//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements) Copyright (C) 2004, 2007 - EDuke32 developers This file is part of EDuke32 EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- //**************************************************************************** // // sounds.h // //**************************************************************************** #ifndef _sounds_public_ #define _sounds_public_ void SoundStartup( void ); void SoundShutdown( void ); void MusicStartup( void ); void MusicShutdown( void ); void AudioUpdate(void); struct audioenumdev { char *def; char **devs; struct audioenumdev *next; }; struct audioenumdrv { char *def; char **drvs; struct audioenumdev *devs; }; int EnumAudioDevs(struct audioenumdrv **wave, struct audioenumdev **midi, struct audioenumdev **cda); #endif