#ifndef EDUKE32_EVENTS_DEFS_H_ #define EDUKE32_EVENTS_DEFS_H_ BEGIN_DUKE_NS // the order of these can't be changed or else compatibility with EDuke 2.0 mods will break // KEEPINSYNC with EventNames[] and lunatic/con_lang.lua enum GameEvent_t { EVENT_INIT, // 0 EVENT_ENTERLEVEL, EVENT_RESETWEAPONS, EVENT_RESETINVENTORY, EVENT_HOLSTER, EVENT_LOOKLEFT, // 5 EVENT_LOOKRIGHT, EVENT_SOARUP, EVENT_SOARDOWN, EVENT_CROUCH, EVENT_JUMP, // 10 EVENT_RETURNTOCENTER, EVENT_LOOKUP, EVENT_LOOKDOWN, EVENT_AIMUP, EVENT_FIRE, // 15 EVENT_CHANGEWEAPON, EVENT_GETSHOTRANGE, EVENT_GETAUTOAIMANGLE, EVENT_GETLOADTILE, EVENT_CHEATGETSTEROIDS, // 20 EVENT_CHEATGETHEAT, EVENT_CHEATGETBOOT, EVENT_CHEATGETSHIELD, EVENT_CHEATGETSCUBA, EVENT_CHEATGETHOLODUKE, // 25 EVENT_CHEATGETJETPACK, EVENT_CHEATGETFIRSTAID, EVENT_QUICKKICK, EVENT_INVENTORY, EVENT_USENIGHTVISION, // 30 EVENT_USESTEROIDS, EVENT_INVENTORYLEFT, EVENT_INVENTORYRIGHT, EVENT_HOLODUKEON, EVENT_HOLODUKEOFF, // 35 EVENT_USEMEDKIT, EVENT_USEJETPACK, EVENT_TURNAROUND, EVENT_DISPLAYWEAPON, EVENT_FIREWEAPON, // 40 EVENT_SELECTWEAPON, EVENT_MOVEFORWARD, EVENT_MOVEBACKWARD, EVENT_TURNLEFT, EVENT_TURNRIGHT, // 45 EVENT_STRAFELEFT, EVENT_STRAFERIGHT, EVENT_WEAPKEY1, EVENT_WEAPKEY2, EVENT_WEAPKEY3, // 50 EVENT_WEAPKEY4, EVENT_WEAPKEY5, EVENT_WEAPKEY6, EVENT_WEAPKEY7, EVENT_WEAPKEY8, // 55 EVENT_WEAPKEY9, EVENT_WEAPKEY10, EVENT_DRAWWEAPON, EVENT_DISPLAYCROSSHAIR, EVENT_DISPLAYREST, // 60 EVENT_DISPLAYSBAR, EVENT_RESETPLAYER, EVENT_INCURDAMAGE, EVENT_AIMDOWN, EVENT_GAME, // 65 EVENT_PREVIOUSWEAPON, EVENT_NEXTWEAPON, EVENT_SWIMUP, EVENT_SWIMDOWN, EVENT_GETMENUTILE, // 70 EVENT_SPAWN, EVENT_LOGO, EVENT_EGS, EVENT_DOFIRE, EVENT_PRESSEDFIRE, // 75 EVENT_USE, EVENT_PROCESSINPUT, EVENT_FAKEDOMOVETHINGS, EVENT_DISPLAYROOMS, EVENT_KILLIT, // 80 EVENT_LOADACTOR, EVENT_DISPLAYBONUSSCREEN, EVENT_DISPLAYMENU, EVENT_DISPLAYMENUREST, EVENT_DISPLAYLOADINGSCREEN, // 85 EVENT_ANIMATESPRITES, EVENT_NEWGAME, EVENT_SOUND, EVENT_CHECKTOUCHDAMAGE, EVENT_CHECKFLOORDAMAGE, // 90 EVENT_LOADGAME, EVENT_SAVEGAME, EVENT_PREGAME, EVENT_CHANGEMENU, EVENT_DAMAGEHPLANE, // 95 EVENT_ACTIVATECHEAT, EVENT_DISPLAYINACTIVEMENU, EVENT_DISPLAYINACTIVEMENUREST, EVENT_CUTSCENE, EVENT_DISPLAYCURSOR, EVENT_DISPLAYLEVELSTATS, EVENT_DISPLAYCAMERAOSD, EVENT_DISPLAYROOMSCAMERA, EVENT_DISPLAYSTART, EVENT_WORLD, EVENT_PREWORLD, EVENT_PRELEVEL, EVENT_DISPLAYSPIT, EVENT_DISPLAYFIST, EVENT_DISPLAYKNEE, EVENT_DISPLAYKNUCKLES, EVENT_DISPLAYSCUBA, EVENT_DISPLAYTIP, EVENT_DISPLAYACCESS, EVENT_MOVESECTOR, EVENT_MOVEEFFECTORS, EVENT_DISPLAYOVERHEADMAPTEXT, EVENT_PRELOADGAME, EVENT_POSTSAVEGAME, EVENT_PRECUTSCENE, EVENT_SKIPCUTSCENE, EVENT_SCREEN, EVENT_DISPLAYROOMSEND, EVENT_DISPLAYEND, EVENT_OPENMENUSOUND, EVENT_RECOGSOUND, EVENT_UPDATESCREENAREA, EVENT_DISPLAYBORDER, EVENT_SETDEFAULTS, EVENT_MAINMENUSCREEN, EVENT_NEWGAMESCREEN, EVENT_ENDLEVELSCREEN, EVENT_EXITGAMESCREEN, EVENT_EXITPROGRAMSCREEN, EVENT_ALTFIRE, EVENT_ALTWEAPON, EVENT_DISPLAYOVERHEADMAPPLAYER, EVENT_MENUCURSORLEFT, EVENT_MENUCURSORRIGHT, EVENT_MENUCURSORSHADE, EVENT_MENUSHADESELECTED, EVENT_PLAYLEVELMUSICSLOT, EVENT_CONTINUELEVELMUSICSLOT, EVENT_DISPLAYPOINTER, EVENT_LASTWEAPON, EVENT_DAMAGESPRITE, EVENT_POSTDAMAGESPRITE, EVENT_DAMAGEWALL, EVENT_DAMAGEFLOOR, EVENT_DAMAGECEILING, EVENT_DISPLAYROOMSCAMERATILE, EVENT_RESETGOTPICS, EVENT_VALIDATESTART, EVENT_NEWGAMECUSTOM, EVENT_INITCOMPLETE, EVENT_CAPIR, #ifdef LUNATIC EVENT_ANIMATEALLSPRITES, #endif MAXEVENTS }; END_DUKE_NS #endif