#include "compat.h" #include "build.h" #include "scriptfile.h" #include "baselayer.h" #include "common.h" #include "../../glbackend/glbackend.h" // def/clipmap handling #ifdef HAVE_CLIPSHAPE_FEATURE GrowArray g_clipMapFiles; #endif void SetClipshapes() { #ifdef HAVE_CLIPSHAPE_FEATURE // pre-form the default 10 clipmaps for (int j = '0'; j <= '9'; ++j) { char clipshape[16] = "_clipshape0.map"; clipshape[10] = j; g_clipMapFiles.append(Xstrdup(clipshape)); } #endif } #ifdef HAVE_CLIPSHAPE_FEATURE void G_AddClipMap(const char *buffer) { g_clipMapFiles.append(Xstrdup(buffer)); } #endif ////////// int32_t getatoken(scriptfile *sf, const tokenlist *tl, int32_t ntokens) { char *tok; int32_t i; if (!sf) return T_ERROR; tok = scriptfile_gettoken(sf); if (!tok) return T_EOF; for (i=ntokens-1; i>=0; i--) { if (!Bstrcasecmp(tok, tl[i].text)) return tl[i].tokenid; } return T_ERROR; } ////////// // Copy FN to WBUF and append an extension if it's not there, which is checked // case-insensitively. // Returns: 1 if not all characters could be written to WBUF, 0 else. int32_t maybe_append_ext(char *wbuf, int32_t wbufsiz, const char *fn, const char *ext) { const int32_t slen=Bstrlen(fn), extslen=Bstrlen(ext); const int32_t haveext = (slen>=extslen && Bstrcasecmp(&fn[slen-extslen], ext)==0); Bassert((intptr_t)wbuf != (intptr_t)fn); // no aliasing // If 'fn' has no extension suffixed, append one. return (Bsnprintf(wbuf, wbufsiz, "%s%s", fn, haveext ? "" : ext) >= wbufsiz); } int32_t ldist(const void *s1, const void *s2) { auto sp1 = (vec2_t const *)s1; auto sp2 = (vec2_t const *)s2; return sepldist(sp1->x - sp2->x, sp1->y - sp2->y) + (enginecompatibility_mode != ENGINECOMPATIBILITY_NONE ? 1 : 0); } int32_t dist(const void *s1, const void *s2) { auto sp1 = (vec3_t const *)s1; auto sp2 = (vec3_t const *)s2; return sepdist(sp1->x - sp2->x, sp1->y - sp2->y, sp1->z - sp2->z); } int32_t FindDistance2D(int32_t x, int32_t y) { return sepldist(x, y); } int32_t FindDistance3D(int32_t x, int32_t y, int32_t z) { return sepdist(x, y, z); } #if defined _WIN32 && !defined EDUKE32_STANDALONE # define NEED_SHLWAPI_H # include "windows_inc.h" # ifndef KEY_WOW64_64KEY # define KEY_WOW64_64KEY 0x0100 # endif # ifndef KEY_WOW64_32KEY # define KEY_WOW64_32KEY 0x0200 # endif int Paths_ReadRegistryValue(char const * const SubKey, char const * const Value, char * const Output, DWORD * OutputSize) { // KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds REGSAM const wow64keys[] = { KEY_WOW64_32KEY, KEY_WOW64_64KEY }; for (auto &wow64key : wow64keys) { HKEY hkey; LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | wow64key, &hkey); if (keygood != ERROR_SUCCESS) continue; LONG retval = SHGetValueA(hkey, SubKey, Value, NULL, Output, OutputSize); RegCloseKey(hkey); if (retval == ERROR_SUCCESS) return 1; } return 0; } #endif // A bare-bones "parser" for Valve's KeyValues VDF format. // There is no guarantee this will function properly with ill-formed files. static void KeyValues_SkipWhitespace(char **vdfbuf, char * const vdfbufend) { while (((*vdfbuf)[0] == ' ' || (*vdfbuf)[0] == '\n' || (*vdfbuf)[0] == '\r' || (*vdfbuf)[0] == '\t' || (*vdfbuf)[0] == '\0') && *vdfbuf < vdfbufend) (*vdfbuf)++; // comments if ((*vdfbuf) + 2 < vdfbufend && (*vdfbuf)[0] == '/' && (*vdfbuf)[1] == '/') { while ((*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && *vdfbuf < vdfbufend) (*vdfbuf)++; KeyValues_SkipWhitespace(vdfbuf, vdfbufend); } } static void KeyValues_SkipToEndOfQuotedToken(char **vdfbuf, char * const vdfbufend) { (*vdfbuf)++; while ((*vdfbuf)[0] != '\"' && (*vdfbuf)[-1] != '\\' && *vdfbuf < vdfbufend) (*vdfbuf)++; } static void KeyValues_SkipToEndOfUnquotedToken(char **vdfbuf, char * const vdfbufend) { while ((*vdfbuf)[0] != ' ' && (*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && (*vdfbuf)[0] != '\t' && (*vdfbuf)[0] != '\0' && *vdfbuf < vdfbufend) (*vdfbuf)++; } static void KeyValues_SkipNextWhatever(char **vdfbuf, char * const vdfbufend) { KeyValues_SkipWhitespace(vdfbuf, vdfbufend); if (*vdfbuf == vdfbufend) return; if ((*vdfbuf)[0] == '{') { (*vdfbuf)++; do { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); } while ((*vdfbuf)[0] != '}'); (*vdfbuf)++; } else if ((*vdfbuf)[0] == '\"') KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend); else if ((*vdfbuf)[0] != '}') KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend); KeyValues_SkipWhitespace(vdfbuf, vdfbufend); } static char* KeyValues_NormalizeToken(char **vdfbuf, char * const vdfbufend) { char *token = *vdfbuf; if ((*vdfbuf)[0] == '\"' && *vdfbuf < vdfbufend) { token++; KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend); (*vdfbuf)[0] = '\0'; // account for escape sequences char *writeseeker = token, *readseeker = token; while (readseeker <= *vdfbuf) { if (readseeker[0] == '\\') readseeker++; writeseeker[0] = readseeker[0]; writeseeker++; readseeker++; } return token; } KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend); (*vdfbuf)[0] = '\0'; return token; } static void KeyValues_FindKey(char **vdfbuf, char * const vdfbufend, const char *token) { char *ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend); if (token != NULL) // pass in NULL to find the next key instead of a specific one while (Bstrcmp(ParentKey, token) != 0 && *vdfbuf < vdfbufend) { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend); } KeyValues_SkipWhitespace(vdfbuf, vdfbufend); } static int32_t KeyValues_FindParentKey(char **vdfbuf, char * const vdfbufend, const char *token) { KeyValues_SkipWhitespace(vdfbuf, vdfbufend); // end of scope if ((*vdfbuf)[0] == '}') return 0; KeyValues_FindKey(vdfbuf, vdfbufend, token); // ignore the wrong type while ((*vdfbuf)[0] != '{' && *vdfbuf < vdfbufend) { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); KeyValues_FindKey(vdfbuf, vdfbufend, token); } if (*vdfbuf == vdfbufend) return 0; return 1; } static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const char *token) { KeyValues_SkipWhitespace(vdfbuf, vdfbufend); // end of scope if ((*vdfbuf)[0] == '}') return NULL; KeyValues_FindKey(vdfbuf, vdfbufend, token); // ignore the wrong type while ((*vdfbuf)[0] == '{' && *vdfbuf < vdfbufend) { KeyValues_SkipNextWhatever(vdfbuf, vdfbufend); KeyValues_FindKey(vdfbuf, vdfbufend, token); } KeyValues_SkipWhitespace(vdfbuf, vdfbufend); if (*vdfbuf == vdfbufend) return NULL; return KeyValues_NormalizeToken(vdfbuf, vdfbufend); } void Paths_ParseSteamKeyValuesForPaths(const char *vdf, SteamPathParseFunc func) { FileReader fr; if (!fr.OpenFile(vdf)) return; auto size = fr.GetLength(); char *vdfbuf, *vdfbufend; if (size == 0) return; auto vdfbuffer = fr.ReadPadded(1); vdfbuf = (char*)vdfbuffer.Data(); vdfbufend = vdfbuf + size; if (KeyValues_FindParentKey(&vdfbuf, vdfbufend, "LibraryFolders")) { char *result; vdfbuf++; while ((result = KeyValues_FindKeyValue(&vdfbuf, vdfbufend, NULL)) != NULL) func(result); } }