mirror of
https://github.com/ZDoom/raze-gles.git
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155 lines
5.3 KiB
C++
155 lines
5.3 KiB
C++
/*
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Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "_multivc.h"
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/*
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length = count of samples to mix
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position = offset of starting sample in source
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rate = resampling increment
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volume = direct volume adjustment, 1.0 = no change
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*/
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// 8-bit stereo source, 16-bit mono output
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uint32_t MV_Mix16BitMono8Stereo(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = FLIP_SIGN(source[(position >> 16) << 1]) << 8;
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int32_t const isample1 = FLIP_SIGN(source[((position >> 16) << 1) + 1]) << 8;
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position += rate;
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*dest = (int16_t)clamp((SCALE_SAMPLE((isample0 + isample1) >> 1, volume*voice->LeftVolume)) + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 8-bit stereo source, 16-bit stereo output
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uint32_t MV_Mix16BitStereo8Stereo(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = FLIP_SIGN(source[(position >> 16) << 1]) << 8;
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int32_t const isample1 = FLIP_SIGN(source[((position >> 16) << 1) + 1]) << 8;
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position += rate;
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*dest = (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->LeftVolume) + *dest, INT16_MIN, INT16_MAX);
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*(dest + (MV_RightChannelOffset >> 1))
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= (int16_t)clamp(SCALE_SAMPLE(isample1, volume*voice->RightVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit stereo source, 16-bit mono output
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uint32_t MV_Mix16BitMono16Stereo(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = (int16_t)B_LITTLE16(source[(position >> 16) << 1]);
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int32_t const isample1 = (int16_t)B_LITTLE16(source[((position >> 16) << 1) + 1]);
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position += rate;
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int32_t const sample0 = SCALE_SAMPLE((isample0 + isample1) >> 1, volume*voice->LeftVolume);
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*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit stereo source, 16-bit stereo output
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uint32_t MV_Mix16BitStereo16Stereo(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = (int16_t)B_LITTLE16(source[(position >> 16) << 1]);
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int32_t const isample1 = (int16_t)B_LITTLE16(source[((position >> 16) << 1) + 1]);
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position += rate;
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int32_t const sample0 = SCALE_SAMPLE(isample0, volume*voice->LeftVolume);
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int32_t const sample1 = SCALE_SAMPLE(isample1, volume*voice->RightVolume);
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*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
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*(dest + (MV_RightChannelOffset >> 1))
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= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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