//------------------------------------------------------------------------- /* Copyright (C) 1996, 2003 - 3D Realms Entertainment This file is part of Duke Nukem 3D version 1.5 - Atomic Edition Duke Nukem 3D is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Original Source: 1996 - Todd Replogle Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au) */ //------------------------------------------------------------------------- #ifndef mouse_h_ #define mouse_h_ #ifdef __cplusplus extern "C" { #endif #define LEFT_MOUSE 1 #define RIGHT_MOUSE 2 #define MIDDLE_MOUSE 4 #define THUMB_MOUSE 8 #define WHEELUP_MOUSE 16 #define WHEELDOWN_MOUSE 32 #define LEFT_MOUSE_PRESSED( button ) ( ( ( button ) & LEFT_MOUSE ) != 0 ) #define RIGHT_MOUSE_PRESSED( button ) ( ( ( button ) & RIGHT_MOUSE ) != 0 ) #define MIDDLE_MOUSE_PRESSED( button ) ( ( ( button ) & MIDDLE_MOUSE ) != 0 ) int32_t Mouse_Init( void ); void MOUSE_Shutdown( void ); //void MOUSE_ShowCursor( void ); //void MOUSE_HideCursor( void ); int32_t MOUSE_GetButtons( void ); #define MOUSE_ClearButton(b) (mouseb &= ~b) #define MOUSE_ClearAllButtons() mouseb = 0 #define MOUSE_GetDelta(x, y) readmousexy(x,y) #ifdef __cplusplus } #endif #endif /* __mouse_h */