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df34d8ca85
# Conflicts: # source/exhumed/src/anubis.cpp # source/exhumed/src/bubbles.cpp # source/exhumed/src/bubbles.h # source/exhumed/src/bullet.cpp # source/exhumed/src/bullet.h # source/exhumed/src/fish.cpp # source/exhumed/src/fish.h # source/exhumed/src/grenade.cpp # source/exhumed/src/grenade.h # source/exhumed/src/lavadude.cpp # source/exhumed/src/lavadude.h # source/exhumed/src/lion.cpp # source/exhumed/src/lion.h # source/exhumed/src/mummy.cpp # source/exhumed/src/mummy.h # source/exhumed/src/queen.cpp # source/exhumed/src/queen.h # source/exhumed/src/ra.cpp # source/exhumed/src/ra.h # source/exhumed/src/rat.cpp # source/exhumed/src/rat.h # source/exhumed/src/rex.cpp # source/exhumed/src/roach.cpp # source/exhumed/src/roach.h # source/exhumed/src/runlist.cpp # source/exhumed/src/scorp.cpp # source/exhumed/src/set.cpp # source/exhumed/src/set.h # source/exhumed/src/snake.cpp # source/exhumed/src/snake.h # source/exhumed/src/spider.cpp # source/exhumed/src/spider.h # source/exhumed/src/wasp.cpp # source/exhumed/src/wasp.h
62 lines
1.4 KiB
C
62 lines
1.4 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef __snake_h__
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#define __snake_h__
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#include "aistuff.h"
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BEGIN_PS_NS
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#define kSnakeSprites 8 // or rename to kSnakeParts?
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// 32bytes
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struct Snake
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{
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short nEnemy; // nRun
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short nSprites[kSnakeSprites];
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short sC;
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short nRun;
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// array?
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char c[8];
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/*
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char c1;
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char c2;
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char c3;
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char c4;
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char c5;
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char c6;
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char c7;
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char c8;
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*/
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short sE;
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};
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extern Snake SnakeList[];
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void InitSnakes();
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short GrabSnake();
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int BuildSnake(short nPlayer, short zVal);
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void FuncSnake(int, int, int);
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END_PS_NS
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#endif
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