raze-gles/source/platform/posix
2020-05-26 00:08:26 +02:00
..
cocoa - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
osx - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
sdl - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
unix - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
dikeys.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
game.xpm - replace Linux xpm icon, even though it doesn't seem like it's ever being used 2020-01-27 21:31:08 -05:00
hardware.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_steam.cpp - fixed error when Steam config cannot be opened 2020-04-13 23:59:53 +02:00
i_system.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
i_system_posix.cpp - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
readme.md - added the Posix backend code. 2020-01-05 21:40:18 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.