raze-gles/source/duke3d/src/anim.h
terminx e513e1ceae Cleanup includes
git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:09:48 +00:00

52 lines
1.4 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef anim_h_
#define anim_h_
#include "compat.h"
#include "hash.h"
typedef struct {
uint16_t frame;
int16_t sound;
} animsound_t;
typedef struct
{
double frameaspect1, frameaspect2;
uint8_t* animbuf;
animsound_t *sounds;
uint16_t numsounds;
uint8_t framedelay;
uint8_t frameflags;
char animlock;
} dukeanim_t;
extern dukeanim_t * g_animPtr;
extern hashtable_t h_dukeanim;
extern dukeanim_t * Anim_Find(const char *s);
extern dukeanim_t * Anim_Create(const char *fn);
int32_t Anim_Play(const char *fn);
void Anim_Init(void);
#endif