raze-gles/source/common/menu
Christoph Oelckers 0968a9d97e - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C.
- route menu sound calls through the delegate to better deal with differences between games.
2020-10-07 01:00:43 +02:00
..
joystickmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
menu.cpp - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
menu.h - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
menudef.cpp - renamed the Customizer to 'Delegate' because this works very much like a delegate in Objective-C. 2020-10-07 01:00:43 +02:00
menustate.h - updated the platform code to be mostly identical with GZDoom 2020-05-26 00:08:26 +02:00
messagebox.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
optionmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00
resolutionmenu.cpp - move most of the menu code into the backend. 2020-10-04 21:57:35 +02:00