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04e19dd942
This means that when e.g. emerging from water hurt will change the palette instantly, but because bit 16 is added to the P_SetGamePalette call, the tinting is retained. git-svn-id: https://svn.eduke32.com/eduke32@2303 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |