mirror of
https://github.com/ZDoom/raze-gles.git
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2ddc442e48
- Input velocity now consistent irrespective of frame rate. - Angle and horizon calculated at frame rate. - Replace usage of F16() macro with fix16_from_int() in GetInterruptKeys(). Note: Known issues with look up/down keys that is to be repaired. |
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.. | ||
blood | ||
build | ||
common | ||
duke3d | ||
exhumed | ||
glbackend | ||
libsmackerdec | ||
platform | ||
rr | ||
sw | ||
thirdparty | ||
CMakeLists.txt | ||
g_pch.h | ||
gitinfo.cpp |