raze-gles/polymer
helixhorned 330b744a1b Classic: support for multiple blending tables + Lunatic interfaces.
Currently, sprite[].filler (to be renamed) selects a blending table. If none
is installed with that index, the blending table at index 0 is taken (which is
read from PALETTE.DAT on engine startup). Thus, for now, the non-Lunatic build
will never use a custom blending table because there's no way to register one!
But the functionality is there.

git-svn-id: https://svn.eduke32.com/eduke32@4301 1a8010ca-5511-0410-912e-c29ae57300e0
2014-02-08 14:37:49 +00:00
..
eduke32 Classic: support for multiple blending tables + Lunatic interfaces. 2014-02-08 14:37:49 +00:00
synthesis.sh synthesis.sh: include test/{damagehplane,shadexfog}.lua for BUILD_LUNATIC. 2014-01-02 00:08:41 +00:00