#define JFAUD_INTERNAL #include "sysdefs.h" #ifdef SCREWED_UP_CPP # include "watcomhax/cstdio" # include "watcomhax/cstring" #else # include # include #endif #include "nullmixer.hpp" #include "log.h" #ifndef SCREWED_UP_CPP using namespace std; #endif //{{{ NullMixerChannel NullMixerChannel::NullMixerChannel() { } NullMixerChannel::~NullMixerChannel() { } bool NullMixerChannel::SetMedia(WaveformFile *) { return false; } bool NullMixerChannel::Play(void) { return true; } bool NullMixerChannel::Pause(void) { return true; } bool NullMixerChannel::Update(void) { return true; } bool NullMixerChannel::IsPlaying(void) const { return false; } bool NullMixerChannel::IsPaused(void) const { return false; } bool NullMixerChannel::IsStopped(void) const { return true; } bool NullMixerChannel::SetGain(float gain) { return true; } bool NullMixerChannel::SetPitch(float pitch) { return true; } bool NullMixerChannel::SetPosition(float x, float y, float z) { return true; } bool NullMixerChannel::SetVelocity(float x, float y, float z) { return true; } bool NullMixerChannel::SetDirection(float x, float y, float z) { return true; } bool NullMixerChannel::SetRefDist(float refdist) { return true; } bool NullMixerChannel::SetRolloff(float rolloff) { return true; } bool NullMixerChannel::SetLoop(bool onf) { return true; } bool NullMixerChannel::SetFollowListener(bool onf) { return true; } float NullMixerChannel::GetGain(void) const { return 0.0; } float NullMixerChannel::GetPitch(void) const { return 1.0; } void NullMixerChannel::GetPosition(float *x, float *y, float *z) const { *x = *y = *z = 0.0; } void NullMixerChannel::GetVelocity(float *x, float *y, float *z) const { *x = *y = *z = 0.0; } void NullMixerChannel::GetDirection(float *x, float *y, float *z) const { *x = *y = *z = 0.0; } float NullMixerChannel::GetRefDist(void) const { return 0.0; } float NullMixerChannel::GetRolloff(void) const { return 0.0; } bool NullMixerChannel::GetLoop(void) const { return false; } bool NullMixerChannel::GetFollowListener(void) const { return false; } //}}} //{{{ NullMixer NullMixer::NullMixer() { } NullMixer::~NullMixer() { } JFAudMixerChannel *NullMixer::AcquireChannel(void) { return NULL; } bool NullMixer::ReleaseChannel(JFAudMixerChannel *ch) { return false; } bool NullMixer::Update() { return true; } bool NullMixer::SetListenerPosition(float x, float y, float z) { return true; } bool NullMixer::SetListenerOrientation(float atx, float aty, float atz, float upx, float upy, float upz) { return true; } bool NullMixer::SetListenerVelocity(float x, float y, float z) { return true; } bool NullMixer::SetListenerGain(float gain) { return true; } void NullMixer::GetListenerPosition(float *x, float *y, float *z) const { *x = *y = *z = 0.0; } void NullMixer::GetListenerOrientation(float *atx, float *aty, float *atz, float *upx, float *upy, float *upz) const { *atx = *aty = *atz = *upx = *upy = *upz = 0.0; } void NullMixer::GetListenerVelocity(float *x, float *y, float *z) const { *x = *y = *z = 0.0; } float NullMixer::GetListenerGain(void) const { return 0.0; } //}}} // vim:fdm=marker: