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terminx 2bb93967e1 Fix an issue where looping sound effects would play at full volume for a tic after playback began, regardless of distance to the sound
git-svn-id: https://svn.eduke32.com/eduke32@7821 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:05 +02:00
package/common - more uselessness eliminated 2019-09-17 20:28:28 +02:00
platform Add sjson to project 2019-09-20 15:17:43 +02:00
source Fix an issue where looping sound effects would play at full volume for a tic after playback began, regardless of distance to the sound 2019-09-20 15:23:05 +02:00
.gitignore Fix parallel build by switching to generating .obj files from .glsl files and treat the shader source as an externed global resolved at link time. 2019-09-20 15:10:56 +02:00
Android.mk Rename net.* to network.* 2019-09-19 12:20:45 +02:00
Common.mak Fix sequential GNUmakefile build 2019-09-20 15:10:09 +02:00
GNUmakefile Print extern declaration when generating .cpp from .glsl 2019-09-20 15:14:25 +02:00
_clang-format Minor _clang-format tweaks 2019-09-20 15:22:42 +02:00