raze-gles/source/blood
Christoph Oelckers 18099e9179 - removed the pure software render surface and deleted a few unused variables.
With all the 2D refactorings thhe softsurface won't work anymore.
This also revealed a bug with the fullscreen variable, a few places were still using the old one from the SDL backend.
2020-01-01 12:36:48 +01:00
..
src - removed the pure software render surface and deleted a few unused variables. 2020-01-01 12:36:48 +01:00
CMakeLists.txt - added the needed parts of GZDoom's render backend to have the postprocessor working. 2019-12-28 18:20:47 +01:00