Debug Win32 Release Win32 Debug x64 Release x64 Debug-SDL Win32 Release-SDL Win32 Debug-SDL x64 Release-SDL x64 {8E7A6179-0B72-4073-8A4C-E8682D481DAE} eduke32 MakeFileProj <_ProjectFileVersion>10.0.30319.1 Makefile v140 .\..\..\ .\..\..\ $(NMakeIncludeSearchPath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;..\..\platform\windows\include nmake /f msvc.mak DEBUG=1 WINBITS=32 nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=32 nmake /f msvc.mak veryclean DEBUG=1 WINBITS=32 USE_OPENGL;POLYMER nmake /f msvc.mak WINBITS=32 nmake /f msvc.mak veryclean all WINBITS=32 nmake /f msvc.mak veryclean WINBITS=32 USE_OPENGL;POLYMER nmake /f msvc.mak DEBUG=1 WINBITS=64 nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=64 nmake /f msvc.mak veryclean DEBUG=1 WINBITS=64 USE_OPENGL;POLYMER;NOASM nmake /f msvc.mak WINBITS=64 nmake /f msvc.mak veryclean all WINBITS=64 nmake /f msvc.mak veryclean WINBITS=64 USE_OPENGL;POLYMER;NOASM nmake /f msvc.mak DEBUG=1 WINBITS=32 RENDERTYPE=SDL nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=32 RENDERTYPE=SDL nmake /f msvc.mak veryclean DEBUG=1 WINBITS=32 RENDERTYPE=SDL USE_OPENGL;POLYMER;SDL_USEFOLDER;SDL_TARGET=2 nmake /f msvc.mak WINBITS=32 RENDERTYPE=SDL nmake /f msvc.mak veryclean all WINBITS=32 RENDERTYPE=SDL nmake /f msvc.mak veryclean WINBITS=32 RENDERTYPE=SDL USE_OPENGL;POLYMER;SDL_USEFOLDER;SDL_TARGET=2 nmake /f msvc.mak DEBUG=1 WINBITS=64 RENDERTYPE=SDL nmake /f msvc.mak veryclean all DEBUG=1 WINBITS=64 RENDERTYPE=SDL nmake /f msvc.mak veryclean DEBUG=1 WINBITS=64 RENDERTYPE=SDL USE_OPENGL;POLYMER;NOASM;HAVE_INTTYPES;SDL_USEFOLDER;SDL_TARGET=2 nmake /f msvc.mak WINBITS=64 RENDERTYPE=SDL nmake /f msvc.mak veryclean all WINBITS=64 RENDERTYPE=SDL nmake /f msvc.mak veryclean WINBITS=64 RENDERTYPE=SDL USE_OPENGL;POLYMER;NOASM;SDL_USEFOLDER;SDL_TARGET=2 $(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include; $(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include; $(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include; $(VC_IncludePath);$(WindowsSDK_IncludePath);..\..\source\build\include;..\..\source\mact\include;..\..\source\audiolib\include;..\..\source\enet\include;