{ engine_main_arrays_are_static; engine_v8; saveboard_maptext; loadboard_maptext; sector; wall; sprite; tsprite; spriteext; Numsprites; numsectors; numwalls; numyaxbunches; spritesortcnt; guniqhudid; qsetmode; rendmode; totalclock; randomseed; xdim; ydim; windowx1; windowy1; windowx2; windowy2; yxaspect; viewingrange; sectorofwall_noquick; getceilzofslopeptr; getflorzofslopeptr; getzsofslopeptr; spriteheightofsptr; changespritesect; changespritestat; headspritesect; headspritestat; prevspritesect; prevspritestat; nextspritesect; nextspritestat; tilesiz; show2dsector; headsectbunch; nextsectbunch; krand; ksqrt; inside; getangle; Mulscale; cansee; hitscan; dragpoint; neartag; getzrange; clipmovex; rotatesprite_; setaspect; getclosestcol_lim; palookup; palette; getblendtab; setblendtab; setpalookup; kopen4load; kfilelength; kclose; kread; klseek; dist; ldist; updatesector; updatesectorz; updatesectorbreadth; getticks; gethiticks; OSD_Printf; Bcrc32; luaJIT_BC_defs_m32; luaJIT_BC_defs_common; luaJIT_BC_engine_maptext; luaJIT_BC_engine; luaJIT_BC_bcarray; luaJIT_BC_bcheck; luaJIT_BC_bitar; luaJIT_BC_xmath; luaJIT_BC_v; luaJIT_BC_dump; luaJIT_BC_dis_x86; luaJIT_BC_dis_x64; g_argv; _getnumber16; getstring_simple; listsearchpath; LM_Register; LM_Clear; basepaltable; };