/* Copyright (C) 1994-1995 Apogee Software, Ltd. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au) */ /********************************************************************** module: MUSIC.H author: James R. Dose date: March 25, 1994 Public header for MUSIC.C (c) Copyright 1994 James R. Dose. All Rights Reserved. **********************************************************************/ #ifndef __MUSIC_H #define __MUSIC_H #include "compat.h" extern int32_t MUSIC_ErrorCode; enum MUSIC_ERRORS { MUSIC_Warning = -2, MUSIC_Error = -1, MUSIC_Ok = 0, MUSIC_ASSVersion, MUSIC_SoundCardError, MUSIC_MPU401Error, MUSIC_InvalidCard, MUSIC_MidiError, MUSIC_TaskManError, MUSIC_DPMI_Error }; typedef struct { uint32_t tickposition; uint32_t milliseconds; uint32_t measure; uint32_t beat; uint32_t tick; } songposition; #define MUSIC_LoopSong ( 1 == 1 ) #define MUSIC_PlayOnce ( !MUSIC_LoopSong ) char *MUSIC_ErrorString( int32_t ErrorNumber ); int32_t MUSIC_Init( int32_t SoundCard, int32_t Address ); int32_t MUSIC_Shutdown( void ); void MUSIC_SetVolume( int32_t volume ); void MUSIC_SetMidiChannelVolume( int32_t channel, int32_t volume ); void MUSIC_ResetMidiChannelVolumes( void ); int32_t MUSIC_GetVolume( void ); void MUSIC_SetLoopFlag( int32_t loopflag ); int32_t MUSIC_SongPlaying( void ); void MUSIC_Continue( void ); void MUSIC_Pause( void ); int32_t MUSIC_StopSong( void ); int32_t MUSIC_PlaySong( char *song, int32_t loopflag ); void MUSIC_SetContext( int32_t context ); int32_t MUSIC_GetContext( void ); void MUSIC_SetSongTick( uint32_t PositionInTicks ); void MUSIC_SetSongTime( uint32_t milliseconds ); void MUSIC_SetSongPosition( int32_t measure, int32_t beat, int32_t tick ); void MUSIC_GetSongPosition( songposition *pos ); void MUSIC_GetSongLength( songposition *pos ); int32_t MUSIC_FadeVolume( int32_t tovolume, int32_t milliseconds ); int32_t MUSIC_FadeActive( void ); void MUSIC_StopFade( void ); void MUSIC_RerouteMidiChannel( int32_t channel, int32_t ( *function )( int32_t, int32_t, int32_t ) ); void MUSIC_RegisterTimbreBank( char *timbres ); void MUSIC_Update(void); #endif