// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. // // This file has been modified from Ken Silverman's original release // by Jonathon Fowler (jf@jonof.id.au) // by the EDuke32 team (development@voidpoint.com) #include "compat.h" #include "build.h" #include "engine_priv.h" #include "baselayer.h" #include "colmatch.h" #include "palette.h" #include "a.h" #include "superfasthash.h" #include "common.h" #include "../../glbackend/glbackend.h" uint8_t *basepaltable[MAXBASEPALS] = { palette }; uint8_t basepalreset=1; uint8_t curbasepal; int32_t globalblend; uint32_t g_lastpalettesum = 0; palette_t curpalette[256]; // the current palette, unadjusted for brightness or tint palette_t curpalettefaded[256]; // the current palette, adjusted for brightness and tint (ie. what gets sent to the card) palette_t palfadergb = { 0, 0, 0, 0 }; char palfadedelta = 0; int32_t realmaxshade; float frealmaxshade; #if defined(USE_OPENGL) palette_t palookupfog[MAXPALOOKUPS]; #endif // For every pal number, whether tsprite pal should not be taken over from // floor pal. // NOTE: g_noFloorPal[0] is irrelevant as it's never checked. int8_t g_noFloorPal[MAXPALOOKUPS]; int32_t curbrightness = 0; static void paletteSetFade(uint8_t offset); void setBlendFactor(int index, int alpha); int DetermineTranslucency(const uint8_t *table) { uint8_t index; PalEntry newcolor; PalEntry newcolor2; index = table[blackcol * 256 + whitecol]; auto pp = &basepaltable[0][index]; newcolor = PalEntry(pp[0], pp[1], pp[2]); index = table[whitecol * 256 + blackcol]; pp = &basepaltable[0][index]; newcolor2 = PalEntry(pp[0], pp[1], pp[2]); if (newcolor2.r == 255) // if black on white results in white it's either // fully transparent or additive { /* if (developer >= DMSG_NOTIFY) { char lumpname[9]; lumpname[8] = 0; Wads.GetLumpName(lumpname, lumpnum); Printf("%s appears to be additive translucency %d (%d%%)\n", lumpname, newcolor.r, newcolor.r * 100 / 255); } */ return -newcolor.r; } /* if (developer >= DMSG_NOTIFY) { char lumpname[9]; lumpname[8] = 0; Wads.GetLumpName(lumpname, lumpnum); Printf("%s appears to be translucency %d (%d%%)\n", lumpname, newcolor.r, newcolor.r * 100 / 255); } */ return newcolor.r; } void fullscreen_tint_gl(PalEntry pe); void videoFadeToBlack(int32_t moreopaquep) { #ifdef USE_OPENGL if (videoGetRenderMode() >= REND_POLYMOST) fullscreen_tint_gl(moreopaquep? PalEntry(168, 0, 0, 0) : PalEntry(84, 0, 0, 0)); else #endif { Bassert(!offscreenrendering); videoBeginDrawing(); char *const p = (char *) frameplace; const char *const trans = paletteGetBlendTable(0); const int32_t shiftamnt = ((!!moreopaquep)*8); const int32_t dimprod = xdim*ydim; int32_t i = 0; #ifdef CLASSIC_SLICE_BY_4 for (; i= 256) { static char const * const seekfail = "Warning: seek failed in loadpalette()!\n"; uint16_t temp; if (read_and_test(fil, &temp, 2)) return; temp = B_LITTLE16(temp); if (temp == 770 || numshades > 256) // 02 03 { if (fil.Seek(-4, FileReader::SeekCur) < 0) { initputs(seekfail); return; } numshades = 32; lamedukep = 1; } else { if (fil.Seek(-2, FileReader::SeekCur) < 0) { initputs(seekfail); return; } } } // Read base shade table (palookup 0). maybe_alloc_palookup(0); if (read_and_test(fil, palookup[0], numshades<<8)) return; paletteloaded |= PALETTE_SHADE; // PALETTE_TRANSLUC char * const transluc = blendtable[0] = (char *) Xcalloc(256, 256); // Read translucency (blending) table. if (lamedukep) { for (bssize_t i=0; i<255; i++) { // NOTE: LameDuke's table doesn't have the last row or column (i==255). // Read the entries above and on the diagonal, if the table is // thought as being row-major. if (read_and_test(fil, &transluc[256*i + i + 1], 255-i)) return; // Duplicate the entries below the diagonal. for (bssize_t j=i+1; j<256; j++) transluc[256*j + i] = transluc[256*i + j]; } for (bssize_t i=0; i<256; i++) transluc[256*i + i] = i; } else { if (read_and_test(fil, transluc, 65536)) return; } paletteloaded |= PALETTE_TRANSLUC; // additional blending tables uint8_t magic[12]; if (!read_and_test(fil, magic, sizeof(magic)) && !Bmemcmp(magic, "MoreBlendTab", sizeof(magic))) { uint8_t addblendtabs; if (read_and_test(fil, &addblendtabs, 1)) { initprintf("Warning: failed reading additional blending table count\n"); return; } uint8_t blendnum; char *tab = (char *) Xmalloc(256*256); for (bssize_t i=0; i= 1 && lognumalphatabs <= 7)) initprintf("invalid lognumalphatabs value, must be in [1 .. 7]\n"); else numalphatabs = 1< 0; --s) { for (size_t c = s*256, c_end = c+255; c < c_end; ++c) // skipping transparent color { uint8_t const index = palookup0[c]; uint8_t const * const color = &palette[index*3]; if (!IsPaletteIndexFullbright(index) && memcmp(blackcolor, color, sizeof(rgb24_t))) goto PostLoad_FoundShade; } } PostLoad_FoundShade: ; frealmaxshade = (float)(realmaxshade = s+1); } for (size_t i = 0; i<256; i++) { if (editorcolorsdef[i]) continue; palette_t *edcol = (palette_t *) &vgapal16[4*i]; editorcolors[i] = paletteGetClosestColorWithBlacklist(edcol->b, edcol->g, edcol->r, 254, PaletteIndexFullbrights); } } void paletteFixTranslucencyMask(void) { for (auto thispalookup : palookup) { if (thispalookup == NULL) continue; for (bssize_t j=0; j: open file handle // // Returns: // - on success, 0 // - on error, -1 (didn't read enough data) // - -2: error, we already wrote an error message ourselves int32_t paletteLoadLookupTable(FileReader &fp) { uint8_t numlookups; char remapbuf[256]; if (1 != fp.Read(&numlookups, 1)) return -1; for (bssize_t j=0; j= 256-RESERVEDPALS) { initprintf("ERROR: attempt to load lookup at reserved pal %d\n", palnum); return -2; } if (256 != fp.Read(remapbuf, 256)) return -1; paletteMakeLookupTable(palnum, remapbuf, 0, 0, 0, 0); } return 0; } void paletteSetupDefaultFog(void) { // Find a gap of four consecutive unused pal numbers to generate fog shade // tables. for (bssize_t j=1; j<=255-3; j++) if (!palookup[j] && !palookup[j+1] && !palookup[j+2] && !palookup[j+3]) { paletteMakeLookupTable(j, NULL, 60, 60, 60, 1); paletteMakeLookupTable(j+1, NULL, 60, 0, 0, 1); paletteMakeLookupTable(j+2, NULL, 0, 60, 0, 1); paletteMakeLookupTable(j+3, NULL, 0, 0, 60, 1); break; } } void palettePostLoadLookups(void) { // Alias remaining unused pal numbers to the base shade table. for (bssize_t j=1; j= 0 && index < MAXBLENDTABS) { auto& myblend = glblend[index]; if (index >= 0) { myblend.def[0].alpha = index / 255.f; myblend.def[1].alpha = 1.f - (index / 255.f); myblend.def[0].src = myblend.def[1].src = BLENDFACTOR_ONE_MINUS_SRC_ALPHA; myblend.def[0].dst = myblend.def[1].dst = BLENDFACTOR_ONE_MINUS_SRC_ALPHA; } else { myblend.def[0].alpha = 1; myblend.def[1].alpha = 1; myblend.def[0].src = myblend.def[1].src = BLENDFACTOR_ONE; myblend.def[0].dst = myblend.def[1].dst = BLENDFACTOR_ONE; } } } void handle_blend(uint8_t enable, uint8_t blend, uint8_t def) { static uint8_t const blendFuncTokens[NUMBLENDFACTORS] = { STYLEALPHA_Zero, STYLEALPHA_One, STYLEALPHA_SrcCol, STYLEALPHA_InvSrcCol, STYLEALPHA_Src, STYLEALPHA_InvSrc, STYLEALPHA_Dst, STYLEALPHA_InvDst, STYLEALPHA_DstCol, STYLEALPHA_InvDstCol, }; if (!enable) { GLInterface.SetBlendFunc(STYLEALPHA_Src, STYLEALPHA_InvSrc); return; } glblenddef_t const * const glbdef = glblend[blend].def + def; GLInterface.SetBlendFunc(blendFuncTokens[glbdef->src], blendFuncTokens[glbdef->dst]); } #endif int32_t paletteSetLookupTable(int32_t palnum, const uint8_t *shtab) { if (shtab != NULL) { maybe_alloc_palookup(palnum); Bmemcpy(palookup[palnum], shtab, 256*numshades); } return 0; } void paletteFreeLookupTable(int32_t const palnum) { if (palnum == 0 && palookup[palnum] != NULL) { for (bssize_t i = 1; i < MAXPALOOKUPS; i++) if (palookup[i] == palookup[palnum]) palookup[i] = NULL; ALIGNED_FREE_AND_NULL(palookup[palnum]); } else if (palookup[palnum] == palookup[0]) palookup[palnum] = NULL; else ALIGNED_FREE_AND_NULL(palookup[palnum]); } // // makepalookup // void paletteMakeLookupTable(int32_t palnum, const char *remapbuf, uint8_t r, uint8_t g, uint8_t b, char noFloorPal) { int32_t i, j; static char idmap[256] = { 1 }; if (paletteloaded == 0) return; // NOTE: palnum==0 is allowed if ((unsigned) palnum >= MAXPALOOKUPS) return; g_noFloorPal[palnum] = noFloorPal; if (remapbuf==NULL) { if ((r|g|b) == 0) { palookup[palnum] = palookup[0]; // Alias to base shade table! return; } if (idmap[0]==1) // init identity map for (i=0; i<256; i++) idmap[i] = i; remapbuf = idmap; } maybe_alloc_palookup(palnum); if ((r|g|b) == 0) { // "black fog"/visibility case -- only remap color indices for (j=0; j= REND_POLYMOST) { uploadbasepalette(id); } #endif } void paletteFreeColorTable(int32_t const id) { if (id == 0) Bmemset(basepaltable[id], 0, 768); else DO_FREE_AND_NULL(basepaltable[id]); } void paletteFreeColorTables() { for (int i = 0; i < countof(basepaltable); i++) { paletteFreeColorTable(i); } } // // setbrightness // // flags: // 1: don't setpalette(), not checked anymore. // 2: don't gltexinvalidateall() // 4: don't calc curbrightness from dabrightness, DON'T USE THIS FLAG! // 8: don't gltexinvalidate8() // 16: don't reset palfade* // 32: apply brightness to scene in OpenGL void videoSetPalette(char dabrightness, uint8_t dapalid, uint8_t flags) { int32_t i, j; const uint8_t* dapal; int32_t paldidchange; // uint32_t lastbright = curbrightness; // Bassert((flags&4)==0); // What is so bad about this flag? if (/*(unsigned)dapalid >= MAXBASEPALS ||*/ basepaltable[dapalid] == NULL) dapalid = 0; paldidchange = (curbasepal != dapalid || basepalreset); curbasepal = dapalid; basepalreset = 0; dapal = basepaltable[curbasepal]; // In-scene brightness mode for RR's thunderstorm. This shouldn't affect the global gamma ramp. if ((videoGetRenderMode() >= REND_POLYMOST) && (flags & 32)) { if (!(flags & 4)) { curbrightness = clamp(dabrightness, 0, 15); } r_scenebrightness = curbrightness; } else { r_scenebrightness = 0; } j = 0; // Assume that the backend can do it. for (i = 0; i < 256; i++) { // save palette without any brightness adjustment curpalette[i].r = dapal[i * 3 + 0]; curpalette[i].g = dapal[i * 3 + 1]; curpalette[i].b = dapal[i * 3 + 2]; curpalette[i].f = 0; // brightness adjust the palette curpalettefaded[i].b = britable[j][curpalette[i].b]; curpalettefaded[i].g = britable[j][curpalette[i].g]; curpalettefaded[i].r = britable[j][curpalette[i].r]; curpalettefaded[i].f = 0; } if ((flags & 16) && palfadedelta) // keep the fade paletteSetFade(palfadedelta >> 2); if ((flags & 16) == 0) { palfadergb.r = palfadergb.g = palfadergb.b = 0; palfadedelta = 0; } } palette_t paletteGetColor(int32_t col) { return curpalette[col]; } static void paletteSetFade(uint8_t offset) { for (native_t i=0; i<256; i++) { palette_t const p = paletteGetColor(i); curpalettefaded[i].b = p.b + (((palfadergb.b - p.b) * offset) >> 8); curpalettefaded[i].g = p.g + (((palfadergb.g - p.g) * offset) >> 8); curpalettefaded[i].r = p.r + (((palfadergb.r - p.r) * offset) >> 8); curpalettefaded[i].f = 0; } } //#define DEBUG_PALETTEFADE // // setpalettefade // void videoFadePalette(uint8_t r, uint8_t g, uint8_t b, uint8_t offset) { palfadergb.r = r; palfadergb.g = g; palfadergb.b = b; #ifdef DEBUG_PALETTEFADE if (offset) offset = max(offset, 128); #endif palfadedelta = offset; paletteSetFade(offset); }