raze-gles/source/core/precache.h
Christoph Oelckers 9fd3ab6b5e - fixed texture precaching.
After the migration to GZDoom's full backend this never created any textureds when precaching things.
2021-04-11 09:59:55 +02:00

5 lines
135 B
C

#pragma once
void PrecacheHardwareTextures(int nTile);
void markTileForPrecache(int tilenum, int palnum);
void precacheMarkedTiles();