#define WIN32_LEAN_AND_MEAN #define _WIN32_WINNT 0x0501 #include #include "rawinput.h" #include "winlayer.h" #include "scancodes.h" #include "build.h" static BOOL rawinput_started = 0; static uint8_t KeyboardState[256] = {0}; // VKeys extern volatile uint8_t moustat, mousegrab; extern void SetKey(int32_t key, int32_t state); //#define MASK_DOWN (1<<(i<<1)) //#define MASK_UP (MASK_DOWN<<1) #ifndef GET_RAWINPUT_CODE_WPARAM #define GET_RAWINPUT_CODE_WPARAM(wParam) ((wParam) & 0xff) #endif static inline void RI_ProcessMouse(const RAWMOUSE *rmouse) { int32_t i, mask; int8_t MWheel = 0; if (!mousegrab || !appactive) return; mousex += rmouse->lLastX; mousey += rmouse->lLastY; if (rmouse->usFlags & MOUSE_MOVE_ABSOLUTE) { // untested... maybe devices like wacom tablets set this flag? POINT pos = { xdim>>1, ydim>>1 }; ClientToScreen((HWND)win_gethwnd(), &pos); mousex -= pos.x; mousey -= pos.y; } for (i = 0, mask = (1<<0); mask <= (1<<8); i++, mask<<=2) { // usButtonFlags: // 1<<0: left down -> 1 / 1<<0 // 1<<2: middle down -> 2 / 1<<1 // 1<<4: right down -> 3 / 1<<2 // 1<<6: x1 down -> 4 / 1<<3 // ----------- mwheel here // 1<<8: x2 down -> 7 / 1<<6 if (mask == 1<<8) i = 6; if (rmouse->usButtonFlags & mask) // button down { if (mousepresscallback) mousepresscallback(i+1, 1); mouseb |= 1<usButtonFlags & (mask<<1)) // button up { if (mousepresscallback) mousepresscallback(i+1, 0); mouseb &= ~(1<usButtonFlags & RI_MOUSE_WHEEL) ? rmouse->usButtonData : 0; if (MWheel > 0) // wheel up { mouseb |= 16; if (mousepresscallback) mousepresscallback(5, 1); } else if (MWheel < 0) // wheel down { mouseb |= 32; if (mousepresscallback) mousepresscallback(6, 1); } } static inline void RI_ProcessKeyboard(const RAWKEYBOARD *rkbd) { uint8_t key = rkbd->MakeCode, VKey = rkbd->VKey; // for some reason rkbd->MakeCode is wrong for these // even though rkbd->VKey is right... switch (VKey) { case VK_SHIFT: if (rkbd->Flags & RI_KEY_E0) VKey = VK_RSHIFT, key = sc_RightShift; break; case VK_CONTROL: if (rkbd->Flags & RI_KEY_E0) VKey = VK_RCONTROL, key = sc_RightControl; break; case VK_MENU: if (rkbd->Flags & RI_KEY_E0) VKey = VK_RMENU, key = sc_RightAlt; break; case VK_UP: case VK_NUMPAD8: if (rkbd->Flags & RI_KEY_E0) VKey = VK_UP, key = sc_UpArrow; else VKey = VK_NUMPAD8, key = sc_kpad_8; break; case VK_DOWN: case VK_NUMPAD2: if (rkbd->Flags & RI_KEY_E0) VKey = VK_DOWN, key = sc_DownArrow; else VKey = VK_NUMPAD2, key = sc_kpad_2; break; case VK_LEFT: case VK_NUMPAD4: if (rkbd->Flags & RI_KEY_E0) VKey = VK_LEFT, key = sc_LeftArrow; else VKey = VK_NUMPAD4, key = sc_kpad_4; break; case VK_RIGHT: case VK_NUMPAD6: if (rkbd->Flags & RI_KEY_E0) VKey = VK_RIGHT, key = sc_RightArrow; else VKey = VK_NUMPAD6, key = sc_kpad_6; break; case VK_DIVIDE: // if (rkbd->Flags & RI_KEY_E0) key = sc_Slash; // else key = sc_kpad_Slash; break; case VK_INSERT: key = sc_Insert; break; case VK_HOME: key = sc_Home; break; case VK_DELETE: key = sc_Delete; break; case VK_END: key = sc_End; break; case VK_PRIOR: key = sc_PgUp; break; case VK_NEXT: key = sc_PgDn; break; case VK_RETURN: if (rkbd->Flags & RI_KEY_E0) key = sc_kpad_Enter; break; case VK_PAUSE: KeyboardState[VKey] = 1 - (rkbd->Flags & RI_KEY_BREAK); if (rkbd->Flags & RI_KEY_BREAK) return; SetKey(sc_Pause, 1); if (keypresscallback) keypresscallback(sc_Pause, 1); case 0xFF: return; } KeyboardState[VKey] = 1 - (rkbd->Flags & RI_KEY_BREAK); if (OSD_HandleScanCode(key, KeyboardState[VKey] > 0)) { SetKey(key, KeyboardState[VKey] != 0); if (keypresscallback) keypresscallback(key, KeyboardState[VKey] != 0); } if (rkbd->Flags & RI_KEY_BREAK) return; if (((keyasciififoend+1)&(KEYFIFOSIZ-1)) == keyasciififoplc) return; if ((keyasciififoend - keyasciififoplc) > 0) return; { uint8_t buf[2]; if (ToAscii(VKey, key, &KeyboardState[0], (LPWORD)&buf[0], 0) != 1) return; if ((OSD_OSDKey() < 128) && (Btolower(scantoasc[OSD_OSDKey()]) == Btolower(buf[0]))) return; if (OSD_HandleChar(buf[0]) == 0) return; keyasciififo[keyasciififoend] = buf[0]; keyasciififoend = ((keyasciififoend+1)&(KEYFIFOSIZ-1)); } } // keyboard is always captured regardless of what we tell this function BOOL RI_CaptureInput(BOOL grab, HWND target) { RAWINPUTDEVICE raw[2]; raw[0].usUsagePage = 0x01; raw[0].usUsage = 0x02; raw[0].dwFlags = grab ? (RIDEV_NOLEGACY | RIDEV_CAPTUREMOUSE) : 0; raw[0].hwndTarget = grab ? target : NULL; raw[1].usUsagePage = 0x01; raw[1].usUsage = 0x06; raw[1].dwFlags = 0; raw[1].hwndTarget = target; mousegrab = grab; return (RegisterRawInputDevices(raw, 2, sizeof(raw[0])) == FALSE); } void RI_ProcessMessage(MSG *msg) { if (GET_RAWINPUT_CODE_WPARAM(msg->wParam) == RIM_INPUT) { UINT dwSize = sizeof(RAWINPUT); RAWINPUT raw; GetRawInputData((HRAWINPUT)msg->lParam, RID_INPUT, &raw, &dwSize, sizeof(RAWINPUTHEADER)); if (raw.header.dwType == RIM_TYPEKEYBOARD) RI_ProcessKeyboard(&raw.data.keyboard); else if (raw.header.dwType == RIM_TYPEMOUSE) RI_ProcessMouse(&raw.data.mouse); } DefWindowProc(msg->hwnd, msg->message, msg->wParam, msg->lParam); } void RI_PollDevices(BOOL loop) { int32_t i; MSG msg; if (!rawinput_started) { if (RI_CaptureInput(1, (HWND)win_gethwnd())) return; rawinput_started = 1; } if (inputchecked) { if (mousepresscallback) { if (mouseb & 16) mousepresscallback(5, 0); if (mouseb & 32) mousepresscallback(6, 0); } mouseb &= ~(16|32); } // snapshot the whole keyboard state so we can translate key presses into ascii later for (i = 0; i < 256; i++) KeyboardState[i] = GetAsyncKeyState(i) >> 8; while (loop && PeekMessage(&msg, 0, WM_INPUT, WM_INPUT, PM_REMOVE | PM_QS_INPUT)) RI_ProcessMessage(&msg); if (mousegrab && appactive) { // center the cursor in the window POINT pt = { xdim>>1, ydim>>1 }; ClientToScreen((HWND)win_gethwnd(), &pt); SetCursorPos(pt.x, pt.y); } } int32_t initmouse(void) { if (moustat) return 0; grabmouse(moustat = 1); return 0; } void uninitmouse(void) { if (!moustat) return; grabmouse(moustat = 0); } void grabmouse(char a) { static POINT pos; static int32_t d = 0; if (!moustat) return; if (!mousegrab || !d) { GetCursorPos(&pos); d++; } ShowCursor(a == 0); RI_CaptureInput(a, (HWND)win_gethwnd()); SetCursorPos(pos.x, pos.y); }