raze-gles/polymer/eduke32/source
helixhorned cd3947f3f4 Correct 'nofloorpalrange' range clamping, move one get_hud_pal() farther down.
The nofloorpalrange beginning and end indices are silently clamped to 1 .. 255.

git-svn-id: https://svn.eduke32.com/eduke32@2524 1a8010ca-5511-0410-912e-c29ae57300e0
2012-03-24 15:59:39 +00:00
..
enet Makefiles: 2012-03-23 20:22:10 +00:00
jaudiolib Makefiles: 2012-03-23 20:22:10 +00:00
jmact
lunatic
misc
_functio.h
_midi.h
_rts.h
actors.c
actors.h
anim.c Remove global 'uint8_t *anim_pal' which was only used once as a temporary. 2012-03-22 22:47:13 +00:00
anim.h
animvpx.c
animvpx.h
astub.c In Mapster32, remove ReadGamePalette() and GAMEpalette[] and use engine's palette[]. 2012-03-22 22:46:56 +00:00
config.c
config.h
demo.c
demo.h
duke3d.h
function.h
game.c Correct 'nofloorpalrange' range clamping, move one get_hud_pal() farther down. 2012-03-24 15:59:39 +00:00
game.h Make 'nofloorpalrange' def token affect HUD weapons. 2012-03-22 22:47:47 +00:00
gamedef.c
gamedef.h
gamedefs.h
gameexec.c
gameexec.h
gamestructures.c
gamevars.c
gamevars.h
global.c
global.h
GNU.TXT
grpscan.c
grpscan.h
keys.h
m32def.c
m32def.h
m32exec.c
m32structures.c
m32vars.c
macros.h
mapster32.h In Mapster32, remove ReadGamePalette() and GAMEpalette[] and use engine's palette[]. 2012-03-22 22:46:56 +00:00
mdump.cpp
mdump.h
menus.c Update credits in menus.c with people from the Credits wiki page. Also, fix the text and order of other entries. 2012-03-23 20:24:30 +00:00
menus.h
midi.c
midi.h
mpu401.c
mpu401.h
music.c
names.h
namesdyn.c
namesdyn.h
net.c
net.h
old.diff
osdcmds.c
osdcmds.h
osdfuncs.c
osdfuncs.h
player.c Correct 'nofloorpalrange' range clamping, move one get_hud_pal() farther down. 2012-03-24 15:59:39 +00:00
player.h
premap.c
premap.h
quotes.h
rev.h
rts.c
rts.h
savegame.c
savegame.h
sdlmusic.c
sector.c
sector.h
soundefs.h
sounds.c
sounds.h
sounds_mapster32.c
sounds_mapster32.h
standard.h
startgtk.game.c
startwin.game.c
startwin.game.h
winbits.c