#include "c_cvars.h" EXTERN_CVAR(Bool, cl_crosshair) EXTERN_CVAR(Bool, cl_automsg) EXTERN_CVAR(Int, cl_autoaim) EXTERN_CVAR(Bool, cl_autorun) EXTERN_CVAR(Bool, cl_runmode) CUSTOM_CVARD(Int, cl_autoaim, 1, CVAR_ARCHIVE, "enable/disable weapon autoaim") { if (self < 0 || self > (playing_blood? 2 : 3)) self = 1; // Note: The Shadow Warrior backend only has a bool for this. //UpdatePlayerFromMenu(); todo: networking (only operational in EDuke32 frontend anyway.) }; bool G_CheckAutorun(bool button);