// mmulti.h #ifndef __mmulti_h__ #define __mmulti_h__ #define MAXMULTIPLAYERS 16 extern int myconnectindex, numplayers; extern int connecthead, connectpoint2[MAXMULTIPLAYERS]; extern char syncstate; extern int natfree; //Addfaz NatFree int initmultiplayersparms(int argc, char **argv); int initmultiplayerscycle(void); void initmultiplayers(int argc, char **argv); void setpackettimeout(int datimeoutcount, int daresendagaincount); void uninitmultiplayers(void); void sendlogon(void); void sendlogoff(void); int getoutputcirclesize(void); void setsocket(short newsocket); void sendpacket(int other, char *bufptr, int messleng); int getpacket(int *other, char *bufptr); void flushpackets(void); void genericmultifunction(int other, char *bufptr, int messleng, int command); int isvalidipaddress(char *st); void nfIncCP(void); //Addfaz NatFree int nfCheckHF (int other); //Addfaz NatFree int nfCheckCP(int other); //Addfaz NatFree #endif // __mmulti_h__