mirror of
https://github.com/ZDoom/raze-gles.git
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07df3ffc42
git-svn-id: https://svn.eduke32.com/eduke32@7784 1a8010ca-5511-0410-912e-c29ae57300e0
170 lines
4.4 KiB
C++
170 lines
4.4 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "compat.h"
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#include "duke3d.h"
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#include "build.h"
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#include "namesdyn.h"
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#include "osdfuncs.h"
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#include "premap.h"
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int osdhightile = 1;
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int osdshown = 0;
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#ifdef EDUKE32_TOUCH_DEVICES
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float osdscale = 2.f, osdrscale = 0.5f;
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#else
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float osdscale = 1.f, osdrscale = 1.f;
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#endif
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#define OSD_SCALE(x) (osdscale != 1.f ? Blrintf(osdscale*(float)(x)) : (x))
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#define OSD_SCALEDIV(x) Blrintf((float)(x) * osdrscale)
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#define OSDCHAR_WIDTH (tilesiz[STARTALPHANUM + 'A' - '!'].x)
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#define OSDCHAR_HEIGHT (tilesiz[STARTALPHANUM + 'A' - '!'].y + 1)
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static inline CONSTEXPR int GAME_isspace(int ch)
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{
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return (ch==32 || ch==9);
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}
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static inline int GAME_getchartile(int ch)
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{
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const int ac = ch-'!'+STARTALPHANUM;
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return (ac < STARTALPHANUM || ac > ENDALPHANUM) ? -1 : ac;
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}
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void GAME_drawosdchar(int x, int y, char ch, int shade, int pal)
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{
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int ac;
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#ifndef USE_OPENGL
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int usehightile = 0;
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#endif
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int ht = usehightile;
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if (GAME_isspace(ch)) return;
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if ((ac = GAME_getchartile(ch)) == -1)
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return;
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usehightile = (osdhightile && ht);
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rotatesprite_fs(OSD_SCALE((OSDCHAR_WIDTH*x)<<16),
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OSD_SCALE((y*OSDCHAR_HEIGHT)<<16),
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OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16);
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usehightile = ht;
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}
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void GAME_drawosdstr(int x, int y, const char *ch, int len, int shade, int pal)
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{
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int ac;
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#ifdef USE_OPENGL
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const int ht = usehightile;
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usehightile = (osdhightile && ht);
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#endif
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x *= OSDCHAR_WIDTH;
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do
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{
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if (!GAME_isspace(*ch))
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if ((ac = GAME_getchartile(*ch)) >= 0)
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{
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OSD_GetShadePal(ch, &shade, &pal);
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rotatesprite_fs(OSD_SCALE(x<<16), OSD_SCALE((y*OSDCHAR_HEIGHT)<<16),
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OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16);
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}
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x += OSDCHAR_WIDTH;
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ch++;
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}
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while (--len);
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#ifdef USE_OPENGL
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usehightile = ht;
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#endif
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}
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void GAME_drawosdcursor(int x, int y, int type, int32_t lastkeypress)
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{
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int ac = (type) ? SMALLFNTCURSOR : '_' - '!' + STARTALPHANUM;
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if (((BGetTime()-lastkeypress) & 0x40)==0)
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rotatesprite_fs(OSD_SCALE((OSDCHAR_WIDTH*x)<<16),
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OSD_SCALE(((y*OSDCHAR_HEIGHT)+(type?-1:2))<<16),
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OSD_SCALE(65536.f), 0, ac, 0, 8, 8|16);
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}
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int GAME_getcolumnwidth(int w)
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{
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return OSD_SCALEDIV(w/OSDCHAR_WIDTH);
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}
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int GAME_getrowheight(int h)
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{
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return OSD_SCALEDIV(h/OSDCHAR_HEIGHT);
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}
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void GAME_onshowosd(int shown)
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{
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G_UpdateScreenArea();
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mouseLockToWindow((!shown) + 2);
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osdshown = shown;
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// XXX: it's weird to fake a keypress like this.
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// if (numplayers == 1 && ((shown && !ud.pause_on) || (!shown && ud.pause_on)))
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// KB_KeyDown[sc_Pause] = 1;
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}
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void GAME_clearbackground(int numcols, int numrows)
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{
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UNREFERENCED_PARAMETER(numcols);
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#ifdef USE_OPENGL
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if (videoGetRenderMode() >= REND_POLYMOST && in3dmode())
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{
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int const i8n8 = OSD_SCALE(OSDCHAR_HEIGHT*numrows);
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polymost_setFogEnabled(false);
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polymost_useColorOnly(true);
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polymostSet2dView();
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glColor4f(0.f, 0.f, 0.f, 0.67f);
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glEnable(GL_BLEND);
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glDisable(GL_ALPHA_TEST);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glRecti(0, 0, xdim, i8n8+OSDCHAR_HEIGHT);
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glColor4f(0.f, 0.f, 0.f, 1.f);
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glRecti(0, i8n8+4, xdim, i8n8+OSDCHAR_HEIGHT);
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polymost_useColorOnly(false);
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if (!nofog)
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polymost_setFogEnabled(true);
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return;
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}
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#endif
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CLEARLINES2D(0, min(ydim, OSD_SCALE(numrows * OSDCHAR_HEIGHT + OSDCHAR_HEIGHT)), editorcolors[16]);
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}
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#undef OSD_SCALE
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