mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
No description
0e3ee1289d
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir. 3. Fixed tsprites. 4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars. 5. Restored 999 revision. Member names are changed. Extra members can be commented out. 6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else. git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
polymer |