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hendricks266 26aca9b291 Duke3D/Sound: Restructure S_OpenAudio to check in more paths. For each path, it performs the filename transformations and checks it does currently.
First, it will try the local path (as previously).
Second, it will check to see if the filename originally requested exists inside a GRP or SSI file (its parent), and if it does, it will check in "music/<parent's name sans extension>/".
Third, it will check in "music/".

Do not rely on this when distributing mods: These checks are hacks and may potentially be removed.

git-svn-id: https://svn.eduke32.com/eduke32@5445 1a8010ca-5511-0410-912e-c29ae57300e0
2015-11-25 12:08:07 +00:00
polymer Duke3D/Sound: Restructure S_OpenAudio to check in more paths. For each path, it performs the filename transformations and checks it does currently. 2015-11-25 12:08:07 +00:00
.gitignore Improvements to the MSVC project. 2015-08-15 21:27:43 +00:00