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raze-gles
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https://github.com/ZDoom/raze-gles.git
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2403d1b7e5
raze-gles
/
source
/
common
/
sound
History
Christoph Oelckers
2b95808d42
- fixed ambient sounds not restarting in DN3D and RR.
2019-12-28 12:59:19 +01:00
..
backend
- fixed: Exhumed's ChannelEnded method did not call the super class.
2019-12-27 20:05:58 +01:00
thirdparty
- added GZDoom's sound engine.
2019-12-12 19:21:36 +01:00
s_environment.cpp
- added GZDoom's sound engine.
2019-12-12 19:21:36 +01:00
s_sound.cpp
- fixed ambient sounds not restarting in DN3D and RR.
2019-12-28 12:59:19 +01:00
s_soundinternal.h
Merge branch 'master' into powerslave
2019-12-26 14:46:14 +01:00