/* TiMidity++ -- MIDI to WAVE converter and player Copyright (C) 1999-2002 Masanao Izumo Copyright (C) 1995 Tuukka Toivonen This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /*================================================================ * sffile.h * SoundFont file (SBK/SF2) format defintions * * Copyright (C) 1996,1997 Takashi Iwai * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA *================================================================*/ /* * Modified by Masanao Izumo */ #ifndef SFFILE_H_DEF #define SFFILE_H_DEF namespace TimidityPlus { /* chunk record header */ typedef struct _SFChunk { char id[4]; int32_t size; } SFChunk; /* generator record */ typedef struct _SFGenRec { int16_t oper; int16_t amount; } SFGenRec; /* layered generators record */ typedef struct _SFGenLayer { int nlists; SFGenRec *list; } SFGenLayer; /* header record */ typedef struct _SFHeader { char name[20]; uint16_t bagNdx; /* layered stuff */ int nlayers; SFGenLayer *layer; } SFHeader; /* preset header record */ typedef struct _SFPresetHdr { SFHeader hdr; uint16_t preset, bank; /*int32_t lib, genre, morphology;*/ /* not used */ } SFPresetHdr; /* instrument header record */ typedef struct _SFInstHdr { SFHeader hdr; } SFInstHdr; /* sample info record */ typedef struct _SFSampleInfo { char name[20]; int32_t startsample, endsample; int32_t startloop, endloop; /* ver.2 additional info */ int32_t samplerate; uint8_t originalPitch; int8_t pitchCorrection; uint16_t samplelink; uint16_t sampletype; /*1=mono, 2=right, 4=left, 8=linked, $8000=ROM*/ /* optional info */ int32_t size; /* sample size */ int32_t loopshot; /* short-shot loop size */ } SFSampleInfo; /*---------------------------------------------------------------- * soundfont file info record *----------------------------------------------------------------*/ typedef struct _SFInfo { /* file name */ char *sf_name; /* version of this file */ uint16_t version, minorversion; /* sample position (from origin) & total size (in bytes) */ int32_t samplepos; int32_t samplesize; /* raw INFO chunk list */ int32_t infopos, infosize; /* preset headers */ int npresets; SFPresetHdr *preset; /* sample infos */ int nsamples; SFSampleInfo *sample; /* instrument headers */ int ninsts; SFInstHdr *inst; } SFInfo; /*---------------------------------------------------------------- * functions *----------------------------------------------------------------*/ } #endif