raze-gles/wadsrc/static/zscript
Christoph Oelckers 4ad20e4c00 - more preparations for scriptification of Blood's status bar.
* restructured some code that could not be converted as-is due to access to data that should be off-limits to scripts.
* exporting most of PLAYER's member fields.
2021-05-12 21:50:02 +02:00
..
engine - Backend update from GZDoom. 2021-05-03 14:48:55 +02:00
games - more preparations for scriptification of Blood's status bar. 2021-05-12 21:50:02 +02:00
constants.zs - get load and save game menus and related CCMDs working again. 2020-10-07 18:32:57 +02:00
gamescreen.zs - added some ZScript basics. 2020-06-20 09:46:41 +02:00
razebase.zs - adapted map transition in Duke/RR. 2021-05-02 10:35:43 +02:00
screenjob.zs - fixed issues with skipping over an entire cutscene. 2021-05-01 20:54:57 +02:00
statusbar.zs - ported the BaseStatusBar class to ZScript. 2021-05-12 21:50:01 +02:00