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847fa48724
In particular this means to remove the option to disable widescreen aspect ratios. The way this was handled makes no sense with the current render backend. The aspect ratio code will have to be redone entirely to properly obey the backend's settings.
85 lines
1.7 KiB
C++
85 lines
1.7 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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#include "build.h"
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#include "compat.h"
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#include "engine.h"
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#include "sound.h"
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#include "exhumed.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include "raze_music.h"
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BEGIN_PS_NS
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int nLastVolumeSet = 0;
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/* TODO
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Currently playing music must keep playing on return to map screen or exit from training level
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*/
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bool playCDtrack(int nTrack, bool bLoop)
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{
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if (nTrack < 2) {
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return false;
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}
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StopCD();
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char filename[128];
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// try ogg vorbis now
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sprintf(filename, "exhumed%02d.ogg", nTrack);
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Mus_Play(nullptr, filename, true);
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return true;
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}
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int StepFadeCDaudio()
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{
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if (!CDplaying()) {
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return 0;
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}
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Mus_Stop();
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return 1;
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}
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bool CDplaying()
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{
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return Mus_IsPlaying();
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}
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void StopCD()
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{
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Mus_Stop();
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}
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void FadeSong()
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{
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}
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int fadecdaudio()
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{
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Mus_Stop();
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return 1;
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}
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END_PS_NS
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