// **************************************************************************** // * This file is part of the HqMAME project. It is distributed under * // * GNU General Public License: http://www.gnu.org/licenses/gpl.html * // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * // * * // * Additionally and as a special exception, the author gives permission * // * to link the code of this program with the MAME library (or with modified * // * versions of MAME that use the same license as MAME), and distribute * // * linked combinations including the two. You must obey the GNU General * // * Public License in all respects for all of the code used other than MAME. * // * If you modify this file, you may extend this exception to your version * // * of the file, but you are not obligated to do so. If you do not wish to * // * do so, delete this exception statement from your version. * // **************************************************************************** #ifndef __XBRZ_OLD_HEADER_INCLUDED__ #define __XBRZ_OLD_HEADER_INCLUDED__ #include //size_t #include //uint32_t #include #include "xbrz_config_old.h" namespace xbrz_old { /* ------------------------------------------------------------------------- | xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju | ------------------------------------------------------------------------- using a modified approach of xBR: http://board.byuu.org/viewtopic.php?f=10&t=2248 - new rule set preserving small image features - support multithreading - support 64 bit architectures - support processing image slices */ /* -> map source (srcWidth * srcHeight) to target (scale * width x scale * height) image, optionally processing a half-open slice of rows [yFirst, yLast) only -> color format: ARGB (BGRA byte order), alpha channel unused -> support for source/target pitch in bytes! -> if your emulator changes only a few image slices during each cycle (e.g. Dosbox) then there's no need to run xBRZ on the complete image: Just make sure you enlarge the source image slice by 2 rows on top and 2 on bottom (this is the additional range the xBRZ algorithm is using during analysis) Caveat: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition if you are using multiple threads for processing each enlarged slice! THREAD-SAFETY: - parts of the same image may be scaled by multiple threads as long as the [yFirst, yLast) ranges do not overlap! - there is a minor inefficiency for the first row of a slice, so avoid processing single rows only */ void scale(size_t factor, //valid range: 2 - 5 const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight, const ScalerCfg& cfg = ScalerCfg(), int yFirst = 0, int yLast = std::numeric_limits::max()); //slice of source image void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, uint32_t* trg, int trgWidth, int trgHeight); enum SliceType { NN_SCALE_SLICE_SOURCE, NN_SCALE_SLICE_TARGET, }; void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, int srcPitch, //pitch in bytes! uint32_t* trg, int trgWidth, int trgHeight, int trgPitch, SliceType st, int yFirst, int yLast); //parameter tuning bool equalColor(uint32_t col1, uint32_t col2, double luminanceWeight, double equalColorTolerance); //########################### implementation ########################### inline void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, uint32_t* trg, int trgWidth, int trgHeight) { nearestNeighborScale(src, srcWidth, srcHeight, srcWidth * sizeof(uint32_t), trg, trgWidth, trgHeight, trgWidth * sizeof(uint32_t), NN_SCALE_SLICE_TARGET, 0, trgHeight); } } #endif