raze-gles/source/audiolib/src/mixst.cpp
2019-09-21 10:21:27 +02:00

155 lines
5.3 KiB
C++

/*
Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "_multivc.h"
/*
length = count of samples to mix
position = offset of starting sample in source
rate = resampling increment
volume = direct volume adjustment, 1.0 = no change
*/
// 8-bit stereo source, 16-bit mono output
uint32_t MV_Mix16BitMono8Stereo(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (uint8_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = FLIP_SIGN(source[(position >> 16) << 1]) << 8;
int32_t const isample1 = FLIP_SIGN(source[((position >> 16) << 1) + 1]) << 8;
position += rate;
*dest = (int16_t)clamp((SCALE_SAMPLE((isample0 + isample1) >> 1, volume*voice->LeftVolume)) + *dest, INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
// 8-bit stereo source, 16-bit stereo output
uint32_t MV_Mix16BitStereo8Stereo(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (uint8_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = FLIP_SIGN(source[(position >> 16) << 1]) << 8;
int32_t const isample1 = FLIP_SIGN(source[((position >> 16) << 1) + 1]) << 8;
position += rate;
*dest = (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->LeftVolume) + *dest, INT16_MIN, INT16_MAX);
*(dest + (MV_RightChannelOffset >> 1))
= (int16_t)clamp(SCALE_SAMPLE(isample1, volume*voice->RightVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
// 16-bit stereo source, 16-bit mono output
uint32_t MV_Mix16BitMono16Stereo(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (int16_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = (int16_t)B_LITTLE16(source[(position >> 16) << 1]);
int32_t const isample1 = (int16_t)B_LITTLE16(source[((position >> 16) << 1) + 1]);
position += rate;
int32_t const sample0 = SCALE_SAMPLE((isample0 + isample1) >> 1, volume*voice->LeftVolume);
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
// 16-bit stereo source, 16-bit stereo output
uint32_t MV_Mix16BitStereo16Stereo(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (int16_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = (int16_t)B_LITTLE16(source[(position >> 16) << 1]);
int32_t const isample1 = (int16_t)B_LITTLE16(source[((position >> 16) << 1) + 1]);
position += rate;
int32_t const sample0 = SCALE_SAMPLE(isample0, volume*voice->LeftVolume);
int32_t const sample1 = SCALE_SAMPLE(isample1, volume*voice->RightVolume);
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
*(dest + (MV_RightChannelOffset >> 1))
= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}