raze-gles/source/blood
Christoph Oelckers 19b731bc8f - removed the owner fuckery in Blood.
Par for course I'd say - instead of checking for replaced player actors at the only time it really matters - i.e. when respawning, it was encoded into the stored value, making the entire thing very messy.
For mow, multiplayer handling is not needed, but when it does, better go over all actors and manually substitute the two relevant fields, i.e. sprite.owner and xsprite.burnsource.
2020-12-06 12:51:46 +01:00
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src - removed the owner fuckery in Blood. 2020-12-06 12:51:46 +01:00
CMakeLists.txt - made palette loader part of the game interface. 2020-11-21 12:54:09 +01:00