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bb3009c8a7
# Conflicts: # source/rr/src/rrdh.h
110 lines
3.1 KiB
C
110 lines
3.1 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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Copyright (C) 2020 Nuke.YKT
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#pragma once
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BEGIN_RR_NS
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int rrdh_random(void);
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int ghcons_isanimalescapewall(short w);
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int ghcons_isanimalescapesect(short s);
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int ghtrophy_isakill(short a1);
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int sub_535EC(void);
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void ghdeploy_bias(short a1);
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int ghcons_findnewspot(short a1);
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void ghtrax_leavedroppings(short a1);
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void ghtrax_leavetrax(short a1);
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int ghtrax_isplrupwind(short a1, short a2);
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int ghsound_pfiredgunnear(spritetype* a1, short a2);
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int ghsound_pmadesound(spritetype* a1, short a2);
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int ghsound_pmadecall(spritetype* a1, short a2);
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void sub_5A250(int a1);
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void sub_53304(void);
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void sub_54DE0(void);
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void ghtrophy_loadbestscores(void);
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void sub_5A02C(void);
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void sub_579A0(void);
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void ghsound_ambientlooppoll(void);
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int sub_51B68(void);
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void sub_5469C(vec2_t const origin, int a1);
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void ghstatbr_registerkillinfo(short a1, int a2, int a3);
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char sub_54B80(void);
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void ghpistol_fire(short snum);
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void ghbow_fire(short snum);
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void ghrifle_fire(short snum);
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void ghshtgn_fire(short snum);
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void ghsound_footstepsound(short a1, int a2);
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void ghsound_plrtouchedsprite(short a1, short a2);
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void ghdeploy_plrtouchedsprite(short a1, short a2);
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int sub_57A40(int a1);
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void sub_59C20(void);
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void sub_52BA8(void);
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int sub_57A60(int a1);
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void sub_54A2C(void);
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void sub_55F8C(void);
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void sub_566F0(void);
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void sub_558F4(void);
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void sub_56AB8(void);
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void sub_573C0(void);
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void sub_59314(void);
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void sub_55184(void);
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void sub_57B24(void);
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void sub_58388(void);
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void sub_59B50(void);
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void sub_59F80(int a1);
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void sub_535DC(void);
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void sub_57AC0(void);
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void sub_566E8(void);
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void sub_55F68(void);
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void sub_558D0(void);
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void sub_56AB0(void);
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void sub_56780(void);
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void sub_56020(void);
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void sub_55988(void);
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void sub_56B3C(void);
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void sub_56724(void);
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void sub_55FCC(void);
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void sub_55934(void);
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void sub_56AE4(void);
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void ghdeploy_drop(int a1, int a2);
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int sub_57AA0(int a1);
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void ghtarget_hit(short a1, int a2);
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void gharrow_spawnarrow(short snum);
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void sub_58A30(int a1);
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int sub_59B44(void);
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void ghtarget_setanimal(short a1);
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void ghpistol_render(short);
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void ghrifle_render(short, int);
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void ghshtgn_render(short);
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void ghbow_render(short);
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void sub_56EA8(void);
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void ghtarget_move(void);
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void gharrow_move(void);
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void ghdeploy_move(void);
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void sub_5524C(void);
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void sub_519E8(int a1);
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void sub_57B38(long cposx, long cposy, long czoom, short cang);
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END_RR_NS
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