mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-07 13:31:27 +00:00
9aa275f996
Nearly all file write access now uses the FileWriter class, which is UTF-8-safe on all platforms - unlike stdio.
54 lines
2.4 KiB
C++
54 lines
2.4 KiB
C++
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
|
|
// Ken Silverman's official web site: "http://www.advsys.net/ken"
|
|
// See the included license file "BUILDLIC.TXT" for license info.
|
|
//
|
|
// This file has been modified from Ken Silverman's original release
|
|
// by Jonathon Fowler (jf@jonof.id.au)
|
|
// by the EDuke32 team (development@voidpoint.com)
|
|
|
|
#include "compat.h"
|
|
|
|
#ifdef _WIN32
|
|
// for FILENAME_CASE_CHECK
|
|
# define NEED_SHELLAPI_H
|
|
# include "windows_inc.h"
|
|
#endif
|
|
#include "cache1d.h"
|
|
#include "pragmas.h"
|
|
#include "baselayer.h"
|
|
|
|
uint8_t toupperlookup[256] =
|
|
{
|
|
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0a,0x0b,0x0c,0x0d,0x0e,0x0f,
|
|
0x10,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x1a,0x1b,0x1c,0x1d,0x1e,0x1f,
|
|
0x20,0x21,0x22,0x23,0x24,0x25,0x26,0x27,0x28,0x29,0x2a,0x2b,0x2c,0x2d,0x2e,0x2f,
|
|
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3a,0x3b,0x3c,0x3d,0x3e,0x3f,
|
|
0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x4b,0x4c,0x4d,0x4e,0x4f,
|
|
0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5a,0x5b,0x5c,0x5d,0x5e,0x5f,
|
|
0x60,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4a,0x4b,0x4c,0x4d,0x4e,0x4f,
|
|
0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5a,0x7b,0x7c,0x7d,0x7e,0x7f,
|
|
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,
|
|
0x90,0x91,0x92,0x93,0x94,0x95,0x96,0x97,0x98,0x99,0x9a,0x9b,0x9c,0x9d,0x9e,0x9f,
|
|
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,
|
|
0xb0,0xb1,0xb2,0xb3,0xb4,0xb5,0xb6,0xb7,0xb8,0xb9,0xba,0xbb,0xbc,0xbd,0xbe,0xbf,
|
|
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,
|
|
0xd0,0xd1,0xd2,0xd3,0xd4,0xd5,0xd6,0xd7,0xd8,0xd9,0xda,0xdb,0xdc,0xdd,0xde,0xdf,
|
|
0xe0,0xe1,0xe2,0xe3,0xe4,0xe5,0xe6,0xe7,0xe8,0xe9,0xea,0xeb,0xec,0xed,0xee,0xef,
|
|
0xf0,0xf1,0xf2,0xf3,0xf4,0xf5,0xf6,0xf7,0xf8,0xf9,0xfa,0xfb,0xfc,0xfd,0xfe,0xff
|
|
};
|
|
|
|
|
|
|
|
// Only the sound code still uses this - but it never frees the data.
|
|
// So we may just toss out the cache and do regular allocations.
|
|
// The TArray is merely for taking down the data before shutdown.
|
|
static TArray<TArray<uint8_t>> pseudocache;
|
|
|
|
void cacheAllocateBlock(intptr_t *newhandle, int32_t newbytes, uint8_t *)
|
|
{
|
|
pseudocache.Reserve(1);
|
|
auto& buffer = pseudocache.Last();
|
|
buffer.Resize(newbytes);
|
|
*newhandle = reinterpret_cast<intptr_t>(buffer.Data());
|
|
}
|
|
|