#pragma once #include "win32basevideo.h" #include "c_cvars.h" #include "rendering/polyrenderer/backend/poly_framebuffer.h" EXTERN_CVAR(Bool, vid_fullscreen) class Win32PolyVideo : public Win32BaseVideo { public: void Shutdown() override { } DFrameBuffer *CreateFrameBuffer() override { auto fb = new PolyFrameBuffer(m_hMonitor, vid_fullscreen); return fb; } };