raze-gles/polymer/eduke32/source
terminx 06e8f8f93d Fix an infinite loop on architectures with no sound support, but with sound configured in the cfg
git-svn-id: https://svn.eduke32.com/eduke32@198 1a8010ca-5511-0410-912e-c29ae57300e0
2006-07-01 12:10:29 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Cleaning out the tree 2006-05-30 06:14:25 +00:00
misc More stuff from JonoF 2006-07-01 12:00:26 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Improved alt+enter and a few other things 2006-04-25 22:50:57 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
anim.c Improved alt+enter and a few other things 2006-04-25 22:50:57 +00:00
astub.c New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
config.c More stuff from JonoF 2006-07-01 12:00:26 +00:00
config.h New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Minor gamevar stuff 2006-06-19 19:28:49 +00:00
funct.h New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
function.h Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls. 2006-04-25 01:56:24 +00:00
game.c More stuff from JonoF 2006-07-01 12:00:26 +00:00
gamedef.c Minor gamevar stuff 2006-06-19 19:28:49 +00:00
gamedef.h Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants. 2006-05-16 01:48:33 +00:00
gamedefs.h Better mouse movement 2006-04-30 00:40:41 +00:00
gameexec.c Fix eventloadactor breakage by removing some obnoxious and unncessary safety checks I added without paying attention 2006-06-14 03:31:34 +00:00
global.c Minor gamevar stuff 2006-06-19 19:28:49 +00:00
jfaud_sounds.cpp Fix skill sounds when using JAudiolib instead of JFAud 2006-05-22 01:05:56 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Peer-to-peer multiplayer with > 2 players now works, some other minor changes 2006-04-30 21:14:12 +00:00
menus.c New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c Cleaning out the tree 2006-05-30 06:14:25 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Cleaning out the tree 2006-05-30 06:14:25 +00:00
premap.c New startup window from JonoF + some other stuff 2006-07-01 01:40:18 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes 2006-05-04 03:14:49 +00:00
sector.c Misc crap 2006-06-07 00:07:39 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Fix an infinite loop on architectures with no sound support, but with sound configured in the cfg 2006-07-01 12:10:29 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
startgtk.game.c More stuff from JonoF 2006-07-01 12:00:26 +00:00
startwin.game.c More stuff from JonoF 2006-07-01 12:00:26 +00:00
startwin.game.h Startup window stuff 2006-07-01 07:14:56 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00
wrapper.c Support for /me in multiplayer text chat 2006-06-07 01:29:17 +00:00