#ifdef USE_OPENGL #include "baselayer.h" #include "build.h" #include "lz4.h" #include "hightile.h" #include "polymost.h" #include "texcache.h" #include "scriptfile.h" #include "xxhash.h" #include "kplib.h" #include "vfs.h" #define CLEAR_GL_ERRORS() while(glGetError() != GL_NO_ERROR) { } #define TEXCACHE_FREEBUFS() { Bfree(pic), Bfree(packbuf), Bfree(midbuf); } globaltexcache texcache; static pthtyp *texcache_tryart(int32_t const dapicnum, int32_t const dapalnum, int32_t const dashade, int32_t dameth) { const int32_t j = dapicnum&(GLTEXCACHEADSIZ-1); pthtyp *pth; int32_t tintpalnum = -1; int32_t searchpalnum = dapalnum; polytintflags_t const tintflags = hictinting[dapalnum].f; if (tintflags & (HICTINT_USEONART|HICTINT_ALWAYSUSEART)) { tintpalnum = dapalnum; dameth &= ~PTH_INDEXED; if (!(tintflags & HICTINT_APPLYOVERPALSWAP)) searchpalnum = 0; } // load from art for (pth=texcache.list[j]; pth; pth=pth->next) if (pth->picnum == dapicnum && (dameth & PTH_INDEXED ? (pth->flags & PTH_INDEXED) && (pth->flags & PTH_CLAMPED) == TO_PTH_CLAMPED(dameth) : (pth->palnum == dapalnum && pth->shade == dashade && !(pth->flags & PTH_INDEXED) && (pth->flags & (PTH_CLAMPED | PTH_HIGHTILE | PTH_NOTRANSFIX)) == (TO_PTH_CLAMPED(dameth) | TO_PTH_NOTRANSFIX(dameth)) && polymost_want_npotytex(dameth, tilesiz[dapicnum].y) == !!(pth->flags&PTH_NPOTWALL)))) { if (pth->flags & PTH_INVALIDATED) { pth->flags &= ~PTH_INVALIDATED; gloadtile_art(dapicnum, searchpalnum, tintpalnum, dashade, dameth, pth, 0); pth->palnum = dapalnum; } return pth; } pth = (pthtyp *)Xcalloc(1,sizeof(pthtyp)); #ifdef TIMING cycle_t clock; clock.Reset(); clock.Clock(); #endif gloadtile_art(dapicnum, searchpalnum, tintpalnum, dashade, dameth, pth, 1); //thl.AddToCache(dapicnum, dapalnum, dameth); #ifdef TIMING clock.Unclock(); OSD_Printf("Loaded texture %d, palnum %d, meth %d -> %2.3f\n", dapicnum, dapalnum, dameth, clock.TimeMS()); #endif pth->palnum = dapalnum; pth->next = texcache.list[j]; texcache.list[j] = pth; return pth; } pthtyp *texcache_fetchmulti(pthtyp *pth, hicreplctyp *si, int32_t dapicnum, int32_t dameth) { const int32_t j = dapicnum&(GLTEXCACHEADSIZ-1); int32_t i; for (i = 0; i <= (GLTEXCACHEADSIZ - 1); i++) { const pthtyp *pth2; for (pth2=texcache.list[i]; pth2; pth2=pth2->next) { if (pth2->hicr && pth2->hicr->filename && si->filename && filnamcmp(pth2->hicr->filename, si->filename) == 0) { Bmemcpy(pth, pth2, sizeof(pthtyp)); pth->picnum = dapicnum; pth->flags = TO_PTH_CLAMPED(dameth) | TO_PTH_NOTRANSFIX(dameth) | PTH_HIGHTILE | (drawingskybox>0)*PTH_SKYBOX; if (pth2->flags & PTH_HASALPHA) pth->flags |= PTH_HASALPHA; pth->hicr = si; pth->next = texcache.list[j]; texcache.list[j] = pth; return pth; } } } return NULL; } // : ignored if not in Polymost+r_usetileshades pthtyp *texcache_fetch(int32_t dapicnum, int32_t dapalnum, int32_t dashade, int32_t dameth) { const int32_t j = dapicnum & (GLTEXCACHEADSIZ - 1); hicreplctyp *si = usehightile ? hicfindsubst(dapicnum, dapalnum, hictinting[dapalnum].f & HICTINT_ALWAYSUSEART) : NULL; if (drawingskybox && usehightile) if ((si = hicfindskybox(dapicnum, dapalnum)) == NULL) return NULL; if ((globalflags & GLOBAL_NO_GL_TILESHADES) || videoGetRenderMode() != REND_POLYMOST) dashade = 0; if (!si) { return (dapalnum >= (MAXPALOOKUPS - RESERVEDPALS) || hicprecaching) ? NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth); } /* if palette > 0 && replacement found * no effects are applied to the texture * else if palette > 0 && no replacement found * effects are applied to the palette 0 texture if it exists */ polytintflags_t const tintflags = hictinting[dapalnum].f; const int32_t checktintpal = (tintflags & HICTINT_APPLYOVERALTPAL) ? 0 : si->palnum; const int32_t checkcachepal = ((tintflags & HICTINT_IN_MEMORY) || ((tintflags & HICTINT_APPLYOVERALTPAL) && si->palnum > 0)) ? dapalnum : si->palnum; // load a replacement for (pthtyp *pth = texcache.list[j]; pth; pth = pth->next) { if (pth->picnum == dapicnum && pth->palnum == checkcachepal && (checktintpal > 0 ? 1 : (pth->effects == tintflags)) && (pth->flags & (PTH_CLAMPED | PTH_HIGHTILE | PTH_SKYBOX | PTH_NOTRANSFIX)) == (TO_PTH_CLAMPED(dameth) | TO_PTH_NOTRANSFIX(dameth) | PTH_HIGHTILE | (drawingskybox > 0) * PTH_SKYBOX) && (drawingskybox > 0 ? (pth->skyface == drawingskybox) : 1)) { if (pth->flags & PTH_INVALIDATED) { pth->flags &= ~PTH_INVALIDATED; int32_t tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 0, (checktintpal > 0) ? 0 : tintflags); // reload tile if (!tilestat) continue; if (tilestat == -2) // bad filename hicclearsubst(dapicnum, dapalnum); return (drawingskybox || hicprecaching) ? NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth); } return pth; } } pthtyp *pth = (pthtyp *)Xcalloc(1, sizeof(pthtyp)); // possibly fetch an already loaded multitexture :_) if (dapalnum == DETAILPAL && texcache_fetchmulti(pth, si, dapicnum, dameth)) return pth; #ifdef TIMING cycle_t clock; clock.Reset(); clock.Clock(); #endif int32_t tilestat = gloadtile_hi(dapicnum, dapalnum, drawingskybox, si, dameth, pth, 1, (checktintpal > 0) ? 0 : tintflags); #ifdef TIMING clock.Unclock(); OSD_Printf("Loaded texture %d, palnum %d, meth %d -> %2.3f\n", dapicnum, dapalnum, dameth, clock.TimeMS()); #endif if (!tilestat) { pth->next = texcache.list[j]; pth->palnum = checkcachepal; texcache.list[j] = pth; return pth; } if (tilestat == -2) // bad filename hicclearsubst(dapicnum, dapalnum); Bfree(pth); return (drawingskybox || hicprecaching) ? NULL : texcache_tryart(dapicnum, dapalnum, dashade, dameth); } #endif