#ifndef polymost_h_ # define polymost_h_ #ifdef USE_OPENGL #include "baselayer.h" // glinfo #include "glad/glad.h" #include "hightile.h" void Polymost_CacheHitList(uint8_t* hash); #ifdef __cplusplus extern "C" { #endif class FHardwareTexture; typedef struct { uint8_t r, g, b, a; } coltype; typedef struct { float r, g, b, a; } coltypef; extern bool playing_rr; extern int32_t rendmode; extern float gtang; extern float glox1, gloy1; extern double gxyaspect; extern float grhalfxdown10x; extern float gcosang, gsinang, gcosang2, gsinang2; extern float gchang, gshang, gctang, gstang, gvisibility; struct glfiltermodes { const char *name; int32_t min,mag; }; #define NUMGLFILTERMODES 6 extern struct glfiltermodes glfiltermodes[NUMGLFILTERMODES]; extern void Polymost_prepare_loadboard(void); //void phex(char v, char *s); void uploadtexture(FHardwareTexture *tex, int32_t doalloc, vec2_t siz, int32_t texfmt, coltype *pic, vec2_t tsiz, int32_t dameth); void uploadbasepalette(int32_t basepalnum); void uploadpalswap(int32_t palookupnum); void polymost_drawsprite(int32_t snum); void polymost_drawmaskwall(int32_t damaskwallcnt); void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum, int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2, int32_t uniqid); void polymost_fillpolygon(int32_t npoints); void polymost_initosdfuncs(void); void polymost_drawrooms(void); void polymost_resetVertexPointers(void); void polymost_disableProgram(void); void polymost_resetProgram(void); void polymost_setTexturePosSize(vec4f_t const &texturePosSize); void polymost_setFogEnabled(char fogEnabled); void polymost_useColorOnly(char useColorOnly); void polymost_usePaletteIndexing(char usePaletteIndexing); void polymost_useDetailMapping(char useDetailMapping); void polymost_useGlowMapping(char useGlowMapping); void useShaderProgram(uint32_t shaderID); void polymost_glinit(void); void polymost_glreset(void); void polymost_init(void); enum { INVALIDATE_ALL, INVALIDATE_ART, INVALIDATE_ALL_NON_INDEXED, INVALIDATE_ART_NON_INDEXED }; void gltexinvalidate(int32_t dapicnum, int32_t dapalnum, int32_t dameth); void gltexinvalidatetype(int32_t type); int32_t polymost_printext256(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol, const char *name, char fontsize); extern float curpolygonoffset; extern float shadescale; extern int32_t shadescale_unbounded; extern uint8_t alphahackarray[MAXTILES]; extern int32_t r_usenewshading; extern int32_t r_npotwallmode; extern int32_t r_brightnesshack; extern int16_t globalpicnum; // Compare with polymer_eligible_for_artmap() static FORCE_INLINE int32_t eligible_for_tileshades(int32_t const picnum, int32_t const pal) { return !usehightile || !hicfindsubst(picnum, pal, hictinting[pal].f & HICTINT_ALWAYSUSEART); } static inline float getshadefactor(int32_t const shade) { // 8-bit tiles, i.e. non-hightiles and non-models, don't get additional // glColor() shading with r_usetileshades! if (videoGetRenderMode() == REND_POLYMOST && !(globalflags & GLOBAL_NO_GL_TILESHADES) && eligible_for_tileshades(globalpicnum, globalpal)) return 1.f; if (r_usenewshading == 4) return max(min(1.f - (shade * shadescale / frealmaxshade), 1.f), 0.f); float const shadebound = (float)((shadescale_unbounded || shade>=numshades) ? numshades : numshades-1); float const scaled_shade = (float)shade*shadescale; float const clamped_shade = min(max(scaled_shade, 0.f), shadebound); return ((float)(numshades-clamped_shade))/(float)numshades; } #define POLYMOST_CHOOSE_FOG_PAL(fogpal, pal) \ ((fogpal) ? (fogpal) : (pal)) static FORCE_INLINE int32_t get_floor_fogpal(usectortype const * const sec) { return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->floorpal); } static FORCE_INLINE int32_t get_ceiling_fogpal(usectortype const * const sec) { return POLYMOST_CHOOSE_FOG_PAL(sec->fogpal, sec->ceilingpal); } static FORCE_INLINE int32_t fogshade(int32_t const shade, int32_t const pal) { polytintflags_t const tintflags = hictinting[pal].f; return (globalflags & GLOBAL_NO_GL_FOGSHADE || tintflags & HICTINT_NOFOGSHADE) ? 0 : shade; } static FORCE_INLINE int check_nonpow2(int32_t const x) { return (x > 1 && (x&(x-1))); } // Are we using the mode that uploads non-power-of-two wall textures like they // render in classic? static FORCE_INLINE int polymost_is_npotmode(void) { // The glinfo.texnpot check is so we don't have to deal with that case in // gloadtile_art(). return glinfo.texnpot && // r_npotwallmode is NYI for hightiles. We require r_hightile off // because in calc_ypanning(), the repeat would be multiplied by a // factor even if no modified texture were loaded. !usehightile && #ifdef NEW_MAP_FORMAT g_loadedMapVersion < 10 && #endif (playing_rr? r_npotwallmode == 1 : r_npotwallmode != 0); // I have no idea which one is more correct... } static inline float polymost_invsqrt_approximation(float x) { #ifdef B_LITTLE_ENDIAN float const haf = x * .5f; struct conv { union { uint32_t i; float f; } ; } * const n = (struct conv *)&x; n->i = 0x5f375a86 - (n->i >> 1); return n->f * (1.5f - haf * (n->f * n->f)); #else // this is the comment return 1.f / Bsqrtf(x); #endif } // Flags of the argument of various functions enum { DAMETH_NOMASK = 0, DAMETH_MASK = 1, DAMETH_TRANS1 = 2, DAMETH_TRANS2 = 3, DAMETH_MASKPROPS = 3, DAMETH_CLAMPED = 4, DAMETH_WALL = 32, // signals a texture for a wall (for r_npotwallmode) // used internally by polymost_domost DAMETH_BACKFACECULL = -1, // used internally by uploadtexture DAMETH_NODOWNSIZE = 4096, DAMETH_HI = 8192, DAMETH_NOFIX = 16384, DAMETH_NOTEXCOMPRESS = 32768, DAMETH_HASALPHA = 65536, DAMETH_ONEBITALPHA = 131072, DAMETH_ARTIMMUNITY = 262144, DAMETH_HASFULLBRIGHT = 524288, DAMETH_NPOTWALL = 1048576, DAMETH_UPLOADTEXTURE_MASK = DAMETH_HI | DAMETH_NODOWNSIZE | DAMETH_NOFIX | DAMETH_NOTEXCOMPRESS | DAMETH_HASALPHA | DAMETH_ONEBITALPHA | DAMETH_ARTIMMUNITY | DAMETH_HASFULLBRIGHT | DAMETH_NPOTWALL, }; #define DAMETH_NARROW_MASKPROPS(dameth) (((dameth)&(~DAMETH_TRANS1))|(((dameth)&DAMETH_TRANS1)>>1)) EDUKE32_STATIC_ASSERT(DAMETH_NARROW_MASKPROPS(DAMETH_MASKPROPS) == DAMETH_MASK); EDUKE32_STATIC_ASSERT(DAMETH_NARROW_MASKPROPS(DAMETH_CLAMPED) == DAMETH_CLAMPED); #define TO_DAMETH_NODOWNSIZE(hicr_flags) (((hicr_flags)&HICR_NODOWNSIZE)<<8) EDUKE32_STATIC_ASSERT(TO_DAMETH_NODOWNSIZE(HICR_NODOWNSIZE) == DAMETH_NODOWNSIZE); #define TO_DAMETH_NOTEXCOMPRESS(hicr_flags) (((hicr_flags)&HICR_NOTEXCOMPRESS)<<15) EDUKE32_STATIC_ASSERT(TO_DAMETH_NOTEXCOMPRESS(HICR_NOTEXCOMPRESS) == DAMETH_NOTEXCOMPRESS); #define TO_DAMETH_ARTIMMUNITY(hicr_flags) (((hicr_flags)&HICR_ARTIMMUNITY)<<13) EDUKE32_STATIC_ASSERT(TO_DAMETH_ARTIMMUNITY(HICR_ARTIMMUNITY) == DAMETH_ARTIMMUNITY); // Do we want a NPOT-y-as-classic texture for this and ? static FORCE_INLINE int polymost_want_npotytex(int32_t dameth, int32_t ysiz) { return polymost_is_npotmode() && (dameth&DAMETH_WALL) && check_nonpow2(ysiz); } // pthtyp pth->flags bits enum pthtyp_flags { PTH_CLAMPED = 1, PTH_HIGHTILE = 2, PTH_SKYBOX = 4, PTH_HASALPHA = 8, PTH_HASFULLBRIGHT = 16, PTH_NPOTWALL = DAMETH_WALL, // r_npotwallmode=1 generated texture PTH_FORCEFILTER = 64, PTH_INVALIDATED = 128, PTH_NOTRANSFIX = 256, // fixtransparency() bypassed PTH_INDEXED = 512, }; typedef struct pthtyp_t { struct pthtyp_t *next; struct pthtyp_t *ofb; // fullbright pixels hicreplctyp *hicr; FHardwareTexture * glpic; vec2f_t scale; vec2_t siz; int16_t picnum; uint16_t flags; // see pthtyp_flags polytintflags_t effects; char palnum; char shade; char skyface; } pthtyp; // DAMETH -> PTH conversions #define TO_PTH_CLAMPED(dameth) (((dameth)&DAMETH_CLAMPED)>>2) EDUKE32_STATIC_ASSERT(TO_PTH_CLAMPED(DAMETH_CLAMPED) == PTH_CLAMPED); #define TO_PTH_NOTRANSFIX(dameth) ((((~(dameth))&DAMETH_MASK)<<8)&(((~(dameth))&DAMETH_TRANS1)<<7)) EDUKE32_STATIC_ASSERT(TO_PTH_NOTRANSFIX(DAMETH_NOMASK) == PTH_NOTRANSFIX); EDUKE32_STATIC_ASSERT(TO_PTH_NOTRANSFIX(DAMETH_MASK) == 0); EDUKE32_STATIC_ASSERT(TO_PTH_NOTRANSFIX(DAMETH_TRANS1) == 0); EDUKE32_STATIC_ASSERT(TO_PTH_NOTRANSFIX(DAMETH_MASKPROPS) == 0); extern void gloadtile_art(int32_t,int32_t,int32_t,int32_t,int32_t,pthtyp *,int32_t); extern int32_t gloadtile_hi(int32_t,int32_t,int32_t,hicreplctyp *,int32_t,pthtyp *,int32_t, polytintflags_t); extern int32_t globalnoeffect; extern int32_t drawingskybox; extern int32_t hicprecaching; extern float fcosglobalang, fsinglobalang; extern float fxdim, fydim, fydimen, fviewingrange; extern char ptempbuf[MAXWALLSB<<1]; extern hitdata_t polymost_hitdata; #include "texcache.h" extern void polymost_setupglowtexture(int32_t texunits, FHardwareTexture *tex); extern void polymost_setupdetailtexture(int32_t texunits, FHardwareTexture* tex); #ifdef __cplusplus } #endif #endif #endif