// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. // // This file has been modified from Ken Silverman's original release // by Jonathon Fowler (jonof@edgenetwk.com) #include "build.h" #include "compat.h" #include "pragmas.h" #include "osd.h" #include "cache1d.h" #include "editor.h" #include "baselayer.h" #ifdef RENDERTYPEWIN #include "winlayer.h" #endif #include "m32script.h" #define TIMERINTSPERSECOND 120 #define updatecrc16(crc,dat) (crc = (((crc<<8)&65535)^crctable[((((uint16_t)crc)>>8)&65535)^dat])) static int32_t crctable[256]; static char kensig[64]; extern int32_t ExtInit(void); extern int32_t ExtPreInit(int32_t argc,const char **argv); extern void ExtUnInit(void); extern void ExtPreCheckKeys(void); #ifdef SUPERBUILD extern void ExtAnalyzeSprites(void); #endif extern void ExtCheckKeys(void); extern void ExtLoadMap(const char *mapname); extern void ExtSaveMap(const char *mapname); extern const char *ExtGetSectorCaption(int16_t sectnum); extern const char *ExtGetWallCaption(int16_t wallnum); extern const char *ExtGetSpriteCaption(int16_t spritenum); extern void ExtShowSectorData(int16_t sectnum); extern void ExtShowWallData(int16_t wallnum); extern void ExtShowSpriteData(int16_t spritenum); extern void ExtEditSectorData(int16_t sectnum); extern void ExtEditWallData(int16_t wallnum); extern void ExtEditSpriteData(int16_t spritenum); extern const char *ExtGetSectorType(int32_t lotag); extern char spritecol2d[MAXTILES][2]; char noclip=0; int32_t vel, svel, angvel; // 0 1 2 3 4 5 6 7 // up, down, left, right, lshift, rctrl, lctrl, space // 8 9 10 11 12 13 // a, z, pgdn, pgup, [,], [.] // 14 15 16 17 18 19 // kpenter, enter, =, -, tab, ` uint8_t buildkeys[NUMBUILDKEYS] = { 0xc8,0xd0,0xcb,0xcd,0x2a,0x9d,0x1d,0x39, 0x1e,0x2c,0xd1,0xc9,0x33,0x34, 0x9c,0x1c,0xd,0xc,0xf,0x29 }; vec3_t pos; int32_t horiz = 100; static int32_t mousexsurp = 0, mouseysurp = 0; int16_t ang, cursectnum; int32_t hvel; int32_t grponlymode = 0; extern int32_t editorgridextent; // in engine.c extern double msens; int32_t graphicsmode = 0; extern int32_t xyaspect; extern int32_t totalclocklock; int32_t synctics = 0, lockclock = 0; // those ones save the respective 3d video vars while in 2d mode // so that exiting from mapster32 in 2d mode saves the correct ones double vid_gamma_3d=-1, vid_contrast_3d=-1, vid_brightness_3d=-1; extern char vgacompatible; extern char picsiz[MAXTILES]; extern int32_t startposx, startposy, startposz; extern int16_t startang, startsectnum; extern int32_t ydim16, halfxdim16, midydim16; extern intptr_t frameplace; int32_t xdim2d = 640, ydim2d = 480, xdimgame = 640, ydimgame = 480, bppgame = 8; int32_t forcesetup = 1; extern int32_t cachesize, artsize; static int16_t oldmousebstatus = 0; char game_executable[BMAX_PATH] = DEFAULT_GAME_LOCAL_EXEC; int32_t zlock = 0x7fffffff, zmode = 0, whitecol, kensplayerheight = 32; int16_t defaultspritecstat = 0; int16_t localartfreq[MAXTILES]; int16_t localartlookup[MAXTILES], localartlookupnum; char tempbuf[4096]; char names[MAXTILES][25]; int16_t asksave = 0; extern int16_t editstatus, searchit; extern int32_t searchx, searchy; //search input extern int16_t searchsector, searchwall, searchstat; //search output int32_t osearchx, osearchy; //old search input extern int16_t pointhighlight, linehighlight, highlightcnt; int32_t grid = 3, autogrid = 0, gridlock = 1, showtags = 1; int32_t zoom = 768, gettilezoom = 1; int32_t lastpm16time = 0; int32_t numsprites; extern int32_t mapversion; int16_t highlight[MAXWALLS]; int16_t highlightsector[MAXSECTORS], highlightsectorcnt = -1; extern char textfont[128][8]; char pskysearch[MAXSECTORS]; int32_t temppicnum, tempcstat, templotag, temphitag, tempextra; uint32_t temppal, tempvis, tempxrepeat, tempyrepeat; int32_t tempshade, tempxvel, tempyvel, tempzvel; char somethingintab = 255; int32_t mlook = 0,mskip=0; int32_t revertCTRL=0,scrollamount=3; int32_t unrealedlook=1, quickmapcycling=1; //PK char program_origcwd[BMAX_PATH]; char *mapster32_fullpath; char *testplay_addparam = 0; static char boardfilename[BMAX_PATH], selectedboardfilename[BMAX_PATH]; static CACHE1D_FIND_REC *finddirs=NULL, *findfiles=NULL, *finddirshigh=NULL, *findfileshigh=NULL; static int32_t numdirs=0, numfiles=0; static int32_t currentlist=0; //static int32_t repeatcountx, repeatcounty; static int32_t fillist[640]; static int32_t mousx, mousy; int16_t prefixtiles[16] = { 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 }; /* static char scantoasc[128] = { 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0, 'q','w','e','r','t','y','u','i','o','p','[',']',0,0,'a','s', 'd','f','g','h','j','k','l',';',39,'`',0,92,'z','x','c','v', 'b','n','m',',','.','/',0,'*',0,32,0,0,0,0,0,0, 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', '2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; static char scantoascwithshift[128] = { 0,0,'!','@','#','$','%','^','&','*','(',')','_','+',0,0, 'Q','W','E','R','T','Y','U','I','O','P','{','}',0,0,'A','S', 'D','F','G','H','J','K','L',':',34,'~',0,'|','Z','X','C','V', 'B','N','M','<','>','?',0,'*',0,32,0,0,0,0,0,0, 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', '2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; */ #define eitherALT (keystatus[0x38]|keystatus[0xb8]) #define eitherCTRL (keystatus[0x1d]|keystatus[0x9d]) #define eitherSHIFT (keystatus[0x2a]|keystatus[0x36]) #define DOWN_BK(BuildKey) (keystatus[buildkeys[BK_##BuildKey]]) int32_t pk_turnaccel=16; int32_t pk_turndecel=12; int32_t pk_uedaccel=3; char lastpm16buf[156]; char changechar(char dachar, int32_t dadir, char smooshyalign, char boundcheck); static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls); static void locktogrid(int32_t *dax, int32_t *day); static int32_t checkautoinsert(int32_t dax, int32_t day, int16_t danumwalls); void keytimerstuff(void); static int32_t clockdir(int16_t wallstart); static void flipwalls(int16_t numwalls, int16_t newnumwalls); static void insertpoint(int16_t linehighlight, int32_t dax, int32_t day); static void deletepoint(int16_t point); static int32_t deletesector(int16_t sucksect); int32_t checksectorpointer(int16_t i, int16_t sectnum); void fixrepeats(int16_t i); static int16_t loopinside(int32_t x, int32_t y, int16_t startwall); int32_t fillsector(int16_t sectnum, char fillcolor); int16_t whitelinescan(int16_t dalinehighlight); void printcoords16(int32_t posxe, int32_t posye, int16_t ange); void copysector(int16_t soursector, int16_t destsector, int16_t deststartwall, char copystat); void showsectordata(int16_t sectnum); void showwalldata(int16_t wallnum); void showspritedata(int16_t spritenum); int32_t drawtilescreen(int32_t pictopleft, int32_t picbox); void overheadeditor(void); static int32_t getlinehighlight(int32_t xplc, int32_t yplc, int32_t line); void fixspritesectors(void); static int32_t movewalls(int32_t start, int32_t offs); int32_t loadnames(void); void updatenumsprites(void); static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny); static void initcrc(void); void AutoAlignWalls(int32_t nWall0, int32_t ply); int32_t gettile(int32_t tilenum); static int32_t menuselect(void); static int32_t menuselect_pk(int32_t); //PK static int32_t getfilenames(const char *path, const char *kind); static void clearfilenames(void); void loadmhk(); extern int32_t map_revision; extern int32_t map_undoredo(int32_t dir); extern void map_undoredo_free(void); void clearkeys(void) { Bmemset(keystatus,0,sizeof(keystatus)); } static inline void bclamp(int32_t *x, int32_t mi, int32_t ma) { if (*x>ma) *x=ma; if (*xnumparms) { case 1: // bpp switch tmp = Batol(parm->parms[0]); if (tmp==8 || tmp==16 || tmp==32) newbpp = tmp; break; case 4: // fs, res, bpp switch newfullscreen = (Batol(parm->parms[3]) != 0); case 3: // res & bpp switch tmp = Batol(parm->parms[2]); if (tmp==8 || tmp==16 || tmp==32) newbpp = tmp; case 2: // res switch newx = Batol(parm->parms[0]); newy = Batol(parm->parms[1]); break; default: return OSDCMD_SHOWHELP; } if (qsetmode != 200) { qsetmodeany(newx,newy); xdim2d = xdim; ydim2d = ydim; begindrawing(); //{{{ CLEARLINES2D(0, ydim16, 0); ydim16 = ydim; // drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,editorcolors[1]); /* drawline16(0,ydim-1,xdim-1,ydim-1,1); drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,1); drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,1); drawline16(0,ydim-STATUS2DSIZ+24,xdim-1,ydim-STATUS2DSIZ+24,1); drawline16(192-24,ydim-STATUS2DSIZ,192-24,ydim-STATUS2DSIZ+24,1); drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1); drawline16(256,ydim-1-20,256,ydim-1,1); */ ydim16 = ydim-STATUS2DSIZ2; enddrawing(); //}}} return OSDCMD_OK; } if (setgamemode(newfullscreen,newx,newy,newbpp)) OSD_Printf("vidmode: Mode change failed!\n"); xdimgame = newx; ydimgame = newy; bppgame = newbpp; fullscreen = newfullscreen; return OSDCMD_OK; } extern int32_t startwin_run(void); extern char *defsfilename; // set in bstub.c #ifdef M32_SHOWDEBUG extern char m32_debugstr[64][128]; extern int32_t m32_numdebuglines; static void M32_drawdebug(void) { int i; int x=4, y=8; char tstr[64]; static int inited = 0; if (!inited) { Bmemset(m32_debugstr, 0, sizeof(m32_debugstr)); inited = 1; } begindrawing(); Bsprintf(tstr, "searchstat=%d, searchsector=%d, searchwall=%d", searchstat, searchsector, searchwall); printext256(x,y,whitecol,0,tstr,xdimgame>640?0:1); for (i=0; i640?0:1); } enddrawing(); m32_numdebuglines=0; } #endif int32_t app_main(int32_t argc, const char **argv) { char quitflag, cmdsetup = 0; int32_t i, j, k; pathsearchmode = 1; // unrestrict findfrompath so that full access to the filesystem can be had #ifdef USE_OPENGL OSD_RegisterFunction("restartvid","restartvid: reinitialize the video mode",osdcmd_restartvid); OSD_RegisterFunction("vidmode","vidmode : immediately change the video mode",osdcmd_vidmode); #endif wm_setapptitle("Mapster32"); if ((i = ExtPreInit(argc,argv)) < 0) return -1; #ifdef RENDERTYPEWIN backgroundidle = 1; #endif editstatus = 1; boardfilename[0] = 0; for (i=1; i k) { k = j; whitecol = i; } } for (i=0; i 0) //F11 - brightness { keystatus[0x57] = 0; brightness++; if (brightness >= 16) brightness = 0; setbrightness(brightness,palette,0); } if (keystatus[88] > 0) //F12 { screencapture("captxxxx.tga",eitherSHIFT); keystatus[88] = 0; }*/ mousz = 0; getmousevalues(&mousx,&mousy,&bstatus); mousx = (mousx<<16)+mousexsurp; mousy = (mousy<<16)+mouseysurp; if ((unrealedlook && !mskip) && (((!mlook && (bstatus&2) && !(bstatus&(1|4)))) || ((bstatus&1) && !(bstatus&(2|4))))) mlook = 3; { ldiv_t ld; if (mlook) { ld = ldiv((int32_t)(mousx), (int32_t)((1<<16)/(msens*0.5f))); mousx = ld.quot; mousexsurp = ld.rem; ld = ldiv((int32_t)(mousy), (int32_t)((1<<16)/(msens*0.25f))); mousy = ld.quot; mouseysurp = ld.rem; } else { ld = ldiv((int32_t)(mousx), (int32_t)((1<<16)/msens)); mousx = ld.quot; mousexsurp = ld.rem; ld = ldiv((int32_t)(mousy), (int32_t)((1<<16)/msens)); mousy = ld.quot; mouseysurp = ld.rem; } } if (mlook == 3) mlook = 0; // UnrealEd: // rmb: mouselook // lbm: x:turn y:fwd/back local x // lmb&rmb: x:strafe y:up/dn (move in local yz plane) // mmb: fwd/back in viewing vector if (unrealedlook && !mskip) //PK { if ((bstatus&1) && !(bstatus&(2|4))) { ang += mousx; xvect = -((mousy*(int32_t)sintable[(ang+2560)&2047])<<(3+pk_uedaccel)); yvect = -((mousy*(int32_t)sintable[(ang+2048)&2047])<<(3+pk_uedaccel)); if (noclip) { pos.x += xvect>>14; pos.y += yvect>>14; updatesector(pos.x,pos.y,&cursectnum); } else clipmove(&pos,&cursectnum,xvect,yvect,128L,4L<<8,4L<<8,CLIPMASK0); } else if (!mlook && (bstatus&2) && !(bstatus&(1|4))) { mlook=2; } else if ((bstatus&1) && (bstatus&2) && !(bstatus&4)) { zmode = 2; xvect = -((mousx*(int32_t)sintable[(ang+2048)&2047])<>14; pos.y += yvect>>14; updatesectorz(pos.x,pos.y,pos.z,&cursectnum); } else clipmove(&pos,&cursectnum,xvect,yvect,128L,4L<<8,4L<<8,CLIPMASK0); } else if (bstatus&4) { zmode = 2; // horiz-100 of 200 is viewing at 326.4 build angle units (=atan(200/128)) upward tempint = getangle(128, horiz-100); xvect = -((mousy* ((int32_t)sintable[(ang+2560)&2047]>>6)* ((int32_t)sintable[(tempint+512)&2047])>>6) <>6)* ((int32_t)sintable[(tempint+512)&2047])>>6) <>(10-pk_uedaccel)); pos.z += zvect; if (noclip) { pos.x += xvect>>16; pos.y += yvect>>16; updatesectorz(pos.x,pos.y,pos.z,&cursectnum); } else clipmove(&pos,&cursectnum,xvect>>2,yvect>>2,128L,4L<<8,4L<<8,CLIPMASK0); } } if (mskip) mskip=0; else { if (mlook && !(unrealedlook && bstatus&(1|4))) { ang += mousx; horiz -= mousy; // if (mousy && !(mousy/4)) // horiz--; // if (mousx && !(mousx/2)) // ang++; bclamp(&horiz, -99, 299); if (mlook == 1) { searchx = xdim>>1; searchy = ydim>>1; } osearchx = searchx-mousx; osearchy = searchy-mousy; } else if (!(unrealedlook && (bstatus&(1|2|4)))) { osearchx = searchx; osearchy = searchy; searchx += mousx; searchy += mousy; bclamp(&searchx, 12, xdim-13); bclamp(&searchy, 12, ydim-13); } } // showmouse(); // if (keystatus[0x3b] > 0) pos.x--; // if (keystatus[0x3c] > 0) pos.x++; // if (keystatus[0x3d] > 0) pos.y--; // if (keystatus[0x3e] > 0) pos.y++; // if (keystatus[0x43] > 0) ang--; // if (keystatus[0x44] > 0) ang++; if (keystatus[0x43]) // F9 { if (mhk) { Bmemset(spriteext, 0, sizeof(spriteext_t) * MAXSPRITES); Bmemset(spritesmooth, 0, sizeof(spritesmooth_t) *(MAXSPRITES+MAXUNIQHUDID)); mhk = 0; initprintf("Maphacks disabled\n"); } else { loadmhk(); mhk = 1; } keystatus[0x43] = 0; } begindrawing(); //{{{ enddrawing(); //}}} if (angvel != 0) //ang += angvel * constant { //ENGINE calculates angvel for you doubvel = synctics; if (DOWN_BK(RUN)) //Lt. shift makes turn velocity 50% faster doubvel += (synctics>>1); ang += ((angvel*doubvel)>>4); ang = (ang+2048)&2047; } if ((vel|svel) != 0) { //Lt. shift doubles forward velocity doubvel = (1+(DOWN_BK(RUN)))*synctics; xvect = 0; yvect = 0; if (vel != 0) { xvect += (vel*doubvel*(int32_t)sintable[(ang+2560)&2047])>>3; yvect += (vel*doubvel*(int32_t)sintable[(ang+2048)&2047])>>3; } if (svel != 0) { xvect += (svel*doubvel*(int32_t)sintable[(ang+2048)&2047])>>3; yvect += (svel*doubvel*(int32_t)sintable[(ang+1536)&2047])>>3; } if (noclip) { pos.x += xvect>>14; pos.y += yvect>>14; updatesector(pos.x,pos.y,&cursectnum); } else clipmove(&pos,&cursectnum,xvect,yvect,128L,4L<<8,4L<<8,CLIPMASK0); } getzrange(&pos,cursectnum,&hiz,&hihit,&loz,&lohit,128L,CLIPMASK0); /* if (keystatus[0x3a] > 0) { zmode++; if (zmode == 3) zmode = 0; if (zmode == 1) zlock = (loz-pos.z)&0xfffffc00; keystatus[0x3a] = 0; }*/ if (zmode == 0) { goalz = loz-(kensplayerheight<<8); //playerheight pixels above floor if (goalz < hiz+(16<<8)) //ceiling&floor too close goalz = (loz+hiz)>>1; goalz += mousz; if (DOWN_BK(MOVEUP)) //A (stand high) { /* if (eitherCTRL) horiz = max(-100,horiz-((DOWN_BK(RUN)+1)*synctics*2)); else */ { goalz -= (16<<8); if (DOWN_BK(RUN)) //Either shift key goalz -= (24<<8); } } if (DOWN_BK(MOVEDOWN)) //Z (stand low) { /* if (eitherCTRL) horiz = min(300,horiz+((DOWN_BK(RUN)+1)*synctics*2)); else */ { goalz += (12<<8); if (DOWN_BK(RUN)) //Either shift key goalz += (12<<8); } } if (goalz != pos.z) { if (pos.z < goalz) hvel += 64; if (pos.z > goalz) hvel = ((goalz-pos.z)>>3); pos.z += hvel; if (pos.z > loz-(4<<8)) pos.z = loz-(4<<8), hvel = 0; if (pos.z < hiz+(4<<8)) pos.z = hiz+(4<<8), hvel = 0; } } else { goalz = pos.z; if (DOWN_BK(MOVEUP)) //A { if (eitherCTRL) { horiz = max(-100,horiz-((DOWN_BK(RUN)+1)*synctics*2)); } else { if (zmode != 1) goalz -= (8<<8); else { zlock += (4<<8); DOWN_BK(MOVEUP) = 0; } } } if (DOWN_BK(MOVEDOWN)) //Z (stand low) { if (eitherCTRL) { horiz = min(300,horiz+((DOWN_BK(RUN)+1)*synctics*2)); } else { if (zmode != 1) goalz += (8<<8); else if (zlock > 0) { zlock -= (4<<8); DOWN_BK(MOVEDOWN) = 0; } } } if (!noclip) bclamp(&goalz, hiz+(4<<8), loz-(4<<8)); if (zmode == 1) goalz = loz-zlock; if (!noclip && (goalz < hiz+(4<<8))) goalz = ((loz+hiz)>>1); //ceiling&floor too close if (zmode == 1) pos.z = goalz; if (goalz != pos.z) { //if (pos.z < goalz) hvel += (32< goalz) hvel -= (32< goalz) hvel = ((synctics*-192)< loz-(4<<8)) pos.z = loz-(4<<8), hvel = 0; if (pos.z < hiz+(4<<8)) pos.z = hiz+(4<<8), hvel = 0; } } else hvel = 0; } searchit = 2; if (searchstat >= 0) { if ((bstatus&(1|2|4)) > 0) searchit = 0; if (keystatus[0x1f]) //S (insert sprite) (3D) { dax = 16384; day = divscale14(searchx-(xdim>>1),xdim>>1); rotatepoint(0,0,dax,day,ang,&dax,&day); hitscan((const vec3_t *)&pos,cursectnum, //Start position dax,day,(scale(searchy,200,ydim)-horiz)*2000, //vector of 3D ang &hitinfo,CLIPMASK1); if (hitinfo.hitsect >= 0) { dax = hitinfo.pos.x; day = hitinfo.pos.y; if (gridlock && grid > 0) { if (searchstat == 0 || searchstat == 4) hitinfo.pos.z = (hitinfo.pos.z&0xfffffc00); else locktogrid(&dax, &day); } i = insertsprite(hitinfo.hitsect,0); sprite[i].x = dax, sprite[i].y = day; sprite[i].cstat = defaultspritecstat; sprite[i].shade = 0; sprite[i].pal = 0; sprite[i].xrepeat = 64, sprite[i].yrepeat = 64; sprite[i].xoffset = 0, sprite[i].yoffset = 0; sprite[i].ang = 1536; sprite[i].xvel = 0; sprite[i].yvel = 0; sprite[i].zvel = 0; sprite[i].owner = -1; sprite[i].clipdist = 32; sprite[i].lotag = 0; sprite[i].hitag = 0; sprite[i].extra = -1; Bmemset(localartfreq, 0, sizeof(localartfreq)); for (k=0; k localartfreq[j]) j = k; if (localartfreq[j] > 0) sprite[i].picnum = j; else sprite[i].picnum = 0; if (somethingintab == 3) { sprite[i].picnum = temppicnum; if ((tilesizx[temppicnum] <= 0) || (tilesizy[temppicnum] <= 0)) { j = 0; for (k=0; k 0) && (tilesizy[k] > 0)) { j = k; break; } sprite[i].picnum = j; } sprite[i].shade = tempshade; sprite[i].pal = temppal; sprite[i].xrepeat = max(tempxrepeat, 1); sprite[i].yrepeat = max(tempyrepeat, 1); sprite[i].cstat = tempcstat; } j = ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1); if ((sprite[i].cstat&128) == 0) sprite[i].z = min(max(hitinfo.pos.z, getceilzofslope(hitinfo.hitsect,hitinfo.pos.x,hitinfo.pos.y)+(j<<1)), getflorzofslope(hitinfo.hitsect,hitinfo.pos.x,hitinfo.pos.y)); else sprite[i].z = min(max(hitinfo.pos.z, getceilzofslope(hitinfo.hitsect,hitinfo.pos.x,hitinfo.pos.y)+j), getflorzofslope(hitinfo.hitsect,hitinfo.pos.x,hitinfo.pos.y)-j); if (searchstat == 0 || searchstat == 4) { sprite[i].cstat = (sprite[i].cstat&~48)|(16+64); if (hitinfo.hitwall >= 0) sprite[i].ang = (getangle(POINT2(hitinfo.hitwall).x-wall[hitinfo.hitwall].x, POINT2(hitinfo.hitwall).y-wall[hitinfo.hitwall].y)+512)&2047; //Make sure sprite's in right sector if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0) { j = wall[hitinfo.hitwall].point2; sprite[i].x -= ksgn(wall[j].y-wall[hitinfo.hitwall].y); sprite[i].y += ksgn(wall[j].x-wall[hitinfo.hitwall].x); } } else sprite[i].cstat |= (tilesizy[sprite[i].picnum]>=32); updatenumsprites(); asksave = 1; VM_OnEvent(EVENT_INSERTSPRITE3D, i); } keystatus[0x1f] = 0; } /* if (keystatus[0xd3] > 0) { if (searchstat == 3) { deletesprite(searchwall); updatenumsprites(); asksave = 1; } keystatus[0xd3] = 0; }*/ if (keystatus[0x3f]||keystatus[0x40]) //F5,F6 { switch (searchstat) { case 1: case 2: ExtShowSectorData(searchsector); break; case 0: case 4: ExtShowWallData(searchwall); break; case 3: ExtShowSpriteData(searchwall); break; } keystatus[0x3f] = 0, keystatus[0x40] = 0; } if (keystatus[0x41]||keystatus[0x42]) //F7,F8 { switch (searchstat) { case 1: case 2: ExtEditSectorData(searchsector); break; case 0: case 4: ExtEditWallData(searchwall); break; case 3: ExtEditSpriteData(searchwall); break; } keystatus[0x41] = 0, keystatus[0x42] = 0; } } if (keystatus[buildkeys[BK_MODE2D_3D]]) // Enter { vid_gamma_3d = vid_gamma; vid_contrast_3d = vid_contrast; vid_brightness_3d = vid_brightness; vid_gamma = vid_contrast = 1.0; vid_brightness = 0.0; setbrightness(0,palette,0); keystatus[buildkeys[BK_MODE2D_3D]] = 0; overheadeditor(); keystatus[buildkeys[BK_MODE2D_3D]] = 0; vid_gamma = vid_gamma_3d; vid_contrast = vid_contrast_3d; vid_brightness = vid_brightness_3d; vid_gamma_3d = vid_contrast_3d = vid_brightness_3d = -1; setbrightness(GAMMA_CALC,palette,0); } } char changechar(char dachar, int32_t dadir, char smooshyalign, char boundcheck) { if (dadir < 0) { if ((dachar > 0) || (boundcheck == 0)) { dachar--; if (smooshyalign > 0) dachar = (dachar&0xf8); } } else if (dadir > 0) { if ((dachar < 255) || (boundcheck == 0)) { dachar++; if (smooshyalign > 0) { if (dachar >= 256-8) dachar = 255; else dachar = ((dachar+7)&0xf8); } } } return(dachar); } ////////////////////// OVERHEADEDITOR ////////////////////// static int32_t newnumwalls=-1; static void ovh_whiteoutgrab() { int32_t i, j, k, startwall, endwall; //White out all bordering lines of grab that are //not highlighted on both sides for (i=highlightsectorcnt-1; i>=0; i--) { startwall = sector[highlightsector[i]].wallptr; endwall = startwall + sector[highlightsector[i]].wallnum; for (j=startwall; j= 0) { for (k=highlightsectorcnt-1; k>=0; k--) if (highlightsector[k] == wall[j].nextsector) break; if (k < 0) { NEXTWALL(j).nextwall = -1; NEXTWALL(j).nextsector = -1; wall[j].nextwall = -1; wall[j].nextsector = -1; } } } } } static inline void drawline16base(int32_t bx, int32_t by, int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col) { drawline16(bx+x1, by+y1, bx+x2, by+y2, col); } void overheadeditor(void) { char buffer[80], *dabuffer, ch; int32_t i, j, k, m=0, mousxplc, mousyplc, firstx=0, firsty=0, oposz, col; int32_t tempint, tempint1, tempint2, doubvel; int32_t startwall=0, endwall, dax, day, x1, y1, x2, y2, x3, y3, x4, y4; int32_t highlightx1, highlighty1, highlightx2, highlighty2, xvect, yvect; int16_t pag, suckwall=0, sucksect, /*newnumwalls,*/ newnumsectors, split=0, bad, goodtogo; int16_t splitsect=0, danumwalls, secondstartwall, joinsector[2], joinsectnum; int16_t splitstartwall=0, splitendwall, loopnum; int32_t mousx, mousy, bstatus; int32_t centerx, centery, circlerad; int16_t circlepoints, circleang1, circleang2, circleangdir; int32_t sectorhighlightx=0, sectorhighlighty=0; int16_t cursectorhighlight, sectorhighlightstat; walltype *wal; int32_t prefixarg = 0; hitdata_t hitinfo; int32_t resetsynctics = 0, lasttick=getticks(), waitdelay=totalclock, lastdraw=getticks(); int32_t tsign; //qsetmode640480(); qsetmodeany(xdim2d,ydim2d); xdim2d = xdim; ydim2d = ydim; osearchx = searchx; osearchy = searchy; searchx = scale(searchx,xdim2d,xdimgame); searchy = scale(searchy,ydim2d-STATUS2DSIZ2,ydimgame); oposz = pos.z; begindrawing(); //{{{ CLEARLINES2D(0, ydim, 0); ydim16 = ydim; // drawline16(0,ydim-STATUS2DSIZ2,xdim-1,ydim-STATUS2DSIZ2,editorcolors[1]); /* drawline16(0,ydim-1,xdim-1,ydim-1,1); drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,1); drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,1); drawline16(0,ydim-STATUS2DSIZ+24,xdim-1,ydim-STATUS2DSIZ+24,1); drawline16(192-24,ydim-STATUS2DSIZ,192-24,ydim-STATUS2DSIZ+24,1); */ // printmessage16("Version: "VERSION); // drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1); // drawline16(256,ydim-1-20,256,ydim-1,1); ydim16 = ydim-STATUS2DSIZ2; enddrawing(); //}}} pag = 0; highlightcnt = -1; cursectorhighlight = -1; lastpm16time = -1; ovh_whiteoutgrab(); Bmemset(show2dwall, 0, sizeof(show2dwall)); //Clear all highlights Bmemset(show2dsprite, 0, sizeof(show2dsprite)); sectorhighlightstat = -1; newnumwalls = -1; joinsector[0] = -1; circlewall = -1; circlepoints = 7; bstatus = 0; while ((keystatus[buildkeys[BK_MODE2D_3D]]>>1) == 0) { if (!((vel|angvel|svel) //DOWN_BK(MOVEFORWARD) || DOWN_BK(MOVEBACKWARD) || DOWN_BK(TURNLEFT) || DOWN_BK(TURNRIGHT) || DOWN_BK(MOVEUP) || DOWN_BK(MOVEDOWN) || keystatus[0x48] || keystatus[0x4b] || keystatus[0x4d] || keystatus[0x50] // keypad keys || bstatus || OSD_IsMoving())) { if (totalclock > waitdelay) { // wait for event, timeout after 200 ms - (last loop time) idle_waitevent_timeout(200 - min(getticks()-lasttick, 200)); // have synctics reset to 0 after we've slept to avoid zooming out to the max instantly resetsynctics = 1; } } else waitdelay = totalclock + 30; // should be 250 ms lasttick = getticks(); if (handleevents()) { if (quitevent) { keystatus[1] = 1; quitevent = 0; } } if (resetsynctics) { resetsynctics = 0; lockclock = totalclock; synctics = 0; } OSD_DispatchQueued(); if (totalclock < 120*3) printmessage16("Uses BUILD technology by Ken Silverman."); else if (totalclock < 120*6) { printmessage16("Press F1 for help. This is a test release; always keep backups of your maps."); // printext16(8L,ydim-STATUS2DSIZ+32L,editorcolors[9],-1,kensig,0); } oldmousebstatus = bstatus; getmousevalues(&mousx,&mousy,&bstatus); mousx = (mousx<<16)+mousexsurp; mousy = (mousy<<16)+mouseysurp; { ldiv_t ld; ld = ldiv((int32_t)(mousx), (1<<16)); mousx = ld.quot; mousexsurp = ld.rem; ld = ldiv((int32_t)(mousy), (1<<16)); mousy = ld.quot; mouseysurp = ld.rem; } searchx += mousx; searchy += mousy; bclamp(&searchx, 8, xdim-8-1); bclamp(&searchy, 8, ydim-8-1); /* if (keystatus[0x3b] > 0) pos.x--, keystatus[0x3b] = 0; if (keystatus[0x3c] > 0) pos.x++, keystatus[0x3c] = 0; if (keystatus[0x3d] > 0) pos.y--, keystatus[0x3d] = 0; if (keystatus[0x3e] > 0) pos.y++, keystatus[0x3e] = 0; if (keystatus[0x43] > 0) ang--, keystatus[0x43] = 0; if (keystatus[0x44] > 0) ang++, keystatus[0x44] = 0; */ if (angvel != 0) //ang += angvel * constant { //ENGINE calculates angvel for you doubvel = synctics; if (DOWN_BK(RUN)) //Lt. shift makes turn velocity 50% faster doubvel += (synctics>>1); ang += ((angvel*doubvel)>>4); ang = (ang+2048)&2047; } if ((vel|svel) != 0) { doubvel = synctics; if (DOWN_BK(RUN)) //Lt. shift doubles forward velocity doubvel += synctics; xvect = 0, yvect = 0; if (vel != 0) { xvect += (vel*doubvel*(int32_t)sintable[(ang+2560)&2047])>>3; yvect += (vel*doubvel*(int32_t)sintable[(ang+2048)&2047])>>3; } if (svel != 0) { xvect += (svel*doubvel*(int32_t)sintable[(ang+2048)&2047])>>3; yvect += (svel*doubvel*(int32_t)sintable[(ang+1536)&2047])>>3; } if (noclip) { pos.x += xvect>>14; pos.y += yvect>>14; updatesector(pos.x,pos.y,&cursectnum); } else clipmove(&pos,&cursectnum,xvect,yvect,128L,4L<<8,4L<<8,CLIPMASK0); } getpoint(searchx,searchy,&mousxplc,&mousyplc); linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight); if (newnumwalls >= numwalls) { // if we're in the process of drawing a wall, set the end point's coordinates dax = mousxplc; day = mousyplc; adjustmark(&dax,&day,newnumwalls); wall[newnumwalls].x = dax; wall[newnumwalls].y = day; } ydim16 = ydim;// - STATUS2DSIZ2; midydim16 = ydim>>1; tempint = numwalls; numwalls = newnumwalls; if (numwalls < 0) numwalls = tempint; if ((getticks() - lastdraw) >= 5 || (vel|angvel|svel) || DOWN_BK(MOVEUP) || DOWN_BK(MOVEDOWN) || mousx || mousy || bstatus || newnumwalls>=0 || OSD_IsMoving()) { lastdraw = getticks(); clear2dscreen(); if (graphicsmode) { Bmemset(show2dsector, 255, sizeof(show2dsector)); setview(0, 0, xdim-1, ydim16-1); if (graphicsmode == 2) totalclocklock = totalclock; drawmapview(pos.x, pos.y, zoom, 1536); } draw2dgrid(pos.x,pos.y,ang,zoom,grid); ExtPreCheckKeys(); { int32_t cx, cy; x2 = mulscale14(startposx-pos.x,zoom); //Draw brown arrow (start) y2 = mulscale14(startposy-pos.y,zoom); cx = halfxdim16+x2; cy = midydim16+y2; if ((cx >= 2 && cx <= xdim-3) && (cy >= 2 && cy <= ydim16-3)) { x1 = mulscale11(sintable[(startang+2560)&2047],zoom) / 768; y1 = mulscale11(sintable[(startang+2048)&2047],zoom) / 768; begindrawing(); //{{{ drawline16base(cx,cy, x1,y1, -x1,-y1, editorcolors[2]); drawline16base(cx,cy, x1,y1, +y1,-x1, editorcolors[2]); drawline16base(cx,cy, x1,y1, -y1,+x1, editorcolors[2]); enddrawing(); //}}} } } draw2dscreen(pos.x,pos.y,ang,zoom,grid); VM_OnEvent(EVENT_DRAW2DSCREEN, -1); begindrawing(); //{{{ if (showtags == 1) { if (zoom >= 768) { for (i=0; i startwall) { dax /= (endwall-startwall+1); day /= (endwall-startwall+1); } dax = mulscale14(dax-pos.x,zoom); day = mulscale14(day-pos.y,zoom); x1 = halfxdim16+dax-(Bstrlen(dabuffer)<<1); y1 = midydim16+day-4; x2 = x1 + (Bstrlen(dabuffer)<<2)+2; y2 = y1 + 7; if ((x1 > 3) && (x2 < xdim) && (y1 > 1) && (y2 < ydim16)) { printext16(x1,y1,editorcolors[0],editorcolors[7],dabuffer,1); drawline16(x1-1,y1-1, x2-3,y1-1, editorcolors[7]); drawline16(x1-1,y2+1, x2-3,y2+1, editorcolors[7]); drawline16(x1-2,y1, x1-2,y2, editorcolors[7]); drawline16(x2-2,y1, x2-2,y2, editorcolors[7]); drawline16(x2-3,y1, x2-3,y2, editorcolors[7]); } } } } x3 = divscale14(-halfxdim16,zoom)+pos.x; y3 = divscale14(-(midydim16-4),zoom)+pos.y; x4 = divscale14(halfxdim16,zoom)+pos.x; y4 = divscale14(ydim16-(midydim16-4),zoom)+pos.y; if (newnumwalls >= 0) { for (i=newnumwalls; i>=tempint; i--) wall[i].cstat |= (1<<14); } i = numwalls-1; if (newnumwalls >= 0) i = newnumwalls-1; for (wal=&wall[i]; i>=0; i--,wal--) { if (zoom < 768 && !(wal->cstat & (1<<14))) continue; //Get average point of wall dax = (wal->x+wall[wal->point2].x)>>1; day = (wal->y+wall[wal->point2].y)>>1; if ((dax > x3) && (dax < x4) && (day > y3) && (day < y4)) { dabuffer = (char *)ExtGetWallCaption(i); if (dabuffer[0] != 0) { dax = mulscale14(dax-pos.x,zoom); day = mulscale14(day-pos.y,zoom); x1 = halfxdim16+dax-(Bstrlen(dabuffer)<<1); y1 = midydim16+day-4; x2 = x1 + (Bstrlen(dabuffer)<<2)+2; y2 = y1 + 7; if ((x1 > 3) && (x2 < xdim) && (y1 > 1) && (y2 < ydim16)) { printext16(x1,y1,editorcolors[0],editorcolors[31],dabuffer,1); drawline16(x1-1,y1-1, x2-3,y1-1, editorcolors[31]); drawline16(x1-1,y2+1, x2-3,y2+1, editorcolors[31]); drawline16(x1-2,y1, x1-2,y2, editorcolors[31]); drawline16(x2-2,y1, x2-2,y2, editorcolors[31]); drawline16(x2-3,y1, x2-3,y2, editorcolors[31]); } } } } i = 0; j = numsprites; if (zoom >= 768) while (j > 0 && i < MAXSPRITES) { if (sprite[i].statnum < MAXSTATUS) { dabuffer = (char *)ExtGetSpriteCaption(i); if (dabuffer[0] != 0) { //Get average point of sprite dax = sprite[i].x; day = sprite[i].y; dax = mulscale14(dax-pos.x,zoom); day = mulscale14(day-pos.y,zoom); x1 = halfxdim16+dax-(Bstrlen(dabuffer)<<1); y1 = midydim16+day-4; x2 = x1 + (Bstrlen(dabuffer)<<2)+2; y2 = y1 + 7; if ((x1 > 3) && (x2 < xdim) && (y1 > 1) && (y2 < ydim16)) { col = 3; if (spritecol2d[sprite[i].picnum][0]) col = spritecol2d[sprite[i].picnum][0]; if ((sprite[i].cstat&1) > 0) { col = 5; if (spritecol2d[sprite[i].picnum][1]) col = spritecol2d[sprite[i].picnum][1]; } if ((i == pointhighlight-16384) && (totalclock & 32)) col += (2<<2); printext16(x1,y1,editorcolors[0],editorcolors[col],dabuffer,1); drawline16(x1-1,y1-1, x2-3,y1-1, editorcolors[col]); drawline16(x1-1,y2+1, x2-3,y2+1, editorcolors[col]); drawline16(x1-2,y1, x1-2,y2, editorcolors[col]); drawline16(x2-2,y1, x2-2,y2, editorcolors[col]); drawline16(x2-3,y1, x2-3,y2, editorcolors[col]); } } j--; } i++; } } printcoords16(pos.x,pos.y,ang); numwalls = tempint; if (highlightsectorcnt > 0) for (i=0; i= 0) col = 11; drawline16base(searchx,searchy, +0,-8, +0,-1, editorcolors[col]); drawline16base(searchx,searchy, +1,-8, +1,-1, editorcolors[col]); drawline16base(searchx,searchy, +0,+2, +0,+9, editorcolors[col]); drawline16base(searchx,searchy, +1,+2, +1,+9, editorcolors[col]); drawline16base(searchx,searchy, -8,+0, -1,+0, editorcolors[col]); drawline16base(searchx,searchy, -8,+1, -1,+1, editorcolors[col]); drawline16base(searchx,searchy, +2,+0, +9,+0, editorcolors[col]); drawline16base(searchx,searchy, +2,+1, +9,+1, editorcolors[col]); //Draw the white pixel closest to mouse cursor on linehighlight if (linehighlight>=0) { getclosestpointonwall(mousxplc,mousyplc,(int32_t)linehighlight,&dax,&day); x2 = mulscale14(dax-pos.x,zoom); y2 = mulscale14(day-pos.y,zoom); if (wall[linehighlight].nextsector >= 0) drawline16base(halfxdim16+x2,midydim16+y2, 0,0, 0,0, editorcolors[15]); else drawline16base(halfxdim16+x2,midydim16+y2, 0,0, 0,0, editorcolors[5]); } enddrawing(); //}}} OSD_Draw(); } VM_OnEvent(EVENT_PREKEYS2D, -1); ExtCheckKeys(); // TX 20050101, it makes more sense to have this here so keys can be overwritten with new functions in bstub.c // Flip/mirror sector Ed Coolidge if (keystatus[0x2d] || keystatus[0x15]) // X or Y (2D) { int32_t about_x=keystatus[0x2d]; if (highlightsectorcnt > 0) { keystatus[0x2d] = keystatus[0x15] = 0; k = 0; dax = 0; day = 0; for (i=0; i 0) { dax /= k; day /= k; } k = eitherALT; //ALT-X/Y mirror sector in x/y if (gridlock && grid > 0) locktogrid(&dax, &day); // dax = ((dax+(GRIDMAX>>grid))&(0xffffffff-(GRIDMAX>>(grid-1))+1)); // day = ((day+(GRIDMAX>>grid))&(0xffffffff-(GRIDMAX>>(grid-1))+1)); for (i=0; i>1; for (w=1; w<=numtoswap; w++) { Bmemcpy(&tempwall,&wall[startofloop+w],sizeof(walltype)); Bmemcpy(&wall[startofloop+w],&wall[endofloop-w+1],sizeof(walltype)); Bmemcpy(&wall[endofloop-w+1],&tempwall,sizeof(walltype)); } //make point2 point to next wall in loop for (w=startofloop; w= 0) { wall[linehighlight].cstat ^= 1; wall[linehighlight].cstat &= ~64; if ((wall[linehighlight].nextwall >= 0) && !eitherSHIFT) { NEXTWALL(linehighlight).cstat &= ~(1+64); NEXTWALL(linehighlight).cstat |= (wall[linehighlight].cstat&1); } asksave = 1; } keystatus[0x30] = 0; } if (keystatus[0x21]) //F (F alone does nothing in 2D right now) { keystatus[0x21] = 0; if (eitherALT) //ALT-F (relative alignmment flip) { linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight); if (linehighlight >= 0) { setfirstwall(sectorofwall(linehighlight),linehighlight); asksave = 1; printmessage16("This wall now sector's first wall (sector[].wallptr)"); } } } if (keystatus[0x18]) // O (ornament onto wall) (2D) { keystatus[0x18] = 0; if ((pointhighlight&0xc000) == 16384) { asksave = 1; i = (pointhighlight&16383); hitscan((const vec3_t *)&sprite[i],sprite[i].sectnum, sintable[(sprite[i].ang+2560+1024)&2047], sintable[(sprite[i].ang+1024)&2047], 0,&hitinfo,CLIPMASK1); sprite[i].x = hitinfo.pos.x; sprite[i].y = hitinfo.pos.y; sprite[i].z = hitinfo.pos.z; changespritesect(i,hitinfo.hitsect); if (hitinfo.hitwall >= 0) sprite[i].ang = (getangle(POINT2(hitinfo.hitwall).x - wall[hitinfo.hitwall].x, POINT2(hitinfo.hitwall).y - wall[hitinfo.hitwall].y)+512)&2047; //Make sure sprite's in right sector if (inside(sprite[i].x,sprite[i].y,sprite[i].sectnum) == 0) { j = wall[hitinfo.hitwall].point2; sprite[i].x -= ksgn(wall[j].y-wall[hitinfo.hitwall].y); sprite[i].y += ksgn(wall[j].x-wall[hitinfo.hitwall].x); } } } tsign = 0; if (keystatus[0x33] || (bstatus&33)==33) // , (2D) tsign = +1; if (keystatus[0x34] || (bstatus&17)==17) // . (2D) tsign = -1; if (tsign) { if (highlightsectorcnt > 0) { k = 0; dax = 0; day = 0; for (i=0; i 0) { dax /= k; day /= k; } k = eitherSHIFT; if (k == 0) { if (gridlock && grid > 0) locktogrid(&dax, &day); } for (i=0; i= 16384) { i = pointhighlight-16384; if (eitherSHIFT) sprite[i].ang = ((sprite[i].ang-tsign)&2047); else { sprite[i].ang = ((sprite[i].ang-128*tsign)&2047); keystatus[0x33] = keystatus[0x34] = 0; } mouseb &= ~(16|32); bstatus &= ~(16|32); // clearmidstatbar16(); // showspritedata((int16_t)pointhighlight-16384); } } } if (keystatus[0x46]) //Scroll lock (set starting position) { startposx = pos.x; startposy = pos.y; startposz = pos.z; startang = ang; startsectnum = cursectnum; keystatus[0x46] = 0; asksave = 1; } if (keystatus[0x3f]) //F5 { // keystatus[0x3f] = 0; ydim16 = STATUS2DSIZ; ExtShowSectorData((int16_t)0); ydim16 = ydim-STATUS2DSIZ2; } if (keystatus[0x40]) //F6 { // keystatus[0x40] = 0; if (pointhighlight >= 16384) { i = pointhighlight-16384; ydim16 = STATUS2DSIZ; ExtShowSpriteData((int16_t)i); ydim16 = ydim-STATUS2DSIZ2; } else if (linehighlight >= 0) { i = linehighlight; ydim16 = STATUS2DSIZ; ExtShowWallData((int16_t)i); ydim16 = ydim-STATUS2DSIZ2; } else { ydim16 = STATUS2DSIZ; ExtShowWallData((int16_t)0); ydim16 = ydim-STATUS2DSIZ2; } } if (keystatus[0x41]) //F7 { keystatus[0x41] = 0; for (i=0; i= 16384) { i = pointhighlight-16384; ydim16 = STATUS2DSIZ; ExtEditSpriteData((int16_t)i); ydim16 = ydim-STATUS2DSIZ2; } else if (linehighlight >= 0) { i = linehighlight; ydim16 = STATUS2DSIZ; ExtEditWallData((int16_t)i); ydim16 = ydim-STATUS2DSIZ2; } } if (keystatus[0x23]) //H (Hi 16 bits of tag) { keystatus[0x23] = 0; if (eitherCTRL) //Ctrl-H { pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight); linehighlight = getlinehighlight(mousxplc, mousyplc, linehighlight); if ((pointhighlight&0xc000) == 16384) { sprite[pointhighlight&16383].cstat ^= 256; asksave = 1; } else if (linehighlight >= 0) { wall[linehighlight].cstat ^= 64; if ((wall[linehighlight].nextwall >= 0) && !eitherSHIFT) { NEXTWALL(linehighlight).cstat &= ~64; NEXTWALL(linehighlight).cstat |= (wall[linehighlight].cstat&64); } asksave = 1; } } else if (eitherALT) //ALT { if (pointhighlight >= 16384) { i = pointhighlight-16384; Bsprintf(buffer,"Sprite (%d) Hi-tag: ",i); sprite[i].hitag = getnumber16(buffer,sprite[i].hitag,65536L,0); } else if (linehighlight >= 0) { i = linehighlight; Bsprintf(buffer,"Wall (%d) Hi-tag: ",i); wall[i].hitag = getnumber16(buffer,wall[i].hitag,65536L,0); } } else { for (i=0; i= 16384) { i = pointhighlight-16384; Bsprintf(buffer,"Sprite (%d) Status list: ",i); changespritestat(i,getnumber16(buffer,sprite[i].statnum,65536L,0)); // clearmidstatbar16(); // showspritedata((int16_t)i); } // printmessage16(""); } if (highlightsectorcnt < 0) { if (keystatus[0x36]) //Right shift (point highlighting) { if (highlightcnt == 0) { highlightx2 = searchx, highlighty2 = searchy; ydim16 = ydim-STATUS2DSIZ2; drawline16(highlightx2,highlighty1, highlightx1,highlighty1, editorcolors[5]); drawline16(highlightx2,highlighty2, highlightx1,highlighty2, editorcolors[5]); drawline16(highlightx1,highlighty2, highlightx1,highlighty1, editorcolors[5]); drawline16(highlightx2,highlighty2, highlightx2,highlighty1, editorcolors[5]); } else { highlightcnt = 0; highlightx1 = searchx; highlighty1 = searchy; highlightx2 = searchx; highlighty2 = searchx; Bmemset(show2dwall, 0, sizeof(show2dwall)); Bmemset(show2dsprite, 0, sizeof(show2dsprite)); } } else { if (highlightcnt == 0) { getpoint(highlightx1,highlighty1, &highlightx1,&highlighty1); getpoint(highlightx2,highlighty2, &highlightx2,&highlighty2); if (highlightx1 > highlightx2) swaplong(&highlightx1, &highlightx2); if (highlighty1 > highlighty2) swaplong(&highlighty1, &highlighty2); if (eitherCTRL) { if ((linehighlight >= 0) && (linehighlight < MAXWALLS)) { i = linehighlight; do { highlight[highlightcnt++] = i; show2dwall[i>>3] |= (1<<(i&7)); for (j=0; j>3] |= (1<<(j&7)); } i = wall[i].point2; } while (i != linehighlight); } } else { for (i=0; i= highlightx1 && wall[i].x <= highlightx2) if (wall[i].y >= highlighty1 && wall[i].y <= highlighty2) { highlight[highlightcnt++] = i; show2dwall[i>>3] |= (1<<(i&7)); } for (i=0; i= highlightx1 && sprite[i].x <= highlightx2) if (sprite[i].y >= highlighty1 && sprite[i].y <= highlighty2) { highlight[highlightcnt++] = i+16384; show2dsprite[i>>3] |= (1<<(i&7)); } } if (highlightcnt <= 0) highlightcnt = -1; } } } if (highlightcnt < 0) { if (keystatus[0xb8]) //Right alt (sector highlighting) { if (highlightsectorcnt == 0) { highlightx2 = searchx, highlighty2 = searchy; ydim16 = ydim-STATUS2DSIZ2; begindrawing(); //{{{ drawline16(highlightx2,highlighty1, highlightx1,highlighty1, editorcolors[10]); drawline16(highlightx2,highlighty2, highlightx1,highlighty2, editorcolors[10]); drawline16(highlightx1,highlighty2, highlightx1,highlighty1, editorcolors[10]); drawline16(highlightx2,highlighty2, highlightx2,highlighty1, editorcolors[10]); enddrawing(); //}}} } if (highlightsectorcnt != 0) { for (i=0; i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,highlightsector[i]); } } highlightx1 = searchx; highlighty1 = searchy; highlightx2 = searchx; highlighty2 = searchx; highlightsectorcnt = 0; } } else { if (highlightsectorcnt == 0) { getpoint(highlightx1,highlighty1, &highlightx1,&highlighty1); getpoint(highlightx2,highlighty2, &highlightx2,&highlighty2); if (highlightx1 > highlightx2) swaplong(&highlightx1, &highlightx2); if (highlighty1 > highlighty2) swaplong(&highlighty1, &highlighty2); for (i=0; i highlightx2) bad = 1; if (wall[j].y < highlighty1) bad = 1; if (wall[j].y > highlighty2) bad = 1; if (bad == 1) break; } if (bad == 0) highlightsector[highlightsectorcnt++] = i; } if (highlightsectorcnt <= 0) highlightsectorcnt = -1; ovh_whiteoutgrab(); } } } if (((bstatus&1) < (oldmousebstatus&1)) && highlightsectorcnt < 0) //after dragging { int32_t wallsdrawn = newnumwalls-numwalls, runi; if (newnumwalls != -1) { newnumwalls = -1; Bmemcpy(&wall[MAXWALLS-wallsdrawn],&wall[numwalls],sizeof(walltype) * wallsdrawn); } else wallsdrawn = -1; j = 1; if (highlightcnt > 0) for (i=0; i=0; i--) //delete points { if (wall[i].x == POINT2(i).x && wall[i].y == POINT2(i).y) if (sector[sectorofwall((int16_t)i)].wallnum > 3) if (sector[sectorofwall(wall[i].point2)].wallnum > 3) { int32_t b = (wall[i].nextwall == -1 || (sector[sectorofwall(wall[i].nextwall)].wallnum > 3 && sector[sectorofwall(NEXTWALL(i).point2)].wallnum > 3)); if (runi==0 && !b) { printmessage16("Invalid operation, delete or join sector instead."); goto SKIP; } else if (runi==1 && b) { deletepoint((int16_t)i); printmessage16("Point deleted."); asksave = 1; } } } for (i=0; i 0) //drag points { if (highlightsectorcnt > 0) { if ((bstatus&1) > (oldmousebstatus&1)) { newnumwalls = -1; sectorhighlightstat = -1; // updatesector(mousxplc,mousyplc,&cursectorhighlight); cursectorhighlight = -1; for (i=0; i= 0) && (cursectorhighlight < numsectors)) { // for (i=0; i 0) locktogrid(&dax, &day); sectorhighlightx = dax; sectorhighlighty = day; // break; } } } else if (sectorhighlightstat == 1) { dax = mousxplc; day = mousyplc; if (gridlock && grid > 0) locktogrid(&dax, &day); dax -= sectorhighlightx; day -= sectorhighlighty; sectorhighlightx += dax; sectorhighlighty += day; for (i=0; i=0; j=nextspritesect[j]) { sprite[j].x += dax; sprite[j].y += day; } } //for(i=0;i= 0) // checksectorpointer(wall[j].nextwall,wall[j].nextsector); // checksectorpointer((short)j,highlightsector[i]); // } //} asksave = 1; } } else { if ((bstatus&1) > (oldmousebstatus&1)) pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight); if (pointhighlight >= 0) { dax = mousxplc; day = mousyplc; if (gridlock && grid > 0) locktogrid(&dax, &day); j = 1; if (highlightcnt > 0) for (i=0; i= getceilzofslope(i,dax,day)) if (sprite[daspr].z-daz <= getflorzofslope(i,dax,day)) { sprite[daspr].x = dax; sprite[daspr].y = day; if (sprite[daspr].sectnum != i) changespritesect(daspr,(int16_t)i); break; } */ } } asksave = 1; } } } else { pointhighlight = getpointhighlight(mousxplc, mousyplc, pointhighlight); sectorhighlightstat = -1; } if ((bstatus&6) > 0) { if (eitherCTRL) { int16_t cursectornum; for (cursectornum=0; cursectornum= 16384) { i = pointhighlight-16384; ExtEditSpriteData((int16_t)i); } else if ((linehighlight >= 0) && (bstatus&1 || sectorofwall(linehighlight) == cursectornum)) ExtEditWallData((int16_t)linehighlight); else if (cursectornum >= 0) ExtEditSectorData((int16_t)cursectornum); } bstatus &= ~6; } else { searchx = halfxdim16; searchy = midydim16; pos.x = mousxplc; pos.y = mousyplc; } } else if ((oldmousebstatus&6) > 0) updatesector(pos.x,pos.y,&cursectnum); if (circlewall != -1 && (keystatus[0x4a] || ((bstatus&32) && !eitherCTRL))) // - { if (circlepoints > 1) circlepoints--; keystatus[0x4a] = 0; mouseb &= ~32; bstatus &= ~32; } if (circlewall != -1 && (keystatus[0x4e] || ((bstatus&16) && !eitherCTRL))) // + { if (circlepoints < 63) circlepoints++; keystatus[0x4e] = 0; mouseb &= ~16; bstatus &= ~16; } if ((DOWN_BK(MOVEUP) || (bstatus&16)) && zoom < 65536) { zoom += synctics*(zoom>>4); if (zoom < 24) zoom += 2; if ((bstatus&16) && eitherALT) { searchx = halfxdim16; searchy = midydim16; pos.x = mousxplc; pos.y = mousyplc; } if (zoom > 65536) zoom = 65536; _printmessage16("Zoom: %d",zoom); } if ((DOWN_BK(MOVEDOWN) || (bstatus&32)) && zoom > 8) { zoom -= synctics*(zoom>>4); if ((bstatus&32) && eitherALT) { searchx = halfxdim16; searchy = midydim16; pos.x = mousxplc; pos.y = mousyplc; } if (zoom < 8) zoom = 8; _printmessage16("Zoom: %d",zoom); } if (keystatus[0x22]) // G (grid on/off) { keystatus[0x22] = 0; grid++; if (grid == 7) grid = 0; } if (keystatus[0x26]) // L (grid lock) { keystatus[0x26] = 0; gridlock = !gridlock; printmessage16("Grid locking %s", gridlock?"on":"off"); } if (keystatus[0x24]) // J (join sectors) { if (joinsector[0] >= 0) { joinsector[1] = -1; for (i=0; i= endwall && i != joinsector[0]) { _printmessage16("Join non-adjacent sectors? (Y/N)"); showframe(1); bflushchars(); ch = 0; while (keystatus[1] == 0) { if (handleevents()) quitevent = 0; idle(); ch = bgetchar(); if (ch == 'Y' || ch == 'y') { joinsector[1] = i; break; } else if (ch == 'N' || ch == 'n' || ch == 13 || ch == ' ') { joinsector[1] = joinsector[0]; break; } } break; } else { joinsector[1] = i; break; } } } if ((joinsector[1] >= 0) && (joinsector[0] != joinsector[1])) { newnumwalls = numwalls; for (k=0; k<2; k++) { startwall = sector[joinsector[k]].wallptr; endwall = startwall + sector[joinsector[k]].wallnum - 1; for (j=startwall; j<=endwall; j++) { if (wall[j].cstat == 255) continue; joinsectnum = k; if (wall[j].nextsector == joinsector[1-joinsectnum]) { wall[j].cstat = 255; continue; } i = j; m = newnumwalls; do { Bmemcpy(&wall[newnumwalls],&wall[i],sizeof(walltype)); wall[newnumwalls].point2 = newnumwalls+1; newnumwalls++; wall[i].cstat = 255; i = wall[i].point2; if (wall[i].nextsector == joinsector[1-joinsectnum]) { i = NEXTWALL(i).point2; joinsectnum = 1 - joinsectnum; } } while ((wall[i].cstat != 255) && (wall[i].nextsector != joinsector[1-joinsectnum])); wall[newnumwalls-1].point2 = m; } } if (newnumwalls > numwalls) { Bmemcpy(§or[numsectors],§or[joinsector[0]],sizeof(sectortype)); sector[numsectors].wallptr = numwalls; sector[numsectors].wallnum = newnumwalls-numwalls; //fix sprites for (i=0; i<2; i++) { j = headspritesect[joinsector[i]]; while (j != -1) { k = nextspritesect[j]; changespritesect(j,numsectors); j = k; } } numsectors++; for (i=numwalls; i= 0) { NEXTWALL(i).nextwall = i; NEXTWALL(i).nextsector = numsectors-1; } } numwalls = newnumwalls; newnumwalls = -1; for (k=0; k<2; k++) { startwall = sector[joinsector[k]].wallptr; endwall = startwall + sector[joinsector[k]].wallnum - 1; for (j=startwall; j<=endwall; j++) { wall[j].nextwall = -1; wall[j].nextsector = -1; } } deletesector((int16_t)joinsector[0]); if (joinsector[0] < joinsector[1]) joinsector[1]--; deletesector((int16_t)joinsector[1]); printmessage16("Sectors joined."); } } else printmessage16("No sectors joined."); joinsector[0] = -1; } else { joinsector[0] = -1; for (i=0; i= 0 && wall[linehighlight].nextwall == -1) { if ((newnumwalls = whitelinescan(linehighlight)) < numwalls) { printmessage16("Can't make a sector out there."); } else if (newnumwalls > MAXWALLS) { printmessage16("Making new sector from inner loop would exceed wall limits."); newnumwalls = -1; } else { for (i=numwalls; i= 0) { dax = mousxplc; day = mousyplc; if (gridlock && grid > 0) locktogrid(&dax, &day); i = insertsprite(sucksect,0); sprite[i].x = dax, sprite[i].y = day; sprite[i].cstat = defaultspritecstat; sprite[i].shade = 0; sprite[i].pal = 0; sprite[i].xrepeat = 64, sprite[i].yrepeat = 64; sprite[i].xoffset = 0, sprite[i].yoffset = 0; sprite[i].ang = 1536; sprite[i].xvel = 0; sprite[i].yvel = 0; sprite[i].zvel = 0; sprite[i].owner = -1; sprite[i].clipdist = 32; sprite[i].lotag = 0; sprite[i].hitag = 0; sprite[i].extra = -1; sprite[i].z = getflorzofslope(sucksect,dax,day); if ((sprite[i].cstat&128) != 0) sprite[i].z -= ((tilesizy[sprite[i].picnum]*sprite[i].yrepeat)<<1); Bmemset(localartfreq, 0, sizeof(localartfreq)); for (k=0; k localartfreq[j]) j = k; if (localartfreq[j] > 0) sprite[i].picnum = j; else sprite[i].picnum = 0; // PK if (prefixarg) { sprite[i].picnum = prefixarg; sprite[i].xrepeat = sprite[i].yrepeat = 48; prefixarg = 0; } else if (somethingintab == 3) { sprite[i].picnum = temppicnum; if (tilesizx[temppicnum] <= 0 || tilesizy[temppicnum] <= 0) { j = 0; for (k=0; k 0 && tilesizy[k] > 0) { j = k; break; } sprite[i].picnum = j; } sprite[i].shade = tempshade; sprite[i].pal = temppal; sprite[i].xrepeat = max(tempxrepeat, 1); sprite[i].yrepeat = max(tempyrepeat, 1); sprite[i].cstat = tempcstat; } if (tilesizy[sprite[i].picnum] >= 32) sprite[i].cstat |= 1; printmessage16("Sprite inserted."); updatenumsprites(); asksave = 1; VM_OnEvent(EVENT_INSERTSPRITE2D, i); } keystatus[0x1f] = 0; } if (keystatus[0x2e]) // C (make circle of points) { if (highlightsectorcnt >= 0) { newnumsectors = numsectors; newnumwalls = numwalls; for (i=0; i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,highlightsector[i]); } highlightsector[i] = numsectors+i; } numsectors = newnumsectors; numwalls = newnumwalls; newnumwalls = -1; newnumsectors = -1; updatenumsprites(); printmessage16("Sectors duplicated and stamped."); asksave = 1; } else if (highlightcnt >= 0) { for (i=0; i= 0) { circlewall = -1; } else { if (linehighlight >= 0) circlewall = linehighlight; } keystatus[0x2e] = 0; } bad = keystatus[0x39]; //Gotta do this to save lots of 3 spaces! if (circlewall >= 0) { x1 = wall[circlewall].x; y1 = wall[circlewall].y; x2 = POINT2(circlewall).x; y2 = POINT2(circlewall).y; x3 = mousxplc; y3 = mousyplc; adjustmark(&x3,&y3,newnumwalls); tempint1 = dmulscale4(x3-x2,x1-x3, y1-y3,y3-y2); tempint2 = dmulscale4(y1-y2,x1-x3, y1-y3,x2-x1); if (tempint2 != 0) { int32_t ps = 2; // pointsize centerx = ((x1+x2) + scale(y1-y2,tempint1,tempint2))>>1; centery = ((y1+y2) + scale(x2-x1,tempint1,tempint2))>>1; dax = mulscale14(centerx-pos.x,zoom); day = mulscale14(centery-pos.y,zoom); drawline16base(halfxdim16+dax,midydim16+day, -2,-2, +2,+2, editorcolors[14]); drawline16base(halfxdim16+dax,midydim16+day, -2,+2, +2,-2, editorcolors[14]); circleang1 = getangle(x1-centerx,y1-centery); circleang2 = getangle(x2-centerx,y2-centery); circleangdir = 1; k = ((circleang2-circleang1)&2047); if (mulscale4(x3-x1,y2-y1) < mulscale4(x2-x1,y3-y1)) { circleangdir = -1; k = -((circleang1-circleang2)&2047); } circlerad = ksqrt(dmulscale4(centerx-x1,centerx-x1, centery-y1,centery-y1))<<2; goodtogo = (numwalls+circlepoints <= MAXWALLS); for (i=circlepoints; i>0; i--) { j = (circleang1 + scale(i,k,circlepoints+1))&2047; dax = centerx + mulscale14(sintable[(j+512)&2047],circlerad); day = centery + mulscale14(sintable[j],circlerad); bclamp(&dax, -editorgridextent, editorgridextent); bclamp(&day, -editorgridextent, editorgridextent); if (bad > 0 && goodtogo) { insertpoint(circlewall,dax,day); if (wall[circlewall].nextwall >= 0 && wall[circlewall].nextwall < circlewall) circlewall++; } dax = mulscale14(dax-pos.x,zoom); day = mulscale14(day-pos.y,zoom); drawline16base(halfxdim16+dax,midydim16+day, -ps,-ps, +ps,-ps, editorcolors[14]); drawline16base(halfxdim16+dax,midydim16+day, +ps,-ps, +ps,+ps, editorcolors[14]); drawline16base(halfxdim16+dax,midydim16+day, +ps,+ps, -ps,+ps, editorcolors[14]); drawline16base(halfxdim16+dax,midydim16+day, -ps,+ps, -ps,-ps, editorcolors[14]); // drawcircle16(halfxdim16+dax, midydim16+day, 3, 14); } if (bad > 0) { bad = 0; keystatus[0x39] = 0; if (goodtogo) { asksave = 1; printmessage16("Circle points inserted."); circlewall = -1; } else printmessage16("Inserting circle points would exceed wall limit."); } } } if (bad > 0) //Space bar test { keystatus[0x39] = 0; adjustmark(&mousxplc,&mousyplc,newnumwalls); if (checkautoinsert(mousxplc,mousyplc,newnumwalls) == 1) { printmessage16("You must insert a point there first."); bad = 0; } } goodtogo = 1; // Checking limits... if (bad > 0) { if (newnumwalls < numwalls) { // ---why MAXWALLS-2? wall[MAXWALLS-1] would be inserted, but would // need to draw end of wall trail in wall[MAXWALLS]!--- // for MAXWALLS-1 we need extra space at the end of wall[] if (numwalls >= MAXWALLS-1) { goodtogo = 0; printmessage16("Can't start sector drawing: wall limit reached."); } } else { //if not back to first point if (firstx != mousxplc || firsty != mousyplc) //nextpoint { if (newnumwalls>=MAXWALLS) { goodtogo = 0; printmessage16("Inserting another point would exceed wall limit."); } } //if not split and back to first point if ((split == 0) && (firstx == mousxplc) && (firsty == mousyplc) && (newnumwalls >= numwalls+3)) { if (suckwall == -1) //if no connections to other sectors { /* No problem... */ } else { if (newnumwalls>=MAXWALLS) // still too optimistic since we can have more than one new red wall { goodtogo = 0; printmessage16("Closing wall drawing would exceed wall limit."); } } } // else if (split==1) {} // handled there } } if (bad > 0 && goodtogo) //Space { if (newnumwalls < numwalls) // starting wall drawing { firstx = mousxplc; firsty = mousyplc; //Make first point newnumwalls = numwalls; suckwall = -1; split = 0; //clearbufbyte(&wall[newnumwalls],sizeof(walltype),0L); Bmemset(&wall[newnumwalls],0,sizeof(walltype)); wall[newnumwalls].extra = -1; wall[newnumwalls].x = mousxplc; wall[newnumwalls].y = mousyplc; wall[newnumwalls].nextsector = -1; wall[newnumwalls].nextwall = -1; for (i=0; i>1; day = (wall[numwalls].y+mousyplc)>>1; for (i=0; i= 0) if (POINT2(k).x != mousxplc || POINT2(k).y != mousyplc) if (wall[lastwall(k)].x != mousxplc || wall[lastwall(k)].y != mousyplc) { split = 1; splitsect = i; splitstartwall = m; break; } } } //make new point //make sure not drawing over old red line bad = 0; for (i=0; i= 0) { if (wall[i].x == mousxplc && wall[i].y == mousyplc) if (POINT2(i).x == wall[newnumwalls-1].x && POINT2(i).y == wall[newnumwalls-1].y) bad = 1; if (wall[i].x == wall[newnumwalls-1].x && wall[i].y == wall[newnumwalls-1].y) if (POINT2(i).x == mousxplc && POINT2(i).y == mousyplc) bad = 1; } } if (bad == 0) { //clearbufbyte(&wall[newnumwalls],sizeof(walltype),0L); Bmemset(&wall[newnumwalls],0,sizeof(walltype)); wall[newnumwalls].extra = -1; wall[newnumwalls].x = mousxplc; wall[newnumwalls].y = mousyplc; wall[newnumwalls].nextsector = -1; wall[newnumwalls].nextwall = -1; for (i=0; i= numwalls+3)) { wall[newnumwalls-1].point2 = numwalls; if (suckwall == -1) //if no connections to other sectors { k = -1; for (i=0; i= suckwall) wall[i].nextwall += j; if (wall[i].point2 >= suckwall) wall[i].point2 += j; } for (i=newnumwalls-1; i>=suckwall; i--) Bmemcpy(&wall[i+j],&wall[i],sizeof(walltype)); for (i=0; i MAXWALLS) { if (bad==0) printmessage16("Splitting sector would exceed wall limit."); else printmessage16("Joining sector loops would exceed wall limit."); newnumwalls--; break; } if (bad == 0) { //SPLIT IT! //Split splitsect given: startwall, // new points: numwalls to newnumwalls-2 splitendwall = k; newnumwalls--; //first fix up the new walls for (i=numwalls; inumwalls; j--) { Bmemcpy(&wall[danumwalls],&wall[j],sizeof(walltype)); wall[danumwalls].nextwall = -1; wall[danumwalls].nextsector = -1; wall[danumwalls].point2 = danumwalls+1; danumwalls++; } m = splitstartwall; //copy rest of loop next while (m != splitendwall) { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } wall[danumwalls-1].point2 = secondstartwall; //Add other loops for 2nd sector loopnum = loopnumofsector(splitsect,splitstartwall); i = loopnum; for (j=startwall; j<=endwall; j++) { k = loopnumofsector(splitsect,(int16_t)j); if ((k != i) && (k != loopnum)) { i = k; if (loopinside(wall[j].x,wall[j].y,secondstartwall) == 1) { m = j; //copy loop k = danumwalls; do { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } while (m != j); wall[danumwalls-1].point2 = k; } } } //fix all next pointers on old sector line for (j=numwalls; j= 0) { NEXTWALL(j).nextwall = j; if (j < secondstartwall) NEXTWALL(j).nextsector = numsectors; else NEXTWALL(j).nextsector = numsectors+1; } } //set all next pointers on split for (j=numwalls; j= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,sectorofwall((int16_t)j)); } //k now safe to use as temp for (m=numsectors-2; mnumwalls; j--) { Bmemcpy(&wall[danumwalls],&wall[j],sizeof(walltype)); wall[danumwalls].nextwall = -1; wall[danumwalls].nextsector = -1; wall[danumwalls].point2 = danumwalls+1; danumwalls++; } m = splitstartwall; //copy rest of loop next do { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } while (m != splitstartwall); wall[danumwalls-1].point2 = numwalls; //Add other loops to sector loopnum = loopnumofsector(splitsect,splitstartwall); i = loopnum; for (j=startwall; j<=endwall; j++) { k = loopnumofsector(splitsect,(int16_t)j); if ((k != i) && (k != loopnumofsector(splitsect,splitstartwall)) && (k != loopnumofsector(splitsect,splitendwall))) { i = k; m = j; k = danumwalls; //copy loop do { Bmemcpy(&wall[danumwalls],&wall[m],sizeof(walltype)); wall[danumwalls].point2 = danumwalls+1; danumwalls++; m = wall[m].point2; } while (m != j); wall[danumwalls-1].point2 = k; } } //fix all next pointers on old sector line for (j=numwalls; j= 0) { NEXTWALL(j).nextwall = j; NEXTWALL(j).nextsector = numsectors; } } //copy sector attributes & fix wall pointers Bmemcpy(§or[numsectors],§or[splitsect],sizeof(sectortype)); sector[numsectors].wallptr = numwalls; sector[numsectors].wallnum = danumwalls-numwalls; //fix sprites j = headspritesect[splitsect]; while (j != -1) { k = nextspritesect[j]; changespritesect(j,numsectors); j = k; } numsectors++; //Back of number of walls of new sector for later k = danumwalls-numwalls; //clear out old sector's next pointers for clean deletesector numwalls = danumwalls; for (j=startwall; j<=endwall; j++) { wall[j].nextwall = -1; wall[j].nextsector = -1; } deletesector(splitsect); //Check pointers for (j=numwalls-k; j= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,numsectors-1); } newnumwalls = -1; printmessage16("Loops joined."); break; } } } } } if (keystatus[0x1c]) //Left Enter { keystatus[0x1c] = 0; if (keystatus[0x2a]&keystatus[0x1d]) { printmessage16("CHECKING ALL POINTERS!"); for (i=0; i=0; i--) sector[i].wallnum = sector[i+1].wallptr-sector[i].wallptr; sector[numsectors-1].wallnum = numwalls-sector[numsectors-1].wallptr; for (i=0; i= 0) { checksectorpointer(linehighlight,sectorofwall(linehighlight)); printmessage16("Highlighted line pointers checked."); asksave = 1; } } } if (keystatus[0x0e]) //Backspace { keystatus[0x0e] = 0; if (newnumwalls >= numwalls) { if (newnumwalls > numwalls+1) newnumwalls--; else newnumwalls = -1; } else { graphicsmode += (1-2*(DOWN_BK(RUN) || keystatus[0x36]))+3; graphicsmode %= 3; printmessage16("2D mode textures %s", (graphicsmode == 2)?"enabled w/ animation":graphicsmode?"enabled":"disabled"); } } if (keystatus[0xd3] && eitherCTRL && (numwalls >= 0)) //sector delete { keystatus[0xd3] = 0; sucksect = -1; for (i=0; i= 0) for (j=0; j=0; j--) { deletesector(highlightsector[j]); for (k=j-1; k>=0; k--) if (highlightsector[k] >= highlightsector[j]) highlightsector[k]--; } printmessage16("Highlighted sectors deleted."); newnumwalls = -1; k = 1; highlightsectorcnt = -1; break; } if (k == 0) { deletesector((int16_t)i); highlightsectorcnt = -1; printmessage16("Sector deleted."); } newnumwalls = -1; asksave = 1; break; } } if (keystatus[0xd3] && (pointhighlight >= 0)) { if ((pointhighlight&0xc000) == 16384) //Sprite Delete { deletesprite(pointhighlight&16383); printmessage16("Sprite deleted."); updatenumsprites(); asksave = 1; } keystatus[0xd3] = 0; } if (keystatus[0xd2] || keystatus[0x17]) //InsertPoint { if (highlightsectorcnt >= 0) { int32_t newwalls = 0; for (i=0; i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,highlightsector[i]); } highlightsector[i] = numsectors+i; } numsectors = newnumsectors; numwalls = newnumwalls; newnumwalls = -1; newnumsectors = -1; updatenumsprites(); printmessage16("Sectors duplicated and stamped."); asksave = 1; } else { printmessage16("Copying sectors would exceed sector or wall limit."); } } else if (highlightcnt >= 0) { if (highlightcnt + numsprites <= MAXSPRITES) { for (i=0; i= 0) { int32_t wallsdrawn = newnumwalls-numwalls; int32_t wallis2sided = (wall[linehighlight].nextwall>=0); if (newnumwalls != -1) { newnumwalls = -1; Bmemcpy(&wall[MAXWALLS-wallsdrawn],&wall[numwalls],sizeof(walltype) * wallsdrawn); } else wallsdrawn = -1; if (max(numwalls,newnumwalls) >= MAXWALLS-wallis2sided) printmessage16("Inserting point would exceed wall limit."); else { getclosestpointonwall(mousxplc,mousyplc,(int32_t)linehighlight,&dax,&day); adjustmark(&dax,&day,newnumwalls); insertpoint(linehighlight,dax,day); printmessage16("Point inserted."); j = 0; //Check to see if point was inserted over another point for (i=numwalls-1; i>=0; i--) //delete points if (wall[i].x == POINT2(i).x && wall[i].y == POINT2(i).y) { deletepoint((int16_t)i); j++; } for (i=0; i>1); // day = ((wall[linehighlight].y + POINT2(linehighlight).y)>>1); // if ((dax != wall[linehighlight].x) || (day != wall[linehighlight].y)) // if ((dax != POINT2(linehighlight).x) || (day != POINT2(linehighlight).y)) // { // insertpoint(linehighlight,dax,day); // printmessage16("Point inserted at midpoint."); // } //} } if (wallsdrawn != -1) { Bmemcpy(&wall[numwalls],&wall[MAXWALLS-wallsdrawn], sizeof(walltype)*wallsdrawn); newnumwalls = numwalls + wallsdrawn; for (i=numwalls; i=0;i--) updatecrc16(j,kensig[i]); if ((j&0xffff) != 0xebf) { printf("Don't screw with my name.\n"); exit(0); }*/ //printext16(9L,336+9L,4,-1,kensig,0); //printext16(8L,336+8L,12,-1,kensig,0); showframe(1); synctics = totalclock-lockclock; lockclock += synctics; if (keystatus[buildkeys[BK_MODE2D_3D]]) { updatesector(pos.x,pos.y,&cursectnum); if (cursectnum >= 0) keystatus[buildkeys[BK_MODE2D_3D]] = 2; else printmessage16("Arrow must be inside a sector before entering 3D mode."); } // vvv PK ------------------------------------ (LShift) Ctrl-X: (prev) next map // this is copied from 'L' (load map), but without copying the highlighted sectors if (quickmapcycling && keystatus[0x2d]) //X { if (eitherCTRL) //Ctrl { nextmap: // bad = 0; i = menuselect_pk(keystatus[0x2a] ? 0:1); // Left Shift: prev map if (i < 0) { if (i == -2) printmessage16("No .MAP files found."); else if (i == -3) printmessage16("Load map first!"); } else { Bstrcpy(boardfilename, selectedboardfilename); highlightcnt = -1; sectorhighlightstat = -1; newnumwalls = -1; joinsector[0] = -1; circlewall = -1; circlepoints = 7; for (i=0; i= 0) { keystatus[1]=0; joinsector[0]=-1; printmessage16("No sectors joined."); } if (keystatus[1]) { keystatus[1] = 0; _printmessage16("(N)ew, (L)oad, (S)ave, save (A)s, (T)est map, (U)ndo, (R)edo, (Q)uit"); showframe(1); bflushchars(); bad = 1; while (bad == 1) { if (handleevents()) { if (quitevent) { quitevent = 0; } } idle(); ch = bgetchar(); if (keystatus[1]) { keystatus[1] = 0; bad = 0; // printmessage16(""); } else if (ch == 'n' || ch == 'N') //N { bad = 0; _printmessage16("Are you sure you want to start a new board? (Y/N)"); showframe(1); bflushchars(); ch = 0; while (keystatus[1] == 0) { if (handleevents()) quitevent = 0; idle(); ch = bgetchar(); if (ch == 'Y' || ch == 'y') { highlightsectorcnt = -1; highlightcnt = -1; //Clear all highlights Bmemset(show2dwall, 0, sizeof(show2dwall)); Bmemset(show2dsprite, 0, sizeof(show2dsprite)); for (i=0; i= 0) { j = 0; k = 0; for (i=0; i MAXSECTORS) || (numwalls+j > MAXWALLS) || (numsprites+k > MAXSPRITES)) { highlightsectorcnt = -1; } else { //Put sectors&walls to end of lists j = MAXWALLS; for (i=0; i=0; i--) if (sprite[i].statnum < MAXSTATUS) { k = sprite[i].sectnum; for (j=0; j= 0) { if ((numsectors+highlightsectorcnt > MAXSECTORS) || (sector[MAXSECTORS-highlightsectorcnt].wallptr < numwalls)) { highlightsectorcnt = -1; } else { //Re-attach sectors&walls for (i=0; i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,highlightsector[i]); } } } } if (mapversion < 7) printmessage16("Map %s loaded successfully and autoconverted to V7!",boardfilename); else printmessage16("Map %s loaded successfully.",boardfilename); } updatenumsprites(); startposx = pos.x; //this is same startposy = pos.y; startposz = pos.z; startang = ang; startsectnum = cursectnum; } showframe(1); keystatus[0x1c] = 0; } else if (ch == 'a' || ch == 'A') //A { bad = 0; Bstrcpy(selectedboardfilename, boardfilename); if (Bstrrchr(boardfilename, '/')) Bstrcpy(boardfilename, Bstrrchr(boardfilename, '/')+1); i = 0; while ((boardfilename[i] != 0) && (i < 64)) i++; if (boardfilename[i-4] == '.') i -= 4; boardfilename[i] = 0; bflushchars(); while (bad == 0) { Bsprintf(buffer,"Save as: ^011%s", boardfilename); if (totalclock & 32) Bstrcat(buffer,"_"); _printmessage16(buffer); showframe(1); if (handleevents()) quitevent = 0; idle(); ch = bgetchar(); if (keystatus[1]) bad = 1; else if (ch == 13) bad = 2; else if (ch > 0) { if (i > 0 && (ch == 8 || ch == 127)) { i--; boardfilename[i] = 0; } else if (i < 40 && ch > 32 && ch < 128) { boardfilename[i++] = ch; boardfilename[i] = 0; } } } if (bad == 1) { Bstrcpy(boardfilename, selectedboardfilename); keystatus[1] = 0; printmessage16("Operation cancelled"); showframe(1); } else if (bad == 2) { char *f; int32_t res; keystatus[0x1c] = 0; boardfilename[i] = '.'; boardfilename[i+1] = 'm'; boardfilename[i+2] = 'a'; boardfilename[i+3] = 'p'; boardfilename[i+4] = 0; if (Bstrrchr(selectedboardfilename,'/')) Bstrcpy(Bstrrchr(selectedboardfilename, '/')+1, boardfilename); else Bstrcpy(selectedboardfilename, boardfilename); if (pathsearchmode) f = selectedboardfilename; else { // virtual filesystem mode can't save to directories so drop the file into // the current directory f = Bstrrchr(selectedboardfilename, '/'); if (!f) f = selectedboardfilename; else f++; } Bsprintf(buffer,"Saving to %s...",f); _printmessage16(buffer); showframe(1); fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); res=saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(f); printmessage16((res==0)?"Board saved.":"Saving board failed."); Bstrcpy(boardfilename, selectedboardfilename); } bad = 0; } else if (ch == 's' || ch == 'S') //S { char *f; int32_t res; bad = 0; _printmessage16("Saving board..."); showframe(1); fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); if (pathsearchmode) f = boardfilename; else { // virtual filesystem mode can't save to directories so drop the file into // the current directory f = Bstrrchr(boardfilename, '/'); if (!f) f = boardfilename; else f++; } ExtPreSaveMap(); res=saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(f); printmessage16((res==0)?"Board saved.":"Saving board failed."); showframe(1); } else if (ch == 't' || ch == 'T') { test_map(0); } else if (ch == 'u' || ch == 'U') { bad = 0; if (map_undoredo(0)) printmessage16("Nothing to undo!"); else printmessage16("Revision %d undone",map_revision); } else if (ch == 'r' || ch == 'R') { bad = 0; if (map_undoredo(1)) printmessage16("Nothing to redo!"); else printmessage16("Restored revision %d",map_revision-1); } else if (ch == 'q' || ch == 'Q') //Q { bad = 0; _printmessage16("Are you sure you want to quit?"); showframe(1); bflushchars(); while ((keystatus[1]|keystatus[0x2e]) == 0) { if (handleevents()) { if (quitevent) quitevent = 0; } idle(); ch = bgetchar(); if (ch == 'y' || ch == 'Y') { //QUIT! _printmessage16("Save changes?"); showframe(1); while ((keystatus[1]|keystatus[0x2e]) == 0) { if (handleevents()) { if (quitevent) break; // like saying no } idle(); ch = bgetchar(); if (ch == 'y' || ch == 'Y') { char *f; fixspritesectors(); //Do this before saving! updatesector(startposx,startposy,&startsectnum); ExtPreSaveMap(); if (pathsearchmode) f = boardfilename; else { // virtual filesystem mode can't save to directories so drop the file into // the current directory f = Bstrrchr(boardfilename, '/'); if (!f) f = boardfilename; else f++; } saveboard(f,&startposx,&startposy,&startposz,&startang,&startsectnum); ExtSaveMap(f); break; } else if (ch == 'n' || ch == 'N' || ch == 13 || ch == ' ') { break; } } while (keystatus[1] || keystatus[0x2e]) { keystatus[1] = 0; keystatus[0x2e] = 0; quitevent = 0; printmessage16("Operation cancelled"); showframe(1); goto CANCEL; } clearfilenames(); uninittimer(); uninitinput(); ExtUnInit(); uninitengine(); exit(0); } else if (ch == 'n' || ch == 'N' || ch == 13 || ch == ' ') break; } // printmessage16(""); showframe(1); } } clearkeys(); } VM_OnEvent(EVENT_KEYS2D, -1); //nextpage(); } for (i=0; i= 0) checksectorpointer(wall[j].nextwall,wall[j].nextsector); checksectorpointer((int16_t)j,highlightsector[i]); } } fixspritesectors(); if (setgamemode(fullscreen,xdimgame,ydimgame,bppgame) < 0) { ExtUnInit(); uninitinput(); uninittimer(); initprintf("%d * %d not supported in this graphics mode\n",xdim,ydim); uninitsystem(); clearfilenames(); exit(0); } setbrightness(GAMMA_CALC,palette,0); pos.z = oposz; searchx = scale(searchx,xdimgame,xdim2d); searchy = scale(searchy,ydimgame,ydim2d-STATUS2DSIZ); VM_OnEvent(EVENT_ENTER3DMODE, -1); } void getpoint(int32_t searchxe, int32_t searchye, int32_t *x, int32_t *y) { bclamp(&pos.x, -editorgridextent, editorgridextent); bclamp(&pos.y, -editorgridextent, editorgridextent); *x = pos.x + divscale14(searchxe-halfxdim16,zoom); *y = pos.y + divscale14(searchye-midydim16,zoom); bclamp(x, -editorgridextent, editorgridextent); bclamp(y, -editorgridextent, editorgridextent); } static int32_t getlinehighlight(int32_t xplc, int32_t yplc, int32_t line) { int32_t i, dst, dist, closest, x1, y1, x2, y2, nx, ny; if (numwalls == 0) return(-1); if (mouseb & 1) return line; dist = 1024; closest = -1; for (i=0; i=0 && wall[closest].nextwall >= 0) { //if red line, allow highlighting of both sides x1 = wall[closest].x; y1 = wall[closest].y; x2 = POINT2(closest).x; y2 = POINT2(closest).y; if (dmulscale32(xplc-x1,y2-y1,-(x2-x1),yplc-y1) >= 0) closest = wall[closest].nextwall; } if ((pointhighlight&0xc000) == 16384) return (-1); return(closest); } int32_t getpointhighlight(int32_t xplc, int32_t yplc, int32_t point) { int32_t i, dst, dist = 512, closest = -1; if (numwalls == 0) return(-1); if (mouseb & 1) return point; if (grid < 1) dist = 0; for (i=0; i= 256) for (i=0; i>3]&(1<<(i&7))))) dist = dst, closest = i+16384; } return(closest); } static void locktogrid(int32_t *dax, int32_t *day) { *dax = ((*dax+(1024>>grid))&(0xffffffff<<(11-grid))); *day = ((*day+(1024>>grid))&(0xffffffff<<(11-grid))); } static int32_t adjustmark(int32_t *xplc, int32_t *yplc, int16_t danumwalls) { int32_t i, dst, dist, dax, day, pointlockdist; if (danumwalls < 0) danumwalls = numwalls; pointlockdist = 0; if (grid > 0 && gridlock) pointlockdist = (128>>grid); dist = pointlockdist; dax = *xplc; day = *yplc; for (i=0; i 0) locktogrid(&dax, &day); *xplc = dax; *yplc = day; return(0); } static int32_t checkautoinsert(int32_t dax, int32_t day, int16_t danumwalls) { int32_t i, x1, y1, x2, y2; if (danumwalls < 0) danumwalls = numwalls; for (i=0; i= y2 && y1 <= y0) return(0); if (y1 >= y0 && y1 <= y2) return(1); tempint = (x0-x1)*(y2-y1) - (x2-x1)*(y0-y1); if (tempint < 0) return(0); else return(1); } static void flipwalls(int16_t numwalls, int16_t newnumwalls) { int32_t i, j, nume, tempint; nume = newnumwalls-numwalls; for (i=numwalls; i>1); i++) { j = numwalls+newnumwalls-i-1; tempint = wall[i].x; wall[i].x = wall[j].x; wall[j].x = tempint; tempint = wall[i].y; wall[i].y = wall[j].y; wall[j].y = tempint; } } static void insertpoint(int16_t linehighlight, int32_t dax, int32_t day) { int16_t sucksect; int32_t i, j, k; j = linehighlight; sucksect = sectorofwall((int16_t)j); sector[sucksect].wallnum++; for (i=sucksect+1; i= 0) { k = wall[j].nextwall; sucksect = sectorofwall((int16_t)k); sector[sucksect].wallnum++; for (i=sucksect+1; i= 0) { NEXTWALL(j).nextwall = -1; NEXTWALL(j).nextsector = -1; } if (wall[point].nextwall >= 0) { NEXTWALL(point).nextwall = -1; NEXTWALL(point).nextsector = -1; } movewalls((int32_t)point,-1L); checksectorpointer((int16_t)j,(int16_t)sucksect); } static int32_t deletesector(int16_t sucksect) { int32_t i, j, k, nextk, startwall, endwall; while (headspritesect[sucksect] >= 0) deletesprite(headspritesect[sucksect]); updatenumsprites(); startwall = sector[sucksect].wallptr; endwall = startwall + sector[sucksect].wallnum - 1; j = sector[sucksect].wallnum; for (i=sucksect; i= startwall) wall[i].nextsector--; return(0); } void fixspritesectors(void) { int32_t i, j, dax, day, daz; for (i=numsectors-1; i>=0; i--) if ((sector[i].wallnum <= 0) || (sector[i].wallptr >= numwalls)) deletesector((int16_t)i); for (i=0; i= getceilzofslope(j,dax,day)) if (sprite[i].z-daz <= getflorzofslope(j,dax,day)) { changespritesect((int16_t)i,(int16_t)j); break; } } } } static int32_t movewalls(int32_t start, int32_t offs) { int32_t i; if (offs < 0) //Delete { for (i=start; i 0) //Insert { for (i=numwalls+offs-1; i>=start+offs; i--) Bmemcpy(&wall[i],&wall[i-offs],sizeof(walltype)); } numwalls += offs; for (i=0; i= start) wall[i].nextwall += offs; if (wall[i].point2 >= start) wall[i].point2 += offs; } return(0); } int32_t checksectorpointer(int16_t i, int16_t sectnum) { int32_t j, k, startwall, endwall, x1, y1, x2, y2, numnewwalls=0; char buf[128]; if (i<0 || i>=max(numwalls,newnumwalls)) { Bsprintf(buf, "WARN: checksectorpointer called with i=%d but (new)numwalls=%d", i, max(numwalls,newnumwalls)); OSD_Printf("%s\n", buf); printmessage16(buf); return 0; } x1 = wall[i].x; y1 = wall[i].y; x2 = POINT2(i).x; y2 = POINT2(i).y; if (wall[i].nextwall >= 0) //Check for early exit { k = wall[i].nextwall; if (wall[k].x == x2 && wall[k].y == y2) if (POINT2(k).x == x1 && POINT2(k).y == y1) return(0); } wall[i].nextsector = -1; wall[i].nextwall = -1; for (j=0; j> 2, 0x08080808l); CLEARLINES2D(ydim-y+25, STATUS2DSIZ+2-(25<<1), 0); // drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,editorcolors[7]); // drawline16base(xdim,ydim, -1,-STATUS2DSIZ, -1,-1, editorcolors[7]); ydim16 = ydim-STATUS2DSIZ2; enddrawing(); } static void clearministatbar16(void) { int32_t i, col = whitecol - 21; static const char *tempbuf = "Mapster32" VERSION; begindrawing(); for (i=ydim-STATUS2DSIZ2; i= x || x2 >= x) { y1 = wall[i].y; y2 = POINT2(i).y; if (y1 > y2) { swaplong(&x1, &x2); swaplong(&y1, &y2); } if (y1 <= y && y2 > y) if (x1*(y-y2)+x2*(y1-y) <= x*(y1-y2)) cnt ^= 1; } i = wall[i].point2; } while (i != startwall); return(cnt); } #if 0 static int32_t numloopsofsector(int16_t sectnum) { int32_t i, numloops, startwall, endwall; numloops = 0; startwall = sector[sectnum].wallptr; endwall = startwall + sector[sectnum].wallnum; for (i=startwall; i= '0' && ch <= '9') { int64_t nbig; if (danum >= 0) { nbig = ((int64_t)danum*10)+(ch-'0'); if (nbig <= (int64_t)maxnumber) danum = nbig; } else if (sign) // this extra check isn't hurting anything { nbig = ((int64_t)danum*10)-(ch-'0'); if (nbig >= (int64_t)-maxnumber) danum = nbig; } } else if (ch == 8 || ch == 127) // backspace { danum /= 10; } else if (ch == 13) { oldnum = danum; asksave = 1; printmessage16(buffer); break; } else if (ch == '-' && sign) // negate { danum = -danum; } } clearkeys(); return(oldnum); } int32_t _getnumber256(const char *namestart, int32_t num, int32_t maxnumber, char sign, void *(func)(int32_t)) { char buffer[80], ch; int32_t danum, oldnum; danum = num; oldnum = danum; bflushchars(); while (keystatus[0x1] == 0) { if (handleevents()) quitevent = 0; drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum); #ifdef SUPERBUILD ExtAnalyzeSprites(); #endif drawmasks(); #ifdef POLYMER if (rendmode == 4 && searchit == 2) { polymer_editorpick(); drawrooms(pos.x,pos.y,pos.z,ang,horiz,cursectnum); ExtAnalyzeSprites(); drawmasks(); } #endif ch = bgetchar(); if (keystatus[0x1]) break; clearkeys(); mouseb = 0; searchx = osearchx; searchy = osearchy; ExtCheckKeys(); Bsprintf(buffer,"%s%d",namestart,danum); if (totalclock & 32) Bstrcat(buffer,"_ "); printmessage256(0, 0, buffer); if (func != NULL) { Bsprintf(buffer,"%s",(char *)func((int32_t)danum)); printmessage256(0, 9, buffer); } showframe(1); if (ch >= '0' && ch <= '9') { int64_t nbig; if (danum >= 0) { nbig = ((int64_t)danum*10)+(ch-'0'); if (nbig <= (int64_t)maxnumber) danum = nbig; } else if (sign) { nbig = ((int64_t)danum*10)-(ch-'0'); if (nbig >= (int64_t)-maxnumber) danum = nbig; } } else if (ch == 8 || ch == 127) // backspace { danum /= 10; } else if (ch == 13) { oldnum = danum; asksave = 1; break; } else if (ch == '-' && sign) // negate { danum = -danum; } } clearkeys(); lockclock = totalclock; //Reset timing return(oldnum); } // querystr: e.g. "Name: ", must be !=NULL // defaultstr: can be NULL // NO overflow checks are done when copying them! // maxlen: maximum length of entry string, if ==1, enter single char const char* getstring_simple(const char *querystr, const char *defaultstr, int32_t maxlen) { static char buf[128]; int32_t ei=0, qrylen=0; char ch; bflushchars(); clearkeys(); if (maxlen==0) maxlen = 1000; Bmemset(buf, 0, sizeof(buf)); qrylen = Bstrlen(querystr); Bmemcpy(buf, querystr, qrylen); ei = qrylen; if (defaultstr) { int32_t deflen = Bstrlen(defaultstr); Bmemcpy(&buf[ei], defaultstr, deflen); ei += deflen; } buf[ei] = 0; if (maxlen==1) { ei = qrylen; buf[ei] = '_'; buf[ei+1] = 0; } while (1) { printext256(0, 0, whitecol, 0, buf, 0); showframe(1); if (handleevents()) quitevent = 0; idle_waitevent(); ch = bgetchar(); if (ch==13) { if (maxlen != 1) buf[ei] = 0; break; } else if (keystatus[1]) { clearkeys(); return defaultstr; } if (maxlen!=1) { if (ei>qrylen && (ch==8 || ch==127)) { buf[ei] = ' '; buf[--ei] = '_'; } else if ((unsigned)einext) numdirs++; for (r = findfiles; r; r=r->next) numfiles++; finddirshigh = finddirs; findfileshigh = findfiles; currentlist = 0; if (findfileshigh) currentlist = 1; return(0); } // vvv PK ------------------------------------ // copied off menuselect static const char *g_oldpath=NULL; static int32_t menuselect_pk(int32_t direction) // 20080104: jump to next (direction!=0) or prev (direction==0) file { const char *chptr; if (!g_oldpath) return -3; else Bmemcpy(selectedboardfilename, g_oldpath, BMAX_PATH); if (pathsearchmode) Bcanonicalisefilename(selectedboardfilename, 1); // clips off the last token and compresses relative path else Bcorrectfilename(selectedboardfilename, 1); getfilenames(selectedboardfilename, "*.map"); chptr = Bstrrchr(boardfilename,'/'); // PK if (!chptr) chptr=boardfilename; else chptr++; for (; findfileshigh; findfileshigh=findfileshigh->next) { if (!Bstrcmp(findfileshigh->name,chptr)) break; } if (!findfileshigh) findfileshigh=findfiles; if (direction) { if (findfileshigh->next) findfileshigh=findfileshigh->next; } else { if (findfileshigh->prev) findfileshigh=findfileshigh->prev; } Bstrcat(selectedboardfilename, findfileshigh->name); return(0); } // ^^^ PK ------------------------------------ static int32_t menuselect(void) { int32_t listsize; int32_t i; char ch, buffer[96], /*PK*/ *chptr; static char oldpath[BMAX_PATH]; CACHE1D_FIND_REC *dir; int32_t bakpathsearchmode = pathsearchmode; g_oldpath=oldpath; //PK: need it in menuselect_pk Bstrcpy(selectedboardfilename, oldpath); if (pathsearchmode) Bcanonicalisefilename(selectedboardfilename, 1); // clips off the last token and compresses relative path else Bcorrectfilename(selectedboardfilename, 1); getfilenames(selectedboardfilename, "*.map"); // PK 20080103: start with last selected map chptr = Bstrrchr(boardfilename,'/'); if (!chptr) chptr=boardfilename; else chptr++; for (; findfileshigh; findfileshigh=findfileshigh->next) { if (!Bstrcmp(findfileshigh->name,chptr)) break; } if (!findfileshigh) findfileshigh=findfiles; begindrawing(); _printmessage16("Select map file with arrow keys and enter."); enddrawing(); ydim16 = ydim-STATUS2DSIZ2; listsize = (ydim16-32)/9; do { begindrawing(); CLEARLINES2D(0, ydim16, 0); if (pathsearchmode) Bstrcpy(buffer,"Local filesystem mode; press F for game filesystem."); else Bsprintf(buffer,"Game filesystem %smode; press F for local filesystem or G for %s.", grponlymode?"GRP-only ":"", grponlymode?"all files":"GRP contents only"); printext16(halfxdim16-(8*Bstrlen(buffer)/2), 4, editorcolors[12],editorcolors[0],buffer,0); Bsnprintf(buffer,sizeof(buffer)-1,"(%d dirs, %d files) %s",numdirs,numfiles,selectedboardfilename); buffer[sizeof(buffer)-1] = 0; printext16(8,ydim16-8-1,editorcolors[8],editorcolors[0],buffer,0); if (finddirshigh) { dir = finddirshigh; for (i=(listsize/2)-1; i>=0; i--) { if (!dir->prev) break; else dir=dir->prev; } for (i=0; ((inext) { int32_t c = (dir->type == CACHE1D_FIND_DIR ? 2 : 3); //PK Bmemset(buffer,0,sizeof(buffer)); Bstrncpy(buffer,dir->name,25); if (Bstrlen(buffer) == 25) buffer[21] = buffer[22] = buffer[23] = '.', buffer[24] = 0; if (dir == finddirshigh) { if (currentlist == 0) printext16(8,16+9*i,editorcolors[c|8],editorcolors[0],"->",0); printext16(32,16+9*i,editorcolors[c|8],editorcolors[0],buffer,0); } else { printext16(32,16+9*i,editorcolors[c],editorcolors[0],buffer,0); } } } if (findfileshigh) { dir = findfileshigh; for (i=(listsize/2)-1; i>=0; i--) { if (!dir->prev) break; else dir=dir->prev; } for (i=0; ((inext) { if (dir == findfileshigh) { if (currentlist == 1) printext16(240,16+9*i,editorcolors[7|8],editorcolors[0],"->",0); printext16(240+24,16+9*i,editorcolors[7|8],editorcolors[0],dir->name,0); } else { printext16(240+24,16+9*i,editorcolors[7],editorcolors[0],dir->name,0); } } } enddrawing(); showframe(1); keystatus[0xcb] = 0; keystatus[0xcd] = 0; keystatus[0xc8] = 0; keystatus[0xd0] = 0; keystatus[0x1c] = 0; //enter keystatus[0xf] = 0; //tab keystatus[1] = 0; //esc ch = 0; //Interesting fakery of ch = getch() while (ch == 0) { if (handleevents()) if (quitevent) { keystatus[1] = 1; quitevent = 0; } idle(); ch = bgetchar(); { // JBF 20040208: seek to first name matching pressed character CACHE1D_FIND_REC *seeker = currentlist ? findfiles : finddirs; if (keystatus[0xc7]||keystatus[0xcf]) // home/end { while (keystatus[0xcf]?seeker->next:seeker->prev) seeker = keystatus[0xcf]?seeker->next:seeker->prev; if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; } ch = keystatus[0xcf]?80:72; keystatus[0xc7] = keystatus[0xcf] = 0; } else if (keystatus[0xc9]|keystatus[0xd1]) // page up/down { seeker = currentlist?findfileshigh:finddirshigh; i = (ydim2d-STATUS2DSIZ2-48)>>5/*3*/; //PK while (i>0) { if (keystatus[0xd1]?seeker->next:seeker->prev) seeker = keystatus[0xd1]?seeker->next:seeker->prev; i--; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; } ch = keystatus[0xd1]?80:72; keystatus[0xc9] = keystatus[0xd1] = 0; } else { char ch2; if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9'))) { if (ch >= 'a') ch -= ('a'-'A'); while (seeker) { ch2 = seeker->name[0]; if (ch2 >= 'a' && ch2 <= 'z') ch2 -= ('a'-'A'); if (ch2 == ch) break; seeker = seeker->next; } if (seeker) { if (currentlist) findfileshigh = seeker; else finddirshigh = seeker; continue; } } } } if (keystatus[0xcb]) ch = 9; // left arr if (keystatus[0xcd]) ch = 9; // right arr if (keystatus[0xc8]) ch = 72; // up arr if (keystatus[0xd0]) ch = 80; // down arr } if (ch == 'f' || ch == 'F') { currentlist = 0; pathsearchmode = 1-pathsearchmode; if (pathsearchmode) { Bstrcpy(selectedboardfilename, ""); Bcanonicalisefilename(selectedboardfilename, 0); } else Bstrcpy(selectedboardfilename, "/"); getfilenames(selectedboardfilename, "*.map"); Bstrcpy(oldpath,selectedboardfilename); } else if (ch == 'g' || ch == 'G') { if (!pathsearchmode) { grponlymode = 1-grponlymode; getfilenames(selectedboardfilename, "*.map"); Bstrcpy(oldpath,selectedboardfilename); } } else if (ch == 9) { if ((currentlist == 0 && findfiles) || (currentlist == 1 && finddirs)) currentlist = 1-currentlist; } else if (keystatus[0xc8] /*(ch == 75) || (ch == 72)*/) { if (currentlist == 0) { if (finddirshigh && finddirshigh->prev) finddirshigh = finddirshigh->prev; } else { if (findfileshigh && findfileshigh->prev) findfileshigh = findfileshigh->prev; } } else if (keystatus[0xd0] /*(ch == 77) || (ch == 80)*/) { if (currentlist == 0) { if (finddirshigh && finddirshigh->next) finddirshigh = finddirshigh->next; } else { if (findfileshigh && findfileshigh->next) findfileshigh = findfileshigh->next; } } else if ((ch == 13) && (currentlist == 0)) { if (finddirshigh->type == CACHE1D_FIND_DRIVE) Bstrcpy(selectedboardfilename, finddirshigh->name); else Bstrcat(selectedboardfilename, finddirshigh->name); Bstrcat(selectedboardfilename, "/"); if (pathsearchmode) Bcanonicalisefilename(selectedboardfilename, 1); else Bcorrectfilename(selectedboardfilename, 1); Bstrcpy(oldpath,selectedboardfilename); //printf("Changing directories to: %s\n", selectedboardfilename); getfilenames(selectedboardfilename, "*.map"); ch = 0; begindrawing(); CLEARLINES2D(0, ydim16, 0); enddrawing(); showframe(1); } if (ch == 13 && !findfileshigh) ch = 0; } while ((ch != 13) && (ch != 27)); if (ch == 13) { Bstrcat(selectedboardfilename, findfileshigh->name); //printf("Selected file: %s\n", selectedboardfilename); return(0); } pathsearchmode = bakpathsearchmode; return(-1); } int32_t fillsector(int16_t sectnum, char fillcolor) { int32_t x1, x2, y1, y2, sy, y, tempint; int32_t lborder, rborder, uborder, dborder, miny, maxy, dax; int16_t z, zz, startwall, endwall, fillcnt; lborder = 0; rborder = xdim; uborder = 0; dborder = ydim16; if (sectnum == -1) return 0; miny = dborder-1; maxy = uborder; startwall = sector[sectnum].wallptr; endwall = startwall + sector[sectnum].wallnum - 1; for (z=startwall; z<=endwall; z++) { y1 = (((wall[z].y-pos.y)*zoom)>>14)+midydim16; y2 = (((POINT2(z).y-pos.y)*zoom)>>14)+midydim16; if (y1 < miny) miny = y1; if (y2 < miny) miny = y2; if (y1 > maxy) maxy = y1; if (y2 > maxy) maxy = y2; } if (miny < uborder) miny = uborder; if (maxy >= dborder) maxy = dborder-1; for (sy=miny+((totalclock>>2)&3); sy<=maxy; sy+=3) // JBF 20040116: numframes%3 -> (totalclock>>2)&3 { y = pos.y+(((sy-midydim16)<<14)/zoom); fillist[0] = lborder; fillcnt = 1; for (z=startwall; z<=endwall; z++) { x1 = wall[z].x; x2 = POINT2(z).x; y1 = wall[z].y; y2 = POINT2(z).y; if (y1 > y2) { tempint = x1; x1 = x2; x2 = tempint; tempint = y1; y1 = y2; y2 = tempint; } if ((y1 <= y) && (y2 > y)) //if (x1*(y-y2) + x2*(y1-y) <= 0) { dax = x1+scale(y-y1,x2-x1,y2-y1); dax = (((dax-pos.x)*zoom)>>14)+halfxdim16; if (dax >= lborder) fillist[fillcnt++] = dax; } } if (fillcnt > 0) { for (z=1; z rborder) break; if (fillist[z+1] > rborder) fillist[z+1] = rborder; drawline16(fillist[z],sy, fillist[z+1],sy, editorcolors[fillcolor]); } } } return(0); } int16_t whitelinescan(int16_t dalinehighlight) { int32_t i, j, k; int16_t sucksect, newnumwalls; sucksect = sectorofwall(dalinehighlight); Bmemcpy(§or[numsectors],§or[sucksect],sizeof(sectortype)); sector[numsectors].wallptr = numwalls; sector[numsectors].wallnum = 0; i = dalinehighlight; newnumwalls = numwalls; do { j = lastwall((int16_t)i); if (wall[j].nextwall >= 0) { j = wall[j].point2; for (k=0; k= 1) { if (a > 1) if (buffer[a-2] == '\r') buffer[a-2] = 0; if (buffer[a-1] == '\n') buffer[a-1] = 0; } p = buffer; line++; while (*p == 32) p++; if (*p == 0) continue; // blank line if (*p == '#' && !comment) { p++; while (*p == 32) p++; if (*p == 0) continue; // null directive if (!Bstrncmp(p, "define ", 7)) { // #define_... p += 7; while (*p == 32) p++; if (*p == 0) { initprintf("Error: Malformed #define at line %d\n", line-1); continue; } name = p; while (*p != 32 && *p != 0) p++; if (*p == 32) { *(p++) = 0; while (*p == 32) p++; if (*p == 0) // #define_NAME with no number { initprintf("Error: No number given for name \"%s\" (line %d)\n", name, line-1); continue; } number = p; while (*p != 0) p++; if (*p != 0) *p = 0; // add to list num = Bstrtol(number, &endptr, 10); if (*endptr != 0) { p = endptr; goto badline; } //printf("Grokked \"%s\" -> \"%d\"\n", name, num); if (num < 0 || num >= MAXTILES) { initprintf("Error: Constant %d for name \"%s\" out of range (line %d)\n", num, name, line-1); continue; } if (Bstrlen(name) > 24) initprintf("Warning: Name \"%s\" longer than 24 characters (line %d). Truncating.\n", name, line-1); Bstrncpy(names[num], name, 24); names[num][24] = 0; syms++; continue; } else // #define_NAME with no number { initprintf("Error: No number given for name \"%s\" (line %d)\n", name, line-1); continue; } } else goto badline; } else if (*p == '/') { if (*(p+1) == '*') {comment++; continue;} if (*(p+1) == '/') continue; // comment } else if (*p == '*' && p[1] == '/') { comment--; continue; } else if (comment)continue; badline: initprintf("Error: Invalid statement found at character %d on line %d\n", (p-buffer), line-1); } initprintf("Read %d lines, loaded %d names.\n", line, syms); Bfclose(fp); return 0; } void printcoords16(int32_t posxe, int32_t posye, int16_t ange) { char snotbuf[80]; int32_t i,m; Bsprintf(snotbuf,"x:%d y:%d ang:%d r%d",posxe,posye,ange,map_revision-1); i = 0; while ((snotbuf[i] != 0) && (i < 33)) i++; while (i < 33) { snotbuf[i] = 32; i++; } snotbuf[33] = 0; clearministatbar16(); printext16(8, ydim-STATUS2DSIZ+128, whitecol, -1, snotbuf,0); m = (numsectors > MAXSECTORSV7 || numwalls > MAXWALLSV7 || numsprites > MAXSPRITESV7); Bsprintf(snotbuf,"%d/%d sect. %d/%d walls %d/%d spri.", numsectors, m?MAXSECTORSV8:MAXSECTORSV7, numwalls, m?MAXWALLSV8:MAXWALLSV7, numsprites, m?MAXSPRITESV8:MAXSPRITESV7); i = 0; while ((snotbuf[i] != 0) && (i < 46)) i++; while (i < 46) { snotbuf[i] = 32; i++; } snotbuf[46] = 0; printext16(264, ydim-STATUS2DSIZ+128, m?editorcolors[10]:whitecol, -1, snotbuf,0); } void updatenumsprites(void) { int32_t i; numsprites = 0; for (i=0; i= 0) { wall[newnumwalls].nextwall += deststartwall-startwall; wall[newnumwalls].nextsector += destsector-soursector; } newnumwalls++; } //for(j=deststartwall;j= 0) // checksectorpointer(wall[j].nextwall,wall[j].nextsector); // checksectorpointer((short)j,destsector); //} if (newnumwalls > deststartwall) { //duplicate sectors Bmemcpy(§or[destsector],§or[soursector],sizeof(sectortype)); sector[destsector].wallptr = deststartwall; sector[destsector].wallnum = newnumwalls-deststartwall; if (copystat == 1) { //duplicate sprites j = headspritesect[soursector]; while (j >= 0) { k = nextspritesect[j]; m = insertsprite(destsector,sprite[j].statnum); Bmemcpy(&sprite[m],&sprite[j],sizeof(spritetype)); sprite[m].sectnum = destsector; //Don't let memcpy overwrite sector! j = k; } } } } #define DOPRINT(Yofs, fmt, ...) \ Bsprintf(snotbuf, fmt, ## __VA_ARGS__); \ printext16(8+col*200, ydim/*-(row*96)*/-STATUS2DSIZ+Yofs, color, -1, snotbuf, 0); void showsectordata(int16_t sectnum) { sectortype *sec; char snotbuf[80]; int32_t col=0; //,row = 0; int32_t mode = (sectnum & 16384); int32_t color = mode?whitecol:editorcolors[11]; sectnum &= ~16384; sec = §or[sectnum]; if (mode) { _printmessage16("^10Sector %d %s ^O(F7 to edit)", sectnum, ExtGetSectorCaption(sectnum)); return; } DOPRINT(32, "^10Sector %d", sectnum); DOPRINT(48, "Firstwall: %d", sec->wallptr); DOPRINT(56, "Numberofwalls: %d", sec->wallnum); DOPRINT(64, "Firstsprite: %d", headspritesect[sectnum]); DOPRINT(72, "Tags: %d, %d", sec->hitag, sec->lotag); DOPRINT(80, " (0x%x), (0x%x)", sec->hitag, sec->lotag); DOPRINT(88, "Extra: %d", sec->extra); DOPRINT(96, "Visibility: %d", sec->visibility); DOPRINT(104, "Pixel height: %d", (sec->floorz-sec->ceilingz)>>8); col++; DOPRINT(32, "^10CEILING:^O"); DOPRINT(48, "Flags (hex): %x", sec->ceilingstat); DOPRINT(56, "(X,Y)pan: %d, %d", sec->ceilingxpanning, sec->ceilingypanning); DOPRINT(64, "Shade byte: %d", sec->ceilingshade); DOPRINT(72, "Z-coordinate: %d", sec->ceilingz); DOPRINT(80, "Tile number: %d", sec->ceilingpicnum); DOPRINT(88, "Ceiling heinum: %d", sec->ceilingheinum); DOPRINT(96, "Palookup number: %d", sec->ceilingpal); col++; DOPRINT(32, "^10FLOOR:^O"); DOPRINT(48, "Flags (hex): %x", sec->floorstat); DOPRINT(56, "(X,Y)pan: %d, %d", sec->floorxpanning, sec->floorypanning); DOPRINT(64, "Shade byte: %d", sec->floorshade); DOPRINT(72, "Z-coordinate: %d", sec->floorz); DOPRINT(80, "Tile number: %d", sec->floorpicnum); DOPRINT(88, "Floor heinum: %d", sec->floorheinum); DOPRINT(96, "Palookup number: %d", sec->floorpal); } void showwalldata(int16_t wallnum) { walltype *wal; int32_t sec; char snotbuf[80]; int32_t col=0; //, row = 0; int32_t mode = (wallnum & 16384); int32_t color = mode?whitecol:editorcolors[11]; wallnum &= ~16384; wal = &wall[wallnum]; if (mode) { _printmessage16("^10Wall %d %s ^O(F8 to edit)", wallnum, ExtGetWallCaption(wallnum)); return; } DOPRINT(32, "^10Wall %d", wallnum); DOPRINT(48, "X-coordinate: %d", wal->x); DOPRINT(56, "Y-coordinate: %d", wal->y); DOPRINT(64, "Point2: %d", wal->point2); DOPRINT(72, "Sector: ^010%d", sectorofwall(wallnum)); DOPRINT(88, "Tags: %d, %d", wal->hitag, wal->lotag); DOPRINT(96, " (0x%x), (0x%x)", wal->hitag, wal->lotag); col++; DOPRINT(32, "^10%s^O", (wal->picnum>=0 && wal->picnumpicnum] : "!INVALID!"); DOPRINT(48, "Flags (hex): %x", wal->cstat); DOPRINT(56, "Shade: %d", wal->shade); DOPRINT(64, "Pal: %d", wal->pal); DOPRINT(72, "(X,Y)repeat: %d, %d", wal->xrepeat, wal->yrepeat); DOPRINT(80, "(X,Y)pan: %d, %d", wal->xpanning, wal->ypanning); DOPRINT(88, "Tile number: %d", wal->picnum); DOPRINT(96, "OverTile number: %d", wal->overpicnum); col++; DOPRINT(48-(mode?16:0), "nextsector: %d", wal->nextsector); DOPRINT(56-(mode?16:0), "nextwall: %d", wal->nextwall); DOPRINT(72-(mode?16:0), "Extra: %d", wal->extra); // TX 20050102 I'm not sure what unit dist<<4 is supposed to be, but dist itself is correct in terms of game coordinates as one would expect DOPRINT(96-(mode?16:0), "Wall length: %d", wallength(wallnum)); sec = sectorofwall(wallnum); DOPRINT(104-(mode?16:0), "Pixel height: %d", (sector[sec].floorz-sector[sec].ceilingz)>>8); } void showspritedata(int16_t spritenum) { spritetype *spr; char snotbuf[80]; int32_t col=0; //, row = 0; int32_t mode = (spritenum & 16384); int32_t color = mode?whitecol:editorcolors[11]; spritenum &= ~16384; spr = &sprite[spritenum]; if (mode) { _printmessage16("^10Sprite %d %s ^O(F8 to edit)",spritenum, ExtGetSpriteCaption(spritenum)); return; } DOPRINT(32, "^10Sprite %d", spritenum); DOPRINT(48, "X-coordinate: %d", spr->x); DOPRINT(56, "Y-coordinate: %d", spr->y); DOPRINT(64, "Z-coordinate: %d", spr->z); DOPRINT(72, "Sectnum: ^010%d", spr->sectnum); DOPRINT(80, "Statnum: %d", spr->statnum); DOPRINT(96, "Tags: %d, %d", spr->hitag, spr->lotag); DOPRINT(104, " (0x%x), (0x%x)", spr->hitag, spr->lotag); col++; DOPRINT(32, "^10%s^O", (spr->picnum>=0 && spr->picnumpicnum] : "!INVALID!"); DOPRINT(48, "Flags (hex): %x", spr->cstat); DOPRINT(56, "Shade: %d", spr->shade); DOPRINT(64, "Pal: %d", spr->pal); DOPRINT(72, "(X,Y)repeat: %d, %d", spr->xrepeat, spr->yrepeat); DOPRINT(80, "(X,Y)offset: %d, %d", spr->xoffset, spr->yoffset); DOPRINT(88, "Tile number: %d", spr->picnum); col++; DOPRINT(48, "Angle (2048 degrees): %d", spr->ang); DOPRINT(56, "X-Velocity: %d", spr->xvel); DOPRINT(64, "Y-Velocity: %d", spr->yvel); DOPRINT(72, "Z-Velocity: %d", spr->zvel); DOPRINT(80, "Owner: %d", spr->owner); DOPRINT(88, "Clipdist: %d", spr->clipdist); DOPRINT(96, "Extra: %d", spr->extra); } #undef DOPRINT // gets called once per totalclock increment since last call void keytimerstuff(void) { if (DOWN_BK(STRAFE) == 0) { if (DOWN_BK(TURNLEFT)) angvel = max(angvel-pk_turnaccel, -128); if (DOWN_BK(TURNRIGHT)) angvel = min(angvel+pk_turnaccel, 127); } else { if (DOWN_BK(TURNLEFT)) svel = min(svel+16, 255); // svel and vel aren't even chars... if (DOWN_BK(TURNRIGHT)) svel = max(svel-16, -256); } if (DOWN_BK(MOVEFORWARD)) vel = min(vel+16, 255); if (DOWN_BK(MOVEBACKWARD)) vel = max(vel-16, -256); /* if (DOWN_BK(STRAFELEFT)) svel = min(svel+8, 127); if (DOWN_BK(STRAFERIGHT)) svel = max(svel-8, -128); */ if (angvel < 0) angvel = min(angvel+pk_turndecel, 0); if (angvel > 0) angvel = max(angvel-pk_turndecel, 0); if (svel < 0) svel = min(svel+6, 0); if (svel > 0) svel = max(svel-6, 0); if (vel < 0) vel = min(vel+6, 0); if (vel > 0) vel = max(vel-6, 0); /* if(mlook) pos.z -= (horiz-101)*(vel/40); */ } int32_t snfillprintf(char *outbuf, size_t bufsiz, int32_t fill, const char *fmt, ...) { char tmpstr[256]; int32_t nwritten, ofs; va_list va; va_start(va, fmt); nwritten = Bvsnprintf(tmpstr, bufsiz, fmt, va); va_end(va); ofs = min(nwritten, (signed)bufsiz-1); Bmemset(outbuf, fill, bufsiz-ofs); return ofs; } void _printmessage16(const char *fmt, ...) { int32_t i, ybase; char snotbuf[156]; char tmpstr[160]; va_list va; va_start(va, fmt); Bvsnprintf(tmpstr, 156, fmt, va); va_end(va); i = 0; while (tmpstr[i] && i < 146) { snotbuf[i] = tmpstr[i]; i++; } snotbuf[i] = 0; if (lastpm16time == totalclock) Bstrcpy(lastpm16buf, snotbuf); clearministatbar16(); begindrawing(); // ybase = (overridepm16y >= 0) ? ydim-overridepm16y : ydim-STATUS2DSIZ+128-8; ybase = ydim-STATUS2DSIZ+128-8; printext16(/*(overridepm16y >= 0) ? 200L-24 :*/ 8, ybase+8, whitecol, -1, snotbuf, 0); enddrawing(); } void printmessage256(int32_t x, int32_t y, const char *name) { char snotbuf[80]; int32_t i; i = 0; while (name[i] && i < 62) { snotbuf[i] = name[i]; i++; } while (i < 62) { snotbuf[i] = 32; i++; } snotbuf[62] = 0; printext256(x+2,y+2,0,-1,snotbuf,0); printext256(x,y,whitecol,-1,snotbuf,0); } //Find closest point (*dax, *day) on wall (dawall) to (x, y) static void getclosestpointonwall(int32_t x, int32_t y, int32_t dawall, int32_t *nx, int32_t *ny) { walltype *wal; int64_t i, j, dx, dy; wal = &wall[dawall]; dx = wall[wal->point2].x - wal->x; dy = wall[wal->point2].y - wal->y; i = dx*(x-wal->x) + dy*(y-wal->y); if (i <= 0) { *nx = wal->x; *ny = wal->y; return; } j = dx*dx+dy*dy; if (i >= j) { *nx = wal->x+dx; *ny = wal->y+dy; return; } i=((i<<15)/j)<<15; *nx = wal->x + ((dx*i)>>30); *ny = wal->y + ((dy*i)>>30); } static void initcrc(void) { int32_t i, j, k, a; for (j=0; j<256; j++) //Calculate CRC table { k = (j<<8); a = 0; for (i=7; i>=0; i--) { if (((k^a)&0x8000) > 0) a = ((a<<1)&65535) ^ 0x1021; //0x1021 = genpoly else a = ((a<<1)&65535); k = ((k<<1)&65535); } crctable[j] = (a&65535); } } static char visited[MAXWALLS]; static int32_t GetWallZPeg(int32_t nWall) { int32_t z=0, nSector, nNextSector; nSector = sectorofwall((int16_t)nWall); nNextSector = wall[nWall].nextsector; if (nNextSector == -1) { //1-sided wall if (wall[nWall].cstat&4) z = sector[nSector].floorz; else z = sector[nSector].ceilingz; } else { //2-sided wall if (wall[nWall].cstat&4) z = sector[nSector].ceilingz; else { if (sector[nNextSector].ceilingz > sector[nSector].ceilingz) z = sector[nNextSector].ceilingz; //top step if (sector[nNextSector].floorz < sector[nSector].floorz) z = sector[nNextSector].floorz; //bottom step } } return(z); } static void AlignWalls(int32_t nWall0, int32_t z0, int32_t nWall1, int32_t z1, int32_t nTile) { int32_t n; //do the x alignment wall[nWall1].cstat &= ~0x0108; //Set to non-flip wall[nWall1].xpanning = (uint8_t)((wall[nWall0].xpanning+(wall[nWall0].xrepeat<<3))%tilesizx[nTile]); z1 = GetWallZPeg(nWall1); for (n=picsiz[nTile]>>4; (1<>(n+3))); } void AutoAlignWalls(int32_t nWall0, int32_t ply) { int32_t z0, z1, nTile, nWall1, branch, visible, nNextSector, nSector; nTile = wall[nWall0].picnum; branch = 0; if (ply == 0) { //clear visited bits Bmemset(visited,0,sizeof(visited)); visited[nWall0] = 1; } z0 = GetWallZPeg(nWall0); nWall1 = wall[nWall0].point2; //loop through walls at this vertex in CCW order while (1) { //break if this wall would connect us in a loop if (visited[nWall1]) break; visited[nWall1] = 1; //break if reached back of left wall if (wall[nWall1].nextwall == nWall0) break; if (wall[nWall1].picnum == nTile) { z1 = GetWallZPeg(nWall1); visible = 0; nNextSector = wall[nWall1].nextsector; if (nNextSector < 0) visible = 1; else { //ignore two sided walls that have no visible face nSector = NEXTWALL(nWall1).nextsector; if (getceilzofslope((int16_t)nSector,wall[nWall1].x,wall[nWall1].y) < getceilzofslope((int16_t)nNextSector,wall[nWall1].x,wall[nWall1].y)) visible = 1; if (getflorzofslope((int16_t)nSector,wall[nWall1].x,wall[nWall1].y) > getflorzofslope((int16_t)nNextSector,wall[nWall1].x,wall[nWall1].y)) visible = 1; } if (visible) { branch++; AlignWalls(nWall0,z0,nWall1,z1,nTile); //if wall was 1-sided, no need to recurse if (wall[nWall1].nextwall < 0) { nWall0 = nWall1; z0 = GetWallZPeg(nWall0); nWall1 = wall[nWall0].point2; branch = 0; continue; } else AutoAlignWalls(nWall1,ply+1); } } if (wall[nWall1].nextwall < 0) break; nWall1 = NEXTWALL(nWall1).point2; } } void test_map(int32_t mode) { if (!mode) updatesector(pos.x, pos.y, &cursectnum); else updatesector(startposx, startposy, &startsectnum); if ((!mode && cursectnum >= 0) || (mode && startsectnum >= 0)) { char *param = " -map autosave.map -noinstancechecking"; char *fullparam; char current_cwd[BMAX_PATH]; int32_t slen = 0; BFILE *fp; if ((program_origcwd[0] == '\0') || !getcwd(current_cwd, BMAX_PATH)) current_cwd[0] = '\0'; else // Before we check if file exists, for the case there's no absolute path. chdir(program_origcwd); fp = fopen(game_executable, "rb"); // File exists? if (fp != NULL) fclose(fp); else { #ifdef _WIN32 fullparam = Bstrrchr(mapster32_fullpath, '\\'); #else fullparam = Bstrrchr(mapster32_fullpath, '/'); #endif if (fullparam) { slen = fullparam-mapster32_fullpath+1; Bstrncpy(game_executable, mapster32_fullpath, slen); // game_executable is now expected to not be NULL-terminated! Bstrcpy(game_executable+slen, DEFAULT_GAME_EXEC); } else Bstrcpy(game_executable, DEFAULT_GAME_LOCAL_EXEC); } if (current_cwd[0] != '\0') // Temporarily changing back, chdir(current_cwd); // after checking if file exists. if (testplay_addparam) slen = Bstrlen(testplay_addparam); // Considering the NULL character, quatation marks // and a possible extra space not in testplay_addparam, // the length should be Bstrlen(game_executable)+Bstrlen(param)+(slen+1)+2+1. fullparam = Bmalloc(Bstrlen(game_executable)+Bstrlen(param)+slen+4); Bsprintf(fullparam,"\"%s\"",game_executable); if (testplay_addparam) { Bstrcat(fullparam, " "); Bstrcat(fullparam, testplay_addparam); } Bstrcat(fullparam, param); fixspritesectors(); //Do this before saving! ExtPreSaveMap(); if (mode) saveboard("autosave.map",&startposx,&startposy,&startposz,&startang,&startsectnum); else saveboard("autosave.map",&pos.x,&pos.y,&pos.z,&ang,&cursectnum); _printmessage16("Board saved to AUTOSAVE.MAP. Starting the game..."); showframe(1); uninitmouse(); #ifdef _WIN32 { STARTUPINFO si; PROCESS_INFORMATION pi; ZeroMemory(&si,sizeof(si)); ZeroMemory(&pi,sizeof(pi)); si.cb = sizeof(si); if (!CreateProcess(NULL,fullparam,NULL,NULL,0,0,NULL,NULL,&si,&pi)) printmessage16("Error launching the game!"); else WaitForSingleObject(pi.hProcess,INFINITE); } #else if (current_cwd[0] != '\0') { chdir(program_origcwd); system(fullparam); // message("Error launching the game!"); chdir(current_cwd); } else system(fullparam); #endif printmessage16("Game process exited"); initmouse(); clearkeys(); Bfree(fullparam); } else printmessage16("Position must be in valid player space to test map!"); }