raze-gles/polymer
2014-05-22 11:17:50 +00:00
..
eduke32 game.c: in A_Spawn(), protect CSTAT_SPRITE_NOSHADE of spawned MASKWALL* sprites. 2014-05-22 11:17:50 +00:00
synthesis.sh Build system: Detect the SVN revision and generate rev.h directly from the Makefile, if applicable. 2014-02-22 08:02:41 +00:00