//------------------------------------------------------------------------- /* Copyright (C) 2005 - EDuke32 team This file is part of EDuke32 EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- #include "duke3d.h" #include "mouse.h" #include "osd.h" #include extern char inputloc; extern int recfilep; //extern char vgacompatible; short probey=0,lastprobey=0,last_menu,globalskillsound=-1; short sh,onbar,buttonstat,deletespot; short last_zero,last_fifty,last_onehundred,last_threehundred = 0; static char fileselect = 1, menunamecnt, menuname[256][64], curpath[80], menupath[80]; static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL; static int numdirs=0, numfiles=0; static int currentlist=0; static int function, whichkey; static int changesmade, newvidmode, curvidmode, newfullscreen; static int vidsets[16] = { -1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1,-1 }, curvidset, newvidset = 0; static char *mousebuttonnames[] = { "Left", "Right", "Middle", "Thumb", "Wheel Down", "Wheel Up" }; void cmenu(short cm) { current_menu = cm; if( (cm >= 1000 && cm <= 1009) ) return; if( cm == 0 ) probey = last_zero; else if(cm == 50) probey = last_fifty; else if(cm == 100) probey = last_onehundred; else if(cm >= 300 && cm < 400) probey = last_threehundred; else if(cm == 110) probey = 1; else probey = 0; lastprobey = -1; } void savetemp(char *fn,long daptr,long dasiz) { FILE *fp; if ((fp = fopen(fn,"wb")) == (FILE *)NULL) return; fwrite((char *)daptr,dasiz,1,fp); fclose(fp); } void getangplayers(short snum) { short i,a; for(i=connecthead;i>=0;i=connectpoint2[i]) { if(i != snum) { a = ps[snum].ang+getangle(ps[i].posx-ps[snum].posx,ps[i].posy-ps[snum].posy); a = a-1024; rotatesprite( (320<<15) + (((sintable[(a+512)&2047])>>7)<<15), (320<<15) - (((sintable[a&2047])>>8)<<15), klabs(sintable[((a>>1)+768)&2047]<<2),0,APLAYER,0,ps[i].palookup,0,0,0,xdim-1,ydim-1); } } } #define LMB (buttonstat&1) #define RMB (buttonstat&2) ControlInfo minfo; long mi; static int probe_(int type,int x,int y,int i,int n) { short centre, s; s = 1+(CONTROL_GetMouseSensitivity()>>4); if( ControllerType == 1 && CONTROL_MousePresent ) { CONTROL_GetInput( &minfo ); mi += minfo.dz; } else minfo.dz = minfo.dyaw = 0; if( x == (320>>1) ) centre = 320>>2; else centre = 0; if(!buttonstat) { if( KB_KeyPressed( sc_UpArrow ) || KB_KeyPressed( sc_PgUp ) || KB_KeyPressed( sc_kpad_8 ) || mi < -8192 ) { mi = 0; KB_ClearKeyDown( sc_UpArrow ); KB_ClearKeyDown( sc_kpad_8 ); KB_ClearKeyDown( sc_PgUp ); sound(KICK_HIT); probey--; if(probey < 0) probey = n-1; minfo.dz = 0; } if( KB_KeyPressed( sc_DownArrow ) || KB_KeyPressed( sc_PgDn ) || KB_KeyPressed( sc_kpad_2 ) || mi > 8192 ) { mi = 0; KB_ClearKeyDown( sc_DownArrow ); KB_ClearKeyDown( sc_kpad_2 ); KB_ClearKeyDown( sc_PgDn ); sound(KICK_HIT); probey++; minfo.dz = 0; } } if(probey >= n) probey = 0; if(centre) { // rotatesprite(((320>>1)+(centre)+54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); // rotatesprite(((320>>1)-(centre)-54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1); rotatesprite(((320>>1)+(centre>>1)+70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); rotatesprite(((320>>1)-(centre>>1)-70)<<16,(y+(probey*i)-4)<<16,65536L>>type,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1); } else rotatesprite((x<<16)-((tilesizx[BIGFNTCURSOR]-4)<<(16-type)),(y+(probey*i)-(4>>type))<<16,65536L>>type,0,SPINNINGNUKEICON+(((totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1); if( KB_KeyPressed(sc_Space) || KB_KeyPressed( sc_kpad_Enter ) || KB_KeyPressed( sc_Enter ) || (LMB && !onbar) ) { if(current_menu != 110) sound(PISTOL_BODYHIT); KB_ClearKeyDown( sc_Enter ); KB_ClearKeyDown( sc_Space ); KB_ClearKeyDown( sc_kpad_Enter ); return(probey); } else if( KB_KeyPressed( sc_Escape ) || (RMB) ) { onbar = 0; KB_ClearKeyDown( sc_Escape ); sound(EXITMENUSOUND); return(-1); } else { if(onbar == 0) return(-probey-2); if ( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -128 ) ) return(probey); else if ( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 128 ) ) return(probey); else return(-probey-2); } } int probe(int x,int y,int i,int n) { return probe_(0,x,y,i,n); } int probesm(int x,int y,int i,int n) { return probe_(1,x,y,i,n); } int menutext(int x,int y,short s,short p,char *t) { short i, ac, centre; y -= 12; i = centre = 0; if( x == (320>>1) ) { while( *(t+i) ) { if(*(t+i) == ' ') { centre += 5; i++; continue; } ac = 0; if(*(t+i) >= '0' && *(t+i) <= '9') ac = *(t+i) - '0' + BIGALPHANUM-10; else if(*(t+i) >= 'a' && *(t+i) <= 'z') ac = toupper(*(t+i)) - 'A' + BIGALPHANUM; else if(*(t+i) >= 'A' && *(t+i) <= 'Z') ac = *(t+i) - 'A' + BIGALPHANUM; else switch(*(t+i)) { case '-': ac = BIGALPHANUM-11; break; case '.': ac = BIGPERIOD; break; case '\'': ac = BIGAPPOS; break; case ',': ac = BIGCOMMA; break; case '!': ac = BIGX; break; case '?': ac = BIGQ; break; case ';': ac = BIGSEMI; break; case ':': ac = BIGSEMI; break; default: centre += 5; i++; continue; } centre += tilesizx[ac]-1; i++; } } if(centre) x = (320-centre-10)>>1; while(*t) { if(*t == ' ') {x+=5;t++;continue;} ac = 0; if(*t >= '0' && *t <= '9') ac = *t - '0' + BIGALPHANUM-10; else if(*t >= 'a' && *t <= 'z') ac = toupper(*t) - 'A' + BIGALPHANUM; else if(*t >= 'A' && *t <= 'Z') ac = *t - 'A' + BIGALPHANUM; else switch(*t) { case '-': ac = BIGALPHANUM-11; break; case '.': ac = BIGPERIOD; break; case ',': ac = BIGCOMMA; break; case '!': ac = BIGX; break; case '\'': ac = BIGAPPOS; break; case '?': ac = BIGQ; break; case ';': ac = BIGSEMI; break; case ':': ac = BIGCOLIN; break; default: x += 5; t++; continue; } rotatesprite(x<<16,y<<16,65536L,0,ac,s,p,10+16,0,0,xdim-1,ydim-1); x += tilesizx[ac]; t++; } return (x); } static void bar_(int type, int x,int y,short *p,short dainc,char damodify,short s, short pa) { short xloc; char rev; if(dainc < 0) { dainc = -dainc; rev = 1; } else rev = 0; y-=2; if(damodify) { if(rev == 0) { if( *p > 0 && (KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ) ) ) // && onbar) ) { KB_ClearKeyDown( sc_LeftArrow ); KB_ClearKeyDown( sc_kpad_4 ); *p -= dainc; if(*p < 0) *p = 0; sound(KICK_HIT); } if( *p < 63 && (KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ) ) )//&& onbar) ) { KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_6 ); *p += dainc; if(*p > 63) *p = 63; sound(KICK_HIT); } } else { if( *p > 0 && (KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ) ) )//&& onbar) ) { KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_6 ); *p -= dainc; if(*p < 0) *p = 0; sound(KICK_HIT); } if( *p < 64 && (KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ) ) ) // && onbar) ) { KB_ClearKeyDown( sc_LeftArrow ); KB_ClearKeyDown( sc_kpad_4 ); *p += dainc; if(*p > 64) *p = 64; sound(KICK_HIT); } } } xloc = *p; rotatesprite( (x<<16)+(22<<(16-type)),(y<<16)-(3<<(16-type)),65536L>>type,0,SLIDEBAR,s,pa,10,0,0,xdim-1,ydim-1); if(rev == 0) rotatesprite( (x<<16)+((xloc+1)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1); else rotatesprite( (x<<16)+((65-xloc)<<(16-type)),(y<<16)+(1<<(16-type)),65536L>>type,0,SLIDEBAR+1,s,pa,10,0,0,xdim-1,ydim-1); } void bar(int x,int y,short *p,short dainc,char damodify,short s, short pa) { bar_(0,x,y,p,dainc,damodify,s,pa); } void barsm(int x,int y,short *p,short dainc,char damodify,short s, short pa) { bar_(1,x,y,p,dainc,damodify,s,pa); } static void modval(int min, int max,int *p,short dainc,char damodify) { char rev; if(dainc < 0) { dainc = -dainc; rev = 1; } else rev = 0; if(damodify) { if(rev == 0) { if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ) ) // && onbar) ) { KB_ClearKeyDown( sc_LeftArrow ); KB_ClearKeyDown( sc_kpad_4 ); *p -= dainc; if(*p < min) *p = max; sound(PISTOL_BODYHIT); } if( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ) )//&& onbar) ) { KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_6 ); *p += dainc; if(*p > max) *p = min; sound(PISTOL_BODYHIT); } } else { if( KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ))//&& onbar )) { KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_6 ); *p -= dainc; if(*p < min) *p = max; sound(PISTOL_BODYHIT); } if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ))// && onbar) ) { KB_ClearKeyDown( sc_LeftArrow ); KB_ClearKeyDown( sc_kpad_4 ); *p += dainc; if(*p > max) *p = min; sound(PISTOL_BODYHIT); } } } } #define SHX(X) 0 // ((x==X)*(-sh)) #define PHX(X) 0 // ((x==X)?1:2) #define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1) #define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1) extern int loadpheader(char spot,struct savehead *saveh); static struct savehead savehead; //static int32 volnum,levnum,plrskl,numplr; //static char brdfn[BMAX_PATH]; short lastsavedpos = -1; void dispnames(void) { short x, c = 160; c += 64; for(x = 0;x <= 108;x += 12) rotatesprite((c+91-64)<<16,(x+56)<<16,65536L,0,TEXTBOX,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(22<<16,97<<16,65536L,0,WINDOWBORDER2,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(180<<16,97<<16,65536L,1024,WINDOWBORDER2,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(99<<16,50<<16,65536L,512,WINDOWBORDER1,24,0,10,0,0,xdim-1,ydim-1); rotatesprite(103<<16,144<<16,65536L,1024+512,WINDOWBORDER1,24,0,10,0,0,xdim-1,ydim-1); for (x=0;x<=9;x++) minitext(c,48+(12*x),ud.savegame[x],2,10+16); } void clearfilenames(void) { klistfree(finddirs); klistfree(findfiles); finddirs = findfiles = NULL; numfiles = numdirs = 0; } int getfilenames(char *path, char kind[]) { CACHE1D_FIND_REC *r; clearfilenames(); finddirs = klistpath(path,"*",CACHE1D_FIND_DIR); findfiles = klistpath(path,kind,CACHE1D_FIND_FILE); for (r = finddirs; r; r=r->next) numdirs++; for (r = findfiles; r; r=r->next) numfiles++; finddirshigh = finddirs; findfileshigh = findfiles; currentlist = 0; if (findfileshigh) currentlist = 1; return(0); } long quittimer = 0; void menus(void) { CACHE1D_FIND_REC *dir; short c,x,i; long l,m; char *p = NULL; getpackets(); if(ControllerType == 1 && CONTROL_MousePresent) { if(buttonstat != 0 && !onbar) { x = MOUSE_GetButtons()<<3; if( x ) buttonstat = x<<3; else buttonstat = 0; } else buttonstat = MOUSE_GetButtons(); } else buttonstat = 0; if( (ps[myconnectindex].gm&MODE_MENU) == 0 ) { walock[TILE_LOADSHOT] = 1; return; } ps[myconnectindex].gm &= (0xff-MODE_TYPE); ps[myconnectindex].fta = 0; x = 0; sh = 4-(sintable[(totalclock<<4)&2047]>>11); if(bpp > 8 && (ps[myconnectindex].gm&MODE_GAME || (ps[myconnectindex].gm&MODE_DEMO && ud.recstat != 0))) { long x,y,y1=0,y2=ydim; for(y=y1;y= 1000 && current_menu <= 2999 && current_menu >= 300 && current_menu <= 369)) vscrn(); switch(current_menu) { case 25000: gametext(160,90,"SELECT A SAVE SPOT BEFORE",0,2+8+16); gametext(160,90+9,"YOU QUICK RESTORE.",0,2+8+16); x = probe(186,124,0,0); if(x >= -1) { if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } ps[myconnectindex].gm &= ~MODE_MENU; } break; case 20000: x = probe(326,190,0,0); gametext(160,50-8,"YOU ARE PLAYING THE SHAREWARE",0,2+8+16); gametext(160,59-8,"VERSION OF DUKE NUKEM 3D. WHILE",0,2+8+16); gametext(160,68-8,"THIS VERSION IS REALLY COOL, YOU",0,2+8+16); gametext(160,77-8,"ARE MISSING OVER 75%% OF THE TOTAL",0,2+8+16); gametext(160,86-8,"GAME, ALONG WITH OTHER GREAT EXTRAS",0,2+8+16); gametext(160,95-8,"AND GAMES, WHICH YOU'LL GET WHEN",0,2+8+16); gametext(160,104-8,"YOU ORDER THE COMPLETE VERSION AND",0,2+8+16); gametext(160,113-8,"GET THE FINAL TWO EPISODES.",0,2+8+16); gametext(160,113+8,"PLEASE READ THE 'HOW TO ORDER' ITEM",0,2+8+16); gametext(160,122+8,"ON THE MAIN MENU IF YOU WISH TO",0,2+8+16); gametext(160,131+8,"UPGRADE TO THE FULL REGISTERED",0,2+8+16); gametext(160,140+8,"VERSION OF DUKE NUKEM 3D.",0,2+8+16); gametext(160,149+16,"PRESS ANY KEY...",0,2+8+16); if( x >= -1 ) cmenu(100); break; case 20001: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"NETWORK GAME"); x = probe(160,100-18,18,3); if (x == -1) cmenu(0); else if (x == 2) cmenu(20010); else if (x == 1) cmenu(20020); else if (x == 0) cmenu(20002); menutext(160,100-18,0,0,"PLAYER SETUP"); menutext(160,100,0,0,"JOIN GAME"); menutext(160,100+18,0,0,"HOST GAME"); break; case 20002: case 20003: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"PLAYER SETUP"); if (current_menu == 20002) { x = probe(46,50,20,2); if (x == -1) cmenu(20001); else if (x == 0) { strcpy(buf, myname); inputloc = strlen(buf); current_menu = 20003; KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } else if (x == 1) { // send colour update } } else { x = strget(40+100,50-9,buf,31,0); if (x) { if (x == 1) { strcpy(myname,buf); // send name update } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20002; } } menutext(40,50,0,0,"NAME"); if (current_menu == 20002) gametext(40+100,50-9,myname,0,2+8+16); menutext(40,50+20,0,0,"COLOR"); rotatesprite((40+120)<<16,(50+20+(tilesizy[APLAYER]>>1))<<16,65536L,0,APLAYER,0,0,10,0,0,xdim-1,ydim-1); break; case 20010: //note: this menu does not seem to be used and has not been updated to support custom game types rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"HOST NETWORK GAME"); x = probe(46,50,80,2); if (x == -1) { cmenu(20001); probey = 2; } else if (x == 0) cmenu(20011); menutext(40,50,0,0,"GAME OPTIONS"); minitext(90,60, "GAME TYPE" ,2,26); minitext(90,60+8, "EPISODE" ,2,26); minitext(90,60+8+8, "LEVEL" ,2,26); minitext(90,60+8+8+8, "MONSTERS" ,2,26); if (ud.m_coop == 0) minitext(90,60+8+8+8+8, "MARKERS" ,2,26); else if (ud.m_coop == 1) minitext(90,60+8+8+8+8, "FRIENDLY FIRE",2,26); minitext(90,60+8+8+8+8+8, "USER MAP" ,2,26); /* if (ud.m_coop == 1) minitext(90+60,60,"COOPERATIVE PLAY",0,26); else if (ud.m_coop == 2) minitext(90+60,60,"DUKEMATCH (NO SPAWN)",0,26); else minitext(90+60,60,"DUKEMATCH (SPAWN)",0,26);*/ gametext(90+60,60,gametype_names[ud.m_coop],0,26); minitext(90+60,60+8, volume_names[ud.m_volume_number],0,26); minitext(90+60,60+8+8, level_names[11*ud.m_volume_number+ud.m_level_number],0,26); if (ud.m_monsters_off == 0 || ud.m_player_skill > 0) minitext(90+60,60+8+8+8, skill_names[ud.m_player_skill],0,26); else minitext(90+60,60+8+8+8, "NONE",0,28); if (ud.m_coop == 0) { if (ud.m_marker) minitext(90+60,60+8+8+8+8,"ON",0,26); else minitext(90+60,60+8+8+8+8,"OFF",0,26); } else if (ud.m_coop == 1) { if (ud.m_ffire) minitext(90+60,60+8+8+8+8,"ON",0,26); else minitext(90+60,60+8+8+8+8,"OFF",0,26); } menutext(40,50+80,0,0,"LAUNCH GAME"); break; case 20011: c = (320>>1) - 120; rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"NET GAME OPTIONS"); x = probe(c,57-8,16,8); switch(x) { case -1: cmenu(20010); break; case 0: ud.m_coop++; if(ud.m_coop == 3) ud.m_coop = 0; break; case 1: if (!VOLUMEONE) { ud.m_volume_number++; if(ud.m_volume_number == num_volumes) ud.m_volume_number = 0; if(ud.m_volume_number == 0 && ud.m_level_number > 6) ud.m_level_number = 0; if(ud.m_level_number > 10) ud.m_level_number = 0; } break; case 2: ud.m_level_number++; if (!VOLUMEONE) { if(ud.m_volume_number == 0 && ud.m_level_number > 6) ud.m_level_number = 0; } else { if(ud.m_volume_number == 0 && ud.m_level_number > 5) ud.m_level_number = 0; } if(ud.m_level_number > 10) ud.m_level_number = 0; break; case 3: if(ud.m_monsters_off == 1 && ud.m_player_skill > 0) ud.m_monsters_off = 0; if(ud.m_monsters_off == 0) { ud.m_player_skill++; if(ud.m_player_skill > 3) { ud.m_player_skill = 0; ud.m_monsters_off = 1; } } else ud.m_monsters_off = 0; break; case 4: if(ud.m_coop == 0) ud.m_marker = !ud.m_marker; break; case 5: if(ud.m_coop == 1) ud.m_ffire = !ud.m_ffire; break; case 6: // pick the user map break; case 7: cmenu(20010); break; } c += 40; // if(ud.m_coop==1) gametext(c+70,57-7-9,"COOPERATIVE PLAY",0,2+8+16); // else if(ud.m_coop==2) gametext(c+70,57-7-9,"DUKEMATCH (NO SPAWN)",0,2+8+16); // else gametext(c+70,57-7-9,"DUKEMATCH (SPAWN)",0,2+8+16); gametext(c+70,57-7-9,gametype_names[ud.m_coop],0,26); gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],0,2+8+16); gametext(c+70,57+16+16-7-9,&level_names[11*ud.m_volume_number+ud.m_level_number][0],0,2+8+16); if(ud.m_monsters_off == 0 || ud.m_player_skill > 0) gametext(c+70,57+16+16+16-7-9,skill_names[ud.m_player_skill],0,2+8+16); else gametext(c+70,57+16+16+16-7-9,"NONE",0,2+8+16); if(ud.m_coop == 0) { if(ud.m_marker) gametext(c+70,57+16+16+16+16-7-9,"ON",0,2+8+16); else gametext(c+70,57+16+16+16+16-7-9,"OFF",0,2+8+16); } if(ud.m_coop == 1) { if(ud.m_ffire) gametext(c+70,57+16+16+16+16+16-7-9,"ON",0,2+8+16); else gametext(c+70,57+16+16+16+16+16-7-9,"OFF",0,2+8+16); } c -= 44; menutext(c,57-9,SHX(-2),PHX(-2),"GAME TYPE"); sprintf(tempbuf,"EPISODE %ld",ud.m_volume_number+1); menutext(c,57+16-9,SHX(-3),PHX(-3),tempbuf); sprintf(tempbuf,"LEVEL %ld",ud.m_level_number+1); menutext(c,57+16+16-9,SHX(-4),PHX(-4),tempbuf); menutext(c,57+16+16+16-9,SHX(-5),PHX(-5),"MONSTERS"); if(ud.m_coop == 0) menutext(c,57+16+16+16+16-9,SHX(-6),PHX(-6),"MARKERS"); else menutext(c,57+16+16+16+16-9,SHX(-6),1,"MARKERS"); if(ud.m_coop == 1) menutext(c,57+16+16+16+16+16-9,SHX(-6),PHX(-6),"FR. FIRE"); else menutext(c,57+16+16+16+16+16-9,SHX(-6),1,"FR. FIRE"); if (VOLUMEALL) { menutext(c,57+16+16+16+16+16+16-9,SHX(-7),boardfilename[0] == 0,"USER MAP"); if( boardfilename[0] != 0 ) gametext(c+70+44,57+16+16+16+16+16,boardfilename,0,2+8+16); } else { menutext(c,57+16+16+16+16+16+16-9,SHX(-7),1,"USER MAP"); } menutext(c,57+16+16+16+16+16+16+16-9,SHX(-8),PHX(-8),"ACCEPT"); break; case 20020: case 20021: // editing server case 20022: // editing port rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"JOIN NETWORK GAME"); if (current_menu == 20020) { x = probe(46,50,20,3); if (x == -1) { cmenu(20001); probey = 1; } else if (x == 0) { strcpy(buf, "localhost"); inputloc = strlen(buf); current_menu = 20021; } else if (x == 1) { strcpy(buf, "19014"); inputloc = strlen(buf); current_menu = 20022; } else if (x == 2) { } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } else if (current_menu == 20021) { x = strget(40+100,50-9,buf,31,0); if (x) { if (x == 1) { //strcpy(myname,buf); } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20020; } } else if (current_menu == 20022) { x = strget(40+100,50+20-9,buf,5,997); if (x) { if (x == 1) { //strcpy(myname,buf); } KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); current_menu = 20020; } } menutext(40,50,0,0,"SERVER"); if (current_menu != 20021) gametext(40+100,50-9,"server",0,2+8+16); menutext(40,50+20,0,0,"PORT"); if (current_menu != 20022) { sprintf(tempbuf,"%d",19014); gametext(40+100,50+20-9,tempbuf,0,2+8+16); } menutext(160,50+20+20,0,0,"CONNECT"); // ADDRESS // PORT // CONNECT break; case 15001: case 15000: gametext(160,90,"LOAD last game:",0,2+8+16); sprintf(tempbuf,"\"%s\"",ud.savegame[lastsavedpos]); gametext(160,99,tempbuf,0,2+8+16); gametext(160,99+9,"(Y/N)",0,2+8+16); if( KB_KeyPressed(sc_Escape) || KB_KeyPressed(sc_N) || RMB) { if(sprite[ps[myconnectindex].i].extra <= 0) { if (enterlevel(MODE_GAME)) backtomenu(); return; } KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) { KB_FlushKeyboardQueue(); KB_ClearKeysDown(); FX_StopAllSounds(); if(ud.multimode > 1) { loadplayer(-1-lastsavedpos); ps[myconnectindex].gm = MODE_GAME; } else { c = loadplayer(lastsavedpos); if(c == 0) ps[myconnectindex].gm = MODE_GAME; } } probe(186,124+9,0,0); break; case 10000: case 10001: c = 60; rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"ADULT MODE"); x = probe(60,50+16,16,2); if(x == -1) { cmenu(202); probey = 6; break; } menutext(c,50+16,SHX(-2),PHX(-2),"ADULT MODE"); menutext(c,50+16+16,SHX(-3),PHX(-3),"ENTER PASSWORD"); if(ud.lockout) menutext(c+160+40,50+16,0,0,"OFF"); else menutext(c+160+40,50+16,0,0,"ON"); if(current_menu == 10001) { gametext(160,50+16+16+16+16-12,"ENTER PASSWORD",0,2+8+16); x = strget((320>>1),50+16+16+16+16,buf,19, 998); if( x ) { if(ud.pwlockout[0] == 0 || ud.lockout == 0 ) strcpy(&ud.pwlockout[0],buf); else if( strcmp(buf,&ud.pwlockout[0]) == 0 ) { ud.lockout = 0; buf[0] = 0; for(x=0;x= 0 ) wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; } current_menu = 10000; KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_kpad_Enter); KB_FlushKeyboardQueue(); } } else { if(x == 0) { if( ud.lockout == 1 ) { if(ud.pwlockout[0] == 0) { ud.lockout = 0; for(x=0;x= 0 ) wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; } else { buf[0] = 0; current_menu = 10001; inputloc = 0; KB_FlushKeyboardQueue(); } } else { ud.lockout = 1; for(x=0;x>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); dispnames(); sprintf(tempbuf,"PLAYERS: %-2ld ",savehead.numplr); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld",1+savehead.volnum,1+savehead.levnum,savehead.plrskl); gametext(160,168,tempbuf,0,2+8+16); if (savehead.volnum == 0 && savehead.levnum == 7) gametext(160,180,savehead.boardfn,0,2+8+16); gametext(160,90,"LOAD game:",0,2+8+16); sprintf(tempbuf,"\"%s\"",ud.savegame[current_menu-1000]); gametext(160,99,tempbuf,0,2+8+16); gametext(160,99+9,"(Y/N)",0,2+8+16); if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) { lastsavedpos = current_menu-1000; KB_FlushKeyboardQueue(); KB_ClearKeysDown(); if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } if(ud.multimode > 1) { if( ps[myconnectindex].gm&MODE_GAME ) { loadplayer(-1-lastsavedpos); ps[myconnectindex].gm = MODE_GAME; } else { tempbuf[0] = 126; tempbuf[1] = lastsavedpos; tempbuf[2] = myconnectindex; for(x=connecthead;x>=0;x=connectpoint2[x]) { if (x != myconnectindex) sendpacket(x,tempbuf,3); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } getpackets(); loadplayer(lastsavedpos); multiflag = 0; } } else { c = loadplayer(lastsavedpos); if(c == 0) ps[myconnectindex].gm = MODE_GAME; } break; } if( KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) { KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); if(ps[myconnectindex].gm&MODE_DEMO) cmenu(300); else { ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } } probe(186,124+9,0,0); break; case 1500: if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) { KB_FlushKeyboardQueue(); cmenu(100); } if( KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) { KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } ps[myconnectindex].gm &= ~MODE_MENU; sound(EXITMENUSOUND); break; } probe(186,124,0,0); gametext(160,90,"ABORT this game?",0,2+8+16); gametext(160,90+9,"(Y/N)",0,2+8+16); break; case 2000: case 2001: case 2002: case 2003: case 2004: case 2005: case 2006: case 2007: case 2008: case 2009: rotatesprite(160<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"SAVE GAME"); rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); sprintf(tempbuf,"PLAYERS: %-2ld ",ud.multimode); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld",1+ud.volume_number,1+ud.level_number,ud.player_skill); gametext(160,168,tempbuf,0,2+8+16); if (ud.volume_number == 0 && ud.level_number == 7) gametext(160,180,boardfilename,0,2+8+16); dispnames(); gametext(160,90,"OVERWRITE previous SAVED game?",0,2+8+16); gametext(160,90+9,"(Y/N)",0,2+8+16); if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) { inputloc = strlen(&ud.savegame[current_menu-2000][0]); cmenu(current_menu-2000+360); KB_FlushKeyboardQueue(); break; } if( KB_KeyPressed(sc_N) || KB_KeyPressed(sc_Escape) || RMB) { KB_ClearKeyDown(sc_N); KB_ClearKeyDown(sc_Escape); cmenu(351); sound(EXITMENUSOUND); } probe(186,124,0,0); break; case 990: case 991: case 992: case 993: case 994: case 995: case 996: case 997: case 998: c = 160; if (!VOLUMEALL || !PLUTOPAK) { //rotatesprite(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(c,24,0,0,current_menu == 998 ? "PORT CREDITS" : "CREDITS"); l = 8; } else { l = 3; } if(KB_KeyPressed(sc_Escape)) { cmenu(0); break; } if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || KB_KeyPressed( sc_UpArrow ) || KB_KeyPressed( sc_PgUp ) || KB_KeyPressed( sc_kpad_8 ) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_PgUp); KB_ClearKeyDown(sc_kpad_8); sound(KICK_HIT); current_menu--; if(current_menu < 990) current_menu = 990+l; } else if( KB_KeyPressed( sc_PgDn ) || KB_KeyPressed( sc_Enter ) || KB_KeyPressed( sc_Space ) || KB_KeyPressed( sc_kpad_Enter ) || KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_DownArrow ) || KB_KeyPressed( sc_kpad_2 ) || KB_KeyPressed( sc_kpad_9 ) || KB_KeyPressed( sc_kpad_6 ) ) { KB_ClearKeyDown(sc_PgDn); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_Enter); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_kpad_9); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_Space); sound(KICK_HIT); current_menu++; if(current_menu > 990+l) current_menu = 990; } if (!VOLUMEALL || !PLUTOPAK) { switch (current_menu) { case 990: gametext(c,40, "ORIGINAL CONCEPT",0,2+8+16); gametext(c,40+9, "TODD REPLOGLE",0,2+8+16); gametext(c,40+9+9, "ALLEN H. BLUM III",0,2+8+16); gametext(c,40+9+9+9+9, "PRODUCED & DIRECTED BY",0,2+8+16); gametext(c,40+9+9+9+9+9, "GREG MALONE",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9, "EXECUTIVE PRODUCER",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9, "GEORGE BROUSSARD",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9, "BUILD ENGINE",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"KEN SILVERMAN",0,2+8+16); break; case 991: gametext(c,40, "GAME PROGRAMMING",0,2+8+16); gametext(c,40+9, "TODD REPLOGLE",0,2+8+16); gametext(c,40+9+9+9, "3D ENGINE/TOOLS/NET",0,2+8+16); gametext(c,40+9+9+9+9, "KEN SILVERMAN",0,2+8+16); gametext(c,40+9+9+9+9+9+9, "NETWORK LAYER/SETUP PROGRAM",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9, "MARK DOCHTERMANN",0,2+8+16); break; case 992: gametext(c,40, "MAP DESIGN",0,2+8+16); gametext(c,40+9, "ALLEN H BLUM III",0,2+8+16); gametext(c,40+9+9, "RICHARD GRAY",0,2+8+16); gametext(c,40+9+9+9+9, "3D MODELING",0,2+8+16); gametext(c,40+9+9+9+9+9, "CHUCK JONES",0,2+8+16); gametext(c,40+9+9+9+9+9+9, "SAPPHIRE CORPORATION",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9, "ARTWORK",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9, "DIRK JONES, STEPHEN HORNBACK",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9, "JAMES STOREY, DAVID DEMARET",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9+9+9,"DOUGLAS R WOOD",0,2+8+16); break; case 993: gametext(c,40, "SOUND ENGINE",0,2+8+16); gametext(c,40+9, "JIM DOSE",0,2+8+16); gametext(c,40+9+9+9, "SOUND & MUSIC DEVELOPMENT",0,2+8+16); gametext(c,40+9+9+9+9, "ROBERT PRINCE",0,2+8+16); gametext(c,40+9+9+9+9+9, "LEE JACKSON",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9, "VOICE TALENT",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9, "LANI MINELLA - VOICE PRODUCER",0,2+8+16); gametext(c,40+9+9+9+9+9+9+9+9+9, "JON ST. JOHN AS \"DUKE NUKEM\"",0,2+8+16); break; case 994: gametext(c,60, "GRAPHIC DESIGN",0,2+8+16); gametext(c,60+9, "PACKAGING, MANUAL, ADS",0,2+8+16); gametext(c,60+9+9, "ROBERT M. ATKINS",0,2+8+16); gametext(c,60+9+9+9, "MICHAEL HADWIN",0,2+8+16); gametext(c,60+9+9+9+9+9, "SPECIAL THANKS TO",0,2+8+16); gametext(c,60+9+9+9+9+9+9, "STEVEN BLACKBURN, TOM HALL",0,2+8+16); gametext(c,60+9+9+9+9+9+9+9, "SCOTT MILLER, JOE SIEGLER",0,2+8+16); gametext(c,60+9+9+9+9+9+9+9+9, "TERRY NAGY, COLLEEN COMPTON",0,2+8+16); gametext(c,60+9+9+9+9+9+9+9+9+9, "HASH INC., FORMGEN, INC.",0,2+8+16); break; case 995: gametext(c,49, "THE 3D REALMS BETA TESTERS",0,2+8+16); gametext(c,49+9+9, "NATHAN ANDERSON, WAYNE BENNER",0,2+8+16); gametext(c,49+9+9+9, "GLENN BRENSINGER, ROB BROWN",0,2+8+16); gametext(c,49+9+9+9+9, "ERIK HARRIS, KEN HECKBERT",0,2+8+16); gametext(c,49+9+9+9+9+9, "TERRY HERRIN, GREG HIVELY",0,2+8+16); gametext(c,49+9+9+9+9+9+9, "HANK LEUKART, ERIC BAKER",0,2+8+16); gametext(c,49+9+9+9+9+9+9+9, "JEFF RAUSCH, KELLY ROGERS",0,2+8+16); gametext(c,49+9+9+9+9+9+9+9+9, "MIKE DUNCAN, DOUG HOWELL",0,2+8+16); gametext(c,49+9+9+9+9+9+9+9+9+9, "BILL BLAIR",0,2+8+16); break; case 996: gametext(c,32, "COMPANY PRODUCT SUPPORT",0,2+8+16); gametext(c,32+9+9, "THE FOLLOWING COMPANIES WERE COOL",0,2+8+16); gametext(c,32+9+9+9, "ENOUGH TO GIVE US LOTS OF STUFF",0,2+8+16); gametext(c,32+9+9+9+9, "DURING THE MAKING OF DUKE NUKEM 3D.",0,2+8+16); gametext(c,32+9+9+9+9+9+9, "ALTEC LANSING MULTIMEDIA",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9, "FOR TONS OF SPEAKERS AND THE",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9, "THX-LICENSED SOUND SYSTEM",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9+9, "FOR INFO CALL 1-800-548-0620",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9+9+9+9,"CREATIVE LABS, INC.",0,2+8+16); gametext(c,32+9+9+9+9+9+9+9+9+9+9+9+9+9,"THANKS FOR THE HARDWARE, GUYS.",0,2+8+16); break; case 997: gametext(c,50, "DUKE NUKEM IS A TRADEMARK OF",0,2+8+16); gametext(c,50+9, "3D REALMS ENTERTAINMENT",0,2+8+16); gametext(c,50+9+9+9, "DUKE NUKEM",0,2+8+16); gametext(c,50+9+9+9+9, "(C) 1996 3D REALMS ENTERTAINMENT",0,2+8+16); if (VOLUMEONE) { gametext(c,106, "PLEASE READ LICENSE.DOC FOR SHAREWARE",0,2+8+16); gametext(c,106+9, "DISTRIBUTION GRANTS AND RESTRICTIONS",0,2+8+16); } gametext(c,VOLUMEONE?134:115, "MADE IN DALLAS, TEXAS USA",0,2+8+16); break; case 998: l = 10; goto cheat_for_port_credits; } break; } // Plutonium pak menus switch(current_menu) { case 990: case 991: case 992: rotatesprite(160<<16,200<<15,65536L,0,2504+current_menu-990,0,0,10+64,0,0,xdim-1,ydim-1); break; case 993: // JBF 20031220 rotatesprite(160<<16,200<<15,65536L,0,MENUSCREEN,0,0,10+64,0,0,xdim-1,ydim-1); menutext(160,28,0,0,"PORT CREDITS"); cheat_for_port_credits: if (conversion == 13) l = (-2); gametext(160,38-l,"EDUKE PORT TO JFDUKE, NEW FEATURES,",0,2+8+16); gametext(160,38+8-l,"FUNCTIONS, AND ENGINE MODIFICATIONS",0,2+8+16); p = "Richard \"TerminX\" Gobeille, EDuke32 team"; minitext(160-(Bstrlen(p)<<1), 38+8+10-l, p, 8, 10+16+128); gametext(160,70-l,"DUKE3D AND BUILD ENGINE PORTING,",0,2+8+16); gametext(160,70+8-l, "MODIFICATIONS, AND GENERAL GUIDANCE",0,2+8+16); p = "Jonathon \"JonoF\" Fowler"; minitext(160-(Bstrlen(p)<<1), 70+8+10-l, p, 8, 10+16+128); gametext(160,102-l,"\"POLYMOST\" OPENGL RENDERER",0,2+8+16); gametext(160,102+8-l,"NETWORKING, OTHER CODE",0,2+8+16); p = "Ken Silverman"; minitext(160-(Bstrlen(p)<<1), 102+8+10-l, p, 8, 10+16+128); // /* for (i=0;i<7;i++) { // switch (i) { // case 0: p = "This program is distributed under the terms of the"; break; // case 1: p = "GNU General Public License version 2 as published by the"; break; // case 2: p = "Free Software Foundation. See GNU.TXT for details."; break; // case 3: p = NULL; break; // case 4: p = "Visit http://www.eduke32.com for the source code,"; break; // case 5: p = "latest news, and the current version of this port."; break; // case 6: p = "EDuke originally by Matt Saettler."; break; // } // if (!p) continue; // //minitext(160-(Bstrlen(p)<<1)+1, 110+10+1+(i*7)-l, p, 4, 10+16+128); // minitext(160-(Bstrlen(p)<<1), 130+10+(i*7)-l, p, /*12*/8, 10+16+128); // } // */ { const char *scroller[] = { "This program is distributed under the terms of the", "GNU General Public License version 2 as published by the", "Free Software Foundation. See GNU.TXT for details.", "", "EDuke originally by Matthew Saettler", "", "Thanks to these people for their input and contributions:", "", "Ed Coolidge", "Javier Martinez", "Jeff Hart", "Jonathan Smith", "Jose del Castillo", "Lachlan McDonald", "Matthew Palmer", "Peter Green", "Pierre-Loup Archambeaud Griffais", "", "--x--", "", "", "", "", "" }; const int numlines = sizeof(scroller)/sizeof(char *); for (m=0,i=(totalclock/104)%numlines; m<6; m++,i++) { if (i==numlines) i=0; minitext(160-(Bstrlen(scroller[i])<<1), 100+10+10+8+4+(m*7)-l, (char*)scroller[i], 8, 10+16+128); } } for (i=0;i<2;i++) { switch (i) { case 0: p = "www.eduke32.com"; break; case 1: p = ""; break; // fuck I am lazy } minitext(160-(Bstrlen(p)<<1), 135+10+10+10+10+4+(i*7)-l, p, 8, 10+16+128); } break; } break; case 0: c = (320>>1); rotatesprite(c<<16,28<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10,0,0,xdim-1,ydim-1); if (PLUTOPAK) // JBF 20030804 rotatesprite((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8,0,0,xdim-1,ydim-1); x = probe(c,67,16,6); if(x >= 0) { if( ud.multimode > 1 && x == 0 && ud.recstat != 2) { if( movesperpacket == 4 && myconnectindex != connecthead ) break; last_zero = 0; cmenu( 600 ); } else { last_zero = x; switch(x) { case 0: cmenu(100); break; //case 1: break;//cmenu(20001);break; // JBF 20031128: I'm taking over the TEN menu option case 1: cmenu(202);break; // JBF 20031205: was 200 case 2: if(movesperpacket == 4 && connecthead != myconnectindex) break; cmenu(300); break; case 3: KB_FlushKeyboardQueue();cmenu(400);break; case 4: cmenu(990);break; case 5: cmenu(500);break; } } } if(KB_KeyPressed(sc_Q)) cmenu(500); if(x == -1) { ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } if(movesperpacket == 4) { if( myconnectindex == connecthead ) menutext(c,67,SHX(-2),PHX(-2),"NEW GAME"); else menutext(c,67,SHX(-2),1,"NEW GAME"); } else menutext(c,67,SHX(-2),PHX(-2),"NEW GAME"); // menutext(c,67+16,0,1,"NETWORK GAME"); menutext(c,67+16/*+16*/,SHX(-3),PHX(-3),"OPTIONS"); if(movesperpacket == 4 && connecthead != myconnectindex) menutext(c,67+16+16/*+16*/,SHX(-4),1,"LOAD GAME"); else menutext(c,67+16+16/*+16*/,SHX(-4),PHX(-4),"LOAD GAME"); if (!VOLUMEALL) { menutext(c,67+16+16+16/*+16*/,SHX(-5),PHX(-5),"HOW TO ORDER"); } else { menutext(c,67+16+16+16/*+16*/,SHX(-5),PHX(-5),"HELP"); } menutext(c,67+16+16+16+16/*+16*/,SHX(-6),PHX(-6),"CREDITS"); menutext(c,67+16+16+16+16+16/*+16*/,SHX(-7),PHX(-7),"QUIT"); break; case 50: c = (320>>1); rotatesprite(c<<16,32<<16,65536L,0,INGAMEDUKETHREEDEE,0,0,10,0,0,xdim-1,ydim-1); if (PLUTOPAK) // JBF 20030804 rotatesprite((c+100)<<16,36<<16,65536L,0,PLUTOPAKSPRITE+2,(sintable[(totalclock<<4)&2047]>>11),0,2+8,0,0,xdim-1,ydim-1); x = probe(c,67,16,7); switch(x) { case 0: if(movesperpacket == 4 && myconnectindex != connecthead) break; if(ud.multimode < 2 || ud.recstat == 2) cmenu(1500); else { cmenu(600); last_fifty = 0; } break; case 1: if(movesperpacket == 4 && connecthead != myconnectindex) break; if(ud.recstat != 2) { last_fifty = 1; cmenu(350); setview(0,0,xdim-1,ydim-1); } break; case 2: if(movesperpacket == 4 && connecthead != myconnectindex) break; last_fifty = 2; cmenu(300); break; case 3: last_fifty = 3; cmenu(202); // JBF 20031205: was 200 break; case 4: last_fifty = 4; KB_FlushKeyboardQueue(); cmenu(400); break; case 5: if(numplayers < 2) { last_fifty = 5; cmenu(501); } break; case 6: last_fifty = 6; cmenu(500); break; case -1: ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } break; } if( KB_KeyPressed(sc_Q) ) cmenu(500); if(movesperpacket == 4 && connecthead != myconnectindex) { menutext(c,67 ,SHX(-2),1,"NEW GAME"); menutext(c,67+16 ,SHX(-3),1,"SAVE GAME"); menutext(c,67+16+16 ,SHX(-4),1,"LOAD GAME"); } else { menutext(c,67 ,SHX(-2),PHX(-2),"NEW GAME"); menutext(c,67+16 ,SHX(-3),PHX(-3),"SAVE GAME"); menutext(c,67+16+16 ,SHX(-4),PHX(-4),"LOAD GAME"); } menutext(c,67+16+16+16 ,SHX(-5),PHX(-5),"OPTIONS"); if (!VOLUMEALL) { menutext(c,67+16+16+16+16 ,SHX(-6),PHX(-6),"HOW TO ORDER"); } else { menutext(c,67+16+16+16+16 ,SHX(-6),PHX(-6)," HELP"); } if(numplayers > 1) menutext(c,67+16+16+16+16+16 ,SHX(-7),1,"QUIT TO TITLE"); else menutext(c,67+16+16+16+16+16 ,SHX(-7),PHX(-7),"QUIT TO TITLE"); menutext(c,67+16+16+16+16+16+16,SHX(-8),PHX(-8),"QUIT GAME"); break; case 100: rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,24,0,0,"SELECT AN EPISODE"); // if(boardfilename[0]) if (PLUTOPAK) x = probe(160,60-(num_volumes*2),20,num_volumes+1); // else x = probe(160,60,20,4); // if(boardfilename[0]) else x = probe(160,VOLUMEONE?60:60-(num_volumes*2),20,VOLUMEONE?3:num_volumes+1); // else x = probe(160,60,20,3); if(x >= 0) { if (VOLUMEONE) { if(x > 0) cmenu(20000); else { ud.m_volume_number = x; ud.m_level_number = 0; last_onehundred = x; cmenu(110); } } if (!VOLUMEONE) { if(x == num_volumes /*&& boardfilename[0]*/) { //ud.m_volume_number = 0; //ud.m_level_number = 7; currentlist = 1; last_onehundred = x; cmenu(101); } else { ud.m_volume_number = x; ud.m_level_number = 0; last_onehundred = x; cmenu(110); } } } else if(x == -1) { if(ps[myconnectindex].gm&MODE_GAME) cmenu(50); else cmenu(0); } c = 80; if (VOLUMEONE) { menutext(160,60,SHX(-2),PHX(-2),volume_names[0]); menutext(160,60+20,SHX(-3),1,volume_names[1]); menutext(160,60+20+20,SHX(-4),1,volume_names[2]); if (PLUTOPAK) menutext(160,60+20+20,SHX(-5),1,volume_names[3]); } else { for (i=0;i 0) { while(KB_KeyPressed(sc_End)?seeker->next:seeker->prev) seeker = KB_KeyPressed(sc_End)?seeker->next:seeker->prev; if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; sound(KICK_HIT); } } else if((KB_KeyPressed(sc_PgUp)|KB_KeyPressed(sc_PgDn)) > 0) { seeker = currentlist?findfileshigh:finddirshigh; i = 6; while(i>0) { if(KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev) seeker = KB_KeyPressed(sc_PgDn)?seeker->next:seeker->prev; i--; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; sound(KICK_HIT); } } else { char ch2, ch; ch = KB_Getch(); if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9'))) { if (ch >= 'a') ch -= ('a'-'A'); while (seeker) { ch2 = seeker->name[0]; if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A'); if (ch2 == ch) break; seeker = seeker->next; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; sound(KICK_HIT); } } } } gametext(40+4,12+32,"DIRECTORIES",0,2+8+16); if (finddirshigh) { dir = finddirshigh; for(i=0; i<2; i++) if (!dir->prev) break; else dir=dir->prev; for(i=2; i>-2 && dir; i--, dir=dir->next) { if (dir == finddirshigh) c=0; else c=16; minitextshade(40,1+12+32+8*(3-i),dir->name,c,0,26); } } gametext(40+4,8+32+40+8-1,"MAP FILES",0,2+8+16); if (findfileshigh) { dir = findfileshigh; for(i=0; i<4; i++) if (!dir->prev) break; else dir=dir->prev; for(i=4; i>-4 && dir; i--, dir=dir->next) { if (dir == findfileshigh) c=0; else c=16; minitextshade(40,(8+32+8*5)+8*(6-i),dir->name,c,2,26); } } if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || ((buttonstat&1) && minfo.dyaw < -256 ) || KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || ((buttonstat&1) && minfo.dyaw > 256 ) || KB_KeyPressed( sc_Tab ) ) { KB_ClearKeyDown( sc_LeftArrow ); KB_ClearKeyDown( sc_kpad_4 ); KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_6 ); KB_ClearKeyDown( sc_Tab ); currentlist = 1-currentlist; sound(KICK_HIT); } onbar = 0; probey = 2; if (currentlist == 0) x = probe(50,12+32+16+4,0,3); else x = probe(50,8+32+40+40+4,0,3); if (probey == 1) { if (currentlist == 0) { if (finddirshigh) if (finddirshigh->prev) finddirshigh = finddirshigh->prev; } else { if (findfileshigh) if (findfileshigh->prev) findfileshigh = findfileshigh->prev; } } else if (probey == 0) { if (currentlist == 0) { if (finddirshigh) if (finddirshigh->next) finddirshigh = finddirshigh->next; } else { if (findfileshigh) if (findfileshigh->next) findfileshigh = findfileshigh->next; } } if(x == -1) { cmenu(100); clearfilenames(); boardfilename[0] = 0; } else if(x >= 0) { if (currentlist == 0) { if (!finddirshigh) break; strcat(boardfilename, finddirshigh->name); strcat(boardfilename, "/"); Bcorrectfilename(boardfilename, 1); cmenu(101); KB_FlushKeyboardQueue(); } else { if (!findfileshigh) break; strcat(boardfilename, findfileshigh->name); ud.m_volume_number = 0; ud.m_level_number = 7; cmenu(110); } clearfilenames(); } break; case 110: c = (320>>1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(c,24,0,0,"SELECT SKILL"); x = probe(c,70,19,4); if(x >= 0) { switch(x) { case 0: globalskillsound = JIBBED_ACTOR6;break; case 1: globalskillsound = BONUS_SPEECH1;break; case 2: globalskillsound = DUKE_GETWEAPON2;break; case 3: globalskillsound = JIBBED_ACTOR5;break; } sound(globalskillsound); ud.m_player_skill = x+1; if(x == 3) ud.m_respawn_monsters = 1; else ud.m_respawn_monsters = 0; ud.m_monsters_off = ud.monsters_off = 0; ud.m_respawn_items = 0; ud.m_respawn_inventory = 0; ud.multimode = 1; if(ud.m_volume_number == 3) { flushperms(); setview(0,0,xdim-1,ydim-1); clearview(0L); nextpage(); } newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill); if (enterlevel(MODE_GAME)) backtomenu(); } else if(x == -1) { cmenu(100); KB_FlushKeyboardQueue(); } menutext(c,70,SHX(-2),PHX(-2),skill_names[0]); menutext(c,70+19,SHX(-3),PHX(-3),skill_names[1]); menutext(c,70+19+19,SHX(-4),PHX(-4),skill_names[2]); menutext(c,70+19+19+19,SHX(-5),PHX(-5),skill_names[3]); break; case 200: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"GAME OPTIONS"); c = (320>>1)-120; { int io, ii, yy, d=c+160+40, enabled; char *opts[] = { "Crosshair", "Level stats", "Status bar size", "-", "Mouse aiming type", "Mouse aiming toggle", "Invert mouse aim", "Auto-aiming", "Run key style", "Auto weapon switching", "-", "Screen size", "Detail", "Shadows", "Screen tilting", "-", "Record demo", "-", "More...", NULL }; yy = 34; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { if (io <= probey) yy += 4; continue; } if (io < probey) yy += 8; io++; } onbar = (probey == 2 || probey == 9); x = probesm(c,yy+5,0,io); if (x == -1) { cmenu(202); break; } yy = 34; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { yy += 4; continue; } enabled = 1; switch (io) { case 0: if (x==io) ud.crosshair = 1-ud.crosshair; modval(0,1,(int *)&ud.crosshair,1,probey==0); gametextpal(d,yy, ud.crosshair ? "On" : "Off", 0, 0); break; case 1: if (x==io) ud.levelstats = 1-ud.levelstats; modval(0,1,(int *)&ud.levelstats,1,probey==1); gametextpal(d,yy, ud.levelstats ? "Shown" : "Hidden", 0, 0); break; case 2: { short sbs, sbsl; sbs = sbsl = scale(max(0,ud.statusbarscale-50),63,100-50); barsm(d+8,yy+7, (short *)&sbs,9,x==io,SHX(-5),PHX(-5)); if (x == io && sbs != sbsl) { sbs = scale(sbs,100-50,63)+50; setstatusbarscale(sbs); } } break; case 3: if (ps[myconnectindex].gm&MODE_GAME || numplayers > 1) enabled = 0; if (enabled && x==io) ud.mouseaiming = !ud.mouseaiming; if (enabled) modval(0,1,(int *)&ud.mouseaiming,1,probey==3); // don't change when in a multiplayer game // because the state is sent during getnames() // however, this will be fixed later gametextpal(d,yy, ud.mouseaiming ? "Held" : "Toggle", enabled?0:10, 0); break; case 4: enabled = !ud.mouseaiming; if (enabled && x==io) myaimmode = 1-myaimmode; if (enabled) modval(0,1,(int *)&myaimmode,1,probey==4); gametextpal(d,yy, myaimmode && enabled ? "On" : "Off", enabled?0:10, 0); break; case 5: if (x==io) ud.mouseflip = 1-ud.mouseflip; modval(0,1,(int *)&ud.mouseflip,1,probey==5); gametextpal(d,yy, ud.mouseflip ? "On" : "Off", 0, 0); break; case 6: if (ps[myconnectindex].gm&MODE_GAME || numplayers > 1) enabled = 0; if (enabled && x==io) AutoAim = 1-AutoAim; if (enabled) modval(0,1,(int *)&AutoAim,1,probey==6); gametextpal(d,yy, AutoAim ? "On" : "Off", enabled?0:10, 0); break; case 7: if (x==io) ud.runkey_mode = 1-ud.runkey_mode; modval(0,1,(int *)&ud.runkey_mode,1,probey==7); gametextpal(d,yy, ud.runkey_mode ? "Classic" : "Modern", 0, 0); break; case 8: if (ps[myconnectindex].gm&MODE_GAME || numplayers > 1) enabled = 0; if (enabled && x==io) { ud.weaponswitch = (ud.weaponswitch == 3) ? 0 : ud.weaponswitch+1; } if (enabled) modval(0,3,(int *)&ud.weaponswitch,1,probey==8); { char *s[] = { "Off", "Pickup", "Empty", "Both" }; gametextpal(d,yy, s[ud.weaponswitch], enabled?0:10, 0); break; } break; case 9: barsm(d+8,yy+7, (short *)&ud.screen_size,-4,x==io,SHX(-5),PHX(-5)); break; case 10: if (x==io) ud.detail = 1-ud.detail; modval(0,1,(int *)&ud.detail,1,probey==10); gametextpal(d,yy, ud.detail ? "High" : "Low", 0, 0); break; case 11: if (x==io) ud.shadows = 1-ud.shadows; modval(0,1,(int *)&ud.shadows,1,probey==11); gametextpal(d,yy, ud.shadows ? "On" : "Off", 0, 0); break; case 12: if (x==io) ud.screen_tilting = 1-ud.screen_tilting; modval(0,1,(int *)&ud.screen_tilting,1,probey==12); gametextpal(d,yy, ud.screen_tilting ? "On" : "Off", 0, 0); break; // original had a 'full' option case 13: if (x==io) { enabled = !((ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1); if( (ps[myconnectindex].gm&MODE_GAME) ) closedemowrite(); else ud.m_recstat = !ud.m_recstat; } if( (ps[myconnectindex].gm&MODE_GAME) && ud.m_recstat != 1 ) enabled = 0; gametextpal(d,yy, ud.m_recstat ? ((ud.m_recstat && enabled && ps[myconnectindex].gm&MODE_GAME) ? "Recording" : "On") : "Off", 0, !enabled ? 1 : 0); break; case 14: if (x==io) cmenu(201); break; default: break; } gametextpal(c,yy, opts[ii], enabled?5:15, 2); io++; yy += 8; } } break; case 201: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"GAME OPTIONS"); c = (320>>1)-120; { int io, ii, yy, d=c+160+40, enabled; char *opts[] = { "HUD weapon", "FPS counter", "-", "Hightile textures", "Precache textures", "GL texture compression", "Cache textures on disk", "Compress disk cache", "-", "Models", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "Previous page", NULL }; yy = 34; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { if (io <= probey) yy += 4; continue; } if (io < probey) yy += 8; io++; } onbar = (probey == 2 || probey == 9); x = probesm(c,yy+5,0,io); if (x == -1) { cmenu(202); break; } yy = 34; for (ii=io=0; opts[ii]; ii++) { if (opts[ii][0] == '-' && !opts[ii][1]) { yy += 4; continue; } enabled = 1; switch (io) { case 0: if (x==io) ud.drawweapon = 1-ud.drawweapon; modval(0,1,(int *)&ud.drawweapon,1,probey==0); gametextpal(d,yy, ud.drawweapon ? "On" : "Off", 0, 0); break; case 1: if (x==io) ud.tickrate = 1-ud.tickrate; modval(0,1,(int *)&ud.tickrate,1,probey==1); gametextpal(d,yy, ud.tickrate ? "On" : "Off", 0, 0); break; case 2: if (x==io) usehightile = 1-usehightile; modval(0,1,(int *)&usehightile,1,probey==2); gametextpal(d,yy, usehightile ? "On" : "Off", 0, 0); break; case 3: enabled = usehightile; if (enabled && x==io) useprecache = !useprecache; if (enabled) modval(0,1,(int *)&useprecache,1,probey==3); // don't change when in a multiplayer game // because the state is sent during getnames() // however, this will be fixed later gametextpal(d,yy, useprecache && enabled ? "On" : "Off", enabled?0:10, 0); break; case 4: enabled = usehightile; if (enabled && x==io) glusetexcompr = !glusetexcompr; if (enabled) modval(0,1,(int *)&glusetexcompr,1,probey==4); gametextpal(d,yy, glusetexcompr && enabled ? "On" : "Off", enabled?0:10, 0); break; case 5: enabled = (glusetexcompr && usehightile && useprecache); if (enabled && x==io) glusetexcache = !glusetexcache; if (enabled) modval(0,1,(int *)&glusetexcache,1,probey==5); gametextpal(d,yy, glusetexcache && enabled ? "On" : "Off", enabled?0:10, 0); break; case 6: enabled = (glusetexcompr && usehightile && useprecache && glusetexcache); if (enabled && x==io) glusetexcachecompression = !glusetexcachecompression; if (enabled) modval(0,1,(int *)&glusetexcachecompression,1,probey==6); gametextpal(d,yy, glusetexcachecompression && enabled ? "On" : "Off", enabled?0:10, 0); break; case 7: if (x==io) usemodels = 1-usemodels; modval(0,1,(int *)&usemodels,1,probey==7); gametextpal(d,yy, usemodels ? "On" : "Off", 0, 0); break; case 8: if (x==io) cmenu(200); break; default: break; } gametextpal(c,yy, opts[ii], enabled?5:15, 2); io++; yy += 8; } } break; // JBF 20031205: Second level options menu selection case 202: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"OPTIONS"); c = 200>>1; onbar = 0; x = probe(160,c-18-18-18,18,7); switch (x) { case -1: if(ps[myconnectindex].gm&MODE_GAME) cmenu(50);else cmenu(0); break; case 0: cmenu(200); break; case 1: cmenu(700); break; case 2: { int dax = xdim, day = ydim, daz; curvidmode = newvidmode = checkvideomode(&dax,&day,bpp,fullscreen); if (newvidmode == 0x7fffffffl) newvidmode = validmodecnt; newfullscreen = fullscreen; changesmade = 0; dax = 0; for (day = 0; day < validmodecnt; day++) { if (dax == sizeof(vidsets)/sizeof(vidsets[1])) break; for (daz = 0; daz < dax; daz++) if ((validmode[day].bpp|((validmode[day].fs&1)<<16)) == (vidsets[daz]&0x1ffffl)) break; if (vidsets[daz] != -1) continue; if (validmode[day].bpp == 8) { vidsets[dax++] = 8|((validmode[day].fs&1)<<16); vidsets[dax++] = 0x20000|8|((validmode[day].fs&1)<<16); } else vidsets[dax++] = 0x20000|validmode[day].bpp|((validmode[day].fs&1)<<16); } for (dax = 0; dax < (long)(sizeof(vidsets)/sizeof(vidsets[1])) && vidsets[dax] != -1; dax++) if (vidsets[dax] == (((getrendermode()>=2)<<17)|(fullscreen<<16)|bpp)) break; if (dax < (long)(sizeof(vidsets)/sizeof(vidsets[1]))) newvidset = dax; curvidset = newvidset; cmenu(203); } break; case 3: currentlist = 0; case 4: case 5: if (x==5 && (!CONTROL_JoystickEnabled || !CONTROL_JoyPresent)) break; cmenu(204+x-3); break; case 6: #ifndef AUSTRALIA cmenu(10000); #endif break; } menutext(160,c-18-18-18,0,0,"GAME OPTIONS"); menutext(160,c-18-18, 0,0,"SOUND OPTIONS"); menutext(160,c-18, 0,0,"VIDEO SETTINGS"); menutext(160,c, 0,0,"KEYBOARD SETUP"); menutext(160,c+18, 0,0,"MOUSE SETUP"); menutext(160,c+18+18, 0,CONTROL_JoyPresent==0 || CONTROL_JoystickEnabled==0,"JOYSTICK SETUP"); menutext(160,c+18+18+18,0,0,"PARENTAL LOCK"); break; // JBF 20031206: Video settings menu case 203: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"VIDEO SETTINGS"); c = (320>>1)-120; #if defined(POLYMOST) && defined(USE_OPENGL) x = 7; #else x = 5; #endif onbar = (probey == 4); if (probey == 0 || probey == 1 || probey == 2) x = probe(c+6,50,16,x); else if (probey == 3) x = probe(c+6,50+16+16+22,0,x); else x = probe(c+6,50+62-16-16-16,16,x); if (probey==0 && (KB_KeyPressed(sc_LeftArrow) || KB_KeyPressed(sc_RightArrow))) { sound(PISTOL_BODYHIT); x=0; } switch (x) { case -1: cmenu(202); probey = 2; break; case 0: do { if (KB_KeyPressed(sc_LeftArrow)) { newvidmode--; if (newvidmode < 0) newvidmode = validmodecnt-1; } else { newvidmode++; if (newvidmode >= validmodecnt) newvidmode = 0; } } while ((validmode[newvidmode].fs&1) != ((vidsets[newvidset]>>16)&1) || validmode[newvidmode].bpp != (vidsets[newvidset] & 0x0ffff)); //OSD_Printf("New mode is %dx%dx%d-%d %d\n",validmode[newvidmode].xdim,validmode[newvidmode].ydim,validmode[newvidmode].bpp,validmode[newvidmode].fs,newvidmode); if ((curvidmode == 0x7fffffffl && newvidmode == validmodecnt) || curvidmode == newvidmode) changesmade &= ~1; else changesmade |= 1; KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_RightArrow); break; case 1: { int lastvidset, lastvidmode, safevidmode = -1; lastvidset = newvidset; lastvidmode = newvidmode; // find the next vidset compatible with the current fullscreen setting while (vidsets[0] != -1) { newvidset++; if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1) { newvidset = -1; continue; } if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue; break; } if ((vidsets[newvidset] & 0x0ffff) != (vidsets[lastvidset] & 0x0ffff)) { // adjust the video mode to something legal for the new vidset do { newvidmode++; if (newvidmode == lastvidmode) break; // end of cycle if (newvidmode >= validmodecnt) newvidmode = 0; if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) && validmode[newvidmode].fs == newfullscreen && validmode[newvidmode].xdim <= validmode[lastvidmode].xdim && (safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) && validmode[newvidmode].ydim <= validmode[lastvidmode].ydim && (safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim)) ) safevidmode = newvidmode; } while (1); if (safevidmode == -1) { //OSD_Printf("No best fit!\n"); newvidmode = lastvidmode; newvidset = lastvidset; } else { //OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydim,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode); newvidmode = safevidmode; } } if (newvidset != curvidset) changesmade |= 4; else changesmade &= ~4; if (newvidmode != curvidmode) changesmade |= 1; else changesmade &= ~1; } break; case 2: newfullscreen = !newfullscreen; { int lastvidset, lastvidmode, safevidmode = -1, safevidset = -1; lastvidset = newvidset; lastvidmode = newvidmode; // find the next vidset compatible with the current fullscreen setting while (vidsets[0] != -1) { newvidset++; if (newvidset == lastvidset) break; if (newvidset == sizeof(vidsets)/sizeof(vidsets[0]) || vidsets[newvidset] == -1) { newvidset = -1; continue; } if (((vidsets[newvidset]>>16)&1) != newfullscreen) continue; if ((vidsets[newvidset] & 0x2ffff) != (vidsets[lastvidset] & 0x2ffff)) { if ((vidsets[newvidset] & 0x20000) == (vidsets[lastvidset] & 0x20000)) safevidset = newvidset; continue; } break; } if (newvidset == lastvidset) { if (safevidset == -1) { newfullscreen = !newfullscreen; break; } else { newvidset = safevidset; } } // adjust the video mode to something legal for the new vidset do { newvidmode++; if (newvidmode == lastvidmode) break; // end of cycle if (newvidmode >= validmodecnt) newvidmode = 0; if (validmode[newvidmode].bpp == (vidsets[newvidset]&0x0ffff) && validmode[newvidmode].fs == newfullscreen && validmode[newvidmode].xdim <= validmode[lastvidmode].xdim && (safevidmode==-1?1:(validmode[newvidmode].xdim>=validmode[safevidmode].xdim)) && validmode[newvidmode].ydim <= validmode[lastvidmode].ydim && (safevidmode==-1?1:(validmode[newvidmode].ydim>=validmode[safevidmode].ydim)) ) safevidmode = newvidmode; } while (1); if (safevidmode == -1) { //OSD_Printf("No best fit!\n"); newvidmode = lastvidmode; newvidset = lastvidset; newfullscreen = !newfullscreen; } else { //OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydo,,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode); newvidmode = safevidmode; } if (newvidset != curvidset) changesmade |= 4; else changesmade &= ~4; if (newvidmode != curvidmode) changesmade |= 1; else changesmade &= ~1; } if (newfullscreen == fullscreen) changesmade &= ~2; else changesmade |= 2; break; case 3: if (!changesmade) break; { long pxdim, pydim, pfs, pbpp, prend; long nxdim, nydim, nfs, nbpp, nrend; pxdim = xdim; pydim = ydim; pbpp = bpp; pfs = fullscreen; prend = getrendermode(); nxdim = (newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim; nydim = (newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim; nfs = newfullscreen; nbpp = (newvidmode==validmodecnt)?bpp:validmode[newvidmode].bpp; nrend = (vidsets[newvidset] & 0x20000) ? (nbpp==8?2:3) : 0; if (setgamemode(nfs, nxdim, nydim, nbpp) < 0) { if (setgamemode(pfs, pxdim, pydim, pbpp) < 0) { setrendermode(prend); gameexit("Failed restoring old video mode."); } else onvideomodechange(pbpp > 8); } else onvideomodechange(nbpp > 8); vscrn(); setrendermode(nrend); curvidmode = newvidmode; curvidset = newvidset; changesmade = 0; ScreenMode = fullscreen; ScreenWidth = xdim; ScreenHeight = ydim; ScreenBPP = bpp; } break; case 4: break; #if defined(POLYMOST) && defined(USE_OPENGL) case 5: if (bpp==8) break; switch (gltexfiltermode) { case 0: gltexfiltermode = 3; break; case 3: gltexfiltermode = 5; break; case 5: gltexfiltermode = 0; break; default: gltexfiltermode = 3; break; } gltexapplyprops(); break; case 6: if (bpp==8) break; glanisotropy *= 2; if (glanisotropy > glinfo.maxanisotropy) glanisotropy = 1; gltexapplyprops(); break; #endif } menutext(c,50,0,0,"RESOLUTION"); sprintf(tempbuf,"%ld x %ld", (newvidmode==validmodecnt)?xdim:validmode[newvidmode].xdim, (newvidmode==validmodecnt)?ydim:validmode[newvidmode].ydim); gametext(c+154,50-8,tempbuf,0,2+8+16); menutext(c,50+16,0,0,"VIDEO MODE"); sprintf(tempbuf, "%dbit %s", vidsets[newvidset]&0x0ffff, (vidsets[newvidset]&0x20000)?"Polymost":"Classic"); gametext(c+154,50+16-8,tempbuf,0,2+8+16); menutext(c,50+16+16,0,0,"FULLSCREEN"); menutext(c+154,50+16+16,0,0,newfullscreen?"YES":"NO"); menutext(c+16,50+16+16+22,0,changesmade==0,"APPLY CHANGES"); menutext(c,50+62+16,SHX(-6),PHX(-6),"BRIGHTNESS"); { short ss = ud.brightness; bar(c+167,50+62+16,&ss,8,x==4,SHX(-6),PHX(-6)); if(x==4) { ud.brightness = ss; setbrightness(ud.brightness>>2,&ps[myconnectindex].palette[0],0); } } #if defined(POLYMOST) && defined(USE_OPENGL) menutext(c,50+62+16+16,0,bpp==8,"FILTERING"); switch (gltexfiltermode) { case 0: strcpy(tempbuf,"NEAREST"); break; case 3: strcpy(tempbuf,"BILINEAR"); break; case 5: strcpy(tempbuf,"TRILINEAR"); break; default: strcpy(tempbuf,"OTHER"); break; } menutext(c+154,50+62+16+16,0,bpp==8,tempbuf); menutext(c,50+62+16+16+16,0,bpp==8,"ANISOTROPY"); if (glanisotropy == 1) strcpy(tempbuf,"NONE"); else sprintf(tempbuf,"%ld-tap",glanisotropy); menutext(c+154,50+62+16+16+16,0,bpp==8,tempbuf); #endif break; case 204: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"KEYS SETUP"); c = (320>>1)-120; onbar = 0; x = probe(0,0,0,NUMGAMEFUNCTIONS); if (x==-1) { cmenu(202); probey = 3; } else if (x>=0) { function = probey; whichkey = currentlist; cmenu(210); KB_FlushKeyboardQueue(); KB_ClearLastScanCode(); break; } // the top of our list m = probey - 6; if (m < 0) m = 0; else if (m + 13 >= NUMGAMEFUNCTIONS) m = NUMGAMEFUNCTIONS-13; if (probey == gamefunc_Show_Console) currentlist = 0; else if (KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_kpad_6 ) || KB_KeyPressed( sc_Tab )) { currentlist ^= 1; KB_ClearKeyDown( sc_LeftArrow ); KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_4 ); KB_ClearKeyDown( sc_kpad_6 ); KB_ClearKeyDown( sc_Tab ); sound(KICK_HIT); } else if (KB_KeyPressed( sc_Delete )) { KeyboardKeys[probey][currentlist] = 0; CONTROL_MapKey( probey, KeyboardKeys[probey][0], KeyboardKeys[probey][1] ); sound(KICK_HIT); KB_ClearKeyDown( sc_Delete ); } for (l=0; l < min(13,NUMGAMEFUNCTIONS); l++) { p = CONFIG_FunctionNumToName(m+l); if (!p) continue; strcpy(tempbuf, p); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(70,34+l*8,tempbuf,(m+l == probey)?0:16,1,10+16); //strcpy(tempbuf, KB_ScanCodeToString(KeyboardKeys[m+l][0])); strcpy(tempbuf, getkeyname(KeyboardKeys[m+l][0])); if (!tempbuf[0]) strcpy(tempbuf, " -"); minitextshade(70+100,34+l*8,tempbuf, (m+l == probey && !currentlist?0:16),2,10+16); //strcpy(tempbuf, KB_ScanCodeToString(KeyboardKeys[m+l][1])); strcpy(tempbuf, getkeyname(KeyboardKeys[m+l][1])); if (!tempbuf[0]) strcpy(tempbuf, " -"); minitextshade(70+120+34,34+l*8,tempbuf, (m+l == probey && currentlist?0:16),2,10+16); } gametext(160,144,"UP/DOWN = SELECT ACTION",0,2+8+16); gametext(160,144+9,"LEFT/RIGHT = SELECT LIST",0,2+8+16); gametext(160,144+9+9,"ENTER = MODIFY DELETE = CLEAR",0,2+8+16); break; case 210: { int32 sc; rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"KEYS SETUP"); gametext(320>>1,90,"PRESS THE KEY TO ASSIGN AS",0,2+8+16); sprintf(tempbuf,"%s FOR \"%s\"", whichkey?"SECONDARY":"PRIMARY", CONFIG_FunctionNumToName(function)); gametext(320>>1,90+9,tempbuf,0,2+8+16); gametext(320>>1,90+9+9+9,"PRESS \"ESCAPE\" TO CANCEL",0,2+8+16); sc = KB_GetLastScanCode(); if ( sc != sc_None ) { if ( sc == sc_Escape ) { sound(EXITMENUSOUND); } else { sound(PISTOL_BODYHIT); KeyboardKeys[function][whichkey] = KB_GetLastScanCode(); if (function == gamefunc_Show_Console) OSD_CaptureKey(KB_GetLastScanCode()); else CONTROL_MapKey( function, KeyboardKeys[function][0], KeyboardKeys[function][1] ); } cmenu(204); currentlist = whichkey; probey = function; KB_ClearKeyDown(sc); } break; } case 205: rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,15,0,0,"MOUSE SETUP"); c = 60-4; onbar = (probey == (MAXMOUSEBUTTONS-2)*2+2); if (probey < (MAXMOUSEBUTTONS-2)*2+2) x = probe(0,0,0,(MAXMOUSEBUTTONS-2)*2+2+2); else x = probe(c+6,125-((MAXMOUSEBUTTONS-2)*2+2)*16,16,(MAXMOUSEBUTTONS-2)*2+2+2); if (x==-1) { cmenu(202); probey = 4; break; } else if (x == (MAXMOUSEBUTTONS-2)*2+2) { // sensitivity } else if (x == (MAXMOUSEBUTTONS-2)*2+2+1) { //advanced cmenu(212); break; } else if (x >= 0) { //set an option cmenu(211); function = 0; whichkey = x; if (x < (MAXMOUSEBUTTONS-2)*2) probey = MouseFunctions[x>>1][x&1]; else probey = MouseFunctions[x-4][0]; if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; } for (l=0; l < (MAXMOUSEBUTTONS-2)*2+2; l++) { tempbuf[0] = 0; if (l < (MAXMOUSEBUTTONS-2)*2) { if (l&1) { Bstrcpy(tempbuf, "Double "); m = MouseFunctions[l>>1][1]; } else m = MouseFunctions[l>>1][0]; Bstrcat(tempbuf, mousebuttonnames[l>>1]); } else { Bstrcpy(tempbuf, mousebuttonnames[l-(MAXMOUSEBUTTONS-2)]); m = MouseFunctions[l-(MAXMOUSEBUTTONS-2)][0]; } minitextshade(c+20,30+l*8,tempbuf,(l==probey)?0:16,1,10+16); if (m == -1) minitextshade(c+100+20,30+l*8," -NONE-",(l==probey)?0:16,2,10+16); else { strcpy(tempbuf, CONFIG_FunctionNumToName(m)); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(c+100+20,30+l*8,tempbuf,(l==probey)?0:16,2,10+16); } } { short sense; sense = CONTROL_GetMouseSensitivity()>>10; menutext(c,125,SHX(-7),PHX(-7),"SENSITIVITY"); bar(c+167,125,&sense,4,x==(MAXMOUSEBUTTONS-2)*2+2,SHX(-7),PHX(-7)); CONTROL_SetMouseSensitivity( sense<<10 ); } menutext(c,125+16,0,0,"ADVANCED..."); if (probey < (MAXMOUSEBUTTONS-2)*2+2) { gametext(160,149,"UP/DOWN = SELECT BUTTON",0,2+8+16); gametext(160,149+9,"ENTER = MODIFY",0,2+8+16); } break; case 211: rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); if (function == 0) menutext(320>>1,15,0,0,"MOUSE SETUP"); else if (function == 1) menutext(320>>1,15,0,0,"ADVANCED MOUSE"); else if (function == 2) menutext(320>>1,15,0,0,"JOYSTICK BUTTONS"); else if (function == 3) menutext(320>>1,15,0,0,"JOYSTICK AXES"); x = probe(0,0,0,NUMGAMEFUNCTIONS); if (x==-1) { if (function == 0) { // mouse button cmenu(205); probey = whichkey; } else if (function == 1) { // mouse digital axis cmenu(212); probey = 2+(whichkey^2); } else if (function == 2) { // joystick button/hat cmenu(207); probey = whichkey; } else if (function == 3) { // joystick digital axis cmenu((whichkey>>2)+208); probey = 1+((whichkey>>1)&1)*4+(whichkey&1); } break; } else if (x >= 0) { if (x == NUMGAMEFUNCTIONS-1) x = -1; if (function == 0) { if (whichkey < (MAXMOUSEBUTTONS-2)*2) { MouseFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapButton( x, whichkey>>1, whichkey&1, controldevice_mouse); } else { MouseFunctions[whichkey-(MAXMOUSEBUTTONS-2)][0] = x; CONTROL_MapButton( x, whichkey-(MAXMOUSEBUTTONS-2), 0, controldevice_mouse); } cmenu(205); probey = whichkey; } else if (function == 1) { MouseDigitalFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_mouse); cmenu(212); probey = 2+(whichkey^2); } else if (function == 2) { if (whichkey < 2*joynumbuttons) { JoystickFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapButton( x, whichkey>>1, whichkey&1, controldevice_joystick); } else { JoystickFunctions[joynumbuttons + (whichkey-2*joynumbuttons)][0] = x; CONTROL_MapButton( x, joynumbuttons + (whichkey-2*joynumbuttons), 0, controldevice_joystick); } cmenu(207); probey = whichkey; } else if (function == 3) { JoystickDigitalFunctions[whichkey>>1][whichkey&1] = x; CONTROL_MapDigitalAxis(whichkey>>1, x, whichkey&1, controldevice_joystick); cmenu((whichkey>>2)+208); probey = 1+((whichkey>>1)&1)*4+(whichkey&1); } break; } gametext(320>>1,25,"SELECT A FUNCTION TO ASSIGN",0,2+8+16); if (function == 0) { if (whichkey < (MAXMOUSEBUTTONS-2)*2) sprintf(tempbuf,"TO %s%s", (whichkey&1)?"DOUBLE-CLICKED ":"", mousebuttonnames[whichkey>>1]); else Bstrcpy(tempbuf, mousebuttonnames[whichkey-(MAXMOUSEBUTTONS-2)]); } else if (function == 1) { Bstrcpy(tempbuf,"TO DIGITAL "); switch (whichkey) { case 0: Bstrcat(tempbuf, "LEFT"); break; case 1: Bstrcat(tempbuf, "RIGHT"); break; case 2: Bstrcat(tempbuf, "UP"); break; case 3: Bstrcat(tempbuf, "DOWN"); break; } } else if (function == 2) { static char *directions[] = { "UP", "RIGHT", "DOWN", "LEFT" }; if (whichkey < 2*joynumbuttons) Bsprintf(tempbuf,"TO %s%s", (whichkey&1)?"DOUBLE-CLICKED ":"", getjoyname(1,whichkey>>1)); else Bsprintf(tempbuf,"TO HAT %s", directions[whichkey-2*joynumbuttons]); } else if (function == 3) { Bsprintf(tempbuf,"TO DIGITAL %s %s",getjoyname(0,whichkey>>1),(whichkey&1)?"POSITIVE":"NEGATIVE"); } gametext(320>>1,25+9,tempbuf,0,2+8+16); if (KB_KeyPressed( sc_End )) { KB_ClearKeyDown(sc_End); probey = NUMGAMEFUNCTIONS-1; sound(KICK_HIT); } else if (KB_KeyPressed( sc_Home )) { KB_ClearKeyDown(sc_Home); probey = 0; sound(KICK_HIT); } m = probey - 6; if (m < 0) m = 0; else if (m + 13 >= NUMGAMEFUNCTIONS) m = NUMGAMEFUNCTIONS-13; for (l=0; l < min(13,NUMGAMEFUNCTIONS); l++) { if (l+m == NUMGAMEFUNCTIONS-1) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(m+l)); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(100,46+l*8,tempbuf,(m+l == probey)?0:16,10+16); } gametext(320>>1,154,"PRESS \"ESCAPE\" TO CANCEL",0,2+8+16); break; case 212: rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,15,0,0,"ADVANCED MOUSE"); c = (320>>1)-120; onbar = (probey == 0 || probey == 1); if (probey < 2) x = probe(c+6,40,16,6); else if (probey < 6) { m=50; x = probe(c+6+10,91-(10+10),10,6); } else { x = probe(c+6,140-(16+16+16+16+16+16),16,6); } switch (x) { case -1: cmenu(205); probey = (MAXMOUSEBUTTONS-2)*2+2+1; break; case 0: // x-axis scale case 1: // y-axis scale break; case 2: // digital up case 3: // digital down case 4: // digital left case 5: // digital right function = 1; whichkey = (x-2)^2; // flip the actual axis number cmenu(211); probey = MouseDigitalFunctions[whichkey>>1][whichkey&1]; if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; case 6: // analogue x case 7: // analogue y l = MouseAnalogueAxes[x-6]; if (l == analog_turning) l = analog_strafing; else if (l == analog_strafing) l = analog_lookingupanddown; else if (l == analog_lookingupanddown) l = analog_moving; else if (l == analog_moving) l = -1; else l = analog_turning; MouseAnalogueAxes[x-6] = l; CONTROL_MapAnalogAxis(x-6,l,controldevice_mouse); break; } menutext(c,40,0,0,"X-AXIS SCALE"); l = (MouseAnalogueScale[0]+262144) >> 13; bar(c+160+40,40,(short *)&l,1,x==0,0,0); l = (l<<13)-262144; if (l != MouseAnalogueScale[0]) { CONTROL_SetAnalogAxisScale( 0, l, controldevice_mouse ); MouseAnalogueScale[0] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(c+160-16,40-8,tempbuf,0,2+8+16); menutext(c,40+16,0,0,"Y-AXIS SCALE"); l = (MouseAnalogueScale[1]+262144) >> 13; bar(c+160+40,40+16,(short *)&l,1,x==1,0,0); l = (l<<13)-262144; if (l != MouseAnalogueScale[1]) { CONTROL_SetAnalogAxisScale( 1, l, controldevice_mouse ); MouseAnalogueScale[1] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(c+160-16,40+16-8,tempbuf,0,2+8+16); menutext(c,40+16+16+8,0,0,"DIGITAL AXES ACTIONS"); gametext(c+10,84,"UP:",0,2+8+16); if (MouseDigitalFunctions[1][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[1][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(c+10+60,85,tempbuf,0,10+16); gametext(c+10,84+10,"DOWN:",0,2+8+16); if (MouseDigitalFunctions[1][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[1][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(c+10+60,85+10,tempbuf,0,10+16); gametext(c+10,84+10+10,"LEFT:",0,2+8+16); if (MouseDigitalFunctions[0][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[0][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(c+10+60,85+10+10,tempbuf,0,10+16); gametext(c+10,84+10+10+10,"RIGHT:",0,2+8+16); if (MouseDigitalFunctions[0][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(MouseDigitalFunctions[0][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(c+10+60,85+10+10+10,tempbuf,0,10+16); /* JBF 20040107: It would appear giving these options confuses some tinkerers, so they've * been moved to the bottom, and hidden in case I dare to reenable them again. menutext(c,116+16+8,0,0,"ANALOG X"); if (CONFIG_AnalogNumToName( MouseAnalogueAxes[0] )) { p = CONFIG_AnalogNumToName( MouseAnalogueAxes[0] ); if (p) { gametext(c+148+4,118+16, strchr(p,'_')+1, 0, 2+8+16 ); } } if (probey == 6) gametext(160,158,"Default is \"turning\"",8,2+8+16); menutext(c,116+16+16+8,0,0,"ANALOG Y"); if (CONFIG_AnalogNumToName( MouseAnalogueAxes[1] )) { p = CONFIG_AnalogNumToName( MouseAnalogueAxes[1] ); if (p) { gametext(c+148+4,118+16+16, strchr(p,'_')+1, 0, 2+8+16 ); } } if (probey == 7) gametext(160,158,"Default is \"moving\"",8,2+8+16); */ break; case 206: rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"JOYSTICK SETUP"); x = probe(160,100-18,18,3); switch (x) { case -1: cmenu(202); probey = 5; break; case 0: case 1: cmenu(207+x); break; case 2: cmenu(213); break; } menutext(160,100-18,0,0,"EDIT BUTTONS"); menutext(160,100,0,0,"EDIT AXES"); menutext(160,100+18,0,0,"DEAD ZONES"); break; case 207: rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,15,0,0,"JOYSTICK BUTTONS"); c = 2*joynumbuttons + 4*(joynumhats>0); x = probe(0,0,0,c); if (x == -1) { cmenu(206); probey = 0; break; } else if (x >= 0) { function = 2; whichkey = x; cmenu(211); if (x < 2*joynumbuttons) { probey = JoystickFunctions[x>>1][x&1]; } else { probey = JoystickFunctions[joynumbuttons + (x-2*joynumbuttons)][0]; } if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; } // the top of our list if (c < 13) m = 0; else { m = probey - 6; if (m < 0) m = 0; else if (m + 13 >= c) m = c-13; } for (l=0; l>1)); x = JoystickFunctions[(l+m)>>1][(l+m)&1]; } else { static char *directions[] = { "Up", "Right", "Down", "Left" }; sprintf(tempbuf, "Hat %s", directions[(l+m)-2*joynumbuttons]); x = JoystickFunctions[joynumbuttons + ((l+m)-2*joynumbuttons)][0]; } minitextshade(80-4,33+l*8,tempbuf,(m+l == probey)?0:16,1,10+16); if (x == -1) minitextshade(176,33+l*8," -NONE-",(m+l==probey)?0:16,2,10+16); else { strcpy(tempbuf, CONFIG_FunctionNumToName(x)); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitextshade(176,33+l*8,tempbuf,(m+l==probey)?0:16,2,10+16); } } gametext(160,149,"UP/DOWN = SELECT BUTTON",0,2+8+16); gametext(160,149+9,"ENTER = MODIFY",0,2+8+16); break; case 208: case 209: case 217: case 218: case 219: case 220: case 221: case 222: { int thispage, twothispage; rotatesprite(320<<15,10<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,15,0,0,"JOYSTICK AXES"); thispage = (current_menu < 217) ? (current_menu-208) : (current_menu-217)+2; twothispage = (thispage*2+1 < joynumaxes); onbar = 0; switch (probey) { case 0: case 4: onbar = 1; x = probe(88,45+(probey==4)*64,0,1+(4< 2) { if (thispage == ((joynumaxes+1)/2)-1) cmenu(208); else { if (current_menu == 209) cmenu(217); else cmenu( current_menu+1 ); } } break; case 4: // bar if (!twothispage && joynumaxes > 2) cmenu(208); case 0: break; case 1: // digitals case 2: case 5: case 6: function = 3; whichkey = ((thispage*2+(x==5||x==6)) << 1) + (x==2||x==6); cmenu(211); probey = JoystickDigitalFunctions[whichkey>>1][whichkey&1]; if (probey < 0) probey = NUMGAMEFUNCTIONS-1; break; case 3: // analogues case 7: l = JoystickAnalogueAxes[thispage*2+(x==7)]; if (l == analog_turning) l = analog_strafing; else if (l == analog_strafing) l = analog_lookingupanddown; else if (l == analog_lookingupanddown) l = analog_moving; else if (l == analog_moving) l = -1; else l = analog_turning; JoystickAnalogueAxes[thispage*2+(x==7)] = l; CONTROL_MapAnalogAxis(thispage*2+(x==7),l,controldevice_joystick); break; default:break; } Bsprintf(tempbuf,getjoyname(0,thispage*2)); menutext(42,32,0,0,tempbuf); if (twothispage) { Bsprintf(tempbuf,getjoyname(0,thispage*2+1)); menutext(42,32+64,0,0,tempbuf); } gametext(76,38,"SCALE",0,2+8+16); l = (JoystickAnalogueScale[thispage*2]+262144) >> 13; bar(140+56,38+8,(short *)&l,1,x==0,0,0); l = (l<<13)-262144; if (l != JoystickAnalogueScale[thispage*2]) { CONTROL_SetAnalogAxisScale( thispage*2, l, controldevice_joystick ); JoystickAnalogueScale[thispage*2] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(140,38,tempbuf,0,2+8+16); gametext(76,38+15,"DIGITAL",0,2+8+16); if (JoystickDigitalFunctions[thispage*2][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[thispage*2][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12,38+15,tempbuf,0,10+16); if (JoystickDigitalFunctions[thispage*2][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[thispage*2][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12+72,38+15,tempbuf,0,10+16); gametext(76,38+15+15,"ANALOG",0,2+8+16); if (CONFIG_AnalogNumToName( JoystickAnalogueAxes[thispage*2] )) { p = CONFIG_AnalogNumToName( JoystickAnalogueAxes[thispage*2] ); if (p) { gametext(140+12,38+15+15, strchr(p,'_')+1, 0, 2+8+16 ); } } if (twothispage) { gametext(76,38+64,"SCALE",0,2+8+16); l = (JoystickAnalogueScale[thispage*2+1]+262144) >> 13; bar(140+56,38+8+64,(short *)&l,1,x==4,0,0); l = (l<<13)-262144; if (l != JoystickAnalogueScale[thispage*2+1]) { CONTROL_SetAnalogAxisScale( thispage*2+1, l, controldevice_joystick ); JoystickAnalogueScale[thispage*2+1] = l; } Bsprintf(tempbuf,"%s%.2f",l>=0?" ":"",(float)l/65536.0); gametext(140,38+64,tempbuf,0,2+8+16); gametext(76,38+64+15,"DIGITAL",0,2+8+16); if (JoystickDigitalFunctions[thispage*2+1][0] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[thispage*2+1][0])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12,38+15+64,tempbuf,0,10+16); if (JoystickDigitalFunctions[thispage*2+1][1] < 0) strcpy(tempbuf, " -NONE-"); else strcpy(tempbuf, CONFIG_FunctionNumToName(JoystickDigitalFunctions[thispage*2+1][1])); for (i=0;tempbuf[i];i++) if (tempbuf[i]=='_') tempbuf[i] = ' '; minitext(140+12+72,38+15+64,tempbuf,0,10+16); gametext(76,38+64+15+15,"ANALOG",0,2+8+16); if (CONFIG_AnalogNumToName( JoystickAnalogueAxes[thispage*2+1] )) { p = CONFIG_AnalogNumToName( JoystickAnalogueAxes[thispage*2+1] ); if (p) { gametext(140+12,38+64+15+15, strchr(p,'_')+1, 0, 2+8+16 ); } } } if (joynumaxes > 2) { menutext(320>>1,twothispage?158:108,SHX(-10),(joynumaxes<=2),"NEXT..."); sprintf(tempbuf,"Page %d of %d",thispage+1,(joynumaxes+1)/2); gametext(320-100,158,tempbuf,0,2+8+16); } break; } case 213: case 214: case 215: case 216: { // Pray this is enough pages for now :-| int first,last; rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"JOY DEAD ZONES"); first = 4*(current_menu-213); last = min(4*(current_menu-213)+4,joynumaxes); onbar = 1; x = probe(320,48,15,2*(last-first)+(joynumaxes>4)); if (x==-1) { cmenu(206); probey = 2; break; } else if (x==2*(last-first) && joynumaxes>4) { cmenu( (current_menu-213) == (joynumaxes/4) ? 213 : (current_menu+1) ); probey = 0; break; } for (m=first;m4) { menutext(32,48+30*(last-first),0,0,"NEXT..."); sprintf(tempbuf,"Page %d of %d", 1+(current_menu-213), (joynumaxes+3)/4); gametext(320-100,158,tempbuf,0,2+8+16); } break; } case 700: case 701: c = (320>>1)-120; rotatesprite(320<<15,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"SOUND OPTIONS"); onbar = ( probey == 2 || probey == 3 ); x = probe(c,50,16,7); switch(x) { case -1: if(ps[myconnectindex].gm&MODE_GAME && current_menu == 701) { ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } else cmenu(202); probey = 1; break; case 0: if (FXDevice >= 0) { SoundToggle = 1-SoundToggle; if( SoundToggle == 0 ) { FX_StopAllSounds(); clearsoundlocks(); } onbar = 0; } break; case 1: if(numplayers < 2) if(MusicDevice >= 0) { MusicToggle = 1-MusicToggle; if( MusicToggle == 0 ) MUSIC_Pause(); else { if(ud.recstat != 2 && ps[myconnectindex].gm&MODE_GAME) playmusic(&music_fn[0][music_select][0]); else playmusic(&env_music_fn[0][0]); MUSIC_Continue(); } } onbar = 0; break; case 4: if(SoundToggle && (FXDevice >= 0)) VoiceToggle = 1-VoiceToggle; onbar = 0; break; case 5: if(SoundToggle && (FXDevice >= 0)) AmbienceToggle = 1-AmbienceToggle; onbar = 0; break; case 6: if(SoundToggle && (FXDevice >= 0)) { ReverseStereo = 1-ReverseStereo; FX_SetReverseStereo(ReverseStereo); } onbar = 0; break; default: onbar = 1; break; } if(SoundToggle && FXDevice >= 0) menutext(c+160+40,50,0,(FXDevice<0),"ON"); else menutext(c+160+40,50,0,(FXDevice<0),"OFF"); if(MusicToggle && (MusicDevice >= 0) && (numplayers<2)) menutext(c+160+40,50+16,0,(MusicDevice < 0),"ON"); else menutext(c+160+40,50+16,0,(MusicDevice < 0),"OFF"); menutext(c,50,SHX(-2),(FXDevice<0),"SOUND"); menutext(c,50+16+16,SHX(-4),(FXDevice<0)||SoundToggle==0,"SOUND VOLUME"); { l = FXVolume; FXVolume >>= 2; bar(c+167+40,50+16+16,(short *)&FXVolume,4,(FXDevice>=0)&&x==2,SHX(-4),SoundToggle==0||(FXDevice<0)); if(l != FXVolume) FXVolume <<= 2; if(l != FXVolume) FX_SetVolume( (short) FXVolume ); } menutext(c,50+16,SHX(-3),(MusicDevice<0),"MUSIC"); menutext(c,50+16+16+16,SHX(-5),(MusicDevice<0)||MusicToggle==0,"MUSIC VOLUME"); { l = MusicVolume; MusicVolume >>= 2; bar(c+167+40,50+16+16+16, (short *)&MusicVolume,4, (MusicDevice>=0) && x==3,SHX(-5), MusicToggle==0||(MusicDevice<0)); MusicVolume <<= 2; if(l != MusicVolume) MUSIC_SetVolume( (short) MusicVolume ); } menutext(c,50+16+16+16+16,SHX(-6),(FXDevice<0)||SoundToggle==0,"DUKE TALK"); menutext(c,50+16+16+16+16+16,SHX(-7),(FXDevice<0)||SoundToggle==0,"AMBIENCE"); menutext(c,50+16+16+16+16+16+16,SHX(-8),(FXDevice<0)||SoundToggle==0,"FLIP STEREO"); if(VoiceToggle) menutext(c+160+40,50+16+16+16+16,0,(FXDevice<0)||SoundToggle==0,"ON"); else menutext(c+160+40,50+16+16+16+16,0,(FXDevice<0)||SoundToggle==0,"OFF"); if(AmbienceToggle) menutext(c+160+40,50+16+16+16+16+16,0,(FXDevice<0)||SoundToggle==0,"ON"); else menutext(c+160+40,50+16+16+16+16+16,0,(FXDevice<0)||SoundToggle==0,"OFF"); if(ReverseStereo) menutext(c+160+40,50+16+16+16+16+16+16,0,(FXDevice<0)||SoundToggle==0,"ON"); else menutext(c+160+40,50+16+16+16+16+16+16,0,(FXDevice<0)||SoundToggle==0,"OFF"); break; case 350: cmenu(351); screencapt = 1; displayrooms(myconnectindex,65536); //savetemp("duke3d.tmp",waloff[TILE_SAVESHOT],160*100); screencapt = 0; break; case 360: case 361: case 362: case 363: case 364: case 365: case 366: case 367: case 368: case 369: case 351: case 300: c = 320>>1; rotatesprite(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1); rotatesprite(c<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); if(current_menu == 300) menutext(c,24,0,0,"LOAD GAME"); else menutext(c,24,0,0,"SAVE GAME"); if(current_menu >= 360 && current_menu <= 369 ) { sprintf(tempbuf,"PLAYERS: %-2ld ",ud.multimode); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld",1+ud.volume_number,1+ud.level_number,ud.player_skill); gametext(160,168,tempbuf,0,2+8+16); if (ud.volume_number == 0 && ud.level_number == 7) gametext(160,180,boardfilename,0,2+8+16); x = strget((320>>1),184,&ud.savegame[current_menu-360][0],19, 999 ); if(x == -1) { // readsavenames(); ps[myconnectindex].gm = MODE_GAME; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } goto DISPLAYNAMES; } if( x == 1 ) { if( ud.savegame[current_menu-360][0] == 0 ) { KB_FlushKeyboardQueue(); cmenu(351); } else { if(ud.multimode > 1) saveplayer(-1-(current_menu-360)); else saveplayer(current_menu-360); lastsavedpos = current_menu-360; ps[myconnectindex].gm = MODE_GAME; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); } } rotatesprite(101<<16,97<<16,65536>>1,512,TILE_SAVESHOT,-32,0,2+4+8+64,0,0,xdim-1,ydim-1); dispnames(); rotatesprite((c+67+strlen(&ud.savegame[current_menu-360][0])*4)<<16,(50+12*probey)<<16,32768L-10240,0,SPINNINGNUKEICON+(((totalclock)>>3)%7),0,0,10,0,0,xdim-1,ydim-1); break; } last_threehundred = probey; x = probe(c+68,54,12,10); if(current_menu == 300) { if( ud.savegame[probey][0] ) { if( lastprobey != probey ) { loadpheader(probey,&savehead); lastprobey = probey; } rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); sprintf(tempbuf,"PLAYERS: %-2ld ",savehead.numplr); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld",1+savehead.volnum,1+savehead.levnum,savehead.plrskl); gametext(160,168,tempbuf,0,2+8+16); if (savehead.volnum == 0 && savehead.levnum == 7) gametext(160,180,savehead.boardfn,0,2+8+16); } else menutext(69,70,0,0,"EMPTY"); } else { if( ud.savegame[probey][0] ) { if(lastprobey != probey) loadpheader(probey,&savehead); lastprobey = probey; rotatesprite(101<<16,97<<16,65536L>>1,512,TILE_LOADSHOT,-32,0,4+10+64,0,0,xdim-1,ydim-1); } else menutext(69,70,0,0,"EMPTY"); sprintf(tempbuf,"PLAYERS: %-2ld ",ud.multimode); gametext(160,156,tempbuf,0,2+8+16); sprintf(tempbuf,"EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld",1+ud.volume_number,1+ud.level_number,ud.player_skill); gametext(160,168,tempbuf,0,2+8+16); if (ud.volume_number == 0 && ud.level_number == 7) gametext(160,180,boardfilename,0,2+8+16); } switch( x ) { case -1: if(current_menu == 300) { if( (ps[myconnectindex].gm&MODE_GAME) != MODE_GAME) { cmenu(0); break; } else ps[myconnectindex].gm &= ~MODE_MENU; } else ps[myconnectindex].gm = MODE_GAME; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } break; case 0: case 1: case 2: case 3: case 4: case 5: case 6: case 7: case 8: case 9: if( current_menu == 300) { if( ud.savegame[x][0] ) current_menu = (1000+x); } else { if( ud.savegame[x][0] != 0) current_menu = 2000+x; else { KB_FlushKeyboardQueue(); current_menu = (360+x); ud.savegame[x][0] = 0; inputloc = 0; } } break; } DISPLAYNAMES: dispnames(); break; case 400: case 401: if (VOLUMEALL) goto VOLUME_ALL_40x; case 402: case 403: c = 320>>1; if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || KB_KeyPressed( sc_UpArrow ) || KB_KeyPressed( sc_PgUp ) || KB_KeyPressed( sc_kpad_8 ) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_PgUp); KB_ClearKeyDown(sc_kpad_8); sound(KICK_HIT); current_menu--; if(current_menu < 400) current_menu = 403; } else if( KB_KeyPressed( sc_PgDn ) || KB_KeyPressed( sc_Enter ) || KB_KeyPressed( sc_kpad_Enter ) || KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_DownArrow ) || KB_KeyPressed( sc_kpad_2 ) || KB_KeyPressed( sc_kpad_9 ) || KB_KeyPressed( sc_Space ) || KB_KeyPressed( sc_kpad_6 ) ) { KB_ClearKeyDown(sc_PgDn); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_Enter); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_kpad_9); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_Space); sound(KICK_HIT); current_menu++; if(current_menu > 403) current_menu = 400; } if( KB_KeyPressed(sc_Escape) ) { if(ps[myconnectindex].gm&MODE_GAME) cmenu(50); else cmenu(0); return; } flushperms(); rotatesprite(0,0,65536L,0,ORDERING+current_menu-400,0,0,10+16+64,0,0,xdim-1,ydim-1); break; VOLUME_ALL_40x: c = 320>>1; if( KB_KeyPressed( sc_LeftArrow ) || KB_KeyPressed( sc_kpad_4 ) || KB_KeyPressed( sc_UpArrow ) || KB_KeyPressed( sc_PgUp ) || KB_KeyPressed( sc_kpad_8 ) ) { KB_ClearKeyDown(sc_LeftArrow); KB_ClearKeyDown(sc_kpad_4); KB_ClearKeyDown(sc_UpArrow); KB_ClearKeyDown(sc_PgUp); KB_ClearKeyDown(sc_kpad_8); sound(KICK_HIT); current_menu--; if(current_menu < 400) current_menu = 401; } else if( KB_KeyPressed( sc_PgDn ) || KB_KeyPressed( sc_Enter ) || KB_KeyPressed( sc_kpad_Enter ) || KB_KeyPressed( sc_RightArrow ) || KB_KeyPressed( sc_DownArrow ) || KB_KeyPressed( sc_kpad_2 ) || KB_KeyPressed( sc_kpad_9 ) || KB_KeyPressed( sc_Space ) || KB_KeyPressed( sc_kpad_6 ) ) { KB_ClearKeyDown(sc_PgDn); KB_ClearKeyDown(sc_Enter); KB_ClearKeyDown(sc_RightArrow); KB_ClearKeyDown(sc_kpad_Enter); KB_ClearKeyDown(sc_kpad_6); KB_ClearKeyDown(sc_kpad_9); KB_ClearKeyDown(sc_kpad_2); KB_ClearKeyDown(sc_DownArrow); KB_ClearKeyDown(sc_Space); sound(KICK_HIT); current_menu++; if(current_menu > 401) current_menu = 400; } if( KB_KeyPressed(sc_Escape) ) { if(ps[myconnectindex].gm&MODE_GAME) cmenu(50); else cmenu(0); return; } flushperms(); switch(current_menu) { case 400: rotatesprite(0,0,65536L,0,TEXTSTORY,0,0,10+16+64, 0,0,xdim-1,ydim-1); break; case 401: rotatesprite(0,0,65536L,0,F1HELP,0,0,10+16+64, 0,0,xdim-1,ydim-1); break; } break; case 500: c = 320>>1; gametext(c,90,"Are you sure you want to quit?",0,2+8+16); gametext(c,99,"(Y/N)",0,2+8+16); if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) { KB_FlushKeyboardQueue(); if( gamequit == 0 && ( numplayers > 1 ) ) { if(ps[myconnectindex].gm&MODE_GAME) { gamequit = 1; quittimer = totalclock+120; } else { sendlogoff(); gameexit(" "); } } else if( numplayers < 2 ) gameexit(" "); if( ( totalclock > quittimer ) && ( gamequit == 1) ) gameexit("Timed out."); } x = probe(186,124,0,0); if(x == -1 || KB_KeyPressed(sc_N) || RMB) { KB_ClearKeyDown(sc_N); quittimer = 0; if( ps[myconnectindex].gm&MODE_DEMO ) ps[myconnectindex].gm = MODE_DEMO; else { ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } } break; case 501: c = 320>>1; gametext(c,90,"Quit to Title?",0,2+8+16); gametext(c,99,"(Y/N)",0,2+8+16); if( KB_KeyPressed(sc_Space) || KB_KeyPressed(sc_Enter) || KB_KeyPressed(sc_kpad_Enter) || KB_KeyPressed(sc_Y) || LMB ) { KB_FlushKeyboardQueue(); ps[myconnectindex].gm = MODE_DEMO; if(ud.recstat == 1) closedemowrite(); cmenu(0); } x = probe(186,124,0,0); if(x == -1 || KB_KeyPressed(sc_N) || RMB) { ps[myconnectindex].gm &= ~MODE_MENU; if(ud.multimode < 2 && ud.recstat != 2) { ready2send = 1; totalclock = ototalclock; } } break; case 601: displayfragbar(); rotatesprite(160<<16,29<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,34,0,0,&ud.user_name[myconnectindex][0]); sprintf(tempbuf,"Waiting for master"); gametext(160,50,tempbuf,0,2+8+16); gametext(160,59,"to select level",0,2+8+16); if( KB_KeyPressed(sc_Escape) ) { KB_ClearKeyDown(sc_Escape); sound(EXITMENUSOUND); cmenu(0); } break; case 602: if(menunamecnt == 0) { // getfilenames("SUBD"); getfilenames(".","*.MAP"); if (menunamecnt == 0) cmenu(600); } case 603: c = (320>>1) - 120; displayfragbar(); rotatesprite(320>>1<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(320>>1,24,0,0,"USER MAPS"); for(x=0;x 256 ) ) { KB_ClearKeyDown( sc_RightArrow ); KB_ClearKeyDown( sc_kpad_6 ); probey += 15; if(probey >= menunamecnt) probey -= 15; else sound(KICK_HIT); } onbar = 0; x = probe(0,0,0,menunamecnt); if(x == -1) cmenu(600); else if(x >= 0) { tempbuf[0] = 8; tempbuf[1] = ud.m_level_number = 6; tempbuf[2] = ud.m_volume_number = 0; tempbuf[3] = ud.m_player_skill+1; if(ud.player_skill == 3) ud.m_respawn_monsters = 1; else ud.m_respawn_monsters = 0; if(ud.m_coop == 0) ud.m_respawn_items = 1; else ud.m_respawn_items = 0; ud.m_respawn_inventory = 1; tempbuf[4] = ud.m_monsters_off; tempbuf[5] = ud.m_respawn_monsters; tempbuf[6] = ud.m_respawn_items; tempbuf[7] = ud.m_respawn_inventory; tempbuf[8] = ud.m_coop; tempbuf[9] = ud.m_marker; x = strlen(menuname[probey]); copybufbyte(menuname[probey],tempbuf+10,x); copybufbyte(menuname[probey],boardfilename,x+1); for(c=connecthead;c>=0;c=connectpoint2[c]) { if (c != myconnectindex) sendpacket(c,tempbuf,x+10); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1); if (enterlevel(MODE_GAME)) backtomenu(); } break; case 600: c = (320>>1) - 120; if((ps[myconnectindex].gm&MODE_GAME) != MODE_GAME) displayfragbar(); rotatesprite(160<<16,26<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1); menutext(160,31,0,0,&ud.user_name[myconnectindex][0]); x = probe(c,57-8,16,8); switch(x) { case -1: ud.m_recstat = 0; if(ps[myconnectindex].gm&MODE_GAME) cmenu(50); else cmenu(0); break; case 0: ud.m_coop++; if(ud.m_coop == num_gametypes) ud.m_coop = 0; break; case 1: if (!VOLUMEONE) { ud.m_volume_number++; if(ud.m_volume_number == num_volumes) ud.m_volume_number = 0; if(ud.m_volume_number == 0 && ud.m_level_number > 6) ud.m_level_number = 0; if(ud.m_level_number > 10) ud.m_level_number = 0; } break; case 2: ud.m_level_number++; if (!VOLUMEONE) { if(ud.m_volume_number == 0 && ud.m_level_number > 6) ud.m_level_number = 0; } else { if(ud.m_volume_number == 0 && ud.m_level_number > 5) ud.m_level_number = 0; } if(ud.m_level_number > 10) ud.m_level_number = 0; break; case 3: if(ud.m_monsters_off == 1 && ud.m_player_skill > 0) ud.m_monsters_off = 0; if(ud.m_monsters_off == 0) { ud.m_player_skill++; if(ud.m_player_skill > 3) { ud.m_player_skill = 0; ud.m_monsters_off = 1; } } else ud.m_monsters_off = 0; break; case 4: if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION)) ud.m_marker = !ud.m_marker; break; case 5: if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP)) ud.m_ffire = !ud.m_ffire; break; case 6: if (VOLUMEALL) { if(boardfilename[0] == 0) break; tempbuf[0] = 5; tempbuf[1] = ud.m_level_number = 7; tempbuf[2] = ud.m_volume_number = 0; tempbuf[3] = ud.m_player_skill+1; ud.level_number = ud.m_level_number; ud.volume_number = ud.m_volume_number; if( ud.m_player_skill == 3 ) ud.m_respawn_monsters = 1; else ud.m_respawn_monsters = 0; if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_ITEMRESPAWN)) ud.m_respawn_items = 1; else ud.m_respawn_items = 0; ud.m_respawn_inventory = 1; tempbuf[4] = ud.m_monsters_off; tempbuf[5] = ud.m_respawn_monsters; tempbuf[6] = ud.m_respawn_items; tempbuf[7] = ud.m_respawn_inventory; tempbuf[8] = ud.m_coop; tempbuf[9] = ud.m_marker; tempbuf[10] = ud.m_ffire; for(c=connecthead;c>=0;c=connectpoint2[c]) { resetweapons(c); resetinventory(c); } for(c=connecthead;c>=0;c=connectpoint2[c]) { if (c != myconnectindex) sendpacket(c,tempbuf,11); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1); if (enterlevel(MODE_GAME)) backtomenu(); return; } case 7: tempbuf[0] = 5; tempbuf[1] = ud.m_level_number; tempbuf[2] = ud.m_volume_number; tempbuf[3] = ud.m_player_skill+1; if( ud.m_player_skill == 3 ) ud.m_respawn_monsters = 1; else ud.m_respawn_monsters = 0; if((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_ITEMRESPAWN)) ud.m_respawn_items = 1; else ud.m_respawn_items = 0; ud.m_respawn_inventory = 1; tempbuf[4] = ud.m_monsters_off; tempbuf[5] = ud.m_respawn_monsters; tempbuf[6] = ud.m_respawn_items; tempbuf[7] = ud.m_respawn_inventory; tempbuf[8] = ud.m_coop; tempbuf[9] = ud.m_marker; tempbuf[10] = ud.m_ffire; for(c=connecthead;c>=0;c=connectpoint2[c]) { resetweapons(c); resetinventory(c); } for(c=connecthead;c>=0;c=connectpoint2[c]) { if(c != myconnectindex) sendpacket(c,tempbuf,11); if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master } newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill+1); if (enterlevel(MODE_GAME)) backtomenu(); return; } c += 40; //if(ud.m_coop==1) gametext(c+70,57-7-9,"COOPERATIVE PLAY",0,2+8+16); //else if(ud.m_coop==2) gametext(c+70,57-7-9,"DUKEMATCH (NO SPAWN)",0,2+8+16); //else gametext(c+70,57-7-9,"DUKEMATCH (SPAWN)",0,2+8+16); gametext(c+70,57-7-9,gametype_names[ud.m_coop],0,2+8+16); if (VOLUMEONE) { gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],0,2+8+16); } else { gametext(c+70,57+16-7-9,volume_names[ud.m_volume_number],0,2+8+16); } gametext(c+70,57+16+16-7-9,&level_names[11*ud.m_volume_number+ud.m_level_number][0],0,2+8+16); if(ud.m_monsters_off == 0 || ud.m_player_skill > 0) gametext(c+70,57+16+16+16-7-9,skill_names[ud.m_player_skill],0,2+8+16); else gametext(c+70,57+16+16+16-7-9,"NONE",0,2+8+16); if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION) { if(ud.m_marker) gametext(c+70,57+16+16+16+16-7-9,"ON",0,2+8+16); else gametext(c+70,57+16+16+16+16-7-9,"OFF",0,2+8+16); } if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP) { if(ud.m_ffire) gametext(c+70,57+16+16+16+16+16-7-9,"ON",0,2+8+16); else gametext(c+70,57+16+16+16+16+16-7-9,"OFF",0,2+8+16); } c -= 44; menutext(c,57-9,SHX(-2),PHX(-2),"GAME TYPE"); if (VOLUMEONE) { sprintf(tempbuf,"EPISODE %ld",ud.m_volume_number+1); menutext(c,57+16-9,SHX(-3),1,tempbuf); } else { sprintf(tempbuf,"EPISODE %ld",ud.m_volume_number+1); menutext(c,57+16-9,SHX(-3),PHX(-3),tempbuf); } sprintf(tempbuf,"LEVEL %ld",ud.m_level_number+1); menutext(c,57+16+16-9,SHX(-4),PHX(-4),tempbuf); menutext(c,57+16+16+16-9,SHX(-5),PHX(-5),"MONSTERS"); if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_MARKEROPTION) menutext(c,57+16+16+16+16-9,SHX(-6),PHX(-6),"MARKERS"); else menutext(c,57+16+16+16+16-9,SHX(-6),1,"MARKERS"); if(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_COOP) menutext(c,57+16+16+16+16+16-9,SHX(-6),PHX(-6),"FR. FIRE"); else menutext(c,57+16+16+16+16+16-9,SHX(-6),1,"FR. FIRE"); if (VOLUMEALL) { menutext(c,57+16+16+16+16+16+16-9,SHX(-7),boardfilename[0] == 0,"USER MAP"); if( boardfilename[0] != 0 ) gametext(c+70+44,57+16+16+16+16+16,boardfilename,0,2+8+16); } else { menutext(c,57+16+16+16+16+16+16-9,SHX(-7),1,"USER MAP"); } menutext(c,57+16+16+16+16+16+16+16-9,SHX(-8),PHX(-8),"START GAME"); break; } if( (ps[myconnectindex].gm&MODE_MENU) != MODE_MENU) { vscrn(); cameraclock = totalclock; cameradist = 65536L; } }