raze-gles/source/common/2d
Christoph Oelckers 197a35291a - added level summary screens and made the fade for the screens an engine feature.
This also hijacks one free element in the shader uniforms for the newly added factor.
2020-07-01 12:55:32 +02:00
..
v_2ddrawer.cpp - added level summary screens and made the fade for the screens an engine feature. 2020-07-01 12:55:32 +02:00
v_2ddrawer.h - added level summary screens and made the fade for the screens an engine feature. 2020-07-01 12:55:32 +02:00
v_draw.cpp - added a texture format for single frame ANMs so that they can be handled like normal images. 2020-06-28 14:41:44 +02:00
v_draw.h - work on Duke intro sequence. 2020-06-28 00:32:28 +02:00
v_drawtext.cpp - Duke's multiplayer statistics screen. 2020-06-29 20:50:18 +02:00