raze-gles/source
Christoph Oelckers 0f3da7194a - actually compile the game code as larger units and integrate them in the main project.
This eliminates the problematic subprojects for good.
Compiling the games as larger units is necessary because otherwise compile times will break down on MSVC.
2021-01-04 11:52:10 +01:00
..
blood - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
build - Remove hw_detailmapping and hw_glowmapping since they're no longer relevant with GZDoom's backend (they're always in an on state). 2021-01-03 21:39:21 +11:00
common - sync from gzdoom 2021-01-02 07:52:59 -05:00
core - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
exhumed - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
games/duke - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
glbackend - re-enabled all model specific code in Duke's animatesprites function and removed some remaining software renderer-only code in the engine. 2020-12-01 23:57:39 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - actually compile the game code as larger units and integrate them in the main project. 2021-01-04 11:52:10 +01:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp - rewrote the screenshot code to use m_png as its backend. 2019-11-02 12:59:59 +01:00