raze-gles/polymer
helixhorned 009d405803 Mapster32: when changing screen palettes, pass flag 2 to setbrightness().
This will prevent it from calling gltexinvalidateall() when e.g. submerging
and resurfacing, mimicking the behavior of the game, where only
gltexinvalidate8() is called in such situations.

git-svn-id: https://svn.eduke32.com/eduke32@2013 1a8010ca-5511-0410-912e-c29ae57300e0
2011-09-10 15:44:31 +00:00
..
eduke32 Mapster32: when changing screen palettes, pass flag 2 to setbrightness(). 2011-09-10 15:44:31 +00:00
synthesis.sh synthesis: require /bin/bash 2011-09-01 20:11:22 +00:00