#include "compat.h" extern void paletteInitClosestColorScale(int32_t rscale, int32_t gscale, int32_t bscale); extern void paletteInitClosestColorMap(uint8_t const * pal) ATTRIBUTE((nonnull(1))); extern void paletteInitClosestColorGrid(void); extern int32_t paletteGetClosestColorWithBlacklist(int32_t r, int32_t g, int32_t b, int32_t lastokcol, uint8_t const * blacklist); extern int32_t paletteGetClosestColorWithBlacklistNoCache(int32_t r, int32_t g, int32_t b, int32_t lastokcol, uint8_t const * blacklist); extern void paletteFlushClosestColor(void); static FORCE_INLINE int32_t paletteGetClosestColorUpToIndex(int32_t r, int32_t g, int32_t b, int32_t lastokcol) { return paletteGetClosestColorWithBlacklist(r, g, b, lastokcol, NULL); } static FORCE_INLINE int32_t paletteGetClosestColorUpToIndexNoCache(int32_t r, int32_t g, int32_t b, int32_t lastokcol) { return paletteGetClosestColorWithBlacklistNoCache(r, g, b, lastokcol, NULL); } static FORCE_INLINE int32_t paletteGetClosestColor(int32_t r, int32_t g, int32_t b) { return paletteGetClosestColorUpToIndex(r, g, b, 255); }