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https://github.com/ZDoom/raze-gles.git
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532b11467f
No more level numbers will be stored in the game code.
898 lines
25 KiB
C++
898 lines
25 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1997 - Frank Maddin and Jim Norwood
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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// scriplib.c
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#include "build.h"
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#include "names2.h"
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#include "panel.h"
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#include "game.h"
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#include "sprite.h"
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#include "jsector.h"
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#include "parent.h"
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#include "scriptfile.h"
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#include "menu.h"
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#include "quotemgr.h"
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#include "mapinfo.h"
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BEGIN_SW_NS
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ParentalStruct aVoxelArray[MAXTILES];
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/*
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=============================================================================
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PARSING STUFF
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=============================================================================
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*/
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#define MAXTOKEN 255
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static char* script_p, * scriptend_p;
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static char token[MAXTOKEN];
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static int grabbed;
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static int scriptline;
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static SWBOOL endofscript;
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static SWBOOL tokenready; // only TRUE if UnGetToken was just called
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/*
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==============
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=
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= LoadScriptFile
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=
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==============
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*/
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TArray<uint8_t> LoadScriptFile(const char *filename)
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{
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FileReader fp;
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if (!(fp = fileSystem.OpenFileReader(filename)).isOpen())
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{
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// If there's no script file, forget it.
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return TArray<uint8_t>();
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}
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auto scriptbuffer = fp.Read();
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if (scriptbuffer.Size() != 0)
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{
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scriptbuffer.Push(0);
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scriptline = 1;
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endofscript = FALSE;
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tokenready = FALSE;
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}
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return scriptbuffer;
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}
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/*
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==============
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=
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= GetToken
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=
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==============
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*/
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void GetToken(SWBOOL crossline)
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{
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char *token_p;
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if (tokenready) // is a token already waiting?
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{
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tokenready = FALSE;
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return;
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}
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if (script_p >= scriptend_p)
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{
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if (!crossline)
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Printf("Error: Line %i is incomplete\n",scriptline);
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endofscript = TRUE;
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return;
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}
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//
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// skip space
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//
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skipspace:
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while (*script_p <= 32)
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{
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if (script_p >= scriptend_p)
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{
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if (!crossline)
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Printf("Error: Line %i is incomplete\n",scriptline);
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endofscript = TRUE;
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return;
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}
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if (*script_p++ == '\n')
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{
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if (!crossline)
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Printf("Error: Line %i is incomplete\n",scriptline);
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scriptline++;
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}
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}
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if (script_p >= scriptend_p)
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{
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if (!crossline)
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Printf("Error: Line %i is incomplete\n", scriptline);
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endofscript = TRUE;
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return;
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}
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if (*script_p == '#') // # is comment field
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{
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if (!crossline)
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Printf("Error: Line %i is incomplete\n", scriptline);
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while (*script_p++ != '\n')
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if (script_p >= scriptend_p)
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{
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endofscript = TRUE;
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return;
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}
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goto skipspace;
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}
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//
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// copy token
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//
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token_p = token;
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while (*script_p > 32 && *script_p != '#')
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{
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*token_p++ = *script_p++;
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if (script_p == scriptend_p)
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break;
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ASSERT(token_p != &token[MAXTOKEN]);
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// Printf("Error: Token too large on line %i\n",scriptline);
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}
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*token_p = 0;
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}
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// Load all the voxel files using swvoxfil.txt script file
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// Script file format:
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// # - Comment
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// spritenumber (in artfile), voxel number, filename
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// Ex. 1803 0 medkit2.kvx
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// 1804 1 shotgun.kvx
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// etc....
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void LoadKVXFromScript(const char* filename)
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{
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int lNumber = 0, lTile = 0; // lNumber is the voxel no. and lTile is the editart tile being
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// replaced.
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int grabbed = 0; // Number of lines parsed
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// zero out the array memory with -1's for pics not being voxelized
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memset(&aVoxelArray[0], -1, sizeof(struct TILE_INFO_TYPE) * MAXTILES);
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for (grabbed = 0; grabbed < MAXTILES; grabbed++)
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{
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aVoxelArray[grabbed].Voxel = -1;
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aVoxelArray[grabbed].Parental = -1;
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}
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grabbed = 0;
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// Load the file
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auto buffer = LoadScriptFile(filename);
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if (!buffer.Size())
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{
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return;
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}
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script_p = (char*)buffer.Data();
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scriptend_p = (char*)&buffer.Last();
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do
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{
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GetToken(TRUE); // Crossing a line boundary on the end of line to first token
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// of a new line is permitted (and expected)
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if (endofscript)
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break;
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lTile = atol(token);
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GetToken(FALSE);
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lNumber = atol(token);
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GetToken(FALSE);
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// Load the voxel file into memory
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if (!qloadkvx(lNumber,token))
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{
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// Store the sprite and voxel numbers for later use
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aVoxelArray[lTile].Voxel = lNumber; // Voxel num
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}
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if (lNumber >= nextvoxid) // JBF: so voxels in the def file append to the list
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nextvoxid = lNumber + 1;
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grabbed++;
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ASSERT(grabbed < MAXSPRITES);
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}
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while (script_p < scriptend_p);
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script_p = NULL;
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}
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// Load in info for all Parental lock tile targets
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// # - Comment
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// tilenumber (in artfile), replacement tile offset (if any)
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// Ex. 1803 -1 -1 = No tile replacement
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// 1804 2000
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// etc....
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void LoadPLockFromScript(const char *filename)
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{
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int lNumber=0,lTile=0; // lNumber is the voxel no. and lTile is the editart tile being
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// replaced.
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int grabbed=0; // Number of lines parsed
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// Load the file
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auto buffer = LoadScriptFile(filename);
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if (!buffer.Size())
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{
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return;
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}
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script_p = (char*)buffer.Data();
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scriptend_p = (char*)&buffer.Last();
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do
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{
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GetToken(TRUE); // Crossing a line boundary on the end of line to first token
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// of a new line is permitted (and expected)
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if (endofscript)
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break;
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lTile = atoi(token);
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GetToken(FALSE);
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lNumber = atoi(token);
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// Store the sprite and voxel numbers for later use
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aVoxelArray[lTile].Parental = lNumber; // Replacement to tile, -1 for none
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grabbed++;
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ASSERT(grabbed < MAXSPRITES);
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}
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while (script_p < scriptend_p);
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script_p = NULL;
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}
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/*
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* Here begins JonoF's modding enhancement stuff
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*/
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enum
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{
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CM_MAP,
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CM_EPISODE,
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CM_TITLE,
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CM_FILENAME,
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CM_SONG,
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CM_CDATRACK,
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CM_BESTTIME,
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CM_PARTIME,
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CM_SUBTITLE,
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CM_SKILL,
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CM_TEXT,
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CM_COOKIE,
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CM_GOTKEY,
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CM_NEEDKEY,
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CM_INVENTORY,
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CM_AMOUNT,
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CM_WEAPON,
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CM_AMMONAME,
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CM_MAXAMMO,
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CM_DAMAGEMIN,
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CM_DAMAGEMAX,
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CM_THEME,
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CM_SECRET,
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CM_QUIT,
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};
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static const struct _tokset
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{
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const char *str;
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int tokn;
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} cm_tokens[] =
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{
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{ "map", CM_MAP },
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{ "level", CM_MAP },
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{ "episode", CM_EPISODE },
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{ "skill", CM_SKILL },
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{ "cookie", CM_COOKIE },
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{ "fortune", CM_COOKIE },
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{ "gotkey", CM_GOTKEY },
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{ "inventory", CM_INVENTORY },
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{ "weapon", CM_WEAPON },
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{ "needkey", CM_NEEDKEY },
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{ "theme", CM_THEME },
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{ "secret", CM_SECRET },
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{ "quit", CM_QUIT },
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},
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cm_map_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "filename", CM_FILENAME },
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{ "file", CM_FILENAME },
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{ "fn", CM_FILENAME },
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{ "levelname", CM_FILENAME },
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{ "song", CM_SONG },
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{ "music", CM_SONG },
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{ "songname", CM_SONG },
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{ "cdatrack", CM_CDATRACK },
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{ "cdtrack", CM_CDATRACK },
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{ "besttime", CM_BESTTIME },
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{ "partime", CM_PARTIME },
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},
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cm_episode_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "subtitle", CM_SUBTITLE },
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},
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cm_skill_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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},
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cm_inventory_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "amount", CM_AMOUNT },
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},
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cm_weapons_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "ammoname", CM_AMMONAME },
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{ "maxammo", CM_MAXAMMO },
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{ "mindamage", CM_DAMAGEMIN },
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{ "maxdamage", CM_DAMAGEMAX },
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{ "pickup", CM_AMOUNT },
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{ "weaponpickup",CM_WEAPON },
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},
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cm_theme_tokens[] = {
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{ "song", CM_SONG },
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{ "music", CM_SONG },
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{ "cdatrack", CM_CDATRACK },
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{ "cdtrack", CM_CDATRACK },
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};
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#define cm_numtokens (sizeof(cm_tokens)/sizeof(cm_tokens[0]))
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#define cm_map_numtokens (sizeof(cm_map_tokens)/sizeof(cm_map_tokens[0]))
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#define cm_episode_numtokens (sizeof(cm_episode_tokens)/sizeof(cm_episode_tokens[0]))
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#define cm_skill_numtokens (sizeof(cm_skill_tokens)/sizeof(cm_skill_tokens[0]))
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#define cm_inventory_numtokens (sizeof(cm_inventory_tokens)/sizeof(cm_inventory_tokens[0]))
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#define cm_weapons_numtokens (sizeof(cm_weapons_tokens)/sizeof(cm_weapons_tokens[0]))
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#define cm_theme_numtokens (sizeof(cm_theme_tokens)/sizeof(cm_theme_tokens[0]))
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static int cm_transtok(const char *tok, const struct _tokset *set, const unsigned num)
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{
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unsigned i;
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for (i=0; i<num; i++)
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{
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if (!Bstrcasecmp(tok, set[i].str))
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return set[i].tokn;
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}
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return -1;
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}
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#define WM_DAMAGE 1
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#define WM_WEAP 2
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#define WM_AMMO 4
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static struct
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{
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const char *sym;
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int dmgid;
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int editable;
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} weaponmap[] =
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{
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{ "WPN_FIST", WPN_FIST, WM_DAMAGE },
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{ "WPN_SWORD", WPN_SWORD, WM_DAMAGE },
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{ "WPN_SHURIKEN", WPN_STAR, WM_DAMAGE|WM_WEAP },
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{ "WPN_STICKYBOMB", WPN_MINE, WM_DAMAGE|WM_WEAP },
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{ "WPN_UZI", WPN_UZI, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_MISSILE", WPN_MICRO, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_NUKE", DMG_NUCLEAR_EXP, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_GRENADE", WPN_GRENADE, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_RAILGUN", WPN_RAIL, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_SHOTGUN", WPN_SHOTGUN, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_HOTHEAD", WPN_HOTHEAD, WM_DAMAGE|WM_WEAP },
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{ "WPN_HEART", WPN_HEART, WM_DAMAGE|WM_WEAP },
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{ "WPN_HOTHEAD_NAPALM", WPN_NAPALM, WM_DAMAGE },
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{ "WPN_HOTHEAD_RING", WPN_RING, WM_DAMAGE },
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};
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// FIXME: yes, we are leaking memory here at the end of the program by not freeing anything
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void LoadCustomInfoFromScript(const char *filename)
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{
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scriptfile *script;
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char *token;
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char *braceend;
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script = scriptfile_fromfile(filename);
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if (!script) return;
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// predefine constants for some stuff to give convenience and eliminate the need for a 'define' directive
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scriptfile_addsymbolvalue("INV_ARMOR", 1+InvDecl_Armor);
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scriptfile_addsymbolvalue("INV_KEVLAR", 1+InvDecl_Kevlar);
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scriptfile_addsymbolvalue("INV_SM_MEDKIT", 1+InvDecl_SmMedkit);
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scriptfile_addsymbolvalue("INV_FORTUNE", 1+InvDecl_Booster);
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scriptfile_addsymbolvalue("INV_MEDKIT", 1+InvDecl_Medkit);
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scriptfile_addsymbolvalue("INV_GAS_BOMB", 1+InvDecl_ChemBomb);
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scriptfile_addsymbolvalue("INV_FLASH_BOMB", 1+InvDecl_FlashBomb);
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scriptfile_addsymbolvalue("INV_CALTROPS", 1+InvDecl_Caltrops);
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scriptfile_addsymbolvalue("INV_NIGHT_VIS", 1+InvDecl_NightVision);
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scriptfile_addsymbolvalue("INV_REPAIR_KIT", 1+InvDecl_RepairKit);
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scriptfile_addsymbolvalue("INV_SMOKE_BOMB", 1+InvDecl_Cloak);
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{
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unsigned i;
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for (i=0; i<SIZ(weaponmap); i++)
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scriptfile_addsymbolvalue(weaponmap[i].sym, 1+i);
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}
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MapRecord* curMap = nullptr;
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while ((token = scriptfile_gettoken(script)))
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{
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switch (cm_transtok(token, cm_tokens, cm_numtokens))
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{
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case CM_MAP:
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{
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char *mapnumptr;
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int mapno;
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if (scriptfile_getnumber(script, &mapno)) break;
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mapnumptr = script->ltextptr;
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if (scriptfile_getbraces(script, &braceend)) break;
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curMap = FindMapByLevelNum(mapno);
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if (!curMap)
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{
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curMap = AllocateMap();
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curMap->levelNumber = mapno;
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}
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while (script->textptr < braceend)
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{
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if (!(token = scriptfile_gettoken(script))) break;
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if (token == braceend) break;
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switch (cm_transtok(token, cm_map_tokens, cm_map_numtokens))
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{
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case CM_FILENAME:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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curMap->SetFileName(t);
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break;
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}
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case CM_SONG:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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curMap->music = t;
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break;
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}
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case CM_TITLE:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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curMap->SetName(t);
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break;
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}
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case CM_BESTTIME:
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{
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int n;
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if (scriptfile_getnumber(script, &n)) break;
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curMap->designerTime = n;
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break;
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}
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case CM_PARTIME:
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{
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int n;
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if (scriptfile_getnumber(script, &n)) break;
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curMap->parTime = n;
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break;
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}
|
|
case CM_CDATRACK:
|
|
{
|
|
int n;
|
|
if (scriptfile_getnumber(script, &n)) break;
|
|
curMap->cdSongId = n;
|
|
break;
|
|
}
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case CM_EPISODE:
|
|
{
|
|
char *epnumptr;
|
|
int curep;
|
|
if (scriptfile_getnumber(script, &curep)) break;
|
|
epnumptr = script->ltextptr;
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
if ((unsigned)--curep >= 2u)
|
|
{
|
|
Printf("Error: episode number %d not in range 1-2 on line %s:%d\n",
|
|
curep, script->filename,
|
|
scriptfile_getlinum(script,epnumptr));
|
|
script->textptr = braceend;
|
|
break;
|
|
}
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (!(token = scriptfile_gettoken(script))) break;
|
|
if (token == braceend) break;
|
|
switch (cm_transtok(token, cm_episode_tokens, cm_episode_numtokens))
|
|
{
|
|
case CM_TITLE:
|
|
{
|
|
char *t;
|
|
if (scriptfile_getstring(script, &t)) break;
|
|
gVolumeNames[curep] = t;
|
|
break;
|
|
}
|
|
case CM_SUBTITLE:
|
|
{
|
|
char *t;
|
|
if (scriptfile_getstring(script, &t)) break;
|
|
gVolumeSubtitles[curep] = t;
|
|
break;
|
|
}
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case CM_SKILL:
|
|
{
|
|
int curskill;
|
|
char *epnumptr;
|
|
if (scriptfile_getnumber(script, &curskill)) break;
|
|
epnumptr = script->ltextptr;
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
if ((unsigned)--curskill >= 4u)
|
|
{
|
|
Printf("Error: skill number %d not in range 1-4 on line %s:%d\n",
|
|
curskill, script->filename,
|
|
scriptfile_getlinum(script,epnumptr));
|
|
script->textptr = braceend;
|
|
break;
|
|
}
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (!(token = scriptfile_gettoken(script))) break;
|
|
if (token == braceend) break;
|
|
switch (cm_transtok(token, cm_skill_tokens, cm_skill_numtokens))
|
|
{
|
|
case CM_TITLE:
|
|
{
|
|
char *t;
|
|
if (scriptfile_getstring(script, &t)) break;
|
|
|
|
gSkillNames[curskill] = t;
|
|
break;
|
|
}
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
case CM_COOKIE:
|
|
{
|
|
char *t;
|
|
int fc = 0;
|
|
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (scriptfile_getstring(script, &t)) break;
|
|
|
|
if (fc == MAX_FORTUNES) continue;
|
|
|
|
quoteMgr.InitializeQuote(QUOTE_COOKIE + fc, t);
|
|
fc++;
|
|
}
|
|
break;
|
|
}
|
|
case CM_GOTKEY:
|
|
{
|
|
char *t;
|
|
int fc = 0;
|
|
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (scriptfile_getstring(script, &t)) break;
|
|
|
|
if (fc == MAX_KEYS) continue;
|
|
|
|
quoteMgr.InitializeQuote(QUOTE_KEYMSG + fc, t);
|
|
fc++;
|
|
}
|
|
break;
|
|
}
|
|
case CM_NEEDKEY:
|
|
{
|
|
char *t;
|
|
int fc = 0;
|
|
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (scriptfile_getstring(script, &t)) break;
|
|
|
|
if (fc == MAX_KEYS) continue;
|
|
|
|
quoteMgr.InitializeQuote(QUOTE_DOORMSG + fc, t);
|
|
fc++;
|
|
}
|
|
break;
|
|
}
|
|
case CM_INVENTORY:
|
|
{
|
|
char *invnumptr;
|
|
int in;
|
|
char *name = NULL;
|
|
int amt = -1;
|
|
|
|
if (scriptfile_getsymbol(script, &in)) break;
|
|
invnumptr = script->ltextptr;
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
if ((unsigned)--in >= (unsigned)InvDecl_TOTAL)
|
|
{
|
|
Printf("Error: inventory item number not in range 1-%d on line %s:%d\n",
|
|
InvDecl_TOTAL, script->filename,
|
|
scriptfile_getlinum(script,invnumptr));
|
|
script->textptr = braceend;
|
|
break;
|
|
}
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (!(token = scriptfile_gettoken(script))) break;
|
|
if (token == braceend) break;
|
|
switch (cm_transtok(token, cm_inventory_tokens, cm_inventory_numtokens))
|
|
{
|
|
case CM_TITLE:
|
|
if (scriptfile_getstring(script, &name)) break;
|
|
break;
|
|
case CM_AMOUNT:
|
|
if (scriptfile_getnumber(script, &amt)) break;
|
|
break;
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (name)
|
|
{
|
|
quoteMgr.InitializeQuote(QUOTE_INVENTORY + in, name);
|
|
}
|
|
if (amt >= 0)
|
|
{
|
|
InventoryDecls[in].amount = amt;
|
|
}
|
|
break;
|
|
}
|
|
case CM_WEAPON:
|
|
{
|
|
char *wpnnumptr;
|
|
char *name = NULL, *ammo = NULL;
|
|
int maxammo = -1, damagemin = -1, damagemax = -1, pickup = -1, wpickup = -1;
|
|
int in,id;
|
|
|
|
if (scriptfile_getsymbol(script, &in)) break;
|
|
wpnnumptr = script->ltextptr;
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
|
|
if ((unsigned)--in >= (unsigned)SIZ(weaponmap))
|
|
{
|
|
Printf("Error: weapon number not in range 1-%d on line %s:%d\n",
|
|
(int)SIZ(weaponmap), script->filename,
|
|
scriptfile_getlinum(script,wpnnumptr));
|
|
script->textptr = braceend;
|
|
break;
|
|
}
|
|
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (!(token = scriptfile_gettoken(script))) break;
|
|
if (token == braceend) break;
|
|
switch (cm_transtok(token, cm_weapons_tokens, cm_weapons_numtokens))
|
|
{
|
|
case CM_TITLE:
|
|
if (scriptfile_getstring(script, &name)) break;
|
|
break;
|
|
case CM_AMMONAME:
|
|
if (scriptfile_getstring(script, &ammo)) break;
|
|
break;
|
|
case CM_MAXAMMO:
|
|
if (scriptfile_getnumber(script, &maxammo)) break;
|
|
break;
|
|
case CM_DAMAGEMIN:
|
|
if (scriptfile_getnumber(script, &damagemin)) break;
|
|
break;
|
|
case CM_DAMAGEMAX:
|
|
if (scriptfile_getnumber(script, &damagemax)) break;
|
|
break;
|
|
case CM_AMOUNT:
|
|
if (scriptfile_getnumber(script, &pickup)) break;
|
|
break;
|
|
case CM_WEAPON:
|
|
if (scriptfile_getnumber(script, &wpickup)) break;
|
|
break;
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
id = weaponmap[in].dmgid;
|
|
if (weaponmap[in].editable & WM_DAMAGE)
|
|
{
|
|
if (damagemin >= 0) DamageData[id].damage_lo = damagemin;
|
|
if (damagemax >= 0) DamageData[id].damage_hi = damagemax;
|
|
}
|
|
if (weaponmap[in].editable & WM_WEAP)
|
|
{
|
|
if (maxammo >= 0) DamageData[id].max_ammo = maxammo;
|
|
if (name)
|
|
{
|
|
quoteMgr.InitializeQuote(QUOTE_WPNFIST + in, name);
|
|
}
|
|
if (wpickup >= 0) DamageData[id].weapon_pickup = wpickup;
|
|
}
|
|
if (weaponmap[in].editable & WM_AMMO)
|
|
{
|
|
if (ammo)
|
|
{
|
|
quoteMgr.InitializeQuote(QUOTE_AMMOFIST + in, ammo);
|
|
}
|
|
if (pickup >= 0) DamageData[id].ammo_pickup = pickup;
|
|
}
|
|
break;
|
|
}
|
|
case CM_THEME:
|
|
{
|
|
char *epnumptr;
|
|
char *name = NULL;
|
|
int trak = -1;
|
|
int curtheme;
|
|
|
|
if (scriptfile_getnumber(script, &curtheme)) break; epnumptr = script->ltextptr;
|
|
if (scriptfile_getbraces(script, &braceend)) break;
|
|
if ((unsigned)--curtheme >= 6u)
|
|
{
|
|
Printf("Error: theme number %d not in range 1-6 on line %s:%d\n",
|
|
curtheme, script->filename,
|
|
scriptfile_getlinum(script,epnumptr));
|
|
script->textptr = braceend;
|
|
break;
|
|
}
|
|
while (script->textptr < braceend)
|
|
{
|
|
if (!(token = scriptfile_gettoken(script))) break;
|
|
if (token == braceend) break;
|
|
switch (cm_transtok(token, cm_theme_tokens, cm_theme_numtokens))
|
|
{
|
|
case CM_SONG:
|
|
if (scriptfile_getstring(script, &name)) break;
|
|
break;
|
|
case CM_CDATRACK:
|
|
if (scriptfile_getnumber(script, &trak)) break;
|
|
break;
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
if (name)
|
|
{
|
|
ThemeSongs[curtheme] = name;
|
|
}
|
|
if (trak >= 2)
|
|
{
|
|
ThemeTrack[curtheme] = trak;
|
|
}
|
|
break;
|
|
}
|
|
case CM_SECRET:
|
|
case CM_QUIT:
|
|
default:
|
|
Printf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
|
|
scriptfile_close(script);
|
|
scriptfile_clearsymbols();
|
|
}
|
|
|
|
END_SW_NS
|