!isc.rotatep)
{
*x = isc.piv.x + mulscale16(*x-isc.piv.x, isc.xsc);
*y = isc.piv.y + mulscale16(*y-isc.piv.y, isc.ysc);
}
else
{
vec2_t v = { *x, *y };
rotatepoint(isc.piv, v, isc.ang, &v);
*x = v.x;
*y = v.y;
}
}
static void drawspritelabel(int i)
{
// XXX: oob 'i' may happen, such as passing pointhighlight-16384 when
// pointhighlight == -1.
if ((unsigned)i >= MAXSPRITES)
return;
const char *dabuffer = CallExtGetSpriteCaption(i);
if (!dabuffer[0])
return;
// KEEPINSYNC drawscreen_drawsprite()
uspritetype const * s = (uspritetype *)&sprite[i];
uint8_t const spritecol = spritecol2d[s->picnum][(s->cstat&1)];
int col = spritecol ? editorcolors[spritecol] : editorGet2dSpriteColor(i);
int const blocking = s->cstat & 1;
int bordercol = blocking ? editorcolors[5] : col;
// group selection
if (show2dsprite[i>>3]&pow2char[i&7])
{
bordercol = editorcolors[14];
col = bordercol - (M32_THROB>>1);
}
else if (i == pointhighlight - 16384)
{
if (spritecol >= 8 && spritecol <= 15)
col -= M32_THROB>>1;
else col += M32_THROB>>2;
if (bordercol > col && !blocking)
bordercol = col;
}
else if (s->sectnum < 0)
col = bordercol = editorcolors[4]; // red
drawsmallabel(dabuffer, editorcolors[0], col, bordercol, s->x, s->y, s->z);
}
#define EDITING_MAP_P() (newnumwalls>=0 || joinsector[0]>=0 || circlewall>=0 || (bstatus&1) || isc.active)
#define HLMEMBERX(Hl, Member) (*(((Hl)&16384) ? &sprite[(Hl)&16383].Member : &wall[Hl].Member))
#define HLMEMBER(Hlidx, Member) HLMEMBERX(highlight[Hlidx], Member)
void overheadeditor(void)
{
char buffer[80];
const char *dabuffer;
int32_t i, j, k, m=0, mousxplc, mousyplc, firstx=0, firsty=0, oposz, col;
int32_t numwalls_bak;
int32_t startwall=0, endwall, dax, day, x1, y1, x2, y2, x3, y3; //, x4, y4;
int32_t highlightx1, highlighty1, highlightx2, highlighty2;
int16_t bad, joinsector[2];
int32_t bstatus, mousewaitmask=0;
int16_t circlepoints;
int32_t sectorhighlightx=0, sectorhighlighty=0;
int16_t cursectorhighlight, sectorhighlightstat;
int32_t prefixarg = 0, tsign;
int32_t resetsynctics = 0, lasttick=timerGetTicks(), waitdelay=totalclock, lastdraw=timerGetTicks();
int32_t olen[2] = {0, 0}, dragwall[2] = {-1, -1};
int16_t linehighlight2 = -1;
ovh.suckwall = -1;
ovh.split = 0;
ovh.splitsect = -1;
ovh.splitstartwall = -1;
videoSet2dMode(xdim2d,ydim2d);
xdim2d = xdim;
ydim2d = ydim;
osearchx = searchx;
osearchy = searchy;
searchx = clamp(scale(searchx,xdim2d,xdimgame), 8, xdim2d-8-1);
searchy = clamp(scale(searchy,ydim2d-STATUS2DSIZ2,ydimgame), 8, ydim2d-STATUS2DSIZ-8-1);
oposz = pos.z;
yax_updategrays(pos.z);
videoBeginDrawing(); //{{{
CLEARLINES2D(0, ydim, 0);
videoEndDrawing(); //}}}
ydim16 = ydim-STATUS2DSIZ2;
cursectorhighlight = -1;
lastpm16time = -1;
update_highlightsector();
ovh_whiteoutgrab(0);
highlightcnt = -1;
Bmemset(show2dwall, 0, sizeof(show2dwall)); //Clear all highlights
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
RESET_EDITOR_VARS();
bstatus = 0;
while ((keystatus[buildkeys[BK_MODE2D_3D]]>>1) == 0)
{
int32_t mousx, mousy;
if (zoom < ztarget)
{
if ((ztarget - zoom) >> 3)
zoom += synctics * ((ztarget - zoom) >> 3);
else zoom++;
zoom = min(zoom, ztarget);
}
else if (zoom > ztarget)
{
if ((zoom - ztarget) >> 3)
zoom -= synctics * ((zoom - ztarget) >> 3);
else zoom--;
zoom = max(zoom, ztarget);
}
if (!((vel|angvel|svel) || m32_is2d3dmode() || ztarget != zoom//DOWN_BK(MOVEFORWARD) || DOWN_BK(MOVEBACKWARD) || DOWN_BK(TURNLEFT) || DOWN_BK(TURNRIGHT)
|| DOWN_BK(MOVEUP) || DOWN_BK(MOVEDOWN) || keystatus[0x10] || keystatus[0x11]
|| keystatus[0x48] || keystatus[0x4b] || keystatus[0x4d] || keystatus[0x50] // keypad keys
|| bstatus || OSD_IsMoving()))
{
if (totalclock > waitdelay)
{
uint32_t ms = 50;// (highlightsectorcnt>0) ? 75 : 200;
// wait for event, timeout after 200 ms - (last loop time)
idle_waitevent_timeout(ms - min(timerGetTicks()-lasttick, ms));
// have synctics reset to 0 after we've slept to avoid zooming out to the max instantly
resetsynctics = 1;
}
}
else waitdelay = totalclock + 6; // should be 50 ms
lasttick = timerGetTicks();
if (handleevents())
{
if (quitevent)
{
keystatus[1] = 1;
quitevent = 0;
}
}
if (resetsynctics)
{
resetsynctics = 0;
lockclock = totalclock;
synctics = 0;
}
OSD_DispatchQueued();
if (totalclock < 120*3)
printmessage16("Uses BUILD technology by Ken Silverman.");
else if (totalclock < 120*6)
{
printmessage16("Press F1 for help. This is a test release; always keep backups of your maps.");
// printext16(8L,ydim-STATUS2DSIZ+32L,editorcolors[9],-1,kensig,0);
}
if (!m32_is2d3dmode())
{
oldmousebstatus = bstatus;
mouseGetValues(&mousx, &mousy, &bstatus);
{
int32_t bs = bstatus;
bstatus &= ~mousewaitmask;
mousewaitmask &= bs;
}
mousx = (mousx<<16)+mousexsurp;
mousy = (mousy<<16)+mouseysurp;
{
ldiv_t ld;
ld = ldiv(mousx, 1<<16); mousx = ld.quot; mousexsurp = ld.rem;
ld = ldiv(mousy, 1<<16); mousy = ld.quot; mouseysurp = ld.rem;
}
searchx += mousx;
searchy += mousy;
inpclamp(&searchx, 8, xdim-8-1);
inpclamp(&searchy, 8, ydim-8-1);
mainloop_move();
getpoint(searchx, searchy, &mousxplc, &mousyplc);
linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight, 0);
linehighlight2 = getlinehighlight(mousxplc, mousyplc, linehighlight, 1);
}
if (newnumwalls >= numwalls)
{
// if we're in the process of drawing a wall, set the end point's coordinates
dax = mousxplc;
day = mousyplc;
adjustmark(&dax,&day,numwalls+!ovh.split);
wall[newnumwalls].x = dax;
wall[newnumwalls].y = day;
}
ydim16 = ydim;// - STATUS2DSIZ2;
midydim16 = ydim>>1;
numwalls_bak = numwalls;
numwalls = newnumwalls;
if (numwalls < 0)
numwalls = numwalls_bak;
if ((timerGetTicks() - lastdraw) >= 5 || (vel|angvel|svel) || DOWN_BK(MOVEUP) || DOWN_BK(MOVEDOWN)
|| mousx || mousy || bstatus || keystatus[0x10] || keystatus[0x11]
|| newnumwalls>=0 || OSD_IsMoving())
{
lastdraw = timerGetTicks();
clear2dscreen();
editorSetup2dSideView();
VM_OnEvent(EVENT_PREDRAW2DSCREEN, -1);
if (graphicsmode && (!m32_sideview || m32_sideelev == 512))
{
Bmemset(show2dsector, 0, sizeof(show2dsector));
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
show2dsector[i>>3] |= (1<<(i&7));
}
videoSetViewableArea(0, 0, xdim-1, ydim16-1);
if (graphicsmode == 2)
totalclocklock = totalclock;
renderDrawMapView(pos.x, pos.y, zoom, m32_sideview ? (3584 - m32_sideang) & 2047: 1536);
}
editorDraw2dGrid(pos.x,pos.y,pos.z,cursectnum,ang,zoom,grid);
CallExtPreCheckKeys();
editorDraw2dScreen(&pos,cursectnum,ang,zoom,grid);
// Draw brown arrow (start)
editorGet2dScreenCoordinates(&x2, &y2, startpos.x-pos.x,startpos.y-pos.y, zoom);
if (m32_sideview)
y2 += getscreenvdisp(startpos.z-pos.z, zoom);
int32_t cx = halfxdim16+x2;
int32_t cy = midydim16+y2;
videoBeginDrawing(); //{{{ LOCK_FRAME_1
if ((cx >= 2 && cx <= xdim-3) && (cy >= 2 && cy <= ydim16-3))
{
int16_t angofs = m32_sideview ? m32_sideang : 0;
x1 = mulscale11(sintable[(startang+angofs+2560)&2047],zoom) / 768;
y1 = mulscale11(sintable[(startang+angofs+2048)&2047],zoom) / 768;
i = scalescreeny(x1);
j = scalescreeny(y1);
drawline16base(cx,cy, x1,j, -x1,-j, editorcolors[6]);
drawline16base(cx,cy, x1,j, +y1,-i, editorcolors[6]);
drawline16base(cx,cy, x1,j, -y1,+i, editorcolors[6]);
}
if (keystatus[0x2a] && (pointhighlight&16384) && highlightcnt<=0) // LShift
{
// draw lines to linking sprites
const int32_t refspritenum = pointhighlight&16383;
const int32_t reftag = select_sprite_tag(refspritenum);
if (reftag != INT32_MIN)
{
for (i=0; i<numsectors; i++)
for (SPRITES_OF_SECT(i, j))
if (reftag==select_sprite_tag(j))
drawlinebetween((vec3_t *)&sprite[refspritenum], (vec3_t *)&sprite[j],
editorcolors[12], 0x33333333);
}
}
if (showtags)
{
if (zoom >= 768)
{
for (i=0; i<numsectors; i++)
{
int16_t secshort = i;
YAX_SKIPSECTOR(i);
dabuffer = CallExtGetSectorCaption(i);
if (dabuffer[0] == 0)
continue;
get_sectors_center(&secshort, 1, &dax, &day);
drawsmallabel(dabuffer, editorcolors[0], editorcolors[7], editorcolors[7] - 3, dax, day, getflorzofslope(i,dax,day));
}
}
x3 = pos.x + divscale14(-halfxdim16,zoom);
y3 = pos.y + divscale14(-(midydim16-4),zoom);
// x4 = pos.x + divscale14(halfxdim16,zoom);
// y4 = pos.y + divscale14(ydim16-(midydim16-4),zoom);
if (newnumwalls >= 0)
{
for (i=newnumwalls; i>=numwalls_bak; i--)
wall[i].cstat |= (1<<14);
}
i = numwalls-1;
j = numsectors-1; // might be -1 if empty map!
if (newnumwalls >= 0)
i = newnumwalls-1;
for (; i>=0; i--)
{
walltype const * const wal = &wall[i];
if (j>=0 && sector[j].wallptr > i)
j--;
if (zoom < 768 && !(wal->cstat & (1<<14)))
continue;
YAX_SKIPWALL(i);
//Get average point of wall
// if ((dax > x3) && (dax < x4) && (day > y3) && (day < y4))
{
dabuffer = CallExtGetWallCaption(i);
if (dabuffer[0] == 0)
continue;
dax = (wal->x+wall[wal->point2].x)>>1;
day = (wal->y+wall[wal->point2].y)>>1;
drawsmallabel(dabuffer, editorcolors[0], editorcolors[31], editorcolors[31] - 3, dax, day, (i >= numwalls || j<0) ? 0 : getflorzofslope(j, dax,day));
}
}
if (zoom >= 768)
{
int32_t alwaysshowgray = get_alwaysshowgray();
for (i=0, k=0; (m32_sideview && k<m32_swcnt) || (!m32_sideview && i<MAXSPRITES); i++, k++)
{
if (m32_sideview)
{
i = m32_wallsprite[k];
if (i<MAXWALLS)
continue;
i = i-MAXWALLS;
}
else
if (sprite[i].statnum == MAXSTATUS)
continue;
if ((!m32_sideview || !alwaysshowgray) && sprite[i].sectnum >= 0)
YAX_SKIPSECTOR(sprite[i].sectnum);
drawspritelabel(i);
}
if (pointhighlight & 16384)
drawspritelabel(pointhighlight - 16384);
}
}
// stick this event right between begin- end enddrawing()...
// also after the above label stuff so users can redefine them
VM_OnEvent(EVENT_DRAW2DSCREEN, -1);
printcoords16(pos.x,pos.y,ang);
numwalls = numwalls_bak;
if (highlightsectorcnt >= 0)
{
for (i=0; i<numsectors; i++)
if (hlsectorbitmap[i>>3]&(1<<(i&7)))
fillsector(i, -1);
}
if (keystatus[0x2a]) // LShift
{
if (!m32_is2d3dmode() && (m32_sideview || highlightcnt <= 0))
{
drawlinepat = 0x00ff00ff;
editorDraw2dLine(searchx,0, searchx,ydim2d-1, editorcolors[15]);
editorDraw2dLine(0,searchy, xdim2d-1,searchy, editorcolors[15]);
drawlinepat = 0xffffffff;
_printmessage16("(%d,%d)",mousxplc,mousyplc);
}
else
{
// do interactive scaling
if (!isc.active)
{
if (pointhighlight >= 0 && (bstatus&3))
{
// initialize by finding pivot point
int32_t minx=INT32_MAX, miny=INT32_MAX;
int32_t maxx=INT32_MIN, maxy=INT32_MIN;
isc.rotatep = ((bstatus&3)==2);
bstatus &= ~3;
for (i=0; i<highlightcnt; i++)
{
minx = min(minx, HLMEMBER(i, x));
miny = min(miny, HLMEMBER(i, y));
maxx = max(maxx, HLMEMBER(i, x));
maxy = max(maxy, HLMEMBER(i, y));
}
isc.piv.x = (minx+maxx)/2;
isc.piv.y = (miny+maxy)/2;
isc.dragx = HLMEMBERX(pointhighlight, x);
isc.dragy = HLMEMBERX(pointhighlight, y);
isc.xsc = isc.ysc = 1<<16;
isc.ang = 0;
isc.active = 1;
}
}
else
{
if (bstatus&3)
{
// drag/rotate the reference point
const int32_t pivx=isc.piv.x, pivy=isc.piv.y;
const int32_t dragx=isc.dragx, dragy=isc.dragy;
int32_t mxplc=mousxplc, myplc=mousyplc, xsc=1<<16, ysc=1<<16;
const int32_t dx=dragx-pivx, dy=dragy-pivy;
int32_t mdx, mdy;
bstatus &= ~3;
draw_cross(pivx, pivy, 3, editorcolors[14]);
adjustmark(&mxplc, &myplc, numwalls);
mdx = mxplc-pivx;
mdy = myplc-pivy;
if (!isc.rotatep)
{
if (mdx != 0 && dx != 0 && klabs(dx) >= 8)
xsc = min(klabs(divscale16(mdx, dx)), 1<<18);
if (mdy != 0 && dy != 0 && klabs(dy) >= 8)
ysc = min(klabs(divscale16(mdy, dy)), 1<<18);
if (eitherCTRL)
xsc = ysc = max(xsc, ysc);
isc.xsc = xsc;
isc.ysc = ysc;
printmessage16("scale x=%.3f y=%.3f", (double)xsc/65536, (double)ysc/65536);
}
else
{
isc.ang = getangle(mdx, mdy) - getangle(dx, dy);
printmessage16("rotate ang %d", isc.ang);
}
for (i=0; i<highlightcnt; i++)
{
int32_t x=HLMEMBER(i, x), y=HLMEMBER(i, y);
isc_transform(&x, &y);
draw_square(x, y, 2, editorcolors[15]);
if ((highlight[i]&16384)==0)
{
walltype const * const wal = &wall[highlight[i]];
const int32_t p2=wal->point2, hlp=(show2dwall[p2>>3]&(1<<(p2&7)));
vec3_t v1 = { x, y, 0 }, v2 = { wall[p2].x, wall[p2].y, 0 };
isc_transform(&v2.x, &v2.y);
if (!hlp)
{
v2.x = wall[p2].x;
v2.y = wall[p2].y;
}
drawlinebetween(&v1, &v2, !hlp ? 8 :
editorcolors[wal->nextwall >= 0 ? 12 : 7],
0x11111111);
}
}
}
else
{
// finish interactive scaling
isc.active = 0;
if ((!isc.rotatep && (isc.xsc!=1<<16 || isc.ysc!=1<<16)) ||
(isc.rotatep && (isc.ang!=0)))
{
for (i=0; i<highlightcnt; i++)
{
int32_t *x=&HLMEMBER(i, x), *y=&HLMEMBER(i, y);
isc_transform(x, y);
if (isc.rotatep && (highlight[i]&16384))
{
spritetype *spr = &sprite[highlight[i]&16383];
spr->ang = (spr->ang + isc.ang)&2047;
}
}
if (!isc.rotatep)
message("Highlights scaled by x=%.3f y=%.3f",
(double)isc.xsc/65536, (double)isc.ysc/65536);
else
message("Highlights rotated by %d BUILD degrees", isc.ang);
asksave = 1;
}
else
printmessage16(" ");
}
}
}
}
else
{
if (isc.active)
{
isc.active = 0;
printmessage16("Aborted interactive %s.", isc.rotatep ? "rotation" : "scaling");
bstatus &= ~3;
mousewaitmask = 3;
pointhighlight = -1;
}
}
editorDraw2dLine(searchx,0, searchx,8, editorcolors[15]);
editorDraw2dLine(0,searchy, 8,searchy, editorcolors[15]);
// 2d3d mode
if (m32_2d3dmode && m32_2d3d_resolutions_match())
{
#ifdef USE_OPENGL
int bakrendmode = rendmode;
#endif
vec2_t bdim = { xdim, ydim };
xdim = xdim2d;
ydim = ydim2d;
#ifdef USE_OPENGL
rendmode = REND_CLASSIC;
#endif
if (m32_2d3d.x + XSIZE_2D3D > xdim2d - 4)
m32_2d3d.x = xdim2d - 4 - XSIZE_2D3D;
if (m32_2d3d.y + YSIZE_2D3D > ydim2d - 4 - STATUS2DSIZ2)
m32_2d3d.y = ydim2d - 4 - YSIZE_2D3D - STATUS2DSIZ2;
updatesectorz(pos.x, pos.y, pos.z, &cursectnum);
if (cursectnum == -1)
updatesector(pos.x, pos.y, &cursectnum);
if (cursectnum != -1)
{
int32_t cz, fz;
getzsofslope(cursectnum, pos.x, pos.y, &cz, &fz);
inpclamp(&pos.z, cz+(4<<8), fz-(4<<8));
videoEndDrawing();
videoSetViewableArea(m32_2d3d.x, m32_2d3d.y, m32_2d3d.x + XSIZE_2D3D, m32_2d3d.y + YSIZE_2D3D);
videoClearViewableArea(-1);
vec2_t osearch = { searchx, searchy };
searchx -= m32_2d3d.x;
searchy -= m32_2d3d.y;
M32_DrawRoomsAndMasks();
videoSetViewableArea(0, 0, xdim2d-1, ydim2d-1);
#ifdef USE_OPENGL
rendmode = bakrendmode;
#endif
xdim = bdim.x;
ydim = bdim.y;
searchx = osearch.x;
searchy = osearch.y;
videoBeginDrawing();
editorDraw2dLine(m32_2d3d.x, m32_2d3d.y, m32_2d3d.x + XSIZE_2D3D, m32_2d3d.y, editorcolors[15]);
editorDraw2dLine(m32_2d3d.x + XSIZE_2D3D, m32_2d3d.y, m32_2d3d.x + XSIZE_2D3D, m32_2d3d.y + YSIZE_2D3D, editorcolors[15]);
editorDraw2dLine(m32_2d3d.x, m32_2d3d.y, m32_2d3d.x, m32_2d3d.y + YSIZE_2D3D, editorcolors[15]);
editorDraw2dLine(m32_2d3d.x, m32_2d3d.y + YSIZE_2D3D, m32_2d3d.x + XSIZE_2D3D, m32_2d3d.y + YSIZE_2D3D, editorcolors[15]);
}
}
if (!m32_is2d3dmode())
{
////// draw mouse pointer
col = editorcolors[0];
drawline16base(searchx+1, searchy+1, +0, -8, +0, -1, col);
drawline16base(searchx+1, searchy+1, +0, 1, +0, 8, col);
drawline16base(searchx+1, searchy+1, -8, 0, -1, 0, col);
drawline16base(searchx+1, searchy+1, 1, 0, 8, 0, col);
col = searchlock ? editorcolors[13] : editorcolors[15 - 3*gridlock];
if (joinsector[0] >= 0)
col = editorcolors[11];
if (numcorruptthings>0)
{
static char cbuf[64];
if ((pointhighlight&16384)==0)
{
// If aiming at wall, check whether it is corrupt, and print a
// warning message near the mouse pointer if that is the case.
for (i=0; i<numcorruptthings; i++)
if ((corruptthings[i]&CORRUPT_MASK)==CORRUPT_WALL &&
(corruptthings[i]&(MAXWALLS-1))==pointhighlight)
{
col = editorcolors[13];
printext16(searchx+6, searchy-6-8, editorcolors[13], editorcolors[0], "corrupt wall", 0);
break;
}
}
Bsprintf(cbuf, "Map corrupt (level %d): %s%d errors", corruptlevel,
numcorruptthings>=MAXCORRUPTTHINGS ? ">=" : "", numcorruptthings);
printext16(8, 8, editorcolors[13]+(M32_THROB>>2), editorcolors[0], cbuf, 0);
}
if (highlightsectorcnt==0 || highlightcnt==0)
{
if (keystatus[0x27] || keystatus[0x28]) // ' and ;
{
col = editorcolors[14];
drawline16base(searchx+16, searchy-16, -4, 0, +4, 0, col);
if (keystatus[0x28])
drawline16base(searchx+16, searchy-16, 0, -4, 0, +4, col);
}
if (highlightsectorcnt == 0)
if (keystatus[0x36])
printext16(searchx+6, searchy-2+8, editorcolors[12], -1, "ALL", 0);
if (highlightcnt == 0)
{
if (eitherCTRL && (highlightx1!=highlightx2 || highlighty1!=highlighty2))
printext16(searchx+6, searchy-6-8, editorcolors[12], -1, "SPR ONLY", 0);
#ifdef YAX_ENABLE
if (keystatus[0xcf]) // End
printext16(searchx+6, searchy-2+8, editorcolors[12], -1, "ALL", 0);
#endif
}
}
drawline16base(searchx, searchy, +0, -8, +0, -1, col);
drawline16base(searchx, searchy, +0, 1, +0, 8, col);
drawline16base(searchx, searchy, -8, 0, -1, 0, col);
drawline16base(searchx, searchy, 1, 0, 8, 0, col);
////// Draw the white pixel closest to mouse cursor on linehighlight
if (linehighlight>=0)
{
char col = wall[linehighlight].nextsector >= 0 ? editorcolors[15] : editorcolors[5];
if (m32_sideview)
{
getclosestpointonwall(searchx, searchy, linehighlight, &dax, &day, 1);
drawline16base(dax, day, 0, 0, 0, 0, col);
}
else
{
getclosestpointonwall(mousxplc, mousyplc, linehighlight, &dax, &day, 0);
ovhscrcoords(dax, day, &x2, &y2);
drawline16base(x2, y2, 0, 0, 0, 0, col);
}
}
}
videoEndDrawing(); //}}} LOCK_FRAME_1
OSD_Draw();
}
inputchecked = 1;
VM_OnEvent(EVENT_PREKEYS2D, -1);
CallExtCheckKeys(); // TX 20050101, it makes more sense to have this here so keys can be overwritten with new functions in bstub.c
// 2d3d mode
if (m32_is2d3dmode())
goto nokeys;
// Flip/mirror sector Ed Coolidge
if (keystatus[0x2d] || keystatus[0x15]) // X or Y (2D)
{
int32_t about_x=keystatus[0x2d];
int32_t doMirror = eitherALT; // mirror walls and wall/floor sprites
#ifdef YAX_ENABLE
if (highlightsectorcnt > 0 && !hl_all_bunch_sectors_p())
{
printmessage16("To flip extended sectors, all sectors of a bunch must be selected");
keystatus[0x2d] = keystatus[0x15] = 0;
}
else
#endif
if (highlightsectorcnt > 0)
{
int16_t *const otonwall = onextwall; // OK, since we make old-nextwalls invalid
mkonwinvalid();
keystatus[0x2d] = keystatus[0x15] = 0;
for (j=0; j<numwalls; j++)
otonwall[j] = j;
get_sectors_center(highlightsector, highlightsectorcnt, &dax, &day);
if (gridlock && grid > 0)
locktogrid(&dax, &day);
for (i=0; i<highlightsectorcnt; i++)
{
int32_t startofloop, endofloop;
int32_t numtoswap = -1;
int32_t w=0;
uwalltype tempwall;
startofloop = startwall = sector[highlightsector[i]].wallptr;
endofloop = endwall = startwall+sector[highlightsector[i]].wallnum-1;
#if 0
if (doMirror)
{
//mirror sector textures
sector[highlightsector[i]].ceilingstat ^= 0x10;
sector[highlightsector[i]].floorstat ^= 0x10;
}
#endif
//save position of wall at start of loop
x3 = wall[startofloop].x;
y3 = wall[startofloop].y;
for (j=startwall; j<=endwall; j++)
{
//fix position of walls
if (about_x)
{
wall[j].x = dax-POINT2(j).x+dax; //flip wall.x about dax
wall[j].y = POINT2(j).y;
}
else
{
wall[j].x = POINT2(j).x;
wall[j].y = day-POINT2(j).y+day; //flip wall.y about day
}
if (doMirror)
wall[j].cstat ^= 8; //mirror walls about dax/day
if (wall[j].point2==startofloop) //check if j is end of loop
{
endofloop = j;
if (about_x)
{
wall[endofloop].x = dax-x3+dax; //flip wall.x about dax
wall[endofloop].y = y3;
}
else
{
wall[endofloop].x = x3;
wall[endofloop].y = day-y3+day; //flip wall.y about dax
}
//correct order of walls in loop to maintain player space (right-hand rule)
numtoswap = (endofloop-startofloop)>>1;
for (w=1; w<=numtoswap; w++)
{
Bmemcpy(&tempwall, &wall[startofloop+w], sizeof(walltype));
Bmemcpy(&wall[startofloop+w], &wall[endofloop-w+1], sizeof(walltype));
Bmemcpy(&wall[endofloop-w+1], &tempwall, sizeof(walltype));
otonwall[startofloop+w] = endofloop-w+1;
otonwall[endofloop-w+1] = startofloop+w;
}
//make point2 point to next wall in loop
for (w=startofloop; w<endofloop; w++)
wall[w].point2 = w+1;
wall[endofloop].point2 = startofloop;
startofloop = endofloop+1; //set first wall of next loop
//save position of wall at start of loop
x3 = wall[startofloop].x;
y3 = wall[startofloop].y;
}
}
j = headspritesect[highlightsector[i]];
while (j != -1)
{
if (about_x)
{
x3 = sprite[j].x;
sprite[j].x = dax-x3+dax; //flip sprite.x about dax
sprite[j].ang = (1024+2048-sprite[j].ang)&2047; //flip ang about 512
}
else
{
y3 = sprite[j].y;
sprite[j].y = day-y3+day; //flip sprite.y about day
sprite[j].ang = (2048-sprite[j].ang)&2047; //flip ang about 512
}
if (doMirror && (sprite[j].cstat & 0x30))
sprite[j].cstat ^= 4; // mirror sprites about dax/day (don't mirror monsters)
j = nextspritesect[j];
}
}
// finally, construct the nextwalls and yax-nextwalls
// for the new arrangement!
for (i=0; i<highlightsectorcnt; i++)
{
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
if (wall[j].nextwall >= 0)
wall[j].nextwall = otonwall[wall[j].nextwall];
#ifdef YAX_ENABLE
{
int32_t cf, ynw;
for (cf=0; cf<2; cf++)
if ((ynw = yax_getnextwall(j, cf)) >= 0)
yax_setnextwall(j, cf, otonwall[ynw]);
}
#endif
}
}
printmessage16("Selected sector(s) flipped");
asksave = 1;
}
}
// end edit for sector flip
if (keystatus[88]) //F12
{
keystatus[88] = 0;
//__clearscreen_beforecapture__
videoCaptureScreen("captxxxx.tga", eitherSHIFT);
videoShowFrame(1);
}
if (keystatus[0x30]) // B (clip Blocking xor) (2D)
{
pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight);
linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight, 0);
if ((pointhighlight&0xc000) == 16384)
{
sprite[pointhighlight&16383].cstat ^= 1;
sprite[pointhighlight&16383].cstat &= ~256;
sprite[pointhighlight&16383].cstat |= ((sprite[pointhighlight&16383].cstat&1)<<8);
asksave = 1;
}
else if (linehighlight >= 0)
{
wall[linehighlight].cstat ^= 1;
wall[linehighlight].cstat &= ~64;
if ((wall[linehighlight].nextwall >= 0) && !eitherSHIFT)
{
NEXTWALL(linehighlight).cstat &= ~(1+64);
NEXTWALL(linehighlight).cstat |= (wall[linehighlight].cstat&1);
}
asksave = 1;
}
keystatus[0x30] = 0;
}
if (keystatus[0x21]) //F (F alone does nothing in 2D right now)
{
keystatus[0x21] = 0;
if (eitherALT) //ALT-F (relative alignmment flip)
{
linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight, 0);
if (linehighlight >= 0)
SetFirstWall(sectorofwall(linehighlight), linehighlight, 1);
}
}
if (keystatus[0x18]) // O (ornament onto wall) (2D)
{
keystatus[0x18] = 0;
if ((pointhighlight&0xc000) == 16384)
{
asksave = 1;
DoSpriteOrnament(pointhighlight&16383);
}
}
tsign = 0;
if (keystatus[0x33] || (bstatus&33)==33) // , (2D)
tsign = +1;
if (keystatus[0x34] || (bstatus&17)==17) // . (2D)
tsign = -1;
if (tsign)
{
#ifdef YAX_ENABLE
if (highlightsectorcnt > 0 && !hl_all_bunch_sectors_p())
{
printmessage16("To rotate ext. sectors, all sectors of a bunch must be selected");
}
else
#endif
if (highlightsectorcnt > 0)
{
int32_t smoothRotation = eitherSHIFT, manualAngle = eitherALT;
vec2_t da = { dax, day };
if (manualAngle)
{
tsign = getnumber16("Rotation BUILD angle: ", 0, 2047, 1);
if (tsign==0)
{
printmessage16(" ");
goto rotate_hlsect_out;
}
printmessage16("Rotated highlighted sectors by %d BUILD degrees", tsign);
tsign &= 2047;
smoothRotation = 1;
}
get_sectors_center(highlightsector, highlightsectorcnt, &da.x, &da.y);
if (!smoothRotation)
{
if (gridlock && grid > 0)
locktogrid(&da.x, &da.y);
tsign *= 512;
}
for (i=0; i<highlightsectorcnt; i++)
{
for (WALLS_OF_SECTOR(highlightsector[i], j))
rotatepoint(da, *(vec2_t *)&wall[j], tsign&2047, (vec2_t *)&wall[j].x);
for (j=headspritesect[highlightsector[i]]; j != -1; j=nextspritesect[j])
{
rotatepoint(da, *(vec2_t *)&sprite[j], tsign&2047, (vec2_t *)&sprite[j].x);
sprite[j].ang = (sprite[j].ang+tsign)&2047;
}
}
m32_rotateang += tsign;
m32_rotateang &= 2047;
asksave = 1;
rotate_hlsect_out:
if (!smoothRotation || manualAngle)
keystatus[0x33] = keystatus[0x34] = 0;
g_mouseBits &= ~(16|32);
bstatus &= ~(16|32);
}
else
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
if (eitherSHIFT)
sprite[i].ang = (sprite[i].ang-tsign)&2047;
else
{
sprite[i].ang = (sprite[i].ang-128*tsign)&2047;
keystatus[0x33] = keystatus[0x34] = 0;
}
g_mouseBits &= ~(16|32);
bstatus &= ~(16|32);
}
}
}
if (keystatus[0x46]) //Scroll lock (set starting position)
{
startpos = pos;
startang = ang;
startsectnum = cursectnum;
keystatus[0x46] = 0;
asksave = 1;
printmessage16("Set starting position");
}
#if 1
if (keystatus[0x3f]) //F5
{
CallExtShowSectorData(0);
}
if (keystatus[0x40]) //F6
{
if (pointhighlight >= 16384)
CallExtShowSpriteData(pointhighlight-16384);
else if (linehighlight >= 0)
CallExtShowWallData(linehighlight);
else
CallExtShowWallData(0);
}
if (keystatus[0x41]) //F7
{
keystatus[0x41] = 0;
for (i=0; i<numsectors; i++)
if (inside_editor_curpos(i) == 1)
{
YAX_SKIPSECTOR(i);
CallExtEditSectorData(i);
break;
}
}
if (keystatus[0x42]) //F8
{
keystatus[0x42] = 0;
if (pointhighlight >= 16384)
CallExtEditSpriteData(pointhighlight-16384);
else if (linehighlight >= 0)
CallExtEditWallData(linehighlight);
}
#endif
if (keystatus[0x23]) //H (Hi 16 bits of tag)
{
keystatus[0x23] = 0;
if (eitherCTRL) //Ctrl-H
{
pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight);
linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight, 0);
if ((pointhighlight&0xc000) == 16384)
{
sprite[pointhighlight&16383].cstat ^= 256;
asksave = 1;
}
else if (linehighlight >= 0)
{
wall[linehighlight].cstat ^= 64;
if ((wall[linehighlight].nextwall >= 0) && !eitherSHIFT)
{
NEXTWALL(linehighlight).cstat &= ~64;
NEXTWALL(linehighlight).cstat |= (wall[linehighlight].cstat&64);
}
asksave = 1;
}
}
else if (eitherALT) //ALT
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
j = taglab_linktags(1, i);
j = 2*(j&2);
Bsprintf(buffer, "Sprite (%d) Hi-tag: ", i);
sprite[i].hitag = getnumber16(buffer, sprite[i].hitag, BTAG_MAX, 0+j);
}
else if (linehighlight >= 0)
{
i = linehighlight;
j = taglab_linktags(1, i);
j = 2*(j&2);
Bsprintf(buffer, "Wall (%d) Hi-tag: ", i);
wall[i].hitag = getnumber16(buffer, wall[i].hitag, BTAG_MAX, 0+j);
}
}
else
{
for (i=0; i<numsectors; i++)
if (inside_editor_curpos(i) == 1)
{
YAX_SKIPSECTOR(i);
Bsprintf(buffer, "Sector (%d) Hi-tag: ", i);
sector[i].hitag = getnumber16(buffer, sector[i].hitag, BTAG_MAX, 0);
break;
}
}
// printmessage16("");
}
if (keystatus[0x19]) // P (palookup #)
{
keystatus[0x19] = 0;
for (i=0; i<numsectors; i++)
if (inside_editor_curpos(i) == 1)
{
YAX_SKIPSECTOR(i);
Bsprintf(buffer, "Sector (%d) Ceilingpal: ", i);
sector[i].ceilingpal = getnumber16(buffer, sector[i].ceilingpal, M32_MAXPALOOKUPS, 0);
Bsprintf(buffer, "Sector (%d) Floorpal: ", i);
sector[i].floorpal = getnumber16(buffer, sector[i].floorpal, M32_MAXPALOOKUPS, 0);
break;
}
}
if (keystatus[0x12]) // E (status list)
{
keystatus[0x12] = 0;
if (!eitherCTRL)
{
if (pointhighlight >= 16384)
{
i = pointhighlight-16384;
Bsprintf(buffer, "Sprite (%d) Status list: ", i);
changespritestat(i, getnumber16(buffer, sprite[i].statnum, MAXSTATUS-1, 0));
}
}
#ifdef YAX_ENABLE
else if (highlightsectorcnt > 0 && newnumwalls < 0)
{
////////// YAX //////////
static const char *cfs[2] = {"ceiling", "floor"};
int32_t cf, thez, ulz[2]={0,0};
int16_t bn, sandwichbunch=-1;
if (numyaxbunches==YAX_MAXBUNCHES)
{
message("Bunch limit of %d reached, cannot extend", YAX_MAXBUNCHES);
goto end_yax;
}
if (highlighted_sectors_components(0,0) != 1)
{
message("Sectors to extend must be in one connected component");
goto end_yax;
}
cf = ask_above_or_below();
if (cf==-1)
goto end_yax;
thez = SECTORFLD(highlightsector[0],z, cf);
for (i=0; i<highlightsectorcnt; i++)
{
bn = yax_getbunch(highlightsector[i], cf);
if (sandwichbunch >= 0 && bn!=sandwichbunch)
{
message("When sandwiching extension, must select only sectors of one bunch");
goto end_yax;
}
if (bn >= 0)
{
if (cf==YAX_FLOOR)
{
if (sandwichbunch < 0 && i!=0)
{
message("When sandwiching extension, must select only sectors of the bunch");
goto end_yax;
}
sandwichbunch = bn;
}
else
{
message("Sector %d's %s is already extended", highlightsector[i], cfs[cf]);
goto end_yax;
}
}
if (SECTORFLD(highlightsector[i],z, cf) != thez)
{
message("Sector %d's %s height doesn't match sector %d's",
highlightsector[i], cfs[cf], highlightsector[0]);
goto end_yax;
}
if ((sandwichbunch>=0 || highlightsectorcnt>1) && SECTORFLD(highlightsector[i],stat, cf)&2)
{
message("Sector %ss must not be sloped%s", cfs[cf],
sandwichbunch>=0 ? "" : "if extending more than one");
goto end_yax;
}
}
if (sandwichbunch >= 0)
{
// cf==YAX_FLOOR here
int32_t tempz, oldfz, swsecheight = DEFAULT_YAX_HEIGHT/4;
// highest floor z of lower sectors, lowest ceiling z of these sectors
int32_t minfloorz = INT32_MAX, maxceilz = INT32_MIN;
// some preparation for making the sandwich
if (highlightsectorcnt != yax_numsectsinbunch(sandwichbunch, YAX_FLOOR))
{
message("When sandwiching extension, must select all sectors of the bunch");
goto end_yax;
}
// "for i in sectors of sandwichbunch(floor)" is now the same as
// "for i in highlighted sectors"
oldfz = sector[highlightsector[0]].floorz;
// check if enough room in z
for (SECTORS_OF_BUNCH(sandwichbunch, YAX_CEILING, i))
for (WALLS_OF_SECTOR(i, j))
{
tempz = getflorzofslope(i, wall[j].x, wall[j].y);
minfloorz = min(minfloorz, tempz);
}
for (SECTORS_OF_BUNCH(sandwichbunch, YAX_FLOOR, i))
for (WALLS_OF_SECTOR(i, j))
{
tempz = getceilzofslope(i, wall[j].x, wall[j].y);
maxceilz = max(maxceilz, tempz);
}
if (minfloorz - maxceilz < 2*swsecheight)
{
message("Too little z headroom for sandwiching, need at least %d",
2*swsecheight);
goto end_yax;
}
if (maxceilz >= oldfz || oldfz >= minfloorz)
{
message("Internal error while sandwiching: oldfz out of bounds");
goto end_yax;
}
// maxceilz ---|
// ^ |
// ulz[0] ^
// ^ oldfz
// ulz[1] ^
// ^ |
// minfloorz ---|
ulz[0] = (int32_t)(oldfz - swsecheight*((double)(oldfz-maxceilz)/(minfloorz-maxceilz)));
ulz[0] &= ~255;
ulz[1] = ulz[0] + swsecheight;
if (maxceilz >= ulz[0] || ulz[1] >= minfloorz)
{
message("Too little z headroom for sandwiching");
goto end_yax;
}
}
m = numwalls;
Bmemset(visited, 0, sizeof(visited));
// construct!
for (i=0; i<highlightsectorcnt; i++)
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
k = trace_loop(j, visited, NULL, NULL, !cf);
if (k == 0)
continue;
else if (k < 0)
{
numwalls = m;
goto end_yax;
}
//message("loop");
wall[k-1].point2 = numwalls;
numwalls = k;
}
for (i=m; i<numwalls; i++) // try
{
j = YAX_NEXTWALL(i, !cf);
if (j < 0)
{
message("Internal error while constructing sector: "
"YAX_NEXTWALL(%d, %d)<0!", i, !cf);
numwalls = m;
goto end_yax;
}
if (sandwichbunch >= 0)
{
if (YAX_NEXTWALL(j, cf) < 0)
{
message("Internal error while sandwiching (2): "
"YAX_NEXTWALL(%d, %d)<0!", j, cf);
numwalls = m;
goto end_yax;
}
}
}
for (i=m; i<numwalls; i++) // do!
{
j = YAX_NEXTWALL(i, !cf);
if (sandwichbunch >= 0)
{
int16_t oynw = YAX_NEXTWALL(j, cf);
yax_setnextwall(j, cf, i);
yax_setnextwall(i, cf, oynw);
yax_setnextwall(oynw, !cf, i);
}
else
{
yax_setnextwall(j, cf, i);
}
}
// create new sector based on first highlighted one
i = highlightsector[0];
Bmemcpy(&sector[numsectors], &sector[i], sizeof(sectortype));
sector[numsectors].wallptr = m;
sector[numsectors].wallnum = numwalls-m;
if (sandwichbunch < 0)
{
if (SECTORFLD(i,stat, cf)&2)
setslope(numsectors, !cf, SECTORFLD(i,heinum, cf));
else
setslope(numsectors, !cf, 0);
setslope(numsectors, cf, 0);
SECTORFLD(numsectors,z, !cf) = SECTORFLD(i,z, cf);
SECTORFLD(numsectors,z, cf) = SECTORFLD(i,z, cf) - (1-2*cf)*DEFAULT_YAX_HEIGHT;
}
else
{
for (SECTORS_OF_BUNCH(sandwichbunch, cf, i))
sector[i].floorz = ulz[0];
sector[numsectors].ceilingz = ulz[0];
sector[numsectors].floorz = ulz[1];
for (SECTORS_OF_BUNCH(sandwichbunch, !cf, i))
sector[i].ceilingz = ulz[1];
}
newnumwalls = numwalls;
numwalls = m;
SECTORFLD(numsectors,stat, !cf) &= ~1; // no plax
// restore red walls of the selected sectors
for (i=0; i<highlightsectorcnt; i++)
{
SECTORFLD(highlightsector[i],stat, cf) &= ~1; // no plax
for (WALLS_OF_SECTOR(highlightsector[i], j))
if (wall[j].nextwall < 0)
checksectorpointer(j, highlightsector[i]);
}
// link
if (sandwichbunch < 0)
{
yax_setbunch(numsectors, !cf, numyaxbunches);
for (i=0; i<highlightsectorcnt; i++)
yax_setbunch(highlightsector[i], cf, numyaxbunches);
}
else
{
yax_setbunch(numsectors, !cf, sandwichbunch);
// also relink
yax_setbunch(numsectors, cf, numyaxbunches);
for (SECTORS_OF_BUNCH(sandwichbunch, !cf, i))
yax_setbunch(i, !cf, numyaxbunches);
}
numwalls = newnumwalls;
newnumwalls = -1;
numsectors++;
yax_update(0);
yax_updategrays(pos.z);
reset_highlightsector();
if (sandwichbunch < 0)
message("Extended %ss of highlighted sectors, creating bunch %d",
cfs[cf], numyaxbunches-1);
else
message("Sandwiched bunch %d, creating bunch %d",
sandwichbunch, numyaxbunches-1);
asksave = 1;
}
else if (highlightcnt > 0)
{
/// 'punch' wall loop through extension
int32_t loopstartwall = -1, numloopwalls, cf;
int32_t srcsect, dstsect, ofirstwallofs;
int16_t cb, fb, bunchnum;
if (EDITING_MAP_P())
{
printmessage16("Must not be editing map to punch loop");
goto end_yax;
}
if (numyaxbunches >= YAX_MAXBUNCHES)
{
message("TROR bunch limit reached, cannot punch loop");
goto end_yax;
}
// determine start wall
for (i=0; i<highlightcnt; i++)
{
j = highlight[i];
if (j&16384)
continue;
// we only want loop-starting walls
if (j>0 && wall[j-1].point2==j)
continue;
if (clockdir(j)==CLOCKDIR_CCW)
{
YAX_SKIPWALL(j);
if (loopstartwall >= 0)
{
message("Must have a unique highlighted CCW loop to punch");
goto end_yax;
}
loopstartwall = j;
}
}
if (loopstartwall == -1)
{
message("Didn't find any non-grayed out CCW loop start walls");
goto end_yax;
}
// determine sector
srcsect = sectorofwall(loopstartwall);
yax_getbunches(srcsect, &cb, &fb);
if (cb < 0 && fb < 0)
{
message("Ceiling or floor must be extended to punch loop");
goto end_yax;
}
/// determine c/f
cf = -1;
if (fb < 0)
cf = YAX_CEILING;
else if (cb < 0)
cf = YAX_FLOOR;
fade_editor_screen(-1);
// query top/bottom
if (cf == -1)
{
char dachars[2] = {'a', 'z'};
cf = editor_ask_function("Punch loop above (a) or below (z)?", dachars, 2);
if (cf == -1)
goto end_yax;
}
else
{
// ask even if only one choice -- I find it more
// consistent with 'extend sector' this way
if (-1 == editor_ask_function(cf==YAX_CEILING ? "Punch loop above (a)?" :
"Punch loop below (z)?", cf==YAX_CEILING?"a":"z", 1))
goto end_yax;
}
bunchnum = (cf==YAX_CEILING) ? cb : fb;
// check 1
j = loopstartwall; // will be real start wall of loop
numloopwalls = 1; // will be number of walls in loop
for (i=wall[loopstartwall].point2; i!=loopstartwall; i=wall[i].point2)
{
numloopwalls++;
if (i < j)
j = i;
if ((show2dwall[i>>3]&(1<<(i&7)))==0)
{
message("All loop points must be highlighted to punch");
goto end_yax;
}
if (yax_getnextwall(loopstartwall, cf) >= 0 || yax_getnextwall(i, cf) >= 0)
{
// somewhat redundant, since it would also be caught by check 2
message("Loop walls must not already have TROR neighbors");
goto end_yax;
}
if (wall[loopstartwall].nextwall < 0 || wall[i].nextwall < 0)
{
message("INTERNAL ERROR: All loop walls are expected to be red");
goto end_yax;
}
}
loopstartwall = j;
if (numwalls + 2*numloopwalls > MAXWALLS || numsectors+1 > MAXSECTORS)
{
message("Punching loop through extension would exceed limits");
goto end_yax;
}
// get other-side sector, j==loopstartwall
dstsect = yax_getneighborsect(wall[j].x, wall[j].y, srcsect, cf);
if (dstsect < 0)
{
message("Punch loop INTERNAL ERROR: dstsect < 0. Map corrupt?");
goto end_yax;
}
// check 2
i = loopstartwall;
do
{
j = wall[i].point2;
for (WALLS_OF_SECTOR(dstsect, k))
{
vec2_t pint;
if (lineintersect2v((vec2_t *)&wall[i], (vec2_t *)&wall[j],
(vec2_t *)&wall[k], (vec2_t *)&POINT2(k), &pint))
{
message("Loop lines must not intersect any destination sector's walls");
goto end_yax;
}
}
}
while ((i = j) != loopstartwall);
// construct new loop and (dummy yet) sector
Bmemcpy(&wall[numwalls], &wall[loopstartwall], numloopwalls*sizeof(walltype));
newnumwalls = numwalls+numloopwalls;
for (i=numwalls; i<newnumwalls; i++)
{
wall[i].point2 += (numwalls - loopstartwall);
wall[i].nextsector = wall[i].nextwall = -1;
}
sector[numsectors].wallptr = numwalls;
sector[numsectors].wallnum = numloopwalls;
numsectors++; // temp
// check 3
for (SECTORS_OF_BUNCH(bunchnum, !cf, i))
for (WALLS_OF_SECTOR(i, j))
{
if (inside(wall[j].x, wall[j].y, numsectors-1)==1)
{
numsectors--;
newnumwalls = -1;
message("A point of bunch %d's sectors lies inside the loop to punch",
bunchnum);
goto end_yax;
}
}
numsectors--;
// clear wall & sprite highlights
// TODO: see about consistency with update_highlight() after other ops
reset_highlight();
// construct the loop!
i = AddLoopToSector(dstsect, &ofirstwallofs);
if (i <= 0)
{
message("Punch loop INTERNAL ERROR with AddLoopToSector!");
}
else
{
int32_t oneinnersect = -1, innerdstsect = numsectors-1;
if (dstsect < srcsect)
loopstartwall += numloopwalls;
/// handle bunchnums! (specifically, create a new one)
// collect sectors inside source loop; for that, first break the
// inner->outer nextwall links
for (i=loopstartwall; i<loopstartwall+numloopwalls; i++)
{
// all src loop walls are red!
NEXTWALL(i).nextwall = NEXTWALL(i).nextsector = -1;
oneinnersect = wall[i].nextsector;
}
// vvv
// expect oneinnersect >= 0 here! Assumption: we collect exactly
// one connected component of sectors
collect_sectors1(collsectlist[0], collsectbitmap[0],
&collnumsects[0], oneinnersect, 0, 0);
// set new bunchnums
for (i=0; i<collnumsects[0]; i++)
yax_setbunch(collsectlist[0][i], cf, numyaxbunches);
yax_setbunch(innerdstsect, !cf, numyaxbunches);
// ^^^
// restore inner->outer nextwall links
for (i=loopstartwall; i<loopstartwall+numloopwalls; i++)
{
NEXTWALL(i).nextwall = i;
NEXTWALL(i).nextsector = srcsect;
// set yax-nextwalls!
j = (i-loopstartwall) + sector[dstsect].wallptr;
yax_setnextwall(i, cf, j);
yax_setnextwall(j, !cf, i);
yax_setnextwall(wall[i].nextwall, cf, wall[j].nextwall);
yax_setnextwall(wall[j].nextwall, !cf, wall[i].nextwall);
}
setfirstwall(dstsect, sector[dstsect].wallptr+ofirstwallofs);
message("Punched loop starting w/ wall %d into %s sector %d%s",
loopstartwall, cf==YAX_CEILING?"upper":"lower", dstsect,
(oneinnersect>=0) ? "" : " (ERRORS)");
}
mkonwinvalid();
asksave = 1;
yax_update(0);
yax_updategrays(pos.z);
}
end_yax: ;
#endif
}
if (highlightsectorcnt < 0)
{
if (((bstatus & 5) == 1 && highlightcnt <= 0) || ((bstatus & 5) == 1 && pointhighlight == -1) || keystatus[0x36]) //Right shift (point highlighting)
{
if (highlightcnt == 0)
{
int32_t xx[] = { highlightx1, highlightx1, searchx, searchx, highlightx1 };
int32_t yy[] = { highlighty1, searchy, searchy, highlighty1, highlighty1 };
highlightx2 = searchx;
highlighty2 = searchy;
ydim16 = ydim-STATUS2DSIZ2;
plotlines2d(xx, yy, 5, -editorcolors[14]);
}
else if (pointhighlight == -1 || keystatus[0x36])
{
highlightcnt = 0;
highlightx1 = searchx;
highlighty1 = searchy;
highlightx2 = searchx;
highlighty2 = searchy;
}
}
else
{
if (highlightcnt == 0)
{
int32_t add=keystatus[0x28], sub=(!add && keystatus[0x27]), setop=(add||sub);
if (!m32_sideview)
{
getpoint(highlightx1,highlighty1, &highlightx1,&highlighty1);
getpoint(highlightx2,highlighty2, &highlightx2,&highlighty2);
}
if (highlightx1 > highlightx2)
swaplong(&highlightx1, &highlightx2);
if (highlighty1 > highlighty2)
swaplong(&highlighty1, &highlighty2);
// Ctrl+RShift: select all wall-points of highlighted wall's loop:
if (eitherCTRL && highlightx1==highlightx2 && highlighty1==highlighty2)
{
if (!setop)
{
Bmemset(show2dwall, 0, sizeof(show2dwall));
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
}
if (linehighlight >= 0 && linehighlight < MAXWALLS)
{
i = linehighlight;
do
{
if (!sub)
show2dwall[i>>3] |= (1<<(i&7));
else
show2dwall[i>>3] &= ~(1<<(i&7));
// XXX: this selects too many walls, need something more like
// those of dragpoint() -- could be still too many for
// loop punching though
for (j=0; j<numwalls; j++)
if (j!=i && wall[j].x==wall[i].x && wall[j].y==wall[i].y)
{
if (!sub)
show2dwall[j>>3] |= (1<<(j&7));
else
show2dwall[j>>3] &= ~(1<<(j&7));
}
i = wall[i].point2;
}
while (i != linehighlight);
}
update_highlight();
}
else
{
int32_t tx, ty, onlySprites=eitherCTRL;
int32_t accum_dragged_verts = 0;
if (!setop)
{
Bmemset(show2dwall, 0, sizeof(show2dwall));
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
}
for (i=0; i<numwalls; i++)
wall[i].cstat &= ~(1<<14);
for (i=0; i<numwalls; i++)
{
if (onlySprites)
break;
YAX_SKIPWALL(i);
if (!m32_sideview)
{
tx = wall[i].x;
ty = wall[i].y;
// wall[i].cstat &= ~(1<<14);
}
else
{
editorGet2dScreenCoordinates(&tx,&ty, wall[i].x-pos.x,wall[i].y-pos.y, zoom);
ty += getscreenvdisp(
getflorzofslope(sectorofwall(i), wall[i].x,wall[i].y)-pos.z, zoom);
tx += halfxdim16;
ty += midydim16;
}
if (tx >= highlightx1 && tx <= highlightx2 &&
ty >= highlighty1 && ty <= highlighty2)
{
if (!sub)
{
if (numgraysects > 0 || m32_sideview)
{
// Only called to find out which walls would get dragged:
dragpoint(i, wall[i].x, wall[i].y, accum_dragged_verts);
accum_dragged_verts = 1;
}
else
show2dwall[i>>3] |= (1<<(i&7));
}
else
show2dwall[i>>3] &= ~(1<<(i&7));
}
}
if (!sub && (numgraysects > 0 || m32_sideview))
{
for (i=0; i<numwalls; i++)
if (wall[i].cstat&(1<<14))
show2dwall[i>>3] |= (1<<(i&7));
}
for (i=0; i<MAXSPRITES; i++)
{
if (sprite[i].statnum == MAXSTATUS)
continue;
// v v v: if END pressed, also permit sprites from grayed out sectors
if (!keystatus[0xcf] && (unsigned)sprite[i].sectnum < MAXSECTORS)
YAX_SKIPSECTOR(sprite[i].sectnum);
if (!m32_sideview)
{
tx = sprite[i].x;
ty = sprite[i].y;
}
else
{
editorGet2dScreenCoordinates(&tx,&ty, sprite[i].x-pos.x,sprite[i].y-pos.y, zoom);
ty += getscreenvdisp(sprite[i].z-pos.z, zoom);
tx += halfxdim16;
ty += midydim16;
}
if (tx >= highlightx1 && tx <= highlightx2 &&
ty >= highlighty1 && ty <= highlighty2)
{
if (!sub)
{
if (sprite[i].sectnum >= 0) // don't allow to select sprites in null space
show2dsprite[i>>3] |= (1<<(i&7));
}
else
show2dsprite[i>>3] &= ~(1<<(i&7));
}
}
update_highlight();
for (i=0; i<numwalls; i++)
wall[i].cstat &= ~(1<<14);
}
}
}
}
if (highlightcnt < 0)
{
if (((bstatus & 4) && highlightsectorcnt <= 0) || ((bstatus & 4) && linehighlight == -1)
|| keystatus[0xb8]) //Right alt (sector highlighting)
{
if (highlightsectorcnt == 0)
{
if (!eitherCTRL)
{
int32_t xx[] = { highlightx1, highlightx1, searchx, searchx, highlightx1 };
int32_t yy[] = { highlighty1, searchy, searchy, highlighty1, highlighty1 };
highlightx2 = searchx;
highlighty2 = searchy;
ydim16 = ydim-STATUS2DSIZ2;
plotlines2d(xx, yy, 5, -editorcolors[10]);
}
}
else
{
// didmakered: 'bad'!
int32_t didmakered = (highlightsectorcnt<0) || eitherCTRL, hadouterpoint=0;
#ifdef YAX_ENABLE
for (i=0; i<MAXSECTORS>>3; i++)
hlorgraysectbitmap[i] = hlsectorbitmap[i]|graysectbitmap[i];
#endif
for (i=0; i<highlightsectorcnt; i++)
{
int16_t tmpsect = -1;
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
// if (wall[j].nextwall >= 0)
// checksectorpointer(wall[j].nextwall,wall[j].nextsector);
if (wall[j].nextwall < 0)
didmakered |= !!checksectorpointer(j, highlightsector[i]);
if (!didmakered)
{
updatesectorexclude(wall[j].x, wall[j].y, &tmpsect, hlorgraysectbitmap);
if (tmpsect<0)
hadouterpoint = 1;
}
}
#ifdef YAX_ENABLE
int16_t cb, fb;
yax_getbunches(highlightsector[i], &cb, &fb);
if (cb>=0 || fb>=0)
{
// TROR stuff in the pasted sectors would really
// complicate things, so don't allow this
didmakered=1;
}
#endif
}
if (!didmakered && !hadouterpoint && newnumwalls<0)
{
// fade the screen to have the user's attention
fade_editor_screen(-1);
didmakered |= !ask_if_sure("Insert outer loop and make red walls? (Y/N)", 0);
clearkeys();
}
if (!didmakered && !hadouterpoint && newnumwalls<0)
{
int16_t ignore, refsect;
int32_t n;
#ifdef YAX_ENABLE
int16_t refsectbn[2]={-1,-1};
int32_t refextcf=-1;
#endif
Bmemset(visited, 0, sizeof(visited));
for (i=0; i<highlightsectorcnt; i++)
{
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
k = trace_loop(j, visited, &ignore, &refsect, -1);
if (k == 0)
continue;
else if (k < 0)
goto end_autoredwall;
if (ignore)
continue;
// done tracing one outer loop
#ifdef YAX_ENABLE
yax_getbunches(refsect, &refsectbn[0], &refsectbn[1]);
if (refsectbn[0]>=0 || refsectbn[1]>=0)
{
if (refsectbn[0]>=0 && refsectbn[1]>=0)
{
// at least one of ceiling/floor must be non-extended
didmakered = 1;
}
else
{
// ... and the other must be non-sloped
refextcf = (refsectbn[1]>=0);
if (SECTORFLD(refsect,stat, !refextcf)&2)
didmakered = 1;
}
}
if (didmakered)
goto end_autoredwall;
if (refextcf >= 0)
{
int32_t refz = SECTORFLD(refsect,z, refextcf), tmpsect;
int32_t neededzofs=0;
// the reference sector is extended on one side
// (given by refextcf) and non-sloped on the other
if (highlighted_sectors_components(0,0) != 1)
{
message("Highlighted sectors must be in one connected component");
goto end_autoredwall;
}
for (m=0; m<highlightsectorcnt; m++)
{
tmpsect = highlightsector[m];
yax_setbunch(tmpsect, refextcf, refsectbn[refextcf]);
// walls: not needed, since they're all inner to the bunch
SECTORFLD(tmpsect,z, refextcf) = refz;
setslope(tmpsect, refextcf, 0);
if (refextcf==0)
neededzofs = max(neededzofs, refz-sector[tmpsect].floorz);
else
neededzofs = max(neededzofs, sector[tmpsect].ceilingz-refz);
}
if (neededzofs > 0)
{
neededzofs += ksgn(neededzofs)*(512<<4);
neededzofs &= ~((256<<4)-1);
if (refextcf==1)
neededzofs *= -1;
for (m=0; m<highlightsectorcnt; m++)
SECTORFLD(highlightsector[m],z, !refextcf) += neededzofs;
}
}
#endif
wall[k-1].point2 = numwalls; // close the loop
newnumwalls = k;
n = (newnumwalls-numwalls); // number of walls in just constructed loop
if (clockdir(numwalls)==CLOCKDIR_CW)
{
int16_t begwalltomove = sector[refsect].wallptr+sector[refsect].wallnum;
int32_t onwwasvalid = onwisvalid();
flipwalls(numwalls, newnumwalls);
sector[refsect].wallnum += n;
if (refsect != numsectors-1)
{
uwalltype *tmpwall = (uwalltype *)Xmalloc(n * sizeof(walltype));
int16_t *tmponw = (int16_t *)Xmalloc(n * sizeof(int16_t));
for (m=0; m<numwalls; m++)
{
if (wall[m].nextwall >= begwalltomove)
wall[m].nextwall += n;
}
#ifdef YAX_ENABLE
yax_tweakwalls(begwalltomove, n);
#endif
for (m=refsect+1; m<numsectors; m++)
sector[m].wallptr += n;
for (m=begwalltomove; m<numwalls; m++)
wall[m].point2 += n;
for (m=numwalls; m<newnumwalls; m++)
wall[m].point2 += (begwalltomove-numwalls);
Bmemcpy(tmponw, &onextwall[numwalls], n*sizeof(int16_t));
Bmemmove(&onextwall[begwalltomove+n], &onextwall[begwalltomove],
(numwalls-begwalltomove)*sizeof(int16_t));
Bmemcpy(&onextwall[begwalltomove], tmponw, n*sizeof(int16_t));
Bmemcpy(tmpwall, &wall[numwalls], n*sizeof(walltype));
Bmemmove(&wall[begwalltomove+n], &wall[begwalltomove],
(numwalls-begwalltomove)*sizeof(walltype));
Bmemcpy(&wall[begwalltomove], tmpwall, n*sizeof(walltype));
Bfree(tmpwall);
Bfree(tmponw);
}
numwalls = newnumwalls;
newnumwalls = -1;
mkonwinvalid();
for (m=begwalltomove; m<begwalltomove+n; m++)
if (checksectorpointer(m, refsect) > 0)
if (onwwasvalid && onextwall[wall[m].nextwall]>=0)
{
//initprintf("%d %d\n", m, onextwall[wall[m].nextwall]);
copy_some_wall_members(m, onextwall[wall[m].nextwall], 0);
}
#ifndef YAX_ENABLE
message("Attached new inner loop to sector %d", refsect);
#else
{
const char *cfstr[2] = {"ceiling","floor"};
message("Attached new inner loop to %s%ssector %d",
refextcf>=0 ? cfstr[refextcf] : "",
refextcf>=0 ? "-extended " : "", refsect);
}
asksave = 1;
if (refextcf >= 0)
{
yax_update(0);
goto end_autoredwall;
}
#endif
}
}
}
end_autoredwall:
newnumwalls = -1;
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
}
highlightx1 = searchx;
highlighty1 = searchy;
highlightx2 = searchx;
highlighty2 = searchy;
highlightsectorcnt = 0;
}
}
else
{
if (highlightsectorcnt == 0)
{
int32_t const add=keystatus[0x28], sub=(!add && keystatus[0x27]), setop=(add||sub);
int32_t const pointsel = eitherCTRL;
int32_t tx,ty;
#ifdef YAX_ENABLE
// home: ceilings, end: floors
int32_t fb, bunchsel = keystatus[0xcf] ? 1 : (keystatus[0xc7] ? 0 : -1);
uint8_t bunchbitmap[YAX_MAXBUNCHES>>3];
Bmemset(bunchbitmap, 0, sizeof(bunchbitmap));
#endif
if (!m32_sideview)
{
getpoint(highlightx1,highlighty1, &highlightx1,&highlighty1);
getpoint(highlightx2,highlighty2, &highlightx2,&highlighty2);
}
if (!pointsel)
{
if (highlightx1 > highlightx2)
swaplong(&highlightx1, &highlightx2);
if (highlighty1 > highlighty2)
swaplong(&highlighty1, &highlighty2);
}
if (!setop)
Bmemset(hlsectorbitmap, 0, sizeof(hlsectorbitmap));
for (i=0; i<numsectors; i++)
{
if (pointsel)
{
bad = (inside_editor(&pos, searchx,searchy, zoom, highlightx2, highlighty2, i)!=1);
}
else
{
bad = 0;
for (WALLS_OF_SECTOR(i, j))
{
if (!m32_sideview)
{
tx = wall[j].x;
ty = wall[j].y;
}
else
{
editorGet2dScreenCoordinates(&tx,&ty, wall[j].x-pos.x,wall[j].y-pos.y, zoom);
ty += getscreenvdisp(getflorzofslope(i, wall[j].x,wall[j].y)-pos.z, zoom);
tx += halfxdim16;
ty += midydim16;
}
if (tx < highlightx1 || tx > highlightx2) bad = 1;
if (ty < highlighty1 || ty > highlighty2) bad = 1;
if (bad == 1) break;
}
}
if (bad == 0)
{
#ifdef YAX_ENABLE
if (bunchsel!=-1 && (fb = yax_getbunch(i, YAX_FLOOR))>=0)
{
if ((sub || (graysectbitmap[i>>3]&(1<<(i&7)))==0) &&
(bunchbitmap[fb>>3]&(1<<(fb&7)))==0)
{
bunchbitmap[fb>>3] |= (1<<(fb&7));
for (SECTORS_OF_BUNCH(fb, bunchsel, j))
handlesecthighlight1(j, sub, 1);
}
}
else
#endif
handlesecthighlight1(i, sub, eitherSHIFT);
}
}
update_highlightsector();
ovh_whiteoutgrab(0);
}
}
}
if (((bstatus&1) < (oldmousebstatus&1)) && highlightsectorcnt < 0) //after dragging
{
int32_t runi, numdelpoints=0;
int32_t havedrawnwalls = (newnumwalls!=-1), restorestat=1;
// restorestat is set to 2 whenever the drawn walls should NOT be
// restored afterwards
int32_t err = backup_drawn_walls(0);
if (err)
{
message("Error backing up drawn walls (code %d)!", err);
goto end_after_dragging;
}
j = 1;
for (i=0; i<highlightcnt; i++)
if (pointhighlight == highlight[i])
{
j = 0;
break;
}
if (j == 0)
{
for (i=0; i<highlightcnt; i++)
if ((highlight[i]&0xc000) == 16384)
updatesprite1(highlight[i]&16383);
}
else if ((pointhighlight&0xc000) == 16384)
{
updatesprite1(pointhighlight&16383);
}
if ((pointhighlight&0xc000) == 0)
{
dax = wall[pointhighlight].x;
day = wall[pointhighlight].y;
for (i=0; i<2; i++)
{
if (dragwall[i] < 0)
break;
if (keeptexturestretch && olen[i] != 0)
{
#ifndef YAX_ENABLE
j = dragwall[i];
#else
int32_t cf;
for (YAX_ITER_WALLS(dragwall[i], j, cf))
#endif
{
int32_t nw = wall[j].nextwall;
k = getlenbyrep(olen[i], wall[j].xrepeat);
fixxrepeat(j, k);
if (nw >= 0)
{
k = getlenbyrep(olen[i], wall[nw].xrepeat);
fixxrepeat(nw, k);
}
}
}
}
}
else if ((pointhighlight&0xc000) == 16384)
{
dax = sprite[pointhighlight&16383].x;
day = sprite[pointhighlight&16383].y;
}
dragwall[0] = dragwall[1] = -1;
// attempt to delete some points
for (runi=0; runi<3; runi++) // check, tweak, carry out
for (i=numwalls-1; i>=0; i--)
{
if (runi==0)
wall[i].cstat &= ~(1<<14);
if (wall[i].x == POINT2(i).x && wall[i].y == POINT2(i).y)
{
if (havedrawnwalls)
{
if (i==ovh.suckwall || (ovh.split && i==ovh.splitstartwall))
{
// if we're about to delete a wall that participates
// in splitting, discard the already drawn walls
restorestat = 2;
}
else if (runi == 1)
{
// correct drawn wall anchors
if (ovh.suckwall > i)
ovh.suckwall--;
if (ovh.split && ovh.splitstartwall > i)
ovh.splitstartwall--;
}
}
if (runi == 0)
{
int32_t sectnum = sectorofwall(i);
if (sector[sectnum].wallnum <= 3)
{
message("Deleting wall %d would leave sector %d with %d walls.",
i, sectnum, sector[sectnum].wallnum-1);
goto end_after_dragging;
}
sectnum = wall[i].nextsector;
if (sectnum >= 0 && sector[sectnum].wallnum <= 3)
{
message("Deleting wall %d would leave sector %d with %d walls.",
i, sectnum, sector[sectnum].wallnum-1);
goto end_after_dragging;
}
}
else
{
deletepoint(i, runi);
if (runi==2)
numdelpoints++;
}
}
}
if (numdelpoints)
{
if (numdelpoints > 1)
message("Deleted %d points%s", numdelpoints,
(havedrawnwalls && restorestat==2) ? " and cleared drawn walls":"");
else
printmessage16("Point deleted%s", (havedrawnwalls && restorestat==2) ?
", cleared drawn walls":"");
asksave = 1;
}
else
{
for (i=0; i<numwalls; i++) //make new red lines?
{
YAX_SKIPWALL(i);
if ((wall[i].x == dax && wall[i].y == day)
|| (POINT2(i).x == dax && POINT2(i).y == day))
{
checksectorpointer(i, sectorofwall(i));
// fixrepeats(i);
asksave = 1;
}
}
}
#ifdef YAX_ENABLE
yax_update(0);
yax_updategrays(pos.z);
#endif
end_after_dragging:
backup_drawn_walls(restorestat);
}
if ((bstatus&1) > 0) //drag points
{
if (highlightsectorcnt > 0)
{
if ((bstatus&1) > (oldmousebstatus&1))
{
newnumwalls = -1;
sectorhighlightstat = -1;
// updatesector(mousxplc,mousyplc,&cursectorhighlight);
cursectorhighlight = -1;
for (i=0; i<highlightsectorcnt; i++)
if (inside_editor_curpos(highlightsector[i])==1)
{
cursectorhighlight = highlightsector[i];
break;
}
if (cursectorhighlight >= 0 && cursectorhighlight < numsectors)
{
//You clicked inside one of the flashing sectors!
sectorhighlightstat = 1;
dax = mousxplc;
day = mousyplc;
if (gridlock && grid > 0)
locktogrid(&dax, &day);
sectorhighlightx = dax;
sectorhighlighty = day;
}
}
else if (sectorhighlightstat == 1)
{
dax = mousxplc;
day = mousyplc;
if (gridlock && grid > 0)
locktogrid(&dax, &day);
dax -= sectorhighlightx;
day -= sectorhighlighty;
sectorhighlightx += dax;
sectorhighlighty += day;
#ifdef YAX_ENABLE
if (!hl_all_bunch_sectors_p())
printmessage16("To drag extended sectors, all sectors of a bunch must be selected");
else
#endif
for (i=0; i<highlightsectorcnt; i++)
{
for (WALLS_OF_SECTOR(highlightsector[i], j))
{ wall[j].x += dax; wall[j].y += day; }
for (j=headspritesect[highlightsector[i]]; j>=0; j=nextspritesect[j])
{ sprite[j].x += dax; sprite[j].y += day; }
}
//for(i=0;i<highlightsectorcnt;i++)
//{
// startwall = sector[highlightsector[i]].wallptr;
// endwall = startwall+sector[highlightsector[i]].wallnum-1;
// for(j=startwall;j<=endwall;j++)
// {
// if (wall[j].nextwall >= 0)
// checksectorpointer(wall[j].nextwall,wall[j].nextsector);
// checksectorpointer((short)j,highlightsector[i]);
// }
//}
asksave = 1;
}
}
else //if (highlightsectorcnt <= 0)
{
if ((bstatus&1) > (oldmousebstatus&1))
{
pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight);
if (pointhighlight >= 0 && (pointhighlight&0xc000)==0)
{
dragwall[0] = lastwall(pointhighlight);
dragwall[1] = pointhighlight;
olen[0] = wallength(dragwall[0]);
olen[1] = wallength(dragwall[1]);
}
}
if (pointhighlight >= 0 && (!m32_sideview || m32_sideelev>=32))
{
if (m32_sideview)
{
int32_t dz;
if (pointhighlight>=16384)
dz = sprite[pointhighlight&16383].z - pos.z;
else
dz = getflorzofslope(sectorofwall(pointhighlight),
wall[pointhighlight].x, wall[pointhighlight].y) - pos.z;
getinvdisplacement(&dax,&day, -dz);
dax += mousxplc;
day += mousyplc;
}
else
{
dax = mousxplc;
day = mousyplc;
}
if (gridlock && grid > 0)
locktogrid(&dax, &day);
j = 1;
if (highlightcnt > 0)
for (i=0; i<highlightcnt; i++)
if (pointhighlight == highlight[i])
{ j = 0; break; }
if (j == 0)
{
if ((pointhighlight&0xc000) == 0)
{
dax -= wall[pointhighlight].x;
day -= wall[pointhighlight].y;
}
else
{
dax -= sprite[pointhighlight&16383].x;
day -= sprite[pointhighlight&16383].y;
}
for (i=0; i<highlightcnt; i++)
{
if ((highlight[i]&0xc000) == 0)
{
wall[highlight[i]].x += dax;
wall[highlight[i]].y += day;
}
else
{
spritetype *daspr = &sprite[highlight[i]&16383];
daspr->x += dax;
daspr->y += day;
setspritez(daspr-sprite, (const vec3_t *)daspr);
}
}
}
else
{
if ((pointhighlight&0xc000) == 0)
{
if (newnumwalls >= numwalls &&
wall[pointhighlight].x==firstx && wall[pointhighlight].y==firsty)
{
printmessage16("Can't drag point where drawing started.");
goto end_point_dragging;
}
dragpoint(pointhighlight,dax,day,2);
wall[lastwall(pointhighlight)].cstat |= (1<<14);
}
else if ((pointhighlight&0xc000) == 16384)
{
int32_t daspr=pointhighlight&16383;
int16_t osec=sprite[daspr].sectnum, nsec=osec;
vec3_t vec, ovec;
Bmemcpy(&ovec, (vec3_t *)&sprite[daspr], sizeof(vec3_t));
vec.x = dax;
vec.y = day;
vec.z = sprite[daspr].z;
if (setspritez(daspr, &vec) == -1 && osec>=0)
{
updatesectorbreadth(dax, day, &nsec);
if (nsec >= 0)
{
sprite[daspr].x = dax;
sprite[daspr].y = day;
// z updating is after we released the mouse button
if (sprite[daspr].sectnum != nsec)
changespritesect(daspr, nsec);
}
else
Bmemcpy(&sprite[daspr], &ovec, sizeof(vec3_t));
}
}
}
asksave = 1;
}
}
}
else //if ((bstatus&1) == 0)
{
pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight);
sectorhighlightstat = -1;
}
end_point_dragging:
if (bstatus&(2) && (!(bstatus&5) || pointhighlight > 0 || highlightcnt > 0 || highlightsectorcnt > 0)) // change arrow position
{
if (eitherCTRL)
{
int16_t cursectornum;
for (cursectornum=0; cursectornum<numsectors; cursectornum++)
if (inside_editor_curpos(cursectornum) == 1)
break;
if (cursectornum < numsectors)
{
if (pointhighlight >= 16384)
CallExtEditSpriteData(pointhighlight-16384);
else if ((linehighlight >= 0) && ((bstatus&1) || sectorofwall(linehighlight) == cursectornum))
CallExtEditWallData(linehighlight);
else if (cursectornum >= 0)
CallExtEditSectorData(cursectornum);
}
bstatus &= ~2;
}
else
{
if (m32_sideview && (bstatus&4))
{
pos.z += divscale18(searchy-midydim16,zoom);
getpoint(searchx,midydim16, &pos.x, &pos.y);
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
}
else
{
pos.x = mousxplc;
pos.y = mousyplc;
}
if (m32_sideview)
{
int32_t opat=drawlinepat;
y1 = INT32_MAX;
for (i=0; i<numsectors; i++)
{
if (inside(pos.x, pos.y, i)==1)
{
day = getscreenvdisp(getflorzofslope(i, pos.x, pos.y)-pos.z, zoom);
x2 = max(4, mulscale14(64,zoom));
y2 = scalescreeny(x2);
if (klabs(day) < y1)
y1 = day;
drawline16base(halfxdim16, midydim16+day, -x2,-y2, x2,y2, editorcolors[14]);
drawline16base(halfxdim16, midydim16+day, -x2,y2, x2,-y2, editorcolors[14]);
}
}
drawlinepat = 0x11111111;
if (y1 != INT32_MAX)
drawline16base(halfxdim16,midydim16, 0,0, 0,y1, editorcolors[14]);
// else
// drawline16base(halfxdim16,midydim16, 0,0, 0,getscreenvdisp(-pos.z, zoom), editorcolors[14]);
drawlinepat = opat;
}
searchx = halfxdim16;
searchy = midydim16;
}
}
// else if ((oldmousebstatus&6) > 0)
updatesectorz(pos.x,pos.y,pos.z,&cursectnum);
if (circlewall != -1 && (keystatus[0x4a] || ((bstatus&32) && !eitherCTRL))) // -, mousewheel down
{
if (circlepoints > 1)
circlepoints--;
keystatus[0x4a] = 0;
g_mouseBits &= ~32;
bstatus &= ~32;
}
if (circlewall != -1 && (keystatus[0x4e] || ((bstatus&16) && !eitherCTRL))) // +, mousewheel up
{
if (circlepoints < 63)
circlepoints++;
keystatus[0x4e] = 0;
g_mouseBits &= ~16;
bstatus &= ~16;
}
if (keystatus[0x3d]) // F3
{
keystatus[0x3d]=0;
if (!m32_sideview && EDITING_MAP_P())
message("Must not be editing map while switching to side view mode.");
else
{
m32_sideview = !m32_sideview;
printmessage16("Side view %s", m32_sideview?"enabled":"disabled");
}
}
if (m32_sideview && (keystatus[0x10] || keystatus[0x11]))
{
if (eitherCTRL)
{
if (m32_sideang&63)
{
m32_sideang += (1-2*keystatus[0x10])*(1-2*sideview_reversehrot)*32;
m32_sideang &= (2047&~63);
}
else
{
m32_sideang += (1-2*keystatus[0x10])*(1-2*sideview_reversehrot)*64;
m32_sideang &= 2047;
}
keystatus[0x10] = keystatus[0x11] = 0;
}
else
{
m32_sideang += (1-2*keystatus[0x10])*(1-2*sideview_reversehrot)*synctics<<(eitherSHIFT*2);
m32_sideang &= 2047;
}
_printmessage16("Sideview angle: %d", (int32_t)m32_sideang);
}
if (m32_sideview && (eitherSHIFT || (bstatus&(16|32))))
{
if ((DOWN_BK(MOVEUP) || (bstatus&16)) && m32_sideelev < 512)
{
if (DOWN_BK(MOVEUP))
m32_sideelev += synctics<<1;
if (bstatus&16)
m32_sideelev += 4<<1;
if (m32_sideelev > 512)
m32_sideelev = 512;
_printmessage16("Sideview elevation: %d", m32_sideelev);
}
if ((DOWN_BK(MOVEDOWN) || (bstatus&32)) && m32_sideelev > 0)
{
if (DOWN_BK(MOVEDOWN))
m32_sideelev -= synctics<<1;
if (bstatus&32)
m32_sideelev -= 4<<1;
if (m32_sideelev < 0)
m32_sideelev = 0;
_printmessage16("Sideview elevation: %d", m32_sideelev);
}
}
else
{
int32_t didzoom=0;
if ((DOWN_BK(MOVEUP) || (bstatus&16)) && zoom < 39936)
{
if (DOWN_BK(MOVEUP))
{
ztarget += (synctics*(ztarget>>4))>>(eitherSHIFT<<1);
if (zoom < 64)
ztarget += (synctics*(ztarget>>4)) * (eitherSHIFT);
}
if (bstatus&16)
ztarget += 4*(ztarget>>4);
if (zoom < 24) zoom += 2;
didzoom = 1;
}
if ((DOWN_BK(MOVEDOWN) || (bstatus&32)) && zoom > 16)
{
if (DOWN_BK(MOVEDOWN))
{
ztarget -= (synctics*(ztarget>>4))>>(eitherSHIFT<<1);
if (zoom < 64)
ztarget -= (synctics * (ztarget >> 4)) * (eitherSHIFT);
}
if (bstatus&32)
ztarget -= 4*(ztarget>>4);
didzoom = 1;
}
if (didzoom)
{
if (eitherALT)
{
searchx = halfxdim16;
searchy = midydim16;
pos.x = mousxplc;
pos.y = mousyplc;
}
ztarget = clamp(ztarget, 16, 39936);
_printmessage16("Zoom: %d",ztarget);
}
}
if (keystatus[0x22]) // G (grid on/off)
{
keystatus[0x22] = 0;
grid++;
if (grid == 7) grid = 0;
}
if (keystatus[0x26]) // L (grid lock)
{
keystatus[0x26] = 0;
if (eitherSHIFT)
{
searchlock = 1-searchlock;
silentmessage("Selection lock %s", searchlock ? "on" : "off");
}
else
{
gridlock = !gridlock;
silentmessage("Grid locking %s", gridlock ? "on" : "off");
}
}
if (keystatus[0x24]) // J (join sectors)
{
keystatus[0x24] = 0;
if (newnumwalls >= 0)
{
printmessage16("Can't join sectors while editing.");
goto end_join_sectors;
}
#ifdef YAX_ENABLE
if (highlightsectorcnt > 0 && eitherCTRL)
{
// [component][ceiling(0) or floor(1)]
// compstat: &1: "has extension", &2: "differ in z", &4: "sloped", -1: "uninited"
int32_t cf, comp, compstat[2][2]={{-1,-1},{-1,-1}}, compcfz[2][2];
// joinstat: join what to what?
// &1: ceil(comp 0) <-> flor(comp 1), &2: flor(comp 0) <-> ceil(comp 1)
// (doesn't yet say which is stationary)
// movestat: which component can be displaced?
// &1: first, &2: second
int32_t askres, joinstat, needsdisp, moveonwp;
int32_t movestat, dx=0,dy=0,dz, delayerr=0;
int32_t numouterwalls[2] = {0,0}, numowals;
static int16_t outerwall[2][MAXWALLS];
const uwalltype *wal0, *wal1, *wal0p2, *wal1p2;
// join sector ceilings/floors to a new bunch
if (numyaxbunches==YAX_MAXBUNCHES)
{
message("Bunch limit of %d reached, cannot join", YAX_MAXBUNCHES);
goto end_join_sectors;
}
// first, see whether we have exactly two connected components
// wrt wall[].nextsector
if (highlighted_sectors_components(0,0) != 2)
{
message("Sectors must be partitioned in two components to join");
goto end_join_sectors;
}
for (k=0; k<highlightsectorcnt; k++)
{
j = highlightsector[k];
comp = !!(collsectbitmap[1][j>>3]&(1<<(j&7)));
for (cf=0; cf<2; cf++)
{
if (compstat[comp][cf]==-1)
{
compstat[comp][cf] = 0;
compcfz[comp][cf] = SECTORFLD(j,z, cf);
}
if (yax_getbunch(j, cf)>=0)
compstat[comp][cf] |= 1;
if (SECTORFLD(j,z, cf) != compcfz[comp][cf])
compstat[comp][cf] |= 2;
if (SECTORFLD(j,stat, cf)&2)
compstat[comp][cf] |= 4;
compcfz[comp][cf] = SECTORFLD(j,z, cf);
}
}
// check for consistency
joinstat = 0;
if (!compstat[0][YAX_CEILING] && !compstat[1][YAX_FLOOR])
joinstat |= 1;
if (!compstat[0][YAX_FLOOR] && !compstat[1][YAX_CEILING])
joinstat |= 2;
if (joinstat==0)
{
message("No consistent joining combination found");
OSD_Printf("comp0: c=%d,f=%d; comp1: c=%d,f=%d (1:extended, 2:z mismatch, 4:sloped)\n",
compstat[0][YAX_CEILING], compstat[0][YAX_FLOOR],
compstat[1][YAX_CEILING], compstat[1][YAX_FLOOR]);
//for (i=0; i<2; i++) for (j=0; j<2; j++) message("%d", compstat[i][j]);
goto end_join_sectors;
}
if (joinstat==3)
{
if (compcfz[0][YAX_CEILING] != compstat[1][YAX_FLOOR])
joinstat &= 1;
if (compcfz[0][YAX_CEILING] != compstat[1][YAX_FLOOR])
joinstat &= 2;
if (joinstat == 0)
joinstat = 3; // we couldn't disambiguate
}
for (comp=0; comp<2; comp++)
for (k=0; k<collnumsects[comp]; k++)
{
i = collsectlist[comp][k];
for (WALLS_OF_SECTOR(i, j))
if (wall[j].nextwall < 0)
outerwall[comp][numouterwalls[comp]++] = j;
}
if (numouterwalls[0] != numouterwalls[1])
{
message("Number of outer walls must be equal for both components"
" (have %d and %d)", numouterwalls[0], numouterwalls[1]);
if (numouterwalls[0]>0 && numouterwalls[1]>0)
delayerr = 1;
else
goto end_join_sectors;
}
numowals = min(numouterwalls[0], numouterwalls[1]);
// now sort outer walls 'geometrically'
for (comp=0; comp<2; comp++)
sort_walls_geometrically(outerwall[comp], numouterwalls[comp]);
for (k=0; k<numowals; k++)
{
wal0 = (uwalltype *)&wall[outerwall[0][k]];
wal1 = (uwalltype *)&wall[outerwall[1][k]];
wal0p2 = (uwalltype *)&wall[wal0->point2];
wal1p2 = (uwalltype *)&wall[wal1->point2];
if (k==0)
{
dx = wal1->x - wal0->x;
dy = wal1->y - wal0->y;
}
if (wal1->x - wal0->x != dx || wal1->y - wal0->y != dy ||
wal1p2->x - wal0p2->x != dx || wal1p2->y - wal0p2->y != dy)
{
pos.x = wal0->x + (wal0p2->x - wal0->x)/4;
pos.y = wal0->y + (wal0p2->y - wal0->y)/4;
pos.z = getflorzofslope(sectorofwall(wal0-(uwalltype *)wall), pos.x, pos.y);
if (!delayerr)
message("Outer wall coordinates must coincide for both components");
OSD_Printf("wal0:%d (%d,%d)--(%d,%d)\n",(int)(wal0-(uwalltype *)wall),
wal0->x,wal0->y, wal0p2->x,wal0p2->y);
OSD_Printf("wal1:%d (%d,%d)--(%d,%d)\n",(int)(wal1-(uwalltype *)wall),
wal1->x,wal1->y, wal1p2->x,wal1p2->y);
goto end_join_sectors;
}
}
if (delayerr)
goto end_join_sectors;
if (joinstat == 3)
{
char askchars[2] = {'1', 'v'};
// now is a good time to ask...
for (comp=0; comp<2; comp++)
for (k=0; k<collnumsects[comp]; k++)
fillsector_notrans(collsectlist[comp][k], comp==0 ? 159 : editorcolors[11]);
fade_editor_screen(editorcolors[11] | (159<<8));
char buffer[128];
Bsnprintf(buffer, sizeof(buffer), "Z differences | yellow ceiling w/ blue floor: %d, vice versa: %d",
compcfz[YAX_CEILING][0]-compcfz[YAX_FLOOR][1],
compcfz[YAX_CEILING][1]-compcfz[YAX_FLOOR][0]);
printext16(8, ydim-STATUS2DSIZ2-12, editorcolors[15], -1, buffer, 0);
askres = editor_ask_function("Connect yellow ceiling w/ blue floor (1) or (v)ice versa?", askchars, 2);
if (askres==-1)
goto end_join_sectors;
joinstat &= (1<<askres);
}
joinstat--; // 0:ceil(0)<->flor(1), 1:ceil(1)<->flor(0)
dz = compcfz[1][!joinstat] - compcfz[0][joinstat];
needsdisp = (dx || dy || dz);
if (needsdisp)
{
// a component is more likely to be displaced if it's not
// extended on the non-joining side
movestat = (!(compstat[0][!joinstat]&1)) | ((!(compstat[1][joinstat]&1))<<1);
if (!movestat)
{
movestat = 3;
// message("Internal error while TROR-joining: movestat inconsistent!");
// goto end_join_sectors;
}
if (movestat==3)
{
char askchars[2] = {'y', 'b'};
for (comp=0; comp<2; comp++)
for (k=0; k<collnumsects[comp]; k++)
fillsector_notrans(collsectlist[comp][k], comp==0 ? 159 : editorcolors[11]);
fade_editor_screen(editorcolors[11] | (159<<8));
askres = editor_ask_function("Move (y)ellow or (b)lue component?", askchars, 2);
if (askres==-1)
goto end_join_sectors;
movestat &= (1<<askres);
}
movestat--; // 0:move 1st, 1:move 2nd component
if (movestat==1)
dx*=-1, dy*=-1, dz*=-1;
moveonwp = 0;
if (onwisvalid())
{
static int16_t ocollsectlist[MAXSECTORS];
static uint8_t tcollbitmap[MAXSECTORS>>3];
int16_t ocollnumsects=collnumsects[movestat], tmpsect;
Bmemcpy(ocollsectlist, collsectlist[movestat], ocollnumsects*sizeof(int16_t));
Bmemset(tcollbitmap, 0, sizeof(tcollbitmap));
for (k=0; k<ocollnumsects; k++)
for (WALLS_OF_SECTOR(ocollsectlist[k], j))
{
if (onextwall[j] < 0)
continue;
tmpsect = sectorofwall(onextwall[j]);
sectors_components(1, &tmpsect, 1,0);
for (m=0; m<(numsectors+7)>>3; m++)
tcollbitmap[m] |= collsectbitmap[0][m];
moveonwp = 1;
}
if (moveonwp)
{
int32_t movecol = movestat==0 ? 159 : editorcolors[11];
for (i=0; i<numsectors; i++)
if (tcollbitmap[i>>3]&(1<<(i&7)))
fillsector_notrans(i, editorcolors[12]);
fade_editor_screen(editorcolors[12] | (movecol<<8));
moveonwp = ask_if_sure("Also move formerly wall-connected sectors?",0);
if (moveonwp==-1)
goto end_join_sectors;
}
}
// now need to collect them wrt. the nextsector but also
// the yax-nextsector relation
if (highlighted_sectors_components(1,moveonwp) != 2)
{
message("Must not have TROR connections between the two components");
goto end_join_sectors;
}
// displace!
for (k=0; k<collnumsects[movestat]; k++)
{
i = collsectlist[movestat][k];
sector[i].floorz += dz;
sector[i].ceilingz += dz;
for (WALLS_OF_SECTOR(i, j))
{
wall[j].x += dx;
wall[j].y += dy;
}
for (j=headspritesect[i]; j>=0; j=nextspritesect[j])
{
sprite[j].x += dx;
sprite[j].y += dy;
sprite[j].z += dz;
}
}
// restore old components, i.e. only the bunch sectors
highlighted_sectors_components(0,0);
} // end if (needsdisp)
/*** construct the YAX connection! ***/
for (comp=0; comp<2; comp++)
{
// walls
for (j=0; j<numowals; j++)
yax_setnextwall(outerwall[comp][j], comp^joinstat, outerwall[!comp][j]);
// sectors
for (k=0; k<collnumsects[comp]; k++)
{
i = collsectlist[comp][k];
yax_setbunch(i, comp^joinstat, numyaxbunches);
SECTORFLD(i,stat, comp^joinstat) &= ~1; // no plax
// restore red walls AFTER setting nextwalls
// (see checksectorpointer() for why)
for (WALLS_OF_SECTOR(i, j))
if (wall[j].nextwall < 0)
checksectorpointer(j, i);
}
}
reset_highlightsector();
yax_update(0);
yax_updategrays(pos.z);
message("Joined highlighted sectors to new bunch %d", numyaxbunches);
asksave = 1;
}
else
#endif // defined YAX_ENABLE
if (joinsector[0] < 0)
{
int32_t numjoincandidates = 0;
char *origframe=NULL;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
numjoincandidates += (inside_editor_curpos(i) == 1);
}
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside_editor_curpos(i) == 1)
{
if (numjoincandidates > 1)
{
if (!bakframe_fillandfade(&origframe, i, "Use this as first joining sector? (Y/N)"))
continue;
}
joinsector[0] = i;
printmessage16("Join sector - press J again on sector to join with.");
break;
}
}
Bfree(origframe);
}
else
{
char *origframe = NULL;
int32_t numjoincandidates = 0;
joinsector[1] = -1;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
numjoincandidates += (inside_editor_curpos(i) == 1);
}
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside_editor_curpos(i) == 1)
{
if (numjoincandidates > 1)
{
if (!bakframe_fillandfade(&origframe, i, "Use this as second joining sector? (Y/N)"))
continue;
DO_FREE_AND_NULL(origframe);
}
joinsector[1] = i;
const int s1to0wall = find_nextwall(i, joinsector[0]);
const int s0to1wall = s1to0wall == -1 ? -1 : wall[s1to0wall].nextwall;
#ifdef YAX_ENABLE
int16_t jbn[2][2]; // [join index][c/f]
for (k=0; k<2; k++)
yax_getbunches(joinsector[k], &jbn[k][YAX_CEILING], &jbn[k][YAX_FLOOR]);
#endif
// pressing J into the same sector is the same as saying 'no'
// v----------------v
if (s1to0wall == -1 && i != joinsector[0])
{
int32_t good = 1;
#ifdef YAX_ENABLE
if (jbn[0][0]>=0 || jbn[0][1]>=0 || jbn[1][0]>=0 || jbn[1][1]>=0)
{
message("Joining non-adjacent extended sectors not allowed!");
good = 0;
}
#endif
if (!m32_script_expertmode)
{
message("Joining non-adjacent disabled in non-expert mode");
good = 0;
}
if (!good)
{
joinsector[0] = joinsector[1] = -1;
goto end_join_sectors;
}
{
fillsector_notrans(i, editorcolors[9]);
fillsector_notrans(joinsector[0], editorcolors[9]);
fade_editor_screen(editorcolors[9]);
if (!ask_if_sure("Really join non-adjacent sectors? (Y/N)", 0))
joinsector[1] = joinsector[0];
}
}
#ifdef YAX_ENABLE
// unequal bunchnums (bitmap): 1:above, 2:below
int uneqbn =
(jbn[0][YAX_CEILING] != jbn[1][YAX_CEILING]) |
((jbn[0][YAX_FLOOR] != jbn[1][YAX_FLOOR])<<1);
if (uneqbn)
{
const int32_t cf=YAX_FLOOR;
int32_t whybad=0;
if (uneqbn == 1)
{
OSD_Printf("Can't join two sectors with different ceiling bunchnums."
" To make them equal, join their upper neighbor's floors.\n");
printmessage16("Can't join two sectors with different ceiling bunchnums. See OSD");
joinsector[0] = joinsector[1] = -1;
goto end_join_sectors;
}
if (s0to1wall < 0)
{
printmessage16("INTERNAL ERROR: nextwalls inconsistent!");
joinsector[0] = joinsector[1] = -1;
goto end_join_sectors;
}
// both must be extended
if (jbn[0][cf]<0 || jbn[1][cf]<0)
uneqbn &= ~(1<<cf), whybad|=1;
// if any sloped, can't join
if ((SECTORFLD(joinsector[0],stat, cf)&2) || (SECTORFLD(joinsector[1],stat, cf)&2))
uneqbn &= ~(1<<cf), whybad|=2;
// if on unequal heights, can't join either
if (SECTORFLD(joinsector[0],z, cf) != SECTORFLD(joinsector[1],z, cf))
uneqbn &= ~(1<<cf), whybad|=4;
// check whether the lower neighbors have a red-wall link to each other
const int jsynw[2] = {
yax_getnextwall(s0to1wall, cf),
yax_getnextwall(s1to0wall, cf)
};
if (jsynw[0]<0 || jsynw[1]<0) // this shouldn't happen
{
uneqbn &= ~(1<<cf), whybad|=8;
}
else if (wall[jsynw[1]].nextwall != jsynw[0])
{
// if (find_nextwall(sectorofwall(jsynw[1]), sectorofwall(jsynw[0])) < 0)
uneqbn &= ~(1<<cf), whybad|=16;
}
if ((uneqbn&2)==0)
{
#if 0
if (whybad==1+8 && jbn[0][cf]>=0 && jbn[1][cf]<0)
{
// 1st join sector extended, 2nd not... let's see
// if the latter is inner to the former one
int32_t lowerstartsec = yax_vnextsec(s0to1wall, cf);
m = (lowerstartsec < 0)<<1;
for (WALLS_OF_SECTOR(joinsector[1], k))
{
if (m) break;
m |= (wall[k].nextsector>=0 && wall[k].nextsector != joinsector[0]);
m |= (wall[k].nextwall>=0 && yax_vnextsec(wall[k].nextwall, cf)!=lowerstartsec)<<1;
}
if (m==0)
{
yax_setbunch(joinsector[1], YAX_FLOOR, jbn[0][cf]);
yax_update(0);
yax_updategrays(pos.z);
asksave = 1;
printmessage16("Added sector %d's floor to bunch %d",
joinsector[1], jbn[0][cf]);
}
else
{
if (m&1)
{
message("Can't add sector %d's floor to bunch %d: not inner to sector %d",
joinsector[1], jbn[0][cf], joinsector[0]);
}
else // if (m&2)
{
message("Can't add sector %d's floor to bunch %d: must have lower neighbor",
joinsector[1], jbn[0][cf]);
}
}
}
else
#endif
{
if (whybad&1)
message("Can't make floor bunchnums equal: both floors must be extended");
else if (whybad&2)
message("Can't make floor bunchnums equal: both floors must be non-sloped");
else if (whybad&4)
message("Can't make floor bunchnums equal: both floors must have equal height");
else if (whybad&8)
message("Can't make floor bunchnums equal: INTERNAL ERROR");
else if (whybad&16)
message("Can't make floor bunchnums equal: lower neighbors must be linked");
}
}
else
{
int32_t vcf, newbn, ynw;
// we're good to go for making floor bunchnums equal
for (SECTORS_OF_BUNCH(jbn[1][cf], YAX_FLOOR, k))
yax_setbunch(k, YAX_FLOOR, jbn[0][cf]);
for (SECTORS_OF_BUNCH(jbn[1][cf], YAX_CEILING, k))
yax_setbunch(k, YAX_CEILING, jbn[0][cf]);
yax_update(0);
// now we can iterate the sectors with the new bunchnums
newbn = yax_getbunch(joinsector[0], cf);
// clear all yax-nextwall links on walls that are inside the bunch
for (vcf=0; vcf<2; vcf++)
for (SECTORS_OF_BUNCH(newbn, vcf, k))
for (WALLS_OF_SECTOR(k, m))
{
ynw = yax_getnextwall(m, vcf);
if (ynw < 0 || wall[m].nextsector < 0)
continue;
if (yax_getbunch(wall[m].nextsector, vcf) == newbn)
{
yax_setnextwall(ynw, !vcf, -1);
yax_setnextwall(m, vcf, -1);
}
}
// shouldn't be needed again for the editor, but can't harm either:
yax_update(0);
yax_updategrays(pos.z);
printmessage16("Made sector %d and %d floor bunchnums equal",
joinsector[0], joinsector[1]);
asksave = 1;
}
joinsector[0] = joinsector[1] = -1;
goto end_join_sectors;
}
#endif
break;
}
}
if (joinsector[1] < 0 || joinsector[0] == joinsector[1])
{
printmessage16("No sectors joined.");
joinsector[0] = -1;
goto end_join_sectors;
}
for (i=0; i<numwalls; i++)
wall[i].cstat &= ~(1<<14);
newnumwalls = numwalls;
for (k=0; k<2; k++)
{
for (WALLS_OF_SECTOR(joinsector[k], j))
{
int32_t loopnum=MAXWALLS*2;
if (wall[j].cstat & (1<<14))
continue;
if (wall[j].nextsector == joinsector[1-k])
{
wall[j].cstat |= (1<<14);
continue;
}
i = j;
m = newnumwalls;
int joink = k;
do
{
if (newnumwalls >= MAXWALLS + M32_FIXME_WALLS)
{
message("Joining sectors failed: not enough space beyond wall[]");
joinsector[0] = -1;
newnumwalls = -1;
for (i=0; i<numwalls; i++)
wall[i].cstat &= ~(1<<14);
goto end_join_sectors;
}
Bmemcpy(&wall[newnumwalls], &wall[i], sizeof(walltype));
#ifdef YAX_ENABLE
yax_fixreverselinks(newnumwalls, newnumwalls);
#endif
wall[newnumwalls].point2 = newnumwalls+1;
newnumwalls++;
wall[i].cstat |= (1<<14);
i = wall[i].point2;
if (wall[i].nextsector == joinsector[1-joink])
{
i = NEXTWALL(i).point2;
joink = 1 - joink;
}
loopnum--;
}
while (loopnum>0 && ((wall[i].cstat & (1<<14))==0)
&& (wall[i].nextsector != joinsector[1-joink]));
wall[newnumwalls-1].point2 = m;
if (loopnum==0)
{
message("internal error while joining sectors: infloop!");
newnumwalls = -1;
}
}
}
if (newnumwalls > numwalls)
{
Bmemcpy(&sector[numsectors], &sector[joinsector[0]], sizeof(sectortype));
sector[numsectors].wallptr = numwalls;
sector[numsectors].wallnum = newnumwalls-numwalls;
//fix sprites
for (i=0; i<2; i++)
{
j = headspritesect[joinsector[i]];
while (j != -1)
{
k = nextspritesect[j];
changespritesect(j, numsectors);
j = k;
}
}
numsectors++;
for (i=numwalls; i<newnumwalls; i++)
{
if (wall[i].nextwall >= 0)
{
NEXTWALL(i).nextwall = i;
NEXTWALL(i).nextsector = numsectors-1;
}
}
numwalls = newnumwalls;
newnumwalls = -1;
// clean out nextwall links for deletesector
for (k=0; k<2; k++)
for (WALLS_OF_SECTOR(joinsector[k], j))
{
wall[j].nextwall = wall[j].nextsector = -1;
#ifdef YAX_ENABLE
yax_setnextwall(j, YAX_CEILING, -1);
yax_setnextwall(j, YAX_FLOOR, -1);
#endif
}
deletesector(joinsector[0]);
if (joinsector[0] < joinsector[1])
joinsector[1]--;
deletesector(joinsector[1]);
printmessage16("Sectors joined.");
mkonwinvalid();
asksave = 1;
#ifdef YAX_ENABLE
yax_update(0);
yax_updategrays(pos.z);
#endif
}
joinsector[0] = -1;
}
}
end_join_sectors:
// PK
for (i=0x02; i<=0x0b; i++) // keys '1' to '0' on the upper row
if (keystatus[i])
{
prefixarg = prefixtiles[i-2];
break;
}
if (eitherALT && keystatus[0x1f]) //ALT-S
{
keystatus[0x1f] = 0;
if (linehighlight >= 0 && wall[linehighlight].nextwall == -1)
{
newnumwalls = whitelinescan(sectorofwall(linehighlight), linehighlight);
if (newnumwalls < numwalls)
{
printmessage16("Can't make a sector out there.");
newnumwalls = -1;
}
else if (newnumwalls > MAXWALLS)
{
printmessage16("Making new sector from inner loop would exceed wall limits.");
newnumwalls = -1;
}
else
{
for (i=numwalls; i<newnumwalls; i++)
{
NEXTWALL(i).nextwall = i;
NEXTWALL(i).nextsector = numsectors;
#ifdef YAX_ENABLE
yax_setnextwall(i, YAX_CEILING, -1);
yax_setnextwall(i, YAX_FLOOR, -1);
#endif
}
#ifdef YAX_ENABLE
yax_setbunches(numsectors, -1, -1);
yax_update(0);
yax_updategrays(pos.z);
#endif
numwalls = newnumwalls;
newnumwalls = -1;
numsectors++;
asksave = 1;
printmessage16("Inner loop made into new sector.");
}
}
}
else if (keystatus[0x1f]) //S
{
int16_t sucksect = -1;
keystatus[0x1f] = 0;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside_editor_curpos(i) == 1)
{
sucksect = i;
break;
}
}
if (sucksect >= 0)
{
dax = mousxplc;
day = mousyplc;
if (gridlock && grid > 0)
locktogrid(&dax, &day);
i = insert_sprite_common(sucksect, dax, day);
if (i < 0)
printmessage16("Couldn't insert sprite.");
else
{
sprite[i].z = getflorzofslope(sucksect,dax,day);
// PK
if (prefixarg)
{
sprite[i].picnum = prefixarg;
sprite[i].xrepeat = sprite[i].yrepeat = 48;
prefixarg = 0;
}
else handle_sprite_in_clipboard(i);
if (tilesiz[sprite[i].picnum].y >= 32)
sprite[i].cstat |= 1;
correct_sprite_yoffset(i);
printmessage16("Sprite inserted.");
asksave = 1;
VM_OnEvent(EVENT_INSERTSPRITE2D, i);
}
}
}
if (keystatus[0x2e]) // C (make circle of points)
{
if (highlightsectorcnt > 0)
duplicate_selected_sectors();
else if (highlightcnt > 0)
duplicate_selected_sprites();
else if (circlewall >= 0)
{
circlewall = -1;
}
else if (!m32_sideview)
{
if (linehighlight >= 0)
{
#if 0 //def YAX_ENABLE
j = linehighlight;
if (yax_islockedwall(j) ||
(wall[j].nextwall >= 0 && yax_islockedwall(wall[j].nextwall)))
printmessage16("Can't make circle in wall constrained by sector extension.");
else
#endif
circlewall = linehighlight;
}
}
keystatus[0x2e] = 0;
}
bad = keystatus[0x39] && (!m32_sideview || m32_sideelev == 512); //Gotta do this to save lots of 3 spaces!
if (keystatus[0x39] && !bad)
message("Unable to create sectors in angled sideview mode.");
if (circlewall >= 0)
{
int32_t tempint1, tempint2;
x1 = wall[circlewall].x;
y1 = wall[circlewall].y;
x2 = POINT2(circlewall).x;
y2 = POINT2(circlewall).y;
x3 = mousxplc;
y3 = mousyplc;
adjustmark(&x3,&y3,newnumwalls);
tempint1 = dmulscale4(x3-x2,x1-x3, y1-y3,y3-y2);
tempint2 = dmulscale4(y1-y2,x1-x3, y1-y3,x2-x1);
if (tempint2 != 0)
{
int32_t goodtogo, err=0;
const int32_t centerx = ((x1+x2) + scale(y1-y2,tempint1,tempint2))>>1;
const int32_t centery = ((y1+y2) + scale(x2-x1,tempint1,tempint2))>>1;
const int32_t circlerad = ksqrt(dmulscale4(centerx-x1,centerx-x1, centery-y1,centery-y1))<<2;
const int32_t circleang1 = getangle(x1-centerx,y1-centery);
const int32_t circleang2 = getangle(x2-centerx,y2-centery);
const int32_t redw = (int32_t)(wall[circlewall].nextwall >= 0);
int32_t insdpoints = 0;
draw_cross(centerx, centery, 2, editorcolors[14]);
k = ((circleang2-circleang1)&2047);
if (mulscale4(x3-x1,y2-y1) < mulscale4(x2-x1,y3-y1))
{
k = -((circleang1-circleang2)&2047);
}
// XXX: Still too permissive for TROR insertion
goodtogo = (numwalls+(1+redw)*circlepoints <= MAXWALLS);
if (bad > 0 && goodtogo)
{
err = backup_drawn_walls(0);
if (err)
{
message("Error backing up drawn walls (code %d)!", err);
goodtogo = 0;
}
}
for (i=circlepoints; i>0; i--)
{
const int32_t ps = 2;
j = (circleang1 + scale(i,k,circlepoints+1))&2047;
dax = centerx + mulscale14(sintable[(j+512)&2047],circlerad);
day = centery + mulscale14(sintable[j],circlerad);
inpclamp(&dax, -editorgridextent, editorgridextent);
inpclamp(&day, -editorgridextent, editorgridextent);
if (bad > 0 && goodtogo)
{
int32_t inspts = M32_InsertPoint(circlewall, dax,day, -1, &circlewall);
if (inspts==0)
{
message("Wall limit exceeded while inserting points.");
goto end_circle_insertion;
}
else if (inspts >= 65536)
{
message("ERR: Inserted %d points for constr. wall (exp. %d; %d already ins'd)",
inspts&65535, inspts>>16, insdpoints);
goto end_circle_insertion;
}
insdpoints += inspts;
}
draw_square(dax, day, ps, editorcolors[14]);
}
if (bad > 0 && goodtogo)
backup_drawn_walls(1);
if (bad > 0)
{
if (goodtogo)
{
asksave = 1;
printmessage16("Circle points inserted.");
end_circle_insertion:
circlewall = -1;
mkonwinvalid();
}
else
printmessage16("Inserting circle points would exceed wall limit.");
}
}
bad = 0;
keystatus[0x39] = 0;
}
if (bad > 0) //Space bar test
{
keystatus[0x39] = 0;
adjustmark(&mousxplc,&mousyplc,newnumwalls);
if (checkautoinsert(mousxplc,mousyplc,newnumwalls) == 1)
{
printmessage16("You must insert a point there first.");
bad = 0;
}
}
if (bad > 0) //Space
{
if (newnumwalls < numwalls) // starting wall drawing
{
if (numwalls >= MAXWALLS-1)
{
// whatever we do, we will need at least two new walls
printmessage16("Can't start sector drawing: wall limit reached.");
goto end_space_handling;
}
if (numsectors >= MAXSECTORS)
{
printmessage16("Can't start sector drawing: sector limit reached.");
goto end_space_handling;
}
firstx = mousxplc;
firsty = mousyplc; //Make first point
newnumwalls = numwalls;
ovh.suckwall = -1;
ovh.split = 0;
init_new_wall1(&ovh.suckwall, mousxplc, mousyplc);
printmessage16("Sector drawing started.");
}
else // 2nd point and up...
{
//if not back to first point
if (firstx != mousxplc || firsty != mousyplc) //nextpoint
{
if (newnumwalls>=MAXWALLS)
{
printmessage16("Inserting another point would exceed wall limit.");
goto end_space_handling;
}
j = 0;
for (i=numwalls; i<newnumwalls; i++)
if (mousxplc == wall[i].x && mousyplc == wall[i].y)
j = 1;
if (j == 0) // if new point is not on a position of already drawn points
{
// on the second point insertion, check if starting to split a sector
if (newnumwalls == numwalls+1)
{
dax = (wall[numwalls].x+mousxplc)>>1;
day = (wall[numwalls].y+mousyplc)>>1;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside(dax,day,i) != 1)
continue;
//check if first point at point of sector
m = -1;
for (WALLS_OF_SECTOR(i, k))
if (wall[k].x==wall[numwalls].x && wall[k].y==wall[numwalls].y)
{
YAX_SKIPWALL(k);
m = k;
break;
}
// if the second insertion is not on a neighboring point of the first one...
if (m>=0 && (POINT2(k).x != mousxplc || POINT2(k).y != mousyplc))
if (wall[lastwall(k)].x != mousxplc || wall[lastwall(k)].y != mousyplc)
{
ovh.split = 1;
ovh.splitsect = i;
ovh.splitstartwall = m;
break;
}
}
}
//make new point
//make sure not drawing over old red line
bad = 0;
for (i=0; i<numwalls; i++)
{
YAX_SKIPWALL(i);
if (wall[i].nextwall >= 0)
{
int32_t lastwalx = wall[newnumwalls-1].x;
int32_t lastwaly = wall[newnumwalls-1].y;
YAX_SKIPWALL(wall[i].nextwall);
if (wall[i].x == mousxplc && wall[i].y == mousyplc)
if (POINT2(i).x == lastwalx && POINT2(i).y == lastwaly)
bad = 1;
if (wall[i].x == lastwalx && wall[i].y == lastwaly)
if (POINT2(i).x == mousxplc && POINT2(i).y == mousyplc)
bad = 1;
}
}
if (bad == 0)
{
init_new_wall1(&ovh.suckwall, mousxplc, mousyplc);
}
else
{
printmessage16("You can't draw new lines over red lines.");
goto end_space_handling;
}
}
}
////////// newnumwalls is at most MAXWALLS here //////////
//if not split and back to first point
if (!ovh.split && newnumwalls >= numwalls+3
&& firstx==mousxplc && firsty==mousyplc)
{
wall[newnumwalls-1].point2 = numwalls;
if (ovh.suckwall == -1) //if no connections to other sectors
{
k = -1;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
if (inside(firstx,firsty,i) == 1)
{
// if all points inside that one sector i,
// will add an inner loop
for (j=numwalls+1; j<newnumwalls; j++)
{
if (inside(wall[j].x, wall[j].y, i) != 1)
goto check_next_sector;
}
k = i;
break;
}
check_next_sector: ;
}
if (k == -1) //if not inside another sector either
{
//add island sector
if (clockdir(numwalls) == CLOCKDIR_CCW)
flipwalls(numwalls,newnumwalls);
Bmemset(&sector[numsectors], 0, sizeof(sectortype));
sector[numsectors].extra = -1;
sector[numsectors].wallptr = numwalls;
sector[numsectors].wallnum = newnumwalls-numwalls;
sector[numsectors].ceilingz = -(32<<8);
sector[numsectors].floorz = (32<<8);
for (i=numwalls; i<newnumwalls; i++)
copy_some_wall_members(i, -1, 1);
#ifdef YAX_ENABLE
yax_setbunches(numsectors, -1, -1);
#endif
headspritesect[numsectors] = -1;
numsectors++;
numwalls = newnumwalls;
newnumwalls = -1;
printmessage16("Created new sector %d", numsectors-1);
}
else //else add loop to sector
{
int32_t ret = AddLoopToSector(k, NULL);
if (ret < 0)
goto end_space_handling;
#ifdef YAX_ENABLE
else if (ret > 0)
printmessage16("Added inner loop to sector %d and made new inner sector", k);
else
#endif
printmessage16("Added inner loop to sector %d", k);
mkonwinvalid();
asksave = 1;
}
}
else // if connected to at least one other sector
{
int16_t sucksect;
//add new sector with connections
if (clockdir(numwalls) == CLOCKDIR_CCW)
flipwalls(numwalls,newnumwalls);
for (i=numwalls; i<newnumwalls; i++)
{
copy_some_wall_members(i, ovh.suckwall, 1);
wall[i].cstat &= ~(1+16+32+64);
if (checksectorpointer(i, numsectors) > 0)
{
// if new red line, prefer the other-side wall as base
ovh.suckwall = wall[i].nextwall;
}
}
sucksect = sectorofwall(ovh.suckwall);
if (numsectors != sucksect)
Bmemcpy(&sector[numsectors], &sector[sucksect], sizeof(sectortype));
sector[numsectors].wallptr = numwalls;
sector[numsectors].wallnum = newnumwalls-numwalls;
sector[numsectors].extra = -1;
sector[numsectors].lotag = sector[numsectors].hitag = 0;
setslope(numsectors, YAX_CEILING, 0);
setslope(numsectors, YAX_FLOOR, 0);
sector[numsectors].ceilingpal = sector[numsectors].floorpal = 0;
#ifdef YAX_ENABLE
yax_setbunches(numsectors, -1, -1);
#endif
headspritesect[numsectors] = -1;
numsectors++;
numwalls = newnumwalls;
newnumwalls = -1;
message("Created new sector %d based on sector %d", numsectors-1, sucksect);
}
asksave = 1;
#ifdef YAX_ENABLE
yax_update(0);
yax_updategrays(pos.z);
#endif
goto end_space_handling;
}
////////// split sector //////////
else if (ovh.split == 1)
{
int16_t danumwalls, splitendwall, doSectorSplit;
int16_t secondstartwall=-1; // used only with splitting
int32_t expectedNumwalls = numwalls+2*(newnumwalls-numwalls-1), loopnum;
int32_t firstwallflag;
#ifdef YAX_ENABLE
int16_t cb, fb;
#endif
startwall = sector[ovh.splitsect].wallptr;
endwall = startwall + sector[ovh.splitsect].wallnum - 1;
firstwallflag = (startwall==ovh.splitstartwall || startwall==lastwall(ovh.splitstartwall));
// OSD_Printf("numwalls: %d, newnumwalls: %d\n", numwalls, newnumwalls);
i = -1;
for (k=startwall; k<=endwall; k++)
if (wall[k].x == wall[newnumwalls-1].x && wall[k].y == wall[newnumwalls-1].y)
{
i = k;
break;
}
// vvvv shouldn't happen, but you never know...
if (i==-1 || k==ovh.splitstartwall)
goto end_space_handling;
splitendwall = k;
doSectorSplit = (loopnumofsector(ovh.splitsect,ovh.splitstartwall)
== loopnumofsector(ovh.splitsect,splitendwall));
if (expectedNumwalls > MAXWALLS)
{
printmessage16("%s would exceed wall limit.", bad==0 ?
"Splitting sector" : "Joining sector loops");
newnumwalls--;
goto end_space_handling;
}
#ifdef YAX_ENABLE
yax_getbunches(ovh.splitsect, &cb, &fb);
if ((cb>=0 && (sector[ovh.splitsect].ceilingstat&2))
|| (fb>=0 && (sector[ovh.splitsect].floorstat&2)))
{
printmessage16("Sloped extended sectors cannot be split.");
newnumwalls--;
goto end_space_handling;
}
#endif
////////// common code for splitting/loop joining //////////
newnumwalls--; //first fix up the new walls
for (i=numwalls; i<newnumwalls; i++)
{
copy_some_wall_members(i, startwall, 1);
wall[i].point2 = i+1;
}
danumwalls = newnumwalls; //where to add more walls
if (doSectorSplit)
{
// Copy outer loop of first sector
if (do_while_copyloop1(splitendwall, ovh.splitstartwall, &danumwalls, numwalls))
goto split_not_enough_walls;
//Add other loops for 1st sector
i = loopnum = loopnumofsector(ovh.splitsect,ovh.splitstartwall);
for (j=startwall; j<=endwall; j++)
{
k = loopnumofsector(ovh.splitsect,j);
if (k == i)
continue;
if (k == loopnum)
continue;
i = k;
if (loopinside(wall[j].x,wall[j].y, numwalls) != 1)
continue;
if (do_while_copyloop1(j, j, &danumwalls, danumwalls))
goto split_not_enough_walls;
}
secondstartwall = danumwalls;
}
else
{
if (do_while_copyloop1(splitendwall, splitendwall, &danumwalls, -1))
goto split_not_enough_walls;
}
//copy split points for other sector backwards
for (j=newnumwalls; j>numwalls; j--)
{
Bmemcpy(&wall[danumwalls], &wall[j], sizeof(walltype));
wall[danumwalls].nextwall = -1;
wall[danumwalls].nextsector = -1;
wall[danumwalls].point2 = danumwalls+1;
#ifdef YAX_ENABLE
yax_setnextwall(danumwalls,YAX_CEILING, -1);
yax_setnextwall(danumwalls,YAX_FLOOR, -1);
#endif
danumwalls++;
}
//copy rest of loop next
if (doSectorSplit)
{
if (do_while_copyloop1(ovh.splitstartwall, splitendwall, &danumwalls, secondstartwall))
goto split_not_enough_walls;
}
else
{
if (do_while_copyloop1(ovh.splitstartwall, ovh.splitstartwall, &danumwalls, numwalls))
goto split_not_enough_walls;
}
//Add other loops for 2nd sector
i = loopnum = loopnumofsector(ovh.splitsect,ovh.splitstartwall);
for (j=startwall; j<=endwall; j++)
{
k = loopnumofsector(ovh.splitsect, j);
if (k==i)
continue;
if (doSectorSplit && k==loopnum)
continue;
if (!doSectorSplit && (k == loopnumofsector(ovh.splitsect,ovh.splitstartwall) ||
k == loopnumofsector(ovh.splitsect,splitendwall)))
continue;
i = k;
// was loopinside(... , secondstartwall) != 1, but this way there are
// no duplicate or left-out loops (can happen with convoluted geometry)
if (doSectorSplit && (loopinside(wall[j].x,wall[j].y, numwalls) != 0))
continue;
if (do_while_copyloop1(j, j, &danumwalls, danumwalls))
goto split_not_enough_walls;
}
//fix all next pointers on old sector line
for (j=numwalls; j<danumwalls; j++)
{
#ifdef YAX_ENABLE
// if (doSectorSplit || (j!=numwalls && j!=danumwalls-1))
yax_fixreverselinks(j, j);
#endif
if (wall[j].nextwall >= 0)
{
NEXTWALL(j).nextwall = j;
if (!doSectorSplit || j < secondstartwall)
NEXTWALL(j).nextsector = numsectors;
else
NEXTWALL(j).nextsector = numsectors+1;
}
}
//copy sector attributes & fix wall pointers
Bmemcpy(&sector[numsectors], &sector[ovh.splitsect], sizeof(sectortype));
sector[numsectors].wallptr = numwalls;
sector[numsectors].wallnum = (doSectorSplit?secondstartwall:danumwalls) - numwalls;
if (doSectorSplit)
{
//set all next pointers on split
for (j=numwalls; j<newnumwalls; j++)
{
m = secondstartwall+(newnumwalls-1-j);
wall[j].nextwall = m;
wall[j].nextsector = numsectors+1;
wall[m].nextwall = j;
wall[m].nextsector = numsectors;
}
Bmemcpy(&sector[numsectors+1], &sector[ovh.splitsect], sizeof(sectortype));
sector[numsectors+1].wallptr = secondstartwall;
sector[numsectors+1].wallnum = danumwalls-secondstartwall;
}
//fix sprites
j = headspritesect[ovh.splitsect];
while (j != -1)
{
k = nextspritesect[j];
if (!doSectorSplit || loopinside(sprite[j].x,sprite[j].y,numwalls) == 1)
changespritesect(j,numsectors);
//else if (loopinside(sprite[j].x,sprite[j].y,secondstartwall) == 1)
else //Make sure no sprites get left out & deleted!
changespritesect(j,numsectors+1);
j = k;
}
numsectors += 1 + doSectorSplit;
k = danumwalls-numwalls; //Back up number of walls of new sector for later
numwalls = danumwalls;
//clear out old sector's next pointers for clean deletesector
for (j=startwall; j<=endwall; j++)
{
#ifdef YAX_ENABLE
// same thing for yax-nextwalls (only forward links!)
yax_setnextwall(j, YAX_CEILING, -1);
yax_setnextwall(j, YAX_FLOOR, -1);
#endif
wall[j].nextwall = wall[j].nextsector = -1;
}
deletesector(ovh.splitsect);
//Check pointers
for (j=numwalls-k; j<numwalls; j++)
{
if (wall[j].nextwall >= 0)
checksectorpointer(wall[j].nextwall, wall[j].nextsector);
checksectorpointer(j, sectorofwall(j));
}
//k now safe to use as temp
if (numwalls==expectedNumwalls)
{
if (doSectorSplit && cb<0 && fb<0)
{
if (firstwallflag)
{
int32_t rhsnew1stwall = sector[numsectors-2].wallptr;
int32_t lhsotherwall = wall[rhsnew1stwall].nextwall;
Bassert(lhsotherwall >= 0);
setfirstwall(numsectors-2, lastwall(rhsnew1stwall));
setfirstwall(numsectors-1, wall[lhsotherwall].point2);
}
}
message("%s", doSectorSplit ? "Sector split." : "Loops joined.");
}
else
{
message("%s WARNING: CREATED %d MORE WALLS THAN EXPECTED!",
doSectorSplit ? "Sector split." : "Loops joined.",
numwalls-expectedNumwalls);
// this would display 'num* out of bounds' but this corruption
// is almost as bad... (shouldn't happen anymore)
if (numcorruptthings < MAXCORRUPTTHINGS)
corruptthings[numcorruptthings++] = 0;
corruptlevel = 5;
}
if (0)
{
split_not_enough_walls:
message("%s failed: not enough space beyond wall[]",
doSectorSplit ? "Splitting sectors" : "Joining loops");
}
newnumwalls = -1;
asksave = 1;
mkonwinvalid();
#ifdef YAX_ENABLE
yax_update(0);
yax_updategrays(pos.z);
#endif
}
}
}
end_space_handling:
if (keystatus[0x1c]) //Left Enter
{
keystatus[0x1c] = 0;
if (keystatus[0x2a] && keystatus[0x1d]) // LCtrl+LShift
{
#ifdef YAX_ENABLE
if (numyaxbunches == 0 ||
(fade_editor_screen(-1), ask_if_sure("Really check all wall pointers in TROR map?", 0)))
#endif
{
printmessage16("CHECKING ALL POINTERS!");
for (i=0; i<numsectors; i++)
{
startwall = sector[i].wallptr;
for (j=startwall; j<numwalls; j++)
if (startwall > wall[j].point2)
startwall = wall[j].point2;
sector[i].wallptr = startwall;
}
for (i=numsectors-2; i>=0; i--)
sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr;
sector[numsectors-1].wallnum = numwalls-sector[numsectors-1].wallptr;
for (i=0; i<numwalls; i++)
{
wall[i].nextsector = -1;
wall[i].nextwall = -1;
}
for (i=0; i<numsectors; i++)
{
for (WALLS_OF_SECTOR(i, j))
checksectorpointer(j, i);
}
printmessage16("ALL POINTERS CHECKED!");
asksave = 1;
}
}
else // NOT (LCtrl + LShift)
{
if (newnumwalls > numwalls) // batch insert points
{
const int32_t numdrawnwalls = newnumwalls-numwalls;
vec2_t *point = (vec2_t *)tempxyar; // [MAXWALLS][2]
int32_t insdpoints = 0;
// back up the points of the line strip
for (i=0; i<numdrawnwalls+1; i++)
{
point[i].x = wall[numwalls+i].x;
point[i].y = wall[numwalls+i].y;
}
newnumwalls = -1;
for (i=0; i<numdrawnwalls; i++)
{
for (j=numwalls-1; j>=0; j--) /* j may be modified in loop */
{
vec2_t pint;
int32_t inspts;
YAX_SKIPWALL(j);
if (!lineintersect2v((vec2_t *)&wall[j], (vec2_t *)&POINT2(j),
&point[i], &point[i+1], &pint))
continue;
if (vec2eq(&pint, (vec2_t *)&wall[j]) || vec2eq(&pint, (vec2_t *)&POINT2(j)))
continue;
inspts = M32_InsertPoint(j, pint.x, pint.y, -1, &j); /* maybe modify j */
if (inspts==0)
{
printmessage16("Wall limit exceeded while inserting points.");
goto end_batch_insert_points;
}
else if (inspts >= 65536)
{
message("ERR: Inserted %d points for constr. wall (exp. %d; %d already ins'd)",
inspts&65535, inspts>>16, insdpoints);
goto end_batch_insert_points;
}
insdpoints += inspts;
}
}
message("Batch-inserted %d points in total", insdpoints);
end_batch_insert_points:
if (insdpoints != 0)
{
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
mkonwinvalid_keeptempsect();
asksave = 1;
}
}
else if (linehighlight >= 0)
{
checksectorpointer(linehighlight,sectorofwall(linehighlight));
printmessage16("Checked pointers of highlighted line.");
asksave = 1;
}
}
}
{
static int32_t backspace_last = 0;
if (keystatus[0x0e]) //Backspace
{
keystatus[0x0e] = 0;
if (newnumwalls >= numwalls)
{
backspace_last = 1;
if (newnumwalls == numwalls+1 || keystatus[0x1d]) // LCtrl: delete all newly drawn walls
newnumwalls = -1;
else
newnumwalls--;
}
else if (backspace_last==0)
{
graphicsmode += (1-2*(DOWN_BK(RUN) || keystatus[0x36]))+3;
graphicsmode %= 3;
printmessage16("2D mode textures %s",
(graphicsmode == 2)?"enabled w/ animation":graphicsmode?"enabled":"disabled");
}
}
else
backspace_last = 0;
}
if (keystatus[0xd3] && eitherCTRL && numwalls > 0) //sector delete
{
int32_t numdelsectors = 0;
char *origframe=NULL;
#ifdef YAX_ENABLE
int16_t cb, fb;
uint8_t bunchbitmap[YAX_MAXBUNCHES>>3];
Bmemset(bunchbitmap, 0, sizeof(bunchbitmap));
#endif
keystatus[0xd3] = 0;
for (i=0; i<numsectors; i++)
{
YAX_SKIPSECTOR(i);
numdelsectors += (inside_editor_curpos(i) == 1);
}
for (i=0; i<numsectors; i++)
{
if (highlightsectorcnt <= 0 || !keystatus[0x2a]) // LShift
{
YAX_SKIPSECTOR(i);
if (inside_editor_curpos(i) != 1)
continue;
}
k = 0;
if (highlightsectorcnt > 0)
{
// LShift: force highlighted sector deleting
if (keystatus[0x2a] || (hlsectorbitmap[i>>3]&(1<<(i&7))))
{
for (j=highlightsectorcnt-1; j>=0; j--)
{
#ifdef YAX_ENABLE
yax_getbunches(highlightsector[j], &cb, &fb);
if (cb>=0) bunchbitmap[cb>>3] |= (1<<(cb&7));
if (fb>=0) bunchbitmap[fb>>3] |= (1<<(fb&7));
#endif
deletesector(highlightsector[j]);
for (k=j-1; k>=0; k--)
if (highlightsector[k] >= highlightsector[j])
highlightsector[k]--;
}
printmessage16("Highlighted sectors deleted.");
mkonwinvalid();
k = 1;
}
}
if (k == 0)
{
if (numdelsectors > 1)
{
if (!bakframe_fillandfade(&origframe, i, "Delete this sector? (Y/N)"))
continue;
}
#ifdef YAX_ENABLE
yax_getbunches(i, &cb, &fb);
if (cb>=0) bunchbitmap[cb>>3] |= (1<<(cb&7));
if (fb>=0) bunchbitmap[fb>>3] |= (1<<(fb&7));
#endif
deletesector(i);
mkonwinvalid();
printmessage16("Sector deleted.");
}
Bfree(origframe);
#ifdef YAX_ENABLE
for (j=0; j<numsectors; j++)
{
yax_getbunches(j, &cb, &fb);
if (cb>=0 && (bunchbitmap[cb>>3] & (1<<(cb&7))))
yax_setbunch(j, YAX_CEILING, -1);
if (fb>=0 && (bunchbitmap[fb>>3] & (1<<(fb&7))))
yax_setbunch(j, YAX_FLOOR, -1);
}
#endif
reset_highlightsector();
reset_highlight();
newnumwalls = -1;
asksave = 1;
#ifdef YAX_ENABLE
yax_update(0);
yax_updategrays(pos.z);
#endif
break;
}
}
if (keystatus[0xd3] && (pointhighlight >= 0))
{
if ((pointhighlight&0xc000) == 16384) //Sprite Delete
{
deletesprite(pointhighlight&16383);
printmessage16("Sprite deleted.");
update_highlight();
asksave = 1;
}
keystatus[0xd3] = 0;
}
if (keystatus[0xd2] || keystatus[0x17]) //InsertPoint
{
if (highlightsectorcnt > 0)
duplicate_selected_sectors();
else if (highlightcnt > 0)
duplicate_selected_sprites();
else if (linehighlight2 >= 0)
{
int32_t onewnumwalls = newnumwalls;
int32_t wallis2sided = (wall[linehighlight2].nextwall>=0);
int32_t err = backup_drawn_walls(0);
if (err)
{
message("Error backing up drawn walls (code %d)!", err);
}
else if (max(numwalls,onewnumwalls) >= MAXWALLS-wallis2sided)
{
printmessage16("Inserting point would exceed wall limit.");
}
else
{
getclosestpointonwall(m32_sideview?searchx:mousxplc, m32_sideview?searchy:mousyplc,
linehighlight2, &dax,&day, 1);
i = linehighlight2;
if (m32_sideview)
{
int32_t y_p, d, dx, dy, frac;
dx = dax - m32_wallscreenxy[i][0];
dy = day - m32_wallscreenxy[i][1];
d = max(dx, dy);
y_p = (dy>dx);
if (d==0)
goto point_not_inserted;
frac = divscale24(d, m32_wallscreenxy[wall[i].point2][y_p]-m32_wallscreenxy[i][y_p]);
dax = POINT2(i).x - wall[i].x;
day = POINT2(i).y - wall[i].y;
dax = wall[i].x + mulscale24(dax,frac);
day = wall[i].y + mulscale24(day,frac);
}
adjustmark(&dax,&day, newnumwalls);
if ((wall[i].x == dax && wall[i].y == day) || (POINT2(i).x == dax && POINT2(i).y == day))
{
point_not_inserted:
printmessage16("Point not inserted.");
}
else
{
int32_t insdpoints = M32_InsertPoint(linehighlight2, dax, day, onewnumwalls, NULL);
if (insdpoints == 0)
{
printmessage16("Inserting points would exceed wall limit.");
goto end_insert_points;
}
else if (insdpoints == 1)
{
printmessage16("Point inserted.");
}
else if (insdpoints > 1 && insdpoints < 65536)
{
message("Inserted %d points for constrained wall.", insdpoints);
}
else // insdpoints >= 65536
{
message("Inserted %d points for constrained wall (expected %d, WTF?).",
insdpoints&65535, insdpoints>>16);
}
#ifdef YAX_ENABLE
yax_updategrays(pos.z);
#endif
mkonwinvalid_keeptempsect();
}
}
end_insert_points:
backup_drawn_walls(1);
asksave = 1;
}
keystatus[0xd2] = keystatus[0x17] = 0;
}
/*j = 0;
for(i=22-1;i>=0;i--) updatecrc16(j,kensig[i]);
if ((j&0xffff) != 0xebf)
{
printf("Don't screw with my name.\n");
Bexit(0);
}*/
//printext16(9L,336+9L,4,-1,kensig,0);
//printext16(8L,336+8L,12,-1,kensig,0);
nokeys:
videoShowFrame(1);
synctics = totalclock-lockclock;
lockclock += synctics;
if (keystatus[buildkeys[BK_MODE2D_3D]])
{
updatesector(pos.x,pos.y,&cursectnum);
if (cursectnum >= 0)
keystatus[buildkeys[BK_MODE2D_3D]] = 2;
else
printmessage16("Arrow must be inside a sector before entering 3D mode.");
}
// vvv PK ------------------------------------ (LShift) Ctrl-X: (prev) next map
// this is copied from 'L' (load map), but without copying the highlighted sectors
if (quickmapcycling && keystatus[0x2d]) //X
{
if (eitherCTRL) //Ctrl
{
if (asksave)
message("You have unsaved changes.");
else
{
int skip = 0;
nextmap:
// bad = 0;
i = menuselect_auto(keystatus[0x2a] ? 0 : 1, skip); // LShift: prev map
if (i < 0)
{
if (i == -1)
message("No more map files.");
else if (i == -2)
message("No .MAP files found.");
}
else
{
if (LoadBoard(NULL, 4))
{
skip = 2;
goto nextmap;
}
RESET_EDITOR_VARS();
oposz = pos.z;
}
videoShowFrame(1);
keystatus[0x1c] = 0;
keystatus[0x2d]=keystatus[0x13]=0;
}
}
}
// ^^^ PK ------------------------------------
if (keystatus[1] && joinsector[0] >= 0)
{
keystatus[1]=0;
joinsector[0]=-1;
printmessage16("No sectors joined.");
}
CANCEL:
if (keystatus[1])
{
keystatus[1] = 0;
#if M32_UNDO
_printmessage16("(N)ew, (L)oad, (S)ave, save (A)s, (T)est map, (U)ndo, (R)edo, (Q)uit");
#else
_printmessage16("(N)ew, (L)oad, (S)ave, save (A)s, (T)est map, (Q)uit");
#endif
printext16(16*8, ydim-STATUS2DSIZ2-12, editorcolors[15], -1, GetSaveBoardFilename(NULL), 0);
videoShowFrame(1);
keyFlushChars();
bad = 1;
while (bad == 1)
{
char ch;
if (handleevents())
{
if (quitevent)
quitevent = 0;
}
idle();
ch = keyGetChar();
if (keystatus[1])
{
keystatus[1] = 0;
bad = 0;
// printmessage16("");
}
else if (ch == 'n' || ch == 'N') //N
{
bad = 0;
if (ask_if_sure("Are you sure you want to start a new board? (Y/N)", 0))
{
int32_t bakstat=-1;
mapinfofull_t bakmap;
if (highlightsectorcnt > 0)
bakstat = backup_highlighted_map(&bakmap);
// Bmemset(hlsectorbitmap, 0, sizeof(hlsectorbitmap));
// highlightsectorcnt = -1;
highlightcnt = -1;
//Clear all highlights
Bmemset(show2dwall, 0, sizeof(show2dwall));
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
for (i=0; i<MAXSECTORS; i++) sector[i].extra = -1;
for (i=0; i<MAXWALLS; i++) wall[i].extra = -1;
for (i=0; i<MAXSPRITES; i++) sprite[i].extra = -1;
RESET_EDITOR_VARS();
mkonwinvalid();
reset_default_mapstate();
Bstrcpy(boardfilename,"newboard.map");
CallExtLoadMap(boardfilename);
#if M32_UNDO
map_undoredo_free();
#endif
if (bakstat==0)
{
bakstat = restore_highlighted_map(&bakmap, 1);
if (bakstat == -1)
{
message("Can't copy highlighted portion of old map: limits exceeded.");
reset_highlightsector();
}
}
CheckMapCorruption(4, 0);
}
break;
}
else if (ch == 'l' || ch == 'L') //L
{
bad = 0;
i = menuselect();
if (i < 0)
{
if (i == -2)
printmessage16("No .MAP files found.");
}
else
{
int32_t bakstat=-1, ret;
mapinfofull_t bakmap;
if (highlightsectorcnt > 0)
bakstat = backup_highlighted_map(&bakmap);
ret = LoadBoard(NULL, 4);
if (ret)
{
message("^13Invalid map format, nothing loaded (code %d).", ret);
if (bakstat==0)
mapinfofull_free(&bakmap);
}
else
{
RESET_EDITOR_VARS();
oposz = pos.z;
if (bakstat==0)
{
bakstat = restore_highlighted_map(&bakmap, 1);
if (bakstat == -1)
{
message("Can't copy highlighted portion of old map: limits exceeded.");
reset_highlightsector();
}
}
}
}
videoShowFrame(1);
keystatus[0x1c] = 0;
}
else if (ch == 'a' || ch == 'A') //A
{
int32_t corrupt = CheckMapCorruption(4, 0);
bad = 0;
// Back up full name.
Bstrcpy(selectedboardfilename, boardfilename);
// Get base name.
{
const char *basefn = getbasefn(boardfilename);
if (basefn != boardfilename)
Bmemmove(boardfilename, basefn, Bstrlen(basefn)+1);
}
i = 0;
while (boardfilename[i] != 0 && i < 64)
i++;
if (i >= 4 && boardfilename[i-4] == '.')
i -= 4;
boardfilename[i] = 0;
keyFlushChars();
while (bad == 0)
{
_printmessage16("%sSave as: ^011%s%s", corrupt>=4?"(map corrupt) ":"",
boardfilename, (totalclock&32)?"_":"");
videoShowFrame(1);
if (handleevents())
quitevent = 0;
idle();
ch = keyGetChar();
if (keystatus[1]) bad = 1;
else if (ch == 13) bad = 2;
else if (ch > 0)
{
if (i > 0 && (ch == 8 || ch == 127))
{
i--;
boardfilename[i] = 0;
}
else if (i < 40 && ch > 32 && ch < 128)
{
boardfilename[i++] = ch;
boardfilename[i] = 0;
}
}
}
if (bad == 1)
{
Bstrcpy(boardfilename, selectedboardfilename);
keystatus[1] = 0;
printmessage16("Operation cancelled");
videoShowFrame(1);
}
else if (bad == 2)
{
char *slash;
keystatus[0x1c] = 0;
Bstrcpy(&boardfilename[i], ".map");
// Update full name with new basename.
slash = Bstrrchr(selectedboardfilename,'/');
Bstrcpy(slash ? slash+1 : selectedboardfilename, boardfilename);
SaveBoardAndPrintMessage(selectedboardfilename);
Bstrcpy(boardfilename, selectedboardfilename);
CallExtSetupMapFilename(boardfilename);
}
bad = 0;
}
else if (ch == 's' || ch == 'S') //S
{
bad = 0;
if (CheckMapCorruption(4, 0)>=4)
{
fade_editor_screen(-1);
if (!ask_if_sure("Map is corrupt. Are you sure you want to save? (Y/N)", 0))
break;
}
SaveBoardAndPrintMessage(NULL);
videoShowFrame(1);
}
else if (ch == 't' || ch == 'T')
{
bad = 0;
test_map(0);
}
#if M32_UNDO
else if (ch == 'u' || ch == 'U')
{
bad = 0;
if (map_undoredo(0)) printmessage16("Nothing to undo!");
else printmessage16("Revision %d undone",map_revision);
}
else if (ch == 'r' || ch == 'R')
{
bad = 0;
if (map_undoredo(1)) printmessage16("Nothing to redo!");
else printmessage16("Restored revision %d",map_revision-1);
}
#endif
else if (ch == 'q' || ch == 'Q') //Q
{
bad = 0;
if (ask_if_sure("Are you sure you want to quit?", 0))
{
//QUIT!
int32_t corrupt = CheckMapCorruption(4, 0);
if (ask_if_sure(corrupt<4?"Save changes?":"Map corrupt. Save changes?", 2+(corrupt>=4)))
SaveBoard(NULL, M32_SB_ASKOV);
while (keystatus[1] || keystatus[0x2e])
{
keystatus[1] = 0;
keystatus[0x2e] = 0;
quitevent = 0;
printmessage16("Operation cancelled");
videoShowFrame(1);
goto CANCEL;
}
CallExtUnInit();
// clearfilenames();
engineUnInit();
Bexit(0);
}
// printmessage16("");
videoShowFrame(1);
}
}
clearkeys();
}
VM_OnEvent(EVENT_KEYS2D, -1);
//nextpage();
}
for (i=0; i<highlightsectorcnt; i++)
{
for (WALLS_OF_SECTOR(highlightsector[i], j))
{
if (wall[j].nextwall >= 0)
checksectorpointer(wall[j].nextwall, wall[j].nextsector);
checksectorpointer(j, highlightsector[i]);
}
}
mkonwinvalid_keeptempsect();
fixspritesectors();
if (videoSetGameMode(fullscreen,xdimgame,ydimgame,bppgame) < 0)
{
initprintf("%d * %d not supported in this graphics mode\n",xdim,ydim);
CallExtUnInit();
// clearfilenames();
engineUnInit();
Bexit(1);
}
videoSetPalette(GAMMA_CALC,0,0);
pos.z = oposz;
searchx = clamp(scale(searchx,xdimgame,xdim2d), 8, xdimgame-8-1);
searchy = clamp(scale(searchy,ydimgame,ydim2d-STATUS2DSIZ), 8, ydimgame-8-1);
VM_OnEvent(EVENT_ENTER3DMODE, -1);
}
// flags:
// 1: quit_is_yes
// 2: don't clear keys on return
int32_t ask_if_sure(const char *query, uint32_t flags)
{
char ch;
int32_t ret=-1;
if (!query)
_printmessage16("Are you sure?");
else
_printmessage16("%s", query);
videoShowFrame(1);
keyFlushChars();
while ((keystatus[1]|keystatus[0x2e]) == 0 && ret==-1)
{
if (handleevents())
{
if (quitevent)
{
if (flags&1)
return 1;
else
quitevent = 0;
}
}
idle();
ch = keyGetChar();
if (ch == 'y' || ch == 'Y')
ret = 1;
else if (ch == 'n' || ch == 'N' || ch == 13 || ch == ' ')
ret = 0;
}
if ((flags&2)==0)
clearkeys();
if (ret >= 0)
return ret;
return 0;
}
int32_t editor_ask_function(const char *question, const char *dachars, int32_t numchars)
{
char ch;
int32_t i, ret=-1;
_printmessage16("%s", question);
videoShowFrame(1);
keyFlushChars();
// 'c' is cancel too, but can be overridden
while ((keystatus[1]|keystatus[0x2e]) == 0 && ret==-1)
{
if (handleevents())
quitevent = 0;
idle();
ch = keyGetChar();
for (i=0; i<numchars; i++)
if (ch==Btolower(dachars[i]) || ch==Btoupper(dachars[i]))
ret = i;
}
clearkeys();
return ret;
}
#ifdef YAX_ENABLE
static int32_t ask_above_or_below(void)
{
char dachars[2] = {'a', 'z'};
return editor_ask_function("Extend above (a) or below (z)?", dachars, 2);
}
#endif
static void SaveBoardAndPrintMessage(const char *fn)
{
const char *f;
_printmessage16("Saving board...");
videoShowFrame(1);
f = SaveBoard(fn, M32_SB_ASKOV);
if (f)
{
if (saveboard_fixedsprites)
message("Saved board %sto %s (changed sectnums of %d sprites).",
saveboard_savedtags?"and tags ":"", f, saveboard_fixedsprites);
else
message("Saved board %sto %s.", saveboard_savedtags?"and tags ":"", f);
}
else
{
if (!saveboard_canceled)
{
if (saveboard_fixedsprites)
message("^13SAVING BOARD FAILED (changed sectnums of %d sprites).",
saveboard_fixedsprites);
else
message("^13SAVING BOARD FAILED.");
}
}
}
// get the file name of the file that would be written if SaveBoard(fn, 0) was called
const char *GetSaveBoardFilename(const char *fn)
{
if (!fn)
fn = boardfilename;
if (pathsearchmode)
return fn;
// virtual filesystem mode can't save to directories so drop the file into
// the current directory
return getbasefn(fn);
}
// flags: see enum SaveBoardFlags.
// returns: NULL on failure, file name on success.
const char *SaveBoard(const char *fn, uint32_t flags)
{
int32_t ret;
const char *f = GetSaveBoardFilename(fn);
saveboard_canceled = 0;
#ifdef NEW_MAP_FORMAT
if ((flags&M32_SB_ASKOV) && mapversion>=10 &&
g_loadedMapVersion != -1 && g_loadedMapVersion < mapversion)
{
char question[128];
// XXX: This message is potentially confusing if the user is "Saving
// As" to a new file name.
Bsnprintf(question, sizeof(question), "Are you sure to overwrite a version "
"V%d map with a V%d map-text one?", g_loadedMapVersion, mapversion);
if (AskIfSure(question))
{
message("Cancelled saving board");
saveboard_canceled = 1;
return NULL;
}
}
#endif
saveboard_savedtags = 0;
saveboard_fixedsprites = CallExtPreSaveMap();
ret = saveboard(f, &startpos, startang, startsectnum);
if ((flags&M32_SB_NOEXT)==0)
{
CallExtSaveMap(f);
saveboard_savedtags = !taglab_save(f);
}
return (ret==0) ? f : NULL;
}
// flags: 1: for running on Mapster32 init
// 4: passed to loadboard flags (no polymer_loadboard); implies no maphack loading
// returns:
// 0 on success,
// <0 on failure.
int32_t LoadBoard(const char *filename, uint32_t flags)
{
int32_t i, tagstat;
const int32_t loadingflags = (!pathsearchmode && grponlymode) ? 2 : 0;
if (!filename)
filename = selectedboardfilename;
editorzrange[0] = INT32_MIN;
editorzrange[1] = INT32_MAX;
CallExtPreLoadMap();
i = engineLoadBoard(filename, (flags&4)|loadingflags, &pos, &ang, &cursectnum);
if (i == -2)
i = engineLoadBoardV5V6(filename,loadingflags, &pos, &ang, &cursectnum);
if (i < 0)
{
// printmessage16("Invalid map format.");
return i;
}
// Success, so copy the file name.
if (filename != boardfilename)
Bstrcpy(boardfilename, filename);
mkonwinvalid();
highlightcnt = -1;
Bmemset(show2dwall, 0, sizeof(show2dwall)); //Clear all highlights
Bmemset(show2dsprite, 0, sizeof(show2dsprite));
if ((flags&4)==0)
loadmhk(0);
tagstat = taglab_load(boardfilename, loadingflags);
CallExtLoadMap(boardfilename);
{
char msgtail[64];
const int32_t ci = CheckMapCorruption(4, 0);
if (ci == 5)
Bstrcpy(msgtail, "^12(EXTREME corruption)");
else if (ci == 4)
Bstrcpy(msgtail, "^12(HEAVY corruption)");
else if (i > 0)
Bsprintf(msgtail, "^14(removed %d sprites)", i);
else if (ci >= 1 && ci < 4)
Bstrcpy(msgtail, "^14(moderate corruption)");
else
Bstrcpy(msgtail, "successfully");
message("Loaded V%d map %s%s %s", g_loadedMapVersion,
boardfilename, tagstat==0?" w/tags":"", msgtail);
}
startpos = pos; //this is same
startang = ang;
startsectnum = cursectnum;
asksave = 0;
return 0;
}
void getpoint(int32_t searchxe, int32_t searchye, int32_t *x, int32_t *y)
{
inpclamp(&pos.x, -editorgridextent, editorgridextent);
inpclamp(&pos.y, -editorgridextent, editorgridextent);
searchxe -= halfxdim16;
searchye -= midydim16;
vec2_t svec = { searchxe ,searchye };
if (m32_sideview)
{
if (m32_sidesin!=0)
svec.y = divscale14(svec.y, m32_sidesin);
rotatepoint(zerovec, svec, -m32_sideang, &svec);
}
*x = pos.x + divscale14(svec.x,zoom);
*y = pos.y + divscale14(svec.y,zoom);
inpclamp(x, -editorgridextent, editorgridextent);
inpclamp(y, -editorgridextent, editorgridextent);
}
static int32_t getlinehighlight(int32_t xplc, int32_t yplc, int32_t line, int8_t ignore_pointhighlight)
{
int32_t i, j, dst, dist, closest, x1, y1, x2, y2, nx, ny;
int32_t daxplc, dayplc;
if (numwalls == 0)
return -1;
if (g_mouseBits & 1 || searchlock)
return line;
if (!ignore_pointhighlight && (pointhighlight&0xc000) == 16384)
return -1;
dist = linehighlightdist;
if (m32_sideview)
{
daxplc = searchx;
dayplc = searchy;
dist = mulscale14(dist, zoom);
}
else
{
daxplc = xplc;
dayplc = yplc;
}
closest = -1;
for (i=0; i<numwalls; i++)
{
if (!m32_sideview)
YAX_SKIPWALL(i);
getclosestpointonwall(daxplc,dayplc, i, &nx,&ny, 1);
dst = klabs(daxplc-nx) + klabs(dayplc-ny);
if (dst <= dist)
{
dist = dst;
closest = i;
}
}
if (closest>=0 && (j = wall[closest].nextwall) >= 0)
#ifdef YAX_ENABLE
if (m32_sideview || ((graywallbitmap[j>>3]&(1<<(j&7)))==0))
#endif
{
//if red line, allow highlighting of both sides
if (m32_sideview)
{
x1 = m32_wallscreenxy[closest][0];
y1 = m32_wallscreenxy[closest][1];
x2 = m32_wallscreenxy[wall[closest].point2][0];
y2 = m32_wallscreenxy[wall[closest].point2][1];
}
else
{
x1 = wall[closest].x;
y1 = wall[closest].y;
x2 = POINT2(closest).x;
y2 = POINT2(closest).y;
}
i = wall[closest].nextwall;
if (!m32_sideview ||
((B_UNBUF64(m32_wallscreenxy[closest]) == B_UNBUF64(m32_wallscreenxy[wall[j].point2])) &&
(B_UNBUF64(m32_wallscreenxy[wall[closest].point2]) == B_UNBUF64(m32_wallscreenxy[j]))))
if (dmulscale32(daxplc-x1,y2-y1,-(x2-x1),dayplc-y1) >= 0)
closest = j;
}
return closest;
}
int32_t getpointhighlight(int32_t xplc, int32_t yplc, int32_t point)
{
int32_t i, j, dst, dist = pointhighlightdist, closest = -1;
int32_t dax,day;
int32_t alwaysshowgray = get_alwaysshowgray();
if (numwalls == 0)
return -1;
if (g_mouseBits & 1 || searchlock)
return point;
if (grid < 1)
dist = 0;
for (i=0; i<numsectors; i++)
{
if (!m32_sideview || !alwaysshowgray)
YAX_SKIPSECTOR(i);
for (j=sector[i].wallptr; j<sector[i].wallptr+sector[i].wallnum; j++)
{
if (!m32_sideview)
dst = klabs(xplc-wall[j].x) + klabs(yplc-wall[j].y);
else
{
editorGet2dScreenCoordinates(&dax,&day, wall[j].x-pos.x,wall[j].y-pos.y, zoom);
day += getscreenvdisp(getflorzofslope(i, wall[j].x,wall[j].y)-pos.z, zoom);
if (halfxdim16+dax < 0 || halfxdim16+dax >= xdim || midydim16+day < 0 || midydim16+day >= ydim)
continue;
dst = klabs(halfxdim16+dax-searchx) + klabs(midydim16+day-searchy);
}
if (dst <= dist)
{
// prefer white walls
if (dst<dist || closest==-1 || (wall[j].nextwall>=0)-(wall[closest].nextwall>=0) <= 0)
dist = dst, closest = j;
}
}
}
if (zoom >= 256)
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].statnum < MAXSTATUS)
{
if ((!m32_sideview || !alwaysshowgray) && sprite[i].sectnum >= 0)
YAX_SKIPSECTOR(sprite[i].sectnum);
if (!m32_sideview)
{
dst = klabs(xplc-sprite[i].x) + klabs(yplc-sprite[i].y);
}
else
{
editorGet2dScreenCoordinates(&dax,&day, sprite[i].x-pos.x,sprite[i].y-pos.y, zoom);
day += getscreenvdisp(sprite[i].z-pos.z, zoom);
if (halfxdim16+dax < 0 || halfxdim16+dax >= xdim || midydim16+day < 0 || midydim16+day >= ydim)
continue;
dst = klabs(halfxdim16+dax-searchx) + klabs(midydim16+day-searchy);
}
// was (dst <= dist), but this way, when duplicating sprites,
// the selected ones are dragged first
if (dst < dist || (dst == dist && (show2dsprite[i>>3]&(1<<(i&7)))))
dist = dst, closest = i+16384;
}
return closest;
}
static void locktogrid(int32_t *dax, int32_t *day)
{
*dax = ((*dax+(1024>>grid))&(0xffffffff<<(11-grid)));
*day = ((*day+(1024>>grid))&(0xffffffff<<(11-grid)));
}
static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls)
{
int32_t i, dst, dist, dax, day, pointlockdist;
if (danumwalls < 0)
danumwalls = numwalls;
pointlockdist = 0;
if (grid > 0 && gridlock)
pointlockdist = (256>>grid);
dist = pointlockdist;
dax = *xplc;
day = *yplc;
for (i=0; i<danumwalls; i++)
{
YAX_SKIPWALL(i);
dst = klabs((*xplc)-wall[i].x) + klabs((*yplc)-wall[i].y);
if (dst < dist)
{
dist = dst;
dax = wall[i].x;
day = wall[i].y;
}
}
if (dist == pointlockdist)
if (gridlock && grid > 0)
locktogrid(&dax, &day);
*xplc = dax;
*yplc = day;
return 0;
}
static int32_t checkautoinsert(int32_t dax, int32_t day, int16_t danumwalls)
{
int32_t i, x1, y1, x2, y2;
if (danumwalls < 0)
danumwalls = numwalls;
for (i=0; i<danumwalls; i++) // Check if a point should be inserted
{
YAX_SKIPWALL(i);
x1 = wall[i].x;
y1 = wall[i].y;
x2 = POINT2(i).x;
y2 = POINT2(i).y;
if ((x1 != dax || y1 != day) && (x2 != dax || y2 != day))
if ((x1 <= dax && dax <= x2) || (x2 <= dax && dax <= x1))
if ((y1 <= day && day <= y2) || (y2 <= day && day <= y1))
if ((dax-x1)*(y2-y1) == (day-y1)*(x2-x1))
return 1; //insertpoint((short)i,dax,day,NULL);
}
return 0;
}
// <wallstart> has to be the starting (i.e. least index) wall of a loop!
// Returns: CLOCKDIR_CW or CLOCKDIR_CCW.
int32_t clockdir(int32_t wallstart)
{
int32_t tempint, x0, x1, x2, y0, y1, y2;
int32_t minx = 0x7fffffff;
int32_t themin = -1;
int32_t i = wallstart-1;
do
{
i++;
if (POINT2(i).x < minx)
{
minx = POINT2(i).x;
themin = i;
}
}
while (wall[i].point2 != wallstart && i < MAXWALLS-1);
// NOTE: the i < MAXWALLS-1 check is really only safety against either
// - a really corrupt map, or
// - misuse of clockdir() where <wallstart> is not the starting wall of
// the very last loop
x0 = wall[themin].x;
y0 = wall[themin].y;
x1 = POINT2(themin).x;
y1 = POINT2(themin).y;
x2 = POINT2(wall[themin].point2).x;
y2 = POINT2(wall[themin].point2).y;
if (y2 <= y1 && y1 <= y0)
return CLOCKDIR_CW;
if (y0 <= y1 && y1 <= y2)
return CLOCKDIR_CCW;
tempint = (x0-x1)*(y2-y1) - (x2-x1)*(y0-y1);
if (tempint < 0)
return CLOCKDIR_CW;
else
return CLOCKDIR_CCW;
}
static void flipwalls(int16_t numwalls, int16_t newnumwalls)
{
int32_t i, j, nume;
nume = newnumwalls-numwalls;
for (i=numwalls; i<numwalls+(nume>>1); i++)
{
j = numwalls+newnumwalls-i-1;
swapshort(&onextwall[i], &onextwall[j]);
swaplong(&wall[i].x, &wall[j].x);
swaplong(&wall[i].y, &wall[j].y);
}
}
static void do_insertpoint(int32_t w, int32_t dax, int32_t day, int32_t *mapwallnum)
{
int32_t i;
const int32_t sucksect = sectorofwall(w);
const uint32_t lenbyrep = getlenbyrep(wallength(w), wall[w].xrepeat);
sector[sucksect].wallnum++;
for (i=sucksect+1; i<numsectors; i++)
sector[i].wallptr++;
if (mapwallnum && *mapwallnum >= w+1)
(*mapwallnum)++;
movewalls(w+1, +1);
Bmemcpy(&wall[w+1], &wall[w], sizeof(walltype));
#ifdef YAX_ENABLE
wall[w+1].cstat &= ~(1<<14);
#endif
wall[w].point2 = w+1;
wall[w+1].x = dax;
wall[w+1].y = day;
fixxrepeat(w, lenbyrep);
AlignWallPoint2(w);
fixxrepeat(w+1, lenbyrep);
}
// Returns number of points inserted (1; or 2 if wall had a nextwall).
// *mapwallnum is set to the new wallnum of the former (pre-insertpoint) *mapwallnum
// (the new one can only be >= than the old one; ptr may be NULL if we don't care)
static int32_t insertpoint(int16_t linehighlight, int32_t dax, int32_t day, int32_t *mapwallnum)
{
int32_t j = linehighlight;
do_insertpoint(j, dax, day, mapwallnum);
if (wall[j].nextwall >= 0)
{
int32_t k = wall[j].nextwall;
do_insertpoint(k, dax, day, mapwallnum);
j = wall[k].nextwall;
wall[j].nextwall = k+1;
wall[j+1].nextwall = k;
wall[k].nextwall = j+1;
wall[k+1].nextwall = j;
return 2;
}
return 1;
}
// runi: 0=check (forbidden), 1=prepare, 2=do!
static void deletepoint(int16_t point, int32_t runi)
{
int32_t i, j, sucksect;
Bassert(runi != 0);
if (runi==1)
{
i = wall[point].nextwall;
if (i >= 0)
{
NEXTWALL(i).nextwall = NEXTWALL(i).nextsector = -1;
wall[i].nextwall = wall[i].nextsector = -1;
}
return;
}
sucksect = sectorofwall(point);
sector[sucksect].wallnum--;
for (i=sucksect+1; i<numsectors; i++)
sector[i].wallptr--;
j = lastwall(point);
wall[j].point2 = wall[point].point2;
#if 0
if (wall[j].nextwall >= 0)
{
NEXTWALL(j).nextwall = -1;
NEXTWALL(j).nextsector = -1;
}
if (wall[point].nextwall >= 0)
{
NEXTWALL(point).nextwall = -1;
NEXTWALL(point).nextsector = -1;
}
#endif
movewalls(point, -1);
// checksectorpointer(j, sucksect);
return;
}
static int32_t deletesector(int16_t sucksect)
{
int32_t i, j, k, nextk, startwall, endwall;
while (headspritesect[sucksect] >= 0)
deletesprite(headspritesect[sucksect]);
startwall = sector[sucksect].wallptr;
endwall = startwall + sector[sucksect].wallnum - 1;
j = sector[sucksect].wallnum;
#ifdef YAX_ENABLE
yax_setbunches(sucksect, -1, -1);
#endif
for (i=sucksect; i<numsectors-1; i++)
{
k = headspritesect[i+1];
while (k != -1)
{
nextk = nextspritesect[k];
changespritesect(k, i);
k = nextk;
}
Bmemcpy(&sector[i], &sector[i+1], sizeof(sectortype));
sector[i].wallptr -= j;
}
numsectors--;
for (i=startwall; i<=endwall; i++)
{
if (wall[i].nextwall >= 0)
{
NEXTWALL(i).nextwall = -1;
NEXTWALL(i).nextsector = -1;
}
}
movewalls(startwall, -j);
for (i=0; i<numwalls; i++)
if (wall[i].nextwall >= startwall)
wall[i].nextsector--;
return 0;
}
int32_t fixspritesectors(void)
{
int32_t i;
int32_t numfixedsprites = 0, printfirsttime = 0;
for (i=numsectors-1; i>=0; i--)
if (sector[i].wallnum <= 0 || sector[i].wallptr >= numwalls)
{
// XXX: This is not the best course of action for
// such great corruption.
deletesector(i);
mkonwinvalid();
initprintf("NOTE: Deleted sector %d which had corrupt .wallnum or .wallptr\n", i);
}
if (m32_script_expertmode)
return 0;
for (i=0; i<MAXSPRITES; i++)
if (sprite[i].statnum < MAXSTATUS)
{
const int32_t dax=sprite[i].x, day=sprite[i].y;
if (inside(dax,day,sprite[i].sectnum) != 1)
{
int32_t j, cz, fz;
spriteoncfz(i, &cz, &fz);
for (j=0; j<numsectors; j++)
{
if (cz <= sprite[i].z && sprite[i].z <= fz && inside(dax,day, j) == 1)
{
if (fixmaponsave_sprites || (unsigned)sprite[i].sectnum >= numsectors+0u)
{
if (printfirsttime == 0)
{
initprintf("--------------------\n");
printfirsttime = 1;
}
initprintf("Changed sectnum of sprite #%d from %d to %d\n",
i, TrackerCast(sprite[i].sectnum), j);
changespritesect(i, j);
numfixedsprites++;
}
break;
}
}
}
}
return numfixedsprites;
}
static int32_t movewalls(int32_t start, int32_t offs)
{
int32_t i;
if (offs < 0) //Delete
{
for (i=start; i<numwalls+offs; i++)
Bmemcpy(&wall[i], &wall[i-offs], sizeof(walltype));
}
else if (offs > 0) //Insert
{
for (i=numwalls+offs-1; i>=start+offs; i--)
Bmemcpy(&wall[i], &wall[i-offs], sizeof(walltype));
if (ovh.bak_wallsdrawn > 0)
{
if (ovh.suckwall >= start)
ovh.suckwall += offs;
if (ovh.splitstartwall >= start)
ovh.splitstartwall += offs;
}
}
numwalls += offs;
for (i=0; i<numwalls; i++)
{
if (wall[i].nextwall >= start) wall[i].nextwall += offs;
if (wall[i].point2 >= start) wall[i].point2 += offs;
}
#ifdef YAX_ENABLE
yax_tweakwalls(start, offs);
#endif
return 0;
}
int32_t wallength(int16_t i)
{
int64_t dax = POINT2(i).x - wall[i].x;
int64_t day = POINT2(i).y - wall[i].y;
#if 1 //def POLYMOST
int64_t hypsq = dax*dax + day*day;
if (hypsq > (int64_t)INT32_MAX)
return (int32_t)sqrt((double)hypsq);
else
return ksqrt((uint32_t)hypsq);
#else
return ksqrt(dax*dax + day*day);
#endif
}
void fixrepeats(int16_t i)
{
int32_t dist = wallength(i);
int32_t day = wall[i].yrepeat;
wall[i].xrepeat = clamp(mulscale10(dist,day), 1, 255);
}
uint32_t getlenbyrep(int32_t len, int32_t repeat)
{
if (repeat <= 0)
return ((uint32_t)len)<<12;
return divscale12(len, repeat);
}
void fixxrepeat(int16_t wallnum, uint32_t lenrepquot) // lenrepquot: divscale12(wallength,xrepeat)
{
if (lenrepquot != 0)
{
uint32_t res = (((wallength(wallnum)<<12)+(1<<11))/lenrepquot);
wall[wallnum].xrepeat = clamp(res, 1, 255);
}
}
int32_t overridepm16y = -1;
void clearmidstatbar16(void)
{
int32_t y = overridepm16y<0 ? STATUS2DSIZ : overridepm16y;
videoBeginDrawing();
CLEARLINES2D(ydim-y+25, STATUS2DSIZ+2-(25<<1), 0);
videoEndDrawing();
}
static void clearministatbar16(void)
{
int32_t i, col = editorcolors[25];
videoBeginDrawing();
for (i=ydim-STATUS2DSIZ2; i<ydim; i+=2)
{
// drawline256(0, i<<12, xdim<<12, i<<12, col);
CLEARLINES2D(i, 1, (col<<24)|(col<<16)|(col<<8)|col);
CLEARLINES2D(i+1, 1, (col<<24)|(col<<16)|(col<<8)|col);
col--;
if (col <= 0) break;
}
CLEARLINES2D(i, ydim-i, 0);
if (xdim >= 800)
{
Bsnprintf(tempbuf, sizeof(tempbuf), "%s %s", AppProperName, CallExtGetVer());
printext16(xdim2d-(Bstrlen(tempbuf)<<3)-3, ydim2d-STATUS2DSIZ2+10, editorcolors[4],-1, tempbuf, 0);
printext16(xdim2d-(Bstrlen(tempbuf)<<3)-2, ydim2d-STATUS2DSIZ2+9, editorcolors[12],-1, tempbuf, 0);
}
videoEndDrawing();
}
// <startwall> has to be the starting wall of a loop!
//
// Assuming that <startwall> indicates a CW (outer) loop, the return value can
// be seen as a boolean of whether (x,y) is inside it.
//
// XXX: this function suffers from asymmetry issues in degenerate cases,
// similar to how inside() did before r3898.
int32_t loopinside(int32_t x, int32_t y, int16_t startwall)
{
bssize_t cnt = clockdir(startwall);
int32_t i = startwall;
do
{
int32_t x1 = wall[i].x;
int32_t x2 = POINT2(i).x;
if (x <= x1 || x <= x2)
{
int32_t y1 = wall[i].y;
int32_t y2 = POINT2(i).y;
if (y1 > y2)
{
swaplong(&x1, &x2);
swaplong(&y1, &y2);
}
if (y1 <= y && y < y2)
if ((uint64_t)x1*(y-y2) + (uint64_t)x2*(y1-y) <= (uint64_t)x*(y1-y2))
cnt ^= 1;
}
i = wall[i].point2;
}
while (i != startwall);
return cnt;
}
#if 0
static int32_t numloopsofsector(int16_t sectnum)
{
int32_t i, numloops, startwall, endwall;
numloops = 0;
startwall = sector[sectnum].wallptr;
endwall = startwall + sector[sectnum].wallnum;
for (i=startwall; i<endwall; i++)
if (wall[i].point2 < i) numloops++;
return numloops;
}
#endif
int32_t getnumber_internal1(char ch, int32_t *danumptr, int32_t maxnumber, char sign)
{
int32_t danum = *danumptr;
if (ch >= '0' && ch <= '9')
{
int64_t nbig;
if (danum >= 0)
{
nbig = ((int64_t)danum*10)+(ch-'0');
if (nbig <= (int64_t)maxnumber) danum = nbig;
}
else if (sign) // this extra check isn't hurting anything
{
nbig = ((int64_t)danum*10)-(ch-'0');
if (nbig >= (int64_t)(-maxnumber)) danum = nbig;
}
}
else if (ch == 8 || ch == 127) // backspace
{
danum /= 10;
}
else if (ch == 13)
{
return 1;
}
else if (ch == '-' && sign) // negate
{
danum = -danum;
}
*danumptr = danum;
return 0;
}
int32_t getnumber_autocomplete(const char *namestart, char ch, int32_t *danum, int32_t flags)
{
if (flags!=1 && flags!=2)
return 0;
if (flags==2 && *danum<0)
return 0;
if (isalpha(ch))
{
char b[2];
const char *gotstr;
int32_t i, diddel;
b[0] = ch;
b[1] = 0;
gotstr = getstring_simple(namestart, b, (flags==1)?sizeof(names[0])-1:TAGLAB_MAX-1, flags);
if (!gotstr || !gotstr[0])
return 0;
if (flags==1)
{
for (i=0; i<MAXTILES; i++)
if (!Bstrcasecmp(names[i], gotstr))
{
*danum = i;
return 1;
}
}
else
{
i = taglab_gettag(gotstr);
//initprintf("taglab: s=%s, i=%d\n",gotstr,i);
if (i > 0)
{
*danum = i;
return 1;
}
else
{
// insert new tag
if (*danum > 0 && *danum<32768)
{
diddel = taglab_add(gotstr, *danum);
message("Added label \"%s\" for tag %d%s%s", gotstr, *danum,
diddel?", deleting old ":"",
(!diddel)?"":(diddel==1?"label":"tag"));
return 1;
}
else if (*danum==0)
{
i = taglab_getnextfreetag(NULL);
if (i >= 1)
{
*danum = i;
diddel = taglab_add(gotstr, *danum);
message("%sadded label \"%s\" for tag %d%s%s",
diddel?"Auto-":"Automatically ", gotstr, *danum,
diddel?", deleting old ":"",
(!diddel)?"":(diddel==1?"label":"tag"));
return 1;
}
}
}
}
}
return 0;
}
// sign is now used for more than one flag (also _getnumber256):
// 1: sign
// 2: autocomplete names
// 4: autocomplete taglabels
// 8: return -1 if cancelled
int32_t _getnumber16(const char *namestart, int32_t num, int32_t maxnumber, char sign, const char *(func)(int32_t))
{
char buffer[80], ournamestart[80-17], ch;
int32_t n, danum, oldnum;
uint8_t flags = (sign&(2|4|8))>>1;
sign &= 1;
danum = num;
oldnum = danum;
// need to have 4+11+2==17 chars room at the end
// ("^011", max. string length of an int32, "_ ")
Bstrncpyz(ournamestart, namestart, sizeof(ournamestart));
keyFlushChars();
while (keystatus[0x1] == 0)
{
if (handleevents())
quitevent = 0;
idle();
ch = keyGetChar();
Bsprintf(buffer, "%s^011%d", ournamestart, danum);
n = Bstrlen(buffer); // maximum is 62+4+11 == 77
if (totalclock & 32)
Bstrcat(buffer,"_ ");
// max strlen now 79
_printmessage16("%s", buffer);
if (func != NULL)
{
Bsnprintf(buffer, sizeof(buffer), "%s", func(danum));
// printext16(200L-24, ydim-STATUS2DSIZ+20L, editorcolors[9], editorcolors[0], buffer, 0);
printext16(n<<3, ydim-STATUS2DSIZ+128, editorcolors[11], -1, buffer,0);
}
videoShowFrame(1);
n = 0;
if (getnumber_internal1(ch, &danum, maxnumber, sign) ||
(n=getnumber_autocomplete(ournamestart, ch, &danum, flags&(1+2))))
{
if (flags==1 || n==0)
printmessage16("%s", buffer);
if (danum != oldnum)
asksave = 1;
oldnum = danum;
break;
}
}
if (keystatus[0x1] && (flags&4))
oldnum = -1;
clearkeys();
return oldnum;
}
static void getnumber_clearline(void)
{
char cbuf[128];
int32_t i;
for (i=0; i<min(xdim>>3, (signed)sizeof(cbuf)-1); i++)
cbuf[i] = ' ';
cbuf[i] = 0;
printext256(0, 0, whitecol, 0, cbuf, 0);
}
// sign: |16: don't draw scene
int32_t _getnumber256(const char *namestart, int32_t num, int32_t maxnumber, char sign, const char *(func)(int32_t))
{
char buffer[80], ournamestart[80-13], ch;
int32_t danum, oldnum;
uint8_t flags = (sign&(2|4|8|16))>>1;
sign &= 1;
danum = num;
oldnum = danum;
// need to have 11+2==13 chars room at the end
// (max. string length of an int32, "_ ")
Bstrncpyz(ournamestart, namestart, sizeof(ournamestart));
keyFlushChars();
while (keystatus[0x1] == 0)
{
if (handleevents())
quitevent = 0;
if ((flags&8)==0)
M32_DrawRoomsAndMasks();
ch = keyGetChar();
if (keystatus[0x1])
break;
clearkeys();
g_mouseBits = 0;
searchx = osearchx;
searchy = osearchy;
inputchecked = 1;
if ((flags&8)==0)
CallExtCheckKeys();
getnumber_clearline();
Bsprintf(buffer,"%s%d",ournamestart,danum);
// max strlen now 66+11==77
if (totalclock & 32)
Bstrcat(buffer,"_ ");
// max strlen now 79
printmessage256(0, 0, buffer);
if (func != NULL)
{
Bsnprintf(buffer, sizeof(buffer), "%s", func(danum));
printmessage256(0, 9, buffer);
}
videoShowFrame(1);
if (getnumber_internal1(ch, &danum, maxnumber, sign) ||
getnumber_autocomplete(ournamestart, ch, &danum, flags&(1+2)))
{
if (danum != oldnum)
asksave = 1;
oldnum = danum;
break;
}
}
if (keystatus[0x1] && (flags&4))
oldnum = -1;
clearkeys();
lockclock = totalclock; //Reset timing
return oldnum;
}
// querystr: e.g. "Name: ", must be !=NULL
// defaultstr: can be NULL
// NO overflow checks are done when copying them!
// maxlen: maximum length of entry string, if ==1, enter single char
// completion: 0=none, 1=names[][], 2=taglabels
const char *getstring_simple(const char *querystr, const char *defaultstr, int32_t maxlen, int32_t completion)
{
static char buf[128];
int32_t ei=0, qrylen=0, maxidx, havecompl=0;
char ch;
keyFlushChars();
clearkeys();
Bmemset(buf, 0, sizeof(buf));
qrylen = Bstrlen(querystr);
Bmemcpy(buf, querystr, qrylen);
if (maxlen==0)
maxlen = 64;
maxidx = min((signed)sizeof(buf), xdim>>3);
ei = qrylen;
if (defaultstr)
{
int32_t deflen = Bstrlen(defaultstr);
Bmemcpy(&buf[ei], defaultstr, deflen);
ei += deflen;
}
buf[ei] = '_';
buf[ei+1] = 0;
while (1)
{
if (in3dmode())
getnumber_clearline();
if (in3dmode())
printext256(0, 0, whitecol, 0, buf, 0);
else
_printmessage16("%s", buf);
videoShowFrame(1);
if (handleevents())
quitevent = 0;
idle();
ch = keyGetChar();
if (ch==13)
{
if (maxlen != 1)
buf[ei] = 0;
break;
}
else if (keystatus[1])
{
clearkeys();
return completion ? NULL : defaultstr;
}
if (maxlen!=1)
{
// blink...
if (totalclock&32)
{
buf[ei] = '_';
buf[ei+1] = 0;
}
else
{
buf[ei] = 0;
}
if (ei>qrylen && (ch==8 || ch==127))
{
buf[ei--] = 0;
buf[ei] = '_';
havecompl = 0;
}
else if (ei<maxidx-2 && ei-qrylen<maxlen && isprint(ch))
{
if (completion==2 && ch==' ')
ch = '_';
buf[ei++] = ch;
buf[ei] = '_';
buf[ei+1] = 0;
}
if (completion && ((ei>qrylen && ch==9) || havecompl)) // tab: maybe do auto-completion
{
char cmpbuf[128];
char completions[3][16];
const char *cmpstr;
int32_t len=ei-qrylen, i, j, k=len, first=1, numcompl=0;
Bmemcpy(cmpbuf, &buf[qrylen], len);
cmpbuf[len] = 0;
for (i=(completion!=1); i<((completion==1)?MAXTILES:32768); i++)
{
cmpstr = (completion==1) ? names[i] : taglab_getlabel(i);
if (!cmpstr)
continue;
if (Bstrncasecmp(cmpbuf, cmpstr, len) || Bstrlen(cmpstr)==(unsigned)len) // compare the prefix
continue;
if (ch==9)
{
if (first)
{
Bstrncpy(cmpbuf+len, cmpstr+len, sizeof(cmpbuf)-len);
cmpbuf[sizeof(cmpbuf)-1] = 0;
first = 0;
}
else
{
for (k=len; cmpstr[k] && cmpbuf[k] && Btolower(cmpstr[k])==Btolower(cmpbuf[k]); k++)
/* nop */;
cmpbuf[k] = 0;
}
}
if (numcompl<3)
{
Bstrncpyz(completions[numcompl], cmpstr+len, sizeof(completions[0]));
for (k=0; completions[numcompl][k]; k++)
completions[numcompl][k] = Btolower(completions[numcompl][k]);
numcompl++;
}
for (k=len; cmpbuf[k]; k++)
cmpbuf[k] = Btolower(cmpbuf[k]);
}
ei = qrylen;
for (i=0; i<k && i<maxlen && ei<maxidx-2; i++)
buf[ei++] = cmpbuf[i];
if (k==len && numcompl>0) // no chars autocompleted/completion request
{
buf[ei] = '{';
buf[ei+1] = 0;
i = ei+1;
for (k=0; k<numcompl; k++)
{
j = 0;
while (i<maxidx-1 && completions[k][j])
buf[i++] = completions[k][j++];
if (i<maxidx-1)
buf[i++] = (k==numcompl-1) ? '}' : ',';
}
buf[i] = 0;
havecompl = 1;
}
else
{
buf[ei] = '_';
buf[ei+1] = 0;
}
}
}
else
{
if (isalnum(ch) || ch==' ')
buf[ei] = Btoupper(ch);
}
}
clearkeys();
return buf+qrylen;
}
static int32_t getfilenames(const char *path, const char *kind)
{
const int32_t addflags = (!pathsearchmode && grponlymode ? CACHE1D_OPT_NOSTACK : 0);
fnlist_getnames(&fnlist, path, kind, addflags|CACHE1D_FIND_DRIVE, addflags);
finddirshigh = fnlist.finddirs;
findfileshigh = fnlist.findfiles;
currentlist = (findfileshigh != NULL);
return 0;
}
static void tweak_sboardfilename(void)
{
if (pathsearchmode)
Bcanonicalisefilename(selectedboardfilename, 1); // clips off the last token and compresses relative path
else
Bcorrectfilename(selectedboardfilename, 1);
}
////////// FILE SELECTION MENU //////////
static char g_oldpath[BMAX_PATH];
static void menuselect_try_findlast(void)
{
// PK 20080103: start with last selected map
const char *boardbasename = getbasefn(boardfilename);
for (; findfileshigh; findfileshigh=findfileshigh->next)
if (!Bstrcmp(findfileshigh->name, boardbasename))
break;
if (!findfileshigh)
findfileshigh = fnlist.findfiles;
}
// vvv PK ------------------------------------
// copied off menuselect
static int32_t menuselect_auto(int direction, int skip) // 20080104: jump to next (direction!=0) or prev (direction==0) file
{
Bstrcpy(selectedboardfilename, g_oldpath);
tweak_sboardfilename();
getfilenames(selectedboardfilename, "*.map");
if (fnlist.numfiles==0)
return -2;
menuselect_try_findlast();
do
{
if (direction)
{
if (findfileshigh->next)
findfileshigh=findfileshigh->next;
else
return -1;
}
else
{
if (findfileshigh->prev)
findfileshigh=findfileshigh->prev;
else
return -1;
}
} while (skip--);
Bstrcat(selectedboardfilename, findfileshigh->name);
return 0;
}
// ^^^ PK ------------------------------------
static int32_t menuselect(void)
{
int32_t listsize;
int32_t i;
char ch, buffer[96];
const int32_t bakpathsearchmode = pathsearchmode;
Bstrcpy(selectedboardfilename, g_oldpath);
tweak_sboardfilename();
getfilenames(selectedboardfilename, "*.map");
menuselect_try_findlast();
_printmessage16("Select map file with arrow keys and enter.");
ydim16 = ydim-STATUS2DSIZ2;
listsize = (ydim16-32)/9;
do
{
videoBeginDrawing(); //{{{
CLEARLINES2D(0, ydim16, 0);
if (pathsearchmode)
Bstrcpy(buffer,"Local filesystem mode. Ctrl-F: game filesystem");
else
Bsnprintf(buffer, sizeof(buffer),
"Game filesystem %smode. Ctrl-F: local filesystem, Ctrl-G: %s",
grponlymode?"GRP-only ":"", grponlymode?"all files":"GRP contents only");
printext16(halfxdim16-(8*Bstrlen(buffer)/2), 4, editorcolors[12],editorcolors[0],buffer,0);
Bsnprintf(buffer, sizeof(buffer), "(%d dirs, %d files) %s",
fnlist.numdirs, fnlist.numfiles, selectedboardfilename);
printext16(8,ydim16-8-1,editorcolors[8],editorcolors[0],buffer,0);
if (finddirshigh)
{
const CACHE1D_FIND_REC *dir = finddirshigh;
for (i=(listsize/2)-1; i>=0; i--)
{
if (!dir->prev) break;
else dir=dir->prev;
}
for (i=0; ((i<listsize) && dir); i++, dir=dir->next)
{
int32_t c = (dir->type == CACHE1D_FIND_DIR ? 2 : 3); //PK
Bmemset(buffer,0,sizeof(buffer));
Bstrncpy(buffer,dir->name,25);
if (Bstrlen(buffer) == 25)
buffer[21] = buffer[22] = buffer[23] = '.', buffer[24] = 0;
if (dir == finddirshigh)
{
if (currentlist == 0) printext16(8,16+9*i,editorcolors[c|8],editorcolors[0],"->",0);
printext16(32,16+9*i,editorcolors[c|8],editorcolors[0],buffer,0);
}
else
{
printext16(32,16+9*i,editorcolors[c],editorcolors[0],buffer,0);
}
}
}
if (findfileshigh)
{
const CACHE1D_FIND_REC *dir = findfileshigh;
for (i=(listsize/2)-1; i>=0; i--)
{
if (!dir->prev) break;
else dir=dir->prev;
}
for (i=0; (i<listsize && dir); i++, dir=dir->next)
{
if (dir == findfileshigh)
{
if (currentlist == 1) printext16(240,16+9*i,editorcolors[7|8],editorcolors[0],"->",0);
printext16(240+24,16+9*i,editorcolors[7|8],editorcolors[0],dir->name,0);
}
else
{
printext16(240+24,16+9*i,editorcolors[7],editorcolors[0],dir->name,0);
}
}
}
videoEndDrawing(); //}}}
videoShowFrame(1);
keystatus[0xcb] = 0;
keystatus[0xcd] = 0;
keystatus[0xc8] = 0;
keystatus[0xd0] = 0;
keystatus[0x1c] = 0; //enter
keystatus[0x0e] = 0; //backspace
keystatus[0xf] = 0; //tab
keystatus[1] = 0; //esc
ch = 0; //Interesting fakery of ch = getch()
while (ch == 0)
{
if (handleevents())
if (quitevent)
{
keystatus[1] = 1;
quitevent = 0;
}
idle();
ch = keyGetChar();
{
// JBF 20040208: seek to first name matching pressed character
CACHE1D_FIND_REC *seeker = currentlist ? fnlist.findfiles : fnlist.finddirs;
if (keystatus[0xc7]||keystatus[0xcf]) // home/end
{
while (keystatus[0xcf]?seeker->next:seeker->prev)
seeker = keystatus[0xcf]?seeker->next:seeker->prev;
if (seeker)
{
if (currentlist) findfileshigh = seeker;
else finddirshigh = seeker;
}
ch = keystatus[0xcf]?80:72;
keystatus[0xc7] = keystatus[0xcf] = 0;
}
else if (keystatus[0xc9]|keystatus[0xd1]) // page up/down
{
seeker = currentlist?findfileshigh:finddirshigh;
i = (ydim2d-STATUS2DSIZ2-48)>>5/*3*/; //PK
while (i>0)
{
if (keystatus[0xd1]?seeker->next:seeker->prev)
seeker = keystatus[0xd1]?seeker->next:seeker->prev;
i--;
}
if (seeker)
{
if (currentlist) findfileshigh = seeker;
else finddirshigh = seeker;
}
ch = keystatus[0xd1]?80:72;
keystatus[0xc9] = keystatus[0xd1] = 0;
}
else
{
char ch2;
if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') ||
(ch >= '0' && ch <= '9') || (ch=='_')))
{
#ifdef _WIN32
if (ch >= 'a') ch -= ('a'-'A');
#endif
while (seeker)
{
ch2 = seeker->name[0];
#ifdef _WIN32
if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A');
#endif
if (ch2 == ch) break;
seeker = seeker->next;
}
if (seeker)
{
if (currentlist) findfileshigh = seeker;
else finddirshigh = seeker;
continue;
}
}
}
}
if (keystatus[0xcb]) ch = 9; // left arr
if (keystatus[0xcd]) ch = 9; // right arr
if (keystatus[0xc8]) ch = 72; // up arr
if (keystatus[0xd0]) ch = 80; // down arr
}
if (ch==6) // Ctrl-F
{
currentlist = 0;
pathsearchmode = 1-pathsearchmode;
if (pathsearchmode)
{
Bstrcpy(selectedboardfilename, "");
Bcanonicalisefilename(selectedboardfilename, 0);
}
else Bstrcpy(selectedboardfilename, "/");
getfilenames(selectedboardfilename, "*.map");
Bstrcpy(g_oldpath, selectedboardfilename);
}
else if (ch==7) // Ctrl-G
{
if (!pathsearchmode)
{
grponlymode = 1-grponlymode;
getfilenames(selectedboardfilename, "*.map");
Bstrcpy(g_oldpath, selectedboardfilename);
}
}
else if (ch == 9)
{
if ((currentlist == 0 && fnlist.findfiles) || (currentlist == 1 && fnlist.finddirs))
currentlist = 1-currentlist;
}
else if (keystatus[0xc8] /*(ch == 75) || (ch == 72)*/)
{
if (currentlist == 0)
{
if (finddirshigh && finddirshigh->prev)
finddirshigh = finddirshigh->prev;
}
else
{
if (findfileshigh && findfileshigh->prev)
findfileshigh = findfileshigh->prev;
}
}
else if (keystatus[0xd0] /*(ch == 77) || (ch == 80)*/)
{
if (currentlist == 0)
{
if (finddirshigh && finddirshigh->next)
finddirshigh = finddirshigh->next;
}
else
{
if (findfileshigh && findfileshigh->next)
findfileshigh = findfileshigh->next;
}
}
else if (keystatus[0x0e]) // backspace
{
Bstrcat(selectedboardfilename, "../");
tweak_sboardfilename();
Bstrcpy(g_oldpath, selectedboardfilename);
getfilenames(selectedboardfilename, "*.map");
keystatus[0x0e] = 0;
}
else if (ch == 13 && currentlist == 0)
{
if (finddirshigh->type == CACHE1D_FIND_DRIVE)
Bstrcpy(selectedboardfilename, finddirshigh->name);
else
Bstrcat(selectedboardfilename, finddirshigh->name);
Bstrcat(selectedboardfilename, "/");
tweak_sboardfilename();
Bstrcpy(g_oldpath, selectedboardfilename);
//printf("Changing directories to: %s\n", selectedboardfilename);
if (finddirshigh == fnlist.finddirs)
{
getfilenames(selectedboardfilename, "*.map");
currentlist = 0;
}
else getfilenames(selectedboardfilename, "*.map");;
ch = 0;
videoBeginDrawing();
CLEARLINES2D(0, ydim16, 0);
videoEndDrawing();
videoShowFrame(1);
}
if (ch == 13 && !findfileshigh) ch = 0;
}
while (ch != 13 && ch != 27);
if (ch == 13)
{
Bstrcat(selectedboardfilename, findfileshigh->name);
//printf("Selected file: %s\n", selectedboardfilename);
return 0;
}
pathsearchmode = bakpathsearchmode;
return -1;
}
#if 0
static inline int32_t imod(int32_t a, int32_t b)
{
if (a >= 0)
return a%b;
return ((a+1)%b)+b-1;
}
#endif
int32_t fillsector_maybetrans(int16_t sectnum, int32_t fillcolor, uint8_t dotrans)
{
if (sectnum == -1)
return 0;
int32_t x1, x2, y1, y2, sy, y, daminy;
int32_t lborder, rborder, uborder, dborder, miny, maxy, dax;
int16_t z, zz, startwall, endwall, fillcnt;
char col;
if (fillcolor == -1)
col = editorcolors[14]-(M32_THROB>>1);
else
col = fillcolor;
lborder = 0; rborder = xdim;
y = OSD_GetRowsCur();
uborder = (y>=0)?(y+1)*8:0; dborder = ydim16-STATUS2DSIZ2;
miny = dborder-1;
maxy = uborder;
startwall = sector[sectnum].wallptr;
endwall = startwall + sector[sectnum].wallnum - 1;
for (z=startwall; z<=endwall; z++)
{
editorGet2dScreenCoordinates(&x1,&y1, wall[z].x-pos.x,wall[z].y-pos.y, zoom);
if (m32_sideview)
y1 += getscreenvdisp(getflorzofslope(sectnum,wall[z].x,wall[z].y)-pos.z, zoom);
x1 += halfxdim16;
y1 += midydim16;
if (m32_sideview)
{
tempxyar[z][0] = x1;
tempxyar[z][1] = y1;
}
miny = min(miny, y1);
maxy = max(maxy, y1);
}
if (miny < uborder) miny = uborder;
if (maxy >= dborder) maxy = dborder-1;
daminy = miny;// +2 - imod(miny+2, 3);
if (sector[sectnum].floorz > minhlsectorfloorz)
daminy++;
//+((totalclock>>2)&3)
for (sy=daminy; sy<=maxy; sy++) // JBF 20040116: numframes%3 -> (totalclock>>2)&3
{
y = pos.y + ((sy-midydim16)<<14)/zoom;
fillist[0] = lborder; fillcnt = 1;
for (z=startwall; z<=endwall; z++)
{
if (m32_sideview)
{
x1 = tempxyar[z][0];
y1 = tempxyar[z][1];
x2 = tempxyar[wall[z].point2][0];
y2 = tempxyar[wall[z].point2][1];
if (y1 > y2)
{
swaplong(&x1, &x2);
swaplong(&y1, &y2);
}
if (y1 <= sy && sy < y2)
{
if (fillcnt == ARRAY_SIZE(fillist))
break;
x1 += scale(sy-y1, x2-x1, y2-y1);
fillist[fillcnt++] = x1;
}
}
else
{
x1 = wall[z].x; x2 = POINT2(z).x;
y1 = wall[z].y; y2 = POINT2(z).y;
if (y1 > y2)
{
swaplong(&x1, &x2);
swaplong(&y1, &y2);
}
if (y1 <= y && y < y2)
//if (x1*(y-y2) + x2*(y1-y) <= 0)
{
dax = x1 + scale(y-y1, x2-x1, y2-y1);
dax = halfxdim16 + (((dax-pos.x)*zoom)>>14);
if (dax >= lborder)
{
if (fillcnt == ARRAY_SIZE(fillist))
break;
fillist[fillcnt++] = dax;
}
}
}
}
if (fillcnt > 0)
{
for (z=1; z<fillcnt; z++)
for (zz=0; zz<z; zz++)
if (fillist[z] < fillist[zz])
swaplong(&fillist[z], &fillist[zz]);
for (z=(fillcnt&1); z<fillcnt-1; z+=2)
{
if (fillist[z] > rborder)
break;
if (fillist[z+1] > rborder)
fillist[z+1] = rborder;
editorDraw2dLine(fillist[z]+1,sy, fillist[z+1]-1,sy, dotrans ? -col : col); //editorcolors[fillcolor]
}
}
}
return 0;
}
static int16_t whitelinescan(int16_t sucksect, int16_t dalinehighlight)
{
int32_t i, j, k;
int16_t tnewnumwalls;
if (numsectors >= MAXSECTORS)
return MAXWALLS+1;
Bmemcpy(&sector[numsectors], &sector[sucksect], sizeof(sectortype));
sector[numsectors].wallptr = numwalls;
sector[numsectors].wallnum = 0;
i = dalinehighlight;
tnewnumwalls = numwalls;
do
{
if (tnewnumwalls >= MAXWALLS)
return MAXWALLS+1;
j = lastwall(i);
if (wall[j].nextwall >= 0)
{
j = wall[j].point2;
for (k=0; k<numwalls; k++)
{
if (POINT2(k).x == wall[j].x && POINT2(k).y == wall[j].y)
if (wall[k].nextwall == -1)
{
j = k;
break;
}
}
}
Bmemcpy(&wall[tnewnumwalls], &wall[i], sizeof(walltype));
wall[tnewnumwalls].nextwall = j;
wall[tnewnumwalls].nextsector = sectorofwall(j);
tnewnumwalls++;
sector[numsectors].wallnum++;
i = j;
}
while (i != dalinehighlight);
for (i=numwalls; i<tnewnumwalls-1; i++)
wall[i].point2 = i+1;
wall[tnewnumwalls-1].point2 = numwalls;
return (clockdir(numwalls) == CLOCKDIR_CCW) ? -1 : tnewnumwalls;
}
//
// names.h loading
//
enum {
T_INCLUDE = 0,
T_DEFINE = 1,
T_DUMMY,
};
static int32_t parsenamesfile(scriptfile *script)
{
int32_t syms = 0;
tokenlist const tokens[] =
{
{ "include", T_INCLUDE },
{ "#include", T_INCLUDE },
{ "define", T_DEFINE },
{ "#define", T_DEFINE },
{ "dynamicremap", T_DUMMY },
};
while (1)
{
int32_t tokn = getatoken(script,tokens,ARRAY_SIZE(tokens));
char *cmdtokptr = script->ltextptr;
switch (tokn)
{
case T_INCLUDE:
{
char *fn;
if (scriptfile_getstring(script,&fn))
{
initprintf("Error: Malformed include on line %s:%d\n",
script->filename,scriptfile_getlinum(script,cmdtokptr));
break;
}
scriptfile *included;
included = scriptfile_fromfile(fn);
if (!included)
{
initprintf("Error: Failed including %s on line %s:%d\n",
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
break;
}
initprintf("Including: %s\n", fn);
syms += parsenamesfile(included);
scriptfile_close(included);
break;
}
case T_DEFINE:
{
char *name;
int32_t number;
if (scriptfile_getstring(script,&name))
{
initprintf("Error: Malformed define on line %s:%d\n",
script->filename, scriptfile_getlinum(script,cmdtokptr));
break;
}
if (scriptfile_getsymbol(script,&number))
{
initprintf("Error: No number given for name \"%s\" on line %s:%d\n",
name, script->filename, scriptfile_getlinum(script,cmdtokptr));
break;
}
if ((unsigned)number >= MAXTILES)
{
initprintf("Error: Constant %d for name \"%s\" out of range on line %s:%d\n",
number, name, script->filename, scriptfile_getlinum(script,cmdtokptr));
break;
}
if (Bstrlen(name) > 24)
initprintf("Warning: Truncating name \"%s\" to 24 characters on line %s:%d\n",
name, script->filename, scriptfile_getlinum(script,cmdtokptr));
Bstrncpyz(names[number], name, 25);
name = names[number];
++syms;
if (scriptfile_addsymbolvalue(name,number) < 0)
initprintf("Warning: Symbol %s was NOT redefined to %d on line %s:%d\n",
name, number, script->filename, scriptfile_getlinum(script,cmdtokptr));
break;
}
case T_EOF:
return syms;
default:
break;
}
}
return syms;
}
static void loadnames(const char *namesfile)
{
scriptfile *script = scriptfile_fromfile(namesfile);
if (!script)
return;
initprintf("Loading names file: %s\n", namesfile);
int32_t const syms = parsenamesfile(script);
initprintf("Loaded %d names.\n", syms);
scriptfile_close(script);
scriptfile_clearsymbols();
}
void printcoords16(int32_t posxe, int32_t posye, int16_t ange)
{
char snotbuf[128];
int32_t i, m;
int32_t v8 = (numsectors > MAXSECTORSV7 || numwalls > MAXWALLSV7 ||
Numsprites > MAXSPRITESV7 || numyaxbunches > 0);
#if M32_UNDO
Bsprintf(snotbuf,"x:%d y:%d ang:%d r%d",posxe,posye,ange,map_revision-1);
#else
Bsprintf(snotbuf,"x:%d y:%d ang:%d",posxe,posye,ange);
#endif
i = 0;
while ((snotbuf[i] != 0) && (i < 33))
i++;
while (i < 33)
{
snotbuf[i] = 32;
i++;
}
snotbuf[33] = 0;
clearministatbar16();
printext16(8, ydim-STATUS2DSIZ+128, whitecol, -1, snotbuf,0);
if (highlightcnt<=0 && highlightsectorcnt<=0)
{
m = Bsprintf(snotbuf,"%d/%d %s. %d",
numsectors, v8?MAXSECTORSV8:MAXSECTORSV7,
numyaxbunches>0 ? "SEC":"sec", numwalls);
if (numyaxbunches > 0)
{
if (xdim >= 800)
Bsprintf(&snotbuf[m], "/%d wal. %d/16k spr. %d/256 bn.",
MAXWALLSV8, Numsprites, numyaxbunches);
else
Bsprintf(&snotbuf[m], " wal. %d spr. %d/256 bn.",
Numsprites, numyaxbunches);
}
else
{
if (xdim >= 800)
Bsprintf(&snotbuf[m], "/%d wal. %d/%d spr.",
v8?MAXWALLSV8:MAXWALLSV7, Numsprites,
v8?MAXSPRITESV8:MAXSPRITESV7);
else
Bsprintf(&snotbuf[m], "/%dk wal. %d/%dk spr.",
(v8?MAXWALLSV8:MAXWALLSV7)/1000, Numsprites,
(v8?MAXSPRITESV8:MAXSPRITESV7)/1000);
}
}
else
{
if (highlightcnt>0)
{
m = 0;
for (i=0; i<highlightcnt; i++)
m += !!(highlight[i]&16384);
Bsprintf(snotbuf, "%d sprites, %d walls selected", m, highlightcnt-m);
}
else if (highlightsectorcnt>0)
{
int32_t ii=Bsprintf(snotbuf, "%d sectors with a total of %d walls selected",
highlightsectorcnt, numhlsecwalls);
if (m32_rotateang)
Bsprintf(&snotbuf[ii], " (ang=%d)", m32_rotateang);
}
else
{
snotbuf[0] = 0;
}
v8 = 1; // yellow color
}
m = xdim/8 - 264/8;
m = clamp(m, 1, (signed)sizeof(snotbuf)-1);
i = 0;
while (snotbuf[i] && i < m)
i++;
while (i < m)
{
snotbuf[i] = 32;
i++;
}
snotbuf[m] = 0;
printext16(264, ydim-STATUS2DSIZ+128, v8?editorcolors[10]:whitecol, -1, snotbuf,0);
}
#define DOPRINT(Yofs, fmt, ...) do { \
Bsprintf(snotbuf, fmt, ## __VA_ARGS__); \
printext16(8+col*200, ydim/*-(row*96)*/-STATUS2DSIZ+Yofs, color, -1, snotbuf, 0); \
} while (0)
void showsectordata(int16_t sectnum, int16_t small)
{
char snotbuf[80];
int32_t col=0; //,row = 0;
int32_t color = small ? whitecol : editorcolors[11];
const sectortype *const sec = &sector[sectnum];
if (small)
{
_printmessage16("^10Sector %d %s ^O(F7 to edit)", sectnum, CallExtGetSectorCaption(sectnum));
return;
}
DOPRINT(32, "^10Sector %d", sectnum);
DOPRINT(48, "Firstwall: %d", TrackerCast(sec->wallptr));
DOPRINT(56, "Numberofwalls: %d", TrackerCast(sec->wallnum));
DOPRINT(64, "Firstsprite: %d", headspritesect[sectnum]);
DOPRINT(72, "Tags: %d, %d", TrackerCast(sec->hitag), TrackerCast(sec->lotag));
DOPRINT(80, " (0x%x), (0x%x)", TrackerCast(sec->hitag), TrackerCast(sec->lotag));
DOPRINT(88, "Extra: %d", TrackerCast(sec->extra));
DOPRINT(96, "Visibility: %d", TrackerCast(sec->visibility));
DOPRINT(104, "Pixel height: %d", (sec->floorz-sec->ceilingz)>>8);
col++;
DOPRINT(32, "^10CEILING:^O");
DOPRINT(48, "Flags (hex): %x", TrackerCast(sec->ceilingstat));
{
int32_t xp=sec->ceilingxpanning, yp=sec->ceilingypanning;
#ifdef YAX_ENABLE__COMPAT
if (yax_getbunch(sectnum, YAX_CEILING) >= 0)
xp = yp = 0;
#endif
DOPRINT(56, "(X,Y)pan: %d, %d", xp, yp);
}
DOPRINT(64, "Shade byte: %d", TrackerCast(sec->ceilingshade));
DOPRINT(72, "Z-coordinate: %d", TrackerCast(sec->ceilingz));
DOPRINT(80, "Tile number: %d", TrackerCast(sec->ceilingpicnum));
DOPRINT(88, "Ceiling heinum: %d", TrackerCast(sec->ceilingheinum));
DOPRINT(96, "Palookup number: %d", TrackerCast(sec->ceilingpal));
#ifdef YAX_ENABLE
DOPRINT(104, "Bunch number: %d", yax_getbunch(sectnum, YAX_CEILING));
#endif
col++;
DOPRINT(32, "^10FLOOR:^O");
DOPRINT(48, "Flags (hex): %x", TrackerCast(sec->floorstat));
{
int32_t xp=sec->floorxpanning, yp=sec->floorypanning;
#ifdef YAX_ENABLE__COMPAT
if (yax_getbunch(sectnum, YAX_FLOOR) >= 0)
xp = yp = 0;
#endif
DOPRINT(56, "(X,Y)pan: %d, %d", xp, yp);
}
DOPRINT(64, "Shade byte: %d", TrackerCast(sec->floorshade));
DOPRINT(72, "Z-coordinate: %d", TrackerCast(sec->floorz));
DOPRINT(80, "Tile number: %d", TrackerCast(sec->floorpicnum));
DOPRINT(88, "Floor heinum: %d", TrackerCast(sec->floorheinum));
DOPRINT(96, "Palookup number: %d", TrackerCast(sec->floorpal));
#ifdef YAX_ENABLE
DOPRINT(104, "Bunch number: %d", yax_getbunch(sectnum, YAX_FLOOR));
#endif
}
void showwalldata(int16_t wallnum, int16_t small)
{
walltype const * const wal = &wall[wallnum];
int32_t sec;
char snotbuf[80];
int32_t col=0; //, row = 0;
int32_t color = small ? whitecol : editorcolors[11];
if (small)
{
_printmessage16("^10Wall %d %s ^O(F8 to edit)", wallnum,
CallExtGetWallCaption(wallnum));
return;
}
DOPRINT(32, "^10Wall %d", wallnum);
DOPRINT(48, "X-coordinate: %d", TrackerCast(wal->x));
DOPRINT(56, "Y-coordinate: %d", TrackerCast(wal->y));
DOPRINT(64, "Point2: %d", TrackerCast(wal->point2));
DOPRINT(72, "Sector: ^010%d", sectorofwall(wallnum));
DOPRINT(88, "Tags: %d, %d", TrackerCast(wal->hitag), TrackerCast(wal->lotag));
DOPRINT(96, " (0x%x), (0x%x)", TrackerCast(wal->hitag), TrackerCast(wal->lotag));
col++;
DOPRINT(32, "^10%s^O", (wal->picnum>=0 && wal->picnum<MAXTILES) ? names[wal->picnum] : "!INVALID!");
DOPRINT(48, "Flags (hex): %x", TrackerCast(wal->cstat));
DOPRINT(56, "Shade: %d", TrackerCast(wal->shade));
DOPRINT(64, "Pal: %d", TrackerCast(wal->pal));
DOPRINT(72, "(X,Y)repeat: %d, %d", TrackerCast(wal->xrepeat), TrackerCast(wal->yrepeat));
DOPRINT(80, "(X,Y)pan: %d, %d", TrackerCast(wal->xpanning), TrackerCast(wal->ypanning));
DOPRINT(88, "Tile number: %d", TrackerCast(wal->picnum));
DOPRINT(96, "OverTile number: %d", TrackerCast(wal->overpicnum));
col++;
DOPRINT(48-(small?16:0), "nextsector: %d", TrackerCast(wal->nextsector));
DOPRINT(56-(small?16:0), "nextwall: %d", TrackerCast(wal->nextwall));
DOPRINT(72-(small?16:0), "Extra: %d", TrackerCast(wal->extra));
// TX 20050102 I'm not sure what unit dist<<4 is supposed to be, but dist itself is correct in terms of game coordinates as one would expect
DOPRINT(96-(small?16:0), "Wall length: %d", wallength(wallnum));
sec = sectorofwall(wallnum);
DOPRINT(104-(small?16:0), "Pixel height: %d", (sector[sec].floorz-sector[sec].ceilingz)>>8);
}
void showspritedata(int16_t spritenum, int16_t small)
{
spritetype *spr;
char snotbuf[80];
int32_t col=0; //, row = 0;
int32_t color = small ? whitecol : editorcolors[11];
spr = &sprite[spritenum];
if (small)
{
_printmessage16("^10Sprite %d %s ^O(F8 to edit)",spritenum, CallExtGetSpriteCaption(spritenum));
return;
}
DOPRINT(32, "^10Sprite %d", spritenum);
DOPRINT(48, "X-coordinate: %d", TrackerCast(spr->x));
DOPRINT(56, "Y-coordinate: %d", TrackerCast(spr->y));
DOPRINT(64, "Z-coordinate: %d", TrackerCast(spr->z));
DOPRINT(72, "Sectnum: ^010%d", TrackerCast(spr->sectnum));
DOPRINT(80, "Statnum: %d", TrackerCast(spr->statnum));
DOPRINT(96, "Tags: %d, %d", TrackerCast(spr->hitag), TrackerCast(spr->lotag));
DOPRINT(104, " (0x%x), (0x%x)", TrackerCast(spr->hitag), TrackerCast(spr->lotag));
col++;
DOPRINT(32, "^10,0 ^O"); // 24 blanks
DOPRINT(32, "^10%s^O", (spr->picnum>=0 && spr->picnum<MAXTILES) ? names[spr->picnum] : "!INVALID!");
DOPRINT(48, "Flags (hex): %x", TrackerCast(spr->cstat));
DOPRINT(56, "Shade: %d", TrackerCast(spr->shade));
DOPRINT(64, "Pal: %d", TrackerCast(spr->pal));
DOPRINT(72, "Blend: %d", TrackerCast(spr->blend));
DOPRINT(80, "(X,Y)repeat: %d, %d", TrackerCast(spr->xrepeat), TrackerCast(spr->yrepeat));
DOPRINT(88, "(X,Y)offset: %d, %d", TrackerCast(spr->xoffset), TrackerCast(spr->yoffset));
DOPRINT(96, "Tile number: %d", TrackerCast(spr->picnum));
col++;
DOPRINT(48, "Angle (2048 degrees): %d", TrackerCast(spr->ang));
DOPRINT(56, "X-Velocity: %d", TrackerCast(spr->xvel));
DOPRINT(64, "Y-Velocity: %d", TrackerCast(spr->yvel));
DOPRINT(72, "Z-Velocity: %d", TrackerCast(spr->zvel));
DOPRINT(80, "Owner: %d", TrackerCast(spr->owner));
DOPRINT(88, "Clipdist: %d", TrackerCast(spr->clipdist));
DOPRINT(96, "Extra: %d", TrackerCast(spr->extra));
}
#undef DOPRINT
// gets called once per totalclock increment since last call
static void keytimerstuff(void)
{
if (!g_doHardcodedMovement)
return;
if (DOWN_BK(STRAFE) == 0)
{
if (DOWN_BK(TURNLEFT)) angvel = max(angvel-pk_turnaccel, -127);
if (DOWN_BK(TURNRIGHT)) angvel = min(angvel+pk_turnaccel, 127);
}
else
{
if (DOWN_BK(TURNLEFT)) svel = min(svel+16, 255); // svel and vel aren't even chars...
if (DOWN_BK(TURNRIGHT)) svel = max(svel-16, -255);
}
if (DOWN_BK(MOVEFORWARD)) vel = min(vel+16, 255);
if (DOWN_BK(MOVEBACKWARD)) vel = max(vel-16, -255);
/* if (DOWN_BK(STRAFELEFT)) svel = min(svel+8, 127);
if (DOWN_BK(STRAFERIGHT)) svel = max(svel-8, -128); */
if (angvel < 0) angvel = min(angvel+pk_turndecel, 0);
if (angvel > 0) angvel = max(angvel-pk_turndecel, 0);
if (svel < 0) svel = min(svel+6, 0);
if (svel > 0) svel = max(svel-6, 0);
if (vel < 0) vel = min(vel+6, 0);
if (vel > 0) vel = max(vel-6, 0);
/* if(mlook) pos.z -= (horiz-101)*(vel/40); */
}
#if 0
int32_t snfillprintf(char *outbuf, size_t bufsiz, int32_t fill, const char *fmt, ...)
{
char tmpstr[256];
int32_t nwritten, ofs;
va_list va;
va_start(va, fmt);
nwritten = Bvsnprintf(tmpstr, bufsiz, fmt, va);
va_end(va);
ofs = min(nwritten, (signed)bufsiz-1);
Bmemset(outbuf, fill, bufsiz-ofs);
return ofs;
}
#endif
void _printmessage16(const char *fmt, ...)
{
int32_t i, ybase;
char snotbuf[156];
char tmpstr[160];
va_list va;
va_start(va, fmt);
Bvsnprintf(tmpstr, sizeof(tmpstr), fmt, va);
va_end(va);
i = 0;
while (tmpstr[i] && i < 146)
{
snotbuf[i] = tmpstr[i];
i++;
}
snotbuf[i] = 0;
if (lastpm16time == totalclock)
Bstrcpy(lastpm16buf, snotbuf);
clearministatbar16();
ybase = ydim-STATUS2DSIZ+128-8;
printext16(8, ybase+8, whitecol, -1, snotbuf, 0);
}
void printmessage256(int32_t x, int32_t y, const char *name)
{
char snotbuf[80];
int32_t i;
i = 0;
while (name[i] && i < 62)
{
snotbuf[i] = name[i];
i++;
}
while (i < 62)
{
snotbuf[i] = 32;
i++;
}
snotbuf[62] = 0;
printext256(x+2,y+2,0,-1,snotbuf,0);
printext256(x,y,whitecol,-1,snotbuf,0);
}
//Find closest point (*dax, *day) on wall (dawall) to (x, y)
static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny,
int32_t maybe_screen_coord_p)
{
int64_t i, j, wx,wy, wx2,wy2, dx, dy;
if (m32_sideview && maybe_screen_coord_p)
{
wx = m32_wallscreenxy[dawall][0];
wy = m32_wallscreenxy[dawall][1];
wx2 = m32_wallscreenxy[wall[dawall].point2][0];
wy2 = m32_wallscreenxy[wall[dawall].point2][1];
}
else
{
wx = wall[dawall].x;
wy = wall[dawall].y;
wx2 = POINT2(dawall).x;
wy2 = POINT2(dawall).y;
}
dx = wx2 - wx;
dy = wy2 - wy;
i = dx*(x-wx) + dy*(y-wy);
if (i <= 0) { *nx = wx; *ny = wy; return; }
j = dx*dx + dy*dy;
if (i >= j) { *nx = wx2; *ny = wy2; return; }
i=((i<<15)/j)<<15;
*nx = wx + ((dx*i)>>30);
*ny = wy + ((dy*i)>>30);
}
static void initcrc(void)
{
int32_t i, j, k, a;
for (j=0; j<256; j++) //Calculate CRC table
{
k = (j<<8); a = 0;
for (i=7; i>=0; i--)
{
if (((k^a)&0x8000) > 0)
a = ((a<<1)&65535) ^ 0x1021; //0x1021 = genpoly
else
a = ((a<<1)&65535);
k = ((k<<1)&65535);
}
crctable[j] = (a&65535);
}
}
static int32_t GetWallBaseZ(int32_t wallnum)
{
int32_t z=0;
const int32_t sectnum = sectorofwall(wallnum);
const int32_t nextsec = wall[wallnum].nextsector;
if (nextsec == -1) //1-sided wall
{
if (wall[wallnum].cstat&4) // floor-aligned
z = sector[sectnum].floorz;
else
z = sector[sectnum].ceilingz;
}
else //2-sided wall
{
if (wall[wallnum].cstat&4)
z = sector[sectnum].ceilingz;
else
{
if (sector[nextsec].ceilingz > sector[sectnum].ceilingz)
z = sector[nextsec].ceilingz; //top step
if (sector[nextsec].floorz < sector[sectnum].floorz)
z = sector[nextsec].floorz; //bottom step
}
}
return z;
}
////////// AUTOMATIC WALL ALIGNMENT //////////
static void AlignWalls_(int32_t tilenum, int32_t z0, int32_t z1, int32_t doxpanning,
int32_t w0_pan, int32_t w0_rep, int32_t w1_pan, int32_t w1_rep)
{
int32_t n;
if (tilesiz[tilenum].x==0 || tilesiz[tilenum].y==0)
return;
//do the x alignment
if (doxpanning)
wall[w1_pan].xpanning = (uint8_t)((wall[w0_pan].xpanning + (wall[w0_rep].xrepeat<<3))%tilesiz[tilenum].x);
for (n=picsiz[tilenum]>>4; (1<<n)<tilesiz[tilenum].y; n++) { }
wall[w1_rep].yrepeat = wall[w0_rep].yrepeat;
wall[w1_pan].ypanning = (uint8_t)(wall[w0_pan].ypanning + (((z1-z0)*wall[w0_rep].yrepeat)>>(n+3)));
}
static void AlignWalls(int32_t w0, int32_t z0, int32_t w1, int32_t z1, int32_t doxpanning)
{
AlignWalls_(wall[w0].picnum, z0, z1, doxpanning, w0, w0, w1, w1);
}
void AlignWallPoint2(int32_t w0)
{
int32_t w1 = wall[w0].point2;
AlignWalls(w0,GetWallBaseZ(w0), w1,GetWallBaseZ(w1), 1);
}
#define ALIGN_WALLS_CSTAT_MASK (4+8+256)
static int32_t AlignGetWall(int32_t botswap, int32_t w)
{
return botswap && (wall[w].cstat&2) && wall[w].nextwall >= 0 ? wall[w].nextwall : w;
}
// flags:
// 1: more than once
// 2: (unused)
// 4: carry pixel width from first wall over to the rest
// 8: align TROR nextwalls
// 16: iterate lastwall()s (point2 in reverse)
// 32: use special logic for 'bottom-swapped' walls
int32_t AutoAlignWalls(int32_t w0, uint32_t flags, int32_t nrecurs)
{
static int32_t numaligned, wall0, cstat0;
static uint32_t lenrepquot;
const int32_t totheleft = flags&16;
const int32_t botswap = flags&32;
int32_t z0 = GetWallBaseZ(w0);
int32_t w1 = totheleft ? lastwall(w0) : wall[w0].point2;
int32_t w0b = AlignGetWall(botswap, w0);
const int32_t tilenum = wall[w0b].picnum;
if (nrecurs == 0)
{
//clear visited bits
Bmemset(visited, 0, sizeof(visited));
visited[w0>>3] |= (1<<(w0&7));
numaligned = 0;
lenrepquot = getlenbyrep(wallength(w0), wall[w0].xrepeat);
wall0 = w0;
cstat0 = wall[w0b].cstat & ALIGN_WALLS_CSTAT_MASK; // top/bottom orientation; x/y-flip
}
//loop through walls at this vertex in point2 order
while (1)
{
int32_t w1b = AlignGetWall(botswap, w1);
//break if this wall would connect us in a loop
if (visited[w1>>3]&(1<<(w1&7)))
break;
visited[w1>>3] |= (1<<(w1&7));
#ifdef YAX_ENABLE
if (flags&8)
{
int32_t cf, ynw;
for (cf=0; cf<2; cf++)
{
ynw = yax_getnextwall(w0, cf);
if (ynw >= 0 && wall[ynw].picnum==tilenum && (visited[ynw>>3]&(1<<(ynw&7)))==0)
{
wall[ynw].xrepeat = wall[w0].xrepeat;
wall[ynw].xpanning = wall[w0].xpanning;
AlignWalls(w0,z0, ynw,GetWallBaseZ(ynw), 0); // initial vertical alignment
}
}
}
#endif
//break if reached back of left wall
if (wall[w1].nextwall == w0)
break;
if (wall[w1b].picnum == tilenum)
{
int32_t visible = 1;
const int32_t nextsec = wall[w1].nextsector;
if (nextsec >= 0)
{
int32_t cz,fz, czn,fzn;
const int32_t sectnum = NEXTWALL(w1).nextsector;
//ignore two sided walls that have no visible face
// TODO: can be more precise (i.e. taking into account the wall face)
// ... needs to be factored out from some engine code maybe...
// as is the whole "z base" determination.
getzsofslope(sectnum, wall[w1].x,wall[w1].y, &cz, &fz);
getzsofslope(nextsec, wall[w1].x,wall[w1].y, &czn, &fzn);
if (czn <= cz && fzn >= fz)
visible = 0;
}
if (visible)
{
const int32_t z1 = GetWallBaseZ(w1);
if ((flags&4) && w1!=wall0)
fixxrepeat(w1, lenrepquot);
AlignWalls_(tilenum,z0, z1, 1, w0b, w0, w1b, w1);
wall[w1b].cstat &= ~ALIGN_WALLS_CSTAT_MASK;
wall[w1b].cstat |= cstat0;
numaligned++;
if ((flags&1)==0)
return 1;
//if wall was 1-sided, no need to recurse
if (wall[w1].nextwall < 0)
{
w0 = w1;
w0b = AlignGetWall(botswap, w0);
z0 = GetWallBaseZ(w0);
w1 = totheleft ? lastwall(w0) : wall[w0].point2;
continue;
}
AutoAlignWalls(w1, flags, nrecurs+1);
}
}
if (wall[w1].nextwall < 0)
break;
w1 = totheleft ? lastwall(wall[w1].nextwall) : NEXTWALL(w1).point2;
}
return numaligned;
}
#define PLAYTEST_MAPNAME "autosave_playtest.map"
void test_map(int32_t mode)
{
if (!mode)
updatesector(pos.x, pos.y, &cursectnum);
else
updatesector(startpos.x, startpos.y, &startsectnum);
#ifdef _WIN32
if (fullscreen)
{
printmessage16("Must be in windowed mode to test map!");
return;
}
#endif
if ((!mode && cursectnum >= 0) || (mode && startsectnum >= 0))
{
char const *param = " -map " PLAYTEST_MAPNAME " -noinstancechecking";
char current_cwd[BMAX_PATH];
int32_t slen = 0;
BFILE *fp;
if ((program_origcwd[0] == '\0') || !getcwd(current_cwd, BMAX_PATH))
current_cwd[0] = '\0';
else // Before we check if file exists, for the case there's no absolute path.
Bchdir(program_origcwd);
fp = fopen(game_executable, "rb"); // File exists?
if (fp != NULL)
fclose(fp);
else
{
char const * lastslash = (char const *)Bstrrchr(mapster32_fullpath, '/');
#ifdef _WIN32
char const * lastbackslash = (char const *)Bstrrchr(mapster32_fullpath, '\\');
lastslash = max(lastslash, lastbackslash);
#endif
if (lastslash)
{
slen = lastslash-mapster32_fullpath+1;
Bstrncpy(game_executable, mapster32_fullpath, slen);
Bstrncpy(game_executable+slen, DefaultGameExec, sizeof(game_executable)-slen);
}
else
Bstrncpy(game_executable, DefaultGameLocalExec, sizeof(game_executable));
}
if (current_cwd[0] != '\0') // Temporarily changing back,
Bchdir(current_cwd); // after checking if file exists.
if (testplay_addparam)
slen = Bstrlen(testplay_addparam);
// Considering the NULL character, quatation marks
// and a possible extra space not in testplay_addparam,
// the length should be Bstrlen(game_executable)+Bstrlen(param)+(slen+1)+2+1.
char *fullparam = (char *)Xmalloc(Bstrlen(game_executable)+Bstrlen(param)+slen+4);
Bsprintf(fullparam,"\"%s\"",game_executable);
if (testplay_addparam)
{
Bstrcat(fullparam, " ");
Bstrcat(fullparam, testplay_addparam);
}
Bstrcat(fullparam, param);
CallExtPreSaveMap();
if (mode)
saveboard(PLAYTEST_MAPNAME, &startpos, startang, startsectnum);
else
saveboard(PLAYTEST_MAPNAME, &pos, ang, cursectnum);
message("Board saved to " PLAYTEST_MAPNAME ". Starting the game...");
OSD_Printf("...as `%s'\n", fullparam);
videoShowFrame(1);
mouseUninit();
#ifdef _WIN32
{
STARTUPINFO si;
PROCESS_INFORMATION pi;
ZeroMemory(&si,sizeof(si));
ZeroMemory(&pi,sizeof(pi));
si.cb = sizeof(si);
if (!CreateProcess(NULL,fullparam,NULL,NULL,0,0,NULL,NULL,&si,&pi))
message("Error launching the game!");
else WaitForSingleObject(pi.hProcess,INFINITE);
}
#else
if (current_cwd[0] != '\0')
{
Bchdir(program_origcwd);
if (system(fullparam))
message("Error launching the game!");
Bchdir(current_cwd);
}
else system(fullparam);
#endif
printmessage16("Game process exited");
mouseInit();
clearkeys();
Bfree(fullparam);
}
else
printmessage16("Position must be in valid player space to test map!");
}
void app_crashhandler(void)
{
if (levelname[0])
{
append_ext_UNSAFE(levelname, "_crash.map");
SaveBoard(levelname, M32_SB_NOEXT);
}
}
// These will be more useful in the future...
static const char *CallExtGetVer(void)
{
return ExtGetVer();
}
static int32_t CallExtInit(void)
{
return ExtInit();
}
static int32_t CallExtPreInit(int32_t argc,char const * const * argv)
{
return ExtPreInit(argc, argv);
}
static int32_t CallExtPostStartupWindow(void)
{
return ExtPostStartupWindow();
}
static void CallExtPostInit(void)
{
return ExtPostInit();
}
static void CallExtUnInit(void)
{
ExtUnInit();
}
static void CallExtPreCheckKeys(void)
{
ExtPreCheckKeys();
}
static void CallExtAnalyzeSprites(int32_t ourx, int32_t oury, int32_t oura, int32_t smoothr)
{
ExtAnalyzeSprites(ourx, oury, oura, smoothr);
VM_OnEvent(EVENT_ANALYZESPRITES, -1);
}
static void CallExtCheckKeys(void)
{
ExtCheckKeys();
}
static void CallExtPreLoadMap(void)
{
VM_OnEvent(EVENT_PRELOADMAP, -1);
ExtPreLoadMap();
}
static void CallExtSetupMapFilename(const char *mapname)
{
Bstrncpy(levelname, mapname, sizeof(levelname));
Bsnprintf(tempbuf, sizeof(tempbuf), "%s - %s", AppProperName, mapname);
wm_setapptitle(tempbuf);
ExtSetupMapFilename(mapname);
}
static void CallExtLoadMap(const char *mapname)
{
CallExtSetupMapFilename(mapname);
ExtLoadMap(mapname);
VM_OnEvent(EVENT_LOADMAP, -1);
}
static int32_t CallExtPreSaveMap(void)
{
VM_OnEvent(EVENT_PRESAVEMAP, -1);
return ExtPreSaveMap();
}
static void CallExtSaveMap(const char *mapname)
{
ExtSaveMap(mapname);
saveboard("backup.map", &pos, ang, cursectnum);
VM_OnEvent(EVENT_SAVEMAP, -1);
}
static void CallExtShowSectorData(int16_t sectnum)
{
ExtShowSectorData(sectnum);
}
static void CallExtShowWallData(int16_t wallnum)
{
ExtShowWallData(wallnum);
}
static void CallExtShowSpriteData(int16_t spritenum)
{
ExtShowSpriteData(spritenum);
}
static void CallExtEditSectorData(int16_t sectnum)
{
ExtEditSectorData(sectnum);
}
static void CallExtEditWallData(int16_t wallnum)
{
ExtEditWallData(wallnum);
}
static void CallExtEditSpriteData(int16_t spritenum)
{
ExtEditSpriteData(spritenum);
}
#if 0
static const char *CallExtGetSectorType(int32_t lotag)
{
return ExtGetSectorType(lotag);
}
#endif