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222f82304d
There were two errors: 1. The postprocessor was not run on the generated scene so that the target framebuffer never got set. 2. The generated PNG was not finalized and failed the integrity check of the savegame menu. Fixes #48 |
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gl_palmanager.cpp | ||
gl_texture.cpp | ||
glbackend.cpp | ||
glbackend.h | ||
pm_renderstate.h |