// Windows DIB/DirectDraw interface layer // for the Build Engine // by Jonathon Fowler (jonof@edgenetwk.com) // // This is all very ugly. // // Written for DirectX 6.0 #ifndef _WIN32 #error winlayer.c is for Windows only. #endif #define DIRECTINPUT_VERSION 0x0500 #define DIRECTDRAW_VERSION 0x0600 #define WIN32_LEAN_AND_MEAN #include #include #include #ifndef DIK_PAUSE # define DIK_PAUSE 0xC5 #endif #include #include "dxdidf.h" // comment this out if c_dfDI* is being reported as multiply defined #include #include #include #include #if defined(USE_OPENGL) && defined(POLYMOST) #include "glbuild.h" #endif #include "compat.h" #include "winlayer.h" #include "pragmas.h" #include "build.h" #include "a.h" #include "osd.h" // undefine to restrict windowed resolutions to conventional sizes #define ANY_WINDOWED_SIZE int _buildargc = 0; const char **_buildargv = NULL; static char *argvbuf = NULL; extern int app_main(int argc, const char *argv[]); extern void app_crashhandler(void); // Windows crud static HINSTANCE hInstance = 0; static HWND hWindow = 0; #define WINDOW_STYLE (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX) #define WindowClass "buildapp" static BOOL window_class_registered = FALSE; static HANDLE instanceflag = NULL; int backgroundidle = 1; int is_vista = 0; static WORD sysgamma[3][256]; extern int curbrightness, gammabrightness; #if defined(USE_OPENGL) && defined(POLYMOST) // OpenGL stuff static HGLRC hGLRC = 0; char nofog=0; static char nogl=0; #endif static LPTSTR GetWindowsErrorMsg(DWORD code); static const char * GetDDrawError(HRESULT code); static const char * GetDInputError(HRESULT code); static void ShowErrorBox(const char *m); static void ShowDDrawErrorBox(const char *m, HRESULT r); static void ShowDInputErrorBox(const char *m, HRESULT r); static BOOL CheckWinVersion(void); static LRESULT CALLBACK WndProcCallback(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); static BOOL InitDirectDraw(void); static void UninitDirectDraw(void); static int RestoreDirectDrawMode(void); static void ReleaseDirectDrawSurfaces(void); static BOOL InitDirectInput(void); static void UninitDirectInput(void); static void GetKeyNames(void); static void AcquireInputDevices(char acquire, signed char device); static void ProcessInputDevices(void); static int SetupDirectDraw(int width, int height); static void UninitDIB(void); static int SetupDIB(int width, int height); static void ReleaseOpenGL(void); static void UninitOpenGL(void); static int SetupOpenGL(int width, int height, int bitspp); static BOOL RegisterWindowClass(void); static BOOL CreateAppWindow(int modenum); static void DestroyAppWindow(void); static void SaveSystemColours(void); static void SetBWSystemColours(void); static void RestoreSystemColours(void); static void ProcessMouse(void); // video static int desktopxdim=0,desktopydim=0,desktopbpp=0,modesetusing=-1; int xres=-1, yres=-1, fullscreen=0, bpp=0, bytesperline=0, imageSize=0; intptr_t frameplace=0; int lockcount=0; static int curvidmode = -1; static int customxdim = 640, customydim = 480, custombpp = 8, customfs = 0; static unsigned modeschecked=0; unsigned maxrefreshfreq=60; char modechange=1, repaintneeded=0; char offscreenrendering=0; int glcolourdepth=32; char videomodereset = 0; char silentvideomodeswitch = 0; int vsync=1; // input and events char inputdevices=0; char quitevent=0, appactive=1, realfs=0, regrabmouse=0; volatile int mousex=0, mousey=0, mouseb=0; static unsigned int mousewheel[2] = { 0,0 }; #define MouseWheelFakePressTime (50) // getticks() is a 1000Hz timer, and the button press is faked for 100ms int *joyaxis = NULL, joyb=0, *joyhat = NULL; char joyisgamepad=0, joynumaxes=0, joynumbuttons=0, joynumhats=0; static char taskswitching=1; char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend; unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend; unsigned char remap[256]; int remapinit=0; static unsigned char keynames[256][24]; static unsigned int lastKeyDown = 0; static unsigned int lastKeyTime = 0; void (*keypresscallback)(int,int) = 0; void (*mousepresscallback)(int,int) = 0; void (*joypresscallback)(int,int) = 0; //------------------------------------------------------------------------------------------------- // MAIN CRAP //================================================================================================= // // win_gethwnd() -- gets the window handle // int win_gethwnd(void) { return (int)hWindow; } // // win_gethinstance() -- gets the application instance // int win_gethinstance(void) { return (int)hInstance; } // // win_allowtaskswitching() -- captures/releases alt+tab hotkeys // void win_allowtaskswitching(int onf) { if (onf == taskswitching) return; if (onf) { UnregisterHotKey(0,0); UnregisterHotKey(0,1); } else { RegisterHotKey(0,0,MOD_ALT,VK_TAB); RegisterHotKey(0,1,MOD_ALT|MOD_SHIFT,VK_TAB); } taskswitching = onf; } // // win_checkinstance() -- looks for another instance of a Build app // int win_checkinstance(void) { if (!instanceflag) return 0; return (WaitForSingleObject(instanceflag,0) == WAIT_TIMEOUT); } // // wm_msgbox/wm_ynbox() -- window-manager-provided message boxes // int wm_msgbox(char *name, char *fmt, ...) { char buf[2048]; va_list va; va_start(va,fmt); vsprintf(buf,fmt,va); va_end(va); MessageBox(hWindow,buf,name,MB_OK|MB_TASKMODAL); return 0; } int wm_ynbox(char *name, char *fmt, ...) { char buf[2048]; va_list va; int r; va_start(va,fmt); vsprintf(buf,fmt,va); va_end(va); r = MessageBox((HWND)win_gethwnd(),buf,name,MB_YESNO|MB_TASKMODAL); if (r==IDYES) return 1; return 0; } // // wm_setapptitle() -- changes the window title // void wm_setapptitle(char *name) { if (name) { Bstrncpy(apptitle, name, sizeof(apptitle)-1); apptitle[ sizeof(apptitle)-1 ] = 0; } if (hWindow) SetWindowText(hWindow, apptitle); startwin_settitle(apptitle); } // // SignalHandler() -- called when we've sprung a leak // static void SignalHandler(int signum) { switch (signum) { case SIGSEGV: printOSD("Fatal Signal caught: SIGSEGV. Bailing out.\n"); app_crashhandler(); uninitsystem(); if (stdout) fclose(stdout); break; default: break; } } // // WinMain() -- main Windows entry point // int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR lpCmdLine, int nCmdShow) { int r; char *argp; FILE *fp; HDC hdc; UNREFERENCED_PARAMETER(lpCmdLine); UNREFERENCED_PARAMETER(nCmdShow); hInstance = hInst; if (CheckWinVersion() || hPrevInst) { MessageBox(0, "This application must be run under Windows 95/98/Me or Windows 2000/XP or better.", apptitle, MB_OK|MB_ICONSTOP); return -1; } hdc = GetDC(NULL); r = GetDeviceCaps(hdc, BITSPIXEL); ReleaseDC(NULL, hdc); if (r < 8) { MessageBox(0, "This application requires a desktop colour depth of 256-colours or more.", apptitle, MB_OK|MB_ICONSTOP); return -1; } // carve up the commandline into more recognizable pieces argvbuf = strdup(GetCommandLine()); _buildargc = 0; if (argvbuf) { char quoted = 0, instring = 0, swallownext = 0; char *p,*wp; int i; for (p=wp=argvbuf; *p; p++) { if (*p == ' ') { if (instring && !quoted) { // end of a string *(wp++) = 0; instring = 0; } else if (instring) { *(wp++) = *p; } } else if (*p == '"' && !swallownext) { if (instring && quoted) { // end of a string if (p[1] == ' ') { *(wp++) = 0; instring = 0; quoted = 0; } else { quoted = 0; } } else if (instring && !quoted) { quoted = 1; } else if (!instring) { instring = 1; quoted = 1; _buildargc++; } } else if (*p == '\\' && p[1] == '"' && !swallownext) { swallownext = 1; } else { if (!instring) _buildargc++; instring = 1; *(wp++) = *p; swallownext = 0; } } *wp = 0; _buildargv = (const char**)malloc(sizeof(char*)*_buildargc); wp = argvbuf; for (i=0; i<_buildargc; i++,wp++) { _buildargv[i] = wp; while (*wp) wp++; } } // pipe standard outputs to files if ((argp = Bgetenv("BUILD_LOGSTDOUT")) != NULL) if (!Bstrcasecmp(argp, "TRUE")) { fp = freopen("stdout.txt", "w", stdout); if (!fp) { fp = fopen("stdout.txt", "w"); } if (fp) setvbuf(fp, 0, _IONBF, 0); *stdout = *fp; *stderr = *fp; } #if defined(USE_OPENGL) && defined(POLYMOST) if ((argp = Bgetenv("BUILD_NOFOG")) != NULL) nofog = Batol(argp); #endif // install signal handlers signal(SIGSEGV, SignalHandler); if (RegisterWindowClass()) return -1; #ifdef DISCLAIMER MessageBox(0, DISCLAIMER, "Notice", MB_OK|MB_ICONINFORMATION); #endif atexit(uninitsystem); instanceflag = CreateSemaphore(NULL, 1,1, WindowClass); startwin_open(); baselayer_init(); r = app_main(_buildargc, _buildargv); fclose(stdout); startwin_close(); if (instanceflag) CloseHandle(instanceflag); if (argvbuf) free(argvbuf); return r; } static int set_maxrefreshfreq(const osdfuncparm_t *parm) { int freq; if (parm->numparms == 0) { if (maxrefreshfreq == 0) OSD_Printf("\"maxrefreshfreq\" is \"No maximum\"\n"); else OSD_Printf("\"maxrefreshfreq\" is \"%d\"\n",maxrefreshfreq); return OSDCMD_OK; } if (parm->numparms != 1) return OSDCMD_SHOWHELP; freq = Batol(parm->parms[0]); if (freq < 0) return OSDCMD_SHOWHELP; maxrefreshfreq = (unsigned)freq; modeschecked = 0; return OSDCMD_OK; } static int set_windowpos(const osdfuncparm_t *parm) { if (parm->numparms == 0) { OSD_Printf("\"r_windowpositioning\" is \"%d\"\n",windowpos); return OSDCMD_OK; } if (parm->numparms != 1) return OSDCMD_SHOWHELP; windowpos = Batol(parm->parms[0])>0; OSD_Printf("r_windowpositioning %d\n",windowpos); return OSDCMD_OK; } // // initsystem() -- init systems // static void print_os_version(void) { OSVERSIONINFO osv; const char *ver = NULL; // I was going to call this 'windows_9x_is_awful', but I couldn't justify ever setting it to 0 int awful_windows_9x = 0; osv.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); GetVersionEx(&osv); switch (osv.dwPlatformId) { case VER_PLATFORM_WIN32_NT: if (osv.dwMajorVersion == 5) { switch (osv.dwMinorVersion) { case 0: ver = "2000"; break; case 1: ver = "XP"; break; case 2: ver = "Server 2003"; break; } break; } if (osv.dwMajorVersion == 6 && osv.dwMinorVersion == 0) { ver = "Vista"; is_vista = 1; } break; case VER_PLATFORM_WIN32_WINDOWS: awful_windows_9x = 1; if (osv.dwMinorVersion < 10) ver = "95"; else if (osv.dwMinorVersion < 90) ver = "98"; else ver = "Me"; break; default: ver = "Unknown"; initprintf("OS: Unknown OS\n"); return; } if (ver != NULL) { initprintf("OS: Windows %s (%lu.%lu.%lu) %s\n", ver, osv.dwMajorVersion, osv.dwMinorVersion, awful_windows_9x?osv.dwBuildNumber&0xffff:osv.dwBuildNumber,osv.szCSDVersion); // if (osv.szCSDVersion[0]) // initprintf(" - %s\n", osv.szCSDVersion); } } int initsystem(void) { DEVMODE desktopmode; // initprintf("Initializing Windows DirectX/GDI system interface\n"); // get the desktop dimensions before anything changes them ZeroMemory(&desktopmode, sizeof(DEVMODE)); desktopmode.dmSize = sizeof(DEVMODE); EnumDisplaySettings(NULL,ENUM_CURRENT_SETTINGS,&desktopmode); desktopxdim = desktopmode.dmPelsWidth; desktopydim = desktopmode.dmPelsHeight; desktopbpp = desktopmode.dmBitsPerPel; if (desktopbpp <= 8) // save the system colours SaveSystemColours(); memset(curpalette, 0, sizeof(palette_t) * 256); atexit(uninitsystem); frameplace=0; lockcount=0; print_os_version(); #if defined(USE_OPENGL) && defined(POLYMOST) if (loadgldriver(getenv("BUILD_GLDRV"))) { initprintf("Failed loading OpenGL driver. GL modes will be unavailable.\n"); nogl = 1; } #endif // try and start DirectDraw if (InitDirectDraw()) initprintf("DirectDraw initialization failed. Fullscreen modes will be unavailable.\n"); OSD_RegisterFunction("maxrefreshfreq", "maxrefreshfreq: maximum display frequency to set for OpenGL Polymost modes (0=no maximum)", set_maxrefreshfreq); OSD_RegisterFunction("r_windowpositioning", "r_windowpositioning: enable/disable window position memory", set_windowpos); return 0; } // // uninitsystem() -- uninit systems // void uninitsystem(void) { DestroyAppWindow(); startwin_close(); uninitinput(); uninittimer(); win_allowtaskswitching(1); #if defined(USE_OPENGL) && defined(POLYMOST) unloadgldriver(); #endif } // // initprintf() -- prints a string to the intitialization window // void initprintf(const char *f, ...) { va_list va; char buf[1024]; va_start(va, f); Bvsnprintf(buf, 1024, f, va); va_end(va); OSD_Printf(buf); startwin_puts(buf); handleevents(); } // // debugprintf() -- sends a debug string to the debugger // void debugprintf(const char *f, ...) { #ifdef DEBUGGINGAIDS va_list va; char buf[1024]; if (!IsDebuggerPresent()) return; va_start(va,f); Bvsnprintf(buf, 1024, f, va); va_end(va); OutputDebugString(buf); #else UNREFERENCED_PARAMETER(f); #endif } // // handleevents() -- process the Windows message queue // returns !0 if there was an important event worth checking (like quitting) // int handleevents(void) { int rv=0; MSG msg; //if (frameplace && fullscreen) printf("Offscreen buffer is locked!\n"); while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { if (msg.message == WM_QUIT) quitevent = 1; if (startwin_idle((void*)&msg) > 0) continue; TranslateMessage(&msg); DispatchMessage(&msg); } ProcessInputDevices(); if (!appactive || quitevent) rv = -1; sampletimer(); return rv; } inline void idle(void) { Sleep(1); } //------------------------------------------------------------------------------------------------- // INPUT (MOUSE/KEYBOARD/JOYSTICK?) //================================================================================================= #define KEYBOARD 0 #define MOUSE 1 #define JOYSTICK 2 #define NUM_INPUTS 3 static HMODULE hDInputDLL = NULL; static LPDIRECTINPUTA lpDI = NULL; static LPDIRECTINPUTDEVICE2A lpDID[NUM_INPUTS] = { NULL, NULL, NULL }; static BOOL bDInputInited = FALSE; #define INPUT_BUFFER_SIZE 32 static GUID guidDevs[NUM_INPUTS]; static char devacquired[NUM_INPUTS] = { 0,0,0 }; static HANDLE inputevt[NUM_INPUTS] = {0,0,0}; static int joyblast=0; static char volatile moustat = 0, mousegrab = 0; HANDLE mousethread; static struct { char *name; LPDIRECTINPUTDEVICE2A *did; const DIDATAFORMAT *df; } devicedef[NUM_INPUTS] = { { "keyboard", &lpDID[KEYBOARD], &c_dfDIKeyboard }, { "mouse", &lpDID[MOUSE], &c_dfDIMouse }, { "joystick", &lpDID[JOYSTICK], &c_dfDIJoystick } }; static struct _joydef { const char *name; unsigned ofs; // directinput 'dwOfs' value } *axisdefs = NULL, *buttondefs = NULL, *hatdefs = NULL; struct _joydevicefeature { unsigned int ofs; const char *name; }; struct _joydevicedefn { unsigned int devid; // is the value of DIDEVICEINSTANCE.guidProduct.Data1 int nfeatures; struct _joydevicefeature *features; }; // This is to give more realistic names to the buttons, axes, etc on a controller than // those the driver reports. Curse inconsistency. struct _joydevicefeature joyfeatures_C20A046D[] = // Logitech WingMan RumblePad USB { { 0, "Left Stick X" }, { 4, "Left Stick Y" }, { 8, "Right Stick X" }, { 20, "Right Stick Y" }, { 24, "Throttle" }, }; struct _joydevicefeature joyfeatures_C218046D[] = // Logitech RumblePad 2 USB { { 0, "Left Stick X" }, { 4, "Left Stick Y" }, { 8, "Right Stick X" }, { 20, "Right Stick Y" }, { 32, "D-Pad" }, { 48, "Button 1" }, { 49, "Button 2" }, { 50, "Button 3" }, { 51, "Button 4" }, { 52, "Button 5" }, { 53, "Button 6" }, { 54, "Button 7" }, { 55, "Button 8" }, { 56, "Button 9" }, { 57, "Button 10" }, { 58, "Left Stick Press" }, { 59, "Right Stick Press" }, }; #define featurecount(x) (sizeof(x)/sizeof(struct _joydevicefeature)) static struct _joydevicedefn *thisjoydef = NULL, joyfeatures[] = { { 0xC20A046D, featurecount(joyfeatures_C20A046D), joyfeatures_C20A046D }, // Logitech WingMan RumblePad USB { 0xC218046D, featurecount(joyfeatures_C218046D), joyfeatures_C218046D }, // Logitech RumblePad 2 USB }; #undef featurecount // I don't see any pressing need to store the key-up events yet #define SetKey(key,state) { \ keystatus[remap[key]] = state; \ if (state) { \ keyfifo[keyfifoend] = remap[key]; \ keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state; \ keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1)); \ } \ } // // initinput() -- init input system // int initinput(void) { int i; moustat=0; memset(keystatus, 0, sizeof(keystatus)); if (!remapinit)for (i=0;i<256;i++)remap[i]=i;remapinit=1; keyfifoplc = keyfifoend = 0; keyasciififoplc = keyasciififoend = 0; inputdevices = 0; joyisgamepad=0, joynumaxes=0, joynumbuttons=0, joynumhats=0; if (InitDirectInput()) return -1; return 0; } // // uninitinput() -- uninit input system // void uninitinput(void) { uninitmouse(); UninitDirectInput(); } // // bgetchar, bkbhit, bflushchars -- character-based input functions // unsigned char bgetchar(void) { unsigned char c; if (keyasciififoplc == keyasciififoend) return 0; c = keyasciififo[keyasciififoplc]; keyasciififoplc = ((keyasciififoplc+1)&(KEYFIFOSIZ-1)); //OSD_Printf("bgetchar %d, %d-%d\n",c,keyasciififoplc,keyasciififoend); return c; } int bkbhit(void) { return (keyasciififoplc != keyasciififoend); } void bflushchars(void) { Bmemset(&keyasciififo,0,sizeof(keyasciififo)); keyasciififoplc = keyasciififoend = 0; } // // set{key|mouse|joy}presscallback() -- sets a callback which gets notified when keys are pressed // void setkeypresscallback(void (*callback)(int, int)) { keypresscallback = callback; } void setmousepresscallback(void (*callback)(int, int)) { mousepresscallback = callback; } void setjoypresscallback(void (*callback)(int, int)) { joypresscallback = callback; } DWORD WINAPI MouseFunc() { while (moustat&&lpDID[MOUSE]) { if (!appactive)Sleep(50);else if ((WaitForSingleObject(inputevt[MOUSE], INFINITE)) == WAIT_OBJECT_0) { ProcessMouse(); } } return 0; } // // initmouse() -- init mouse input // int initmouse(void) { DWORD threadid; if (moustat) return 0; // initprintf("Initializing mouse... "); moustat=1; mousethread = CreateThread ( NULL, 0, MouseFunc, NULL, CREATE_SUSPENDED, &threadid ); if (!mousethread) { initprintf("Failed to create mouse thread!\n"); return 0; } SetThreadPriority(mousethread, THREAD_PRIORITY_HIGHEST); ResumeThread(mousethread); // initprintf("OK\n"); // grab input grabmouse(1); return 0; } // // uninitmouse() -- uninit mouse input // void uninitmouse(void) { if (!moustat) return; grabmouse(0); moustat=mousegrab=0; SetEvent(inputevt[MOUSE]); if (WaitForSingleObject(mousethread, 300) != WAIT_OBJECT_0) // initprintf("DirectInput: Mouse thread has exited\n"); // else initprintf("DirectInput: Mouse thread failed to exit!\n"); } // // grabmouse() -- show/hide mouse cursor // void grabmouse(char a) { if (!moustat) return; mousegrab = a; AcquireInputDevices(a,MOUSE); // only release or grab the mouse mousex = 0; mousey = 0; mouseb = 0; } // // readmousexy() -- return mouse motion information // void readmousexy(int *x, int *y) { if (!moustat || !devacquired[MOUSE] || !mousegrab) { *x = *y = 0; return; } *x = mousex; *y = mousey; mousex -= *x; mousey -= *y; } // // readmousebstatus() -- return mouse button information // void readmousebstatus(int *b) { if (!moustat || !devacquired[MOUSE] || !mousegrab) *b = 0; else *b = mouseb; } // // setjoydeadzone() -- sets the dead and saturation zones for the joystick // void setjoydeadzone(int axis, unsigned short dead, unsigned short satur) { DIPROPDWORD dipdw; HRESULT result; if (!lpDID[JOYSTICK]) return; if (dead > 10000) dead = 10000; if (satur > 10000) satur = 10000; if (dead >= satur) dead = satur-100; if (axis >= joynumaxes) return; memset(&dipdw, 0, sizeof(dipdw)); dipdw.diph.dwSize = sizeof(DIPROPDWORD); dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); if (axis < 0) { dipdw.diph.dwObj = 0; dipdw.diph.dwHow = DIPH_DEVICE; } else { dipdw.diph.dwObj = axisdefs[axis].ofs; dipdw.diph.dwHow = DIPH_BYOFFSET; } dipdw.dwData = dead; result = IDirectInputDevice2_SetProperty(lpDID[JOYSTICK], DIPROP_DEADZONE, &dipdw.diph); if FAILED(result) { //ShowDInputErrorBox("Failed setting joystick dead zone", result); initprintf("Failed setting joystick dead zone: %s\n", GetDInputError(result)); return; } dipdw.dwData = satur; result = IDirectInputDevice2_SetProperty(lpDID[JOYSTICK], DIPROP_SATURATION, &dipdw.diph); if FAILED(result) { //ShowDInputErrorBox("Failed setting joystick saturation point", result); initprintf("Failed setting joystick saturation point: %s\n", GetDInputError(result)); return; } } // // getjoydeadzone() -- gets the dead and saturation zones for the joystick // void getjoydeadzone(int axis, unsigned short *dead, unsigned short *satur) { DIPROPDWORD dipdw; HRESULT result; if (!dead || !satur) return; if (!lpDID[JOYSTICK]) { *dead = *satur = 0; return; } if (axis >= joynumaxes) { *dead = *satur = 0; return; } memset(&dipdw, 0, sizeof(dipdw)); dipdw.diph.dwSize = sizeof(DIPROPDWORD); dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER); if (axis < 0) { dipdw.diph.dwObj = 0; dipdw.diph.dwHow = DIPH_DEVICE; } else { dipdw.diph.dwObj = axisdefs[axis].ofs; dipdw.diph.dwHow = DIPH_BYOFFSET; } result = IDirectInputDevice2_GetProperty(lpDID[JOYSTICK], DIPROP_DEADZONE, &dipdw.diph); if FAILED(result) { //ShowDInputErrorBox("Failed getting joystick dead zone", result); initprintf("Failed getting joystick dead zone: %s\n", GetDInputError(result)); return; } *dead = dipdw.dwData; result = IDirectInputDevice2_GetProperty(lpDID[JOYSTICK], DIPROP_SATURATION, &dipdw.diph); if FAILED(result) { //ShowDInputErrorBox("Failed getting joystick saturation point", result); initprintf("Failed getting joystick saturation point: %s\n", GetDInputError(result)); return; } *satur = dipdw.dwData; } void releaseallbuttons(void) { int i; if (mousepresscallback) { if (mouseb & 1) mousepresscallback(1, 0); if (mouseb & 2) mousepresscallback(2, 0); if (mouseb & 4) mousepresscallback(3, 0); if (mouseb & 8) mousepresscallback(4, 0); if (mousewheel[0]>0) mousepresscallback(5,0); if (mousewheel[1]>0) mousepresscallback(6,0); } mousewheel[0]=mousewheel[1]=0; mouseb = 0; if (joypresscallback) { for (i=0;i<32;i++) if (joyb & (1<dwDevType&0xff) { case DIDEVTYPE_KEYBOARD: inputdevices |= (1<guidInstance); break; case DIDEVTYPE_MOUSE: inputdevices |= (1<guidInstance); break; case DIDEVTYPE_JOYSTICK: { int i; inputdevices |= (1<dwDevType & (DIDEVTYPEJOYSTICK_GAMEPAD<<8)) != 0); d = joyisgamepad ? "GAMEPAD" : "JOYSTICK"; COPYGUID(guidDevs[JOYSTICK],lpddi->guidInstance); thisjoydef = NULL; for (i=0; i<(int)(sizeof(joyfeatures)/sizeof(joyfeatures[0])); i++) { if (lpddi->guidProduct.Data1 == joyfeatures[i].devid) { thisjoydef = &joyfeatures[i]; break; } } // Outputs the GUID of the joystick to the console /* initprintf("GUID = {%08X-%04X-%04X-%02X%02X-%02X%02X%02X%02X%02X%02X}\n", lpddi->guidProduct.Data1, lpddi->guidProduct.Data2, lpddi->guidProduct.Data3, lpddi->guidProduct.Data4[0], lpddi->guidProduct.Data4[1], lpddi->guidProduct.Data4[2], lpddi->guidProduct.Data4[3], lpddi->guidProduct.Data4[4], lpddi->guidProduct.Data4[5], lpddi->guidProduct.Data4[6], lpddi->guidProduct.Data4[7] ); */ } break; default: d = "OTHER"; break; } initprintf(" * %s: %s\n", d, lpddi->tszProductName); return DIENUM_CONTINUE; } static const char *joyfindnameforofs(int ofs) { int i; if (!thisjoydef) return NULL; for (i=0;infeatures;i++) { if (ofs == (int)thisjoydef->features[i].ofs) return Bstrdup(thisjoydef->features[i].name); } return NULL; } static BOOL CALLBACK InitDirectInput_enumobjects(LPCDIDEVICEOBJECTINSTANCE lpddoi, LPVOID pvRef) { int *typecounts = (int*)pvRef; if (lpddoi->dwType & DIDFT_AXIS) { //initprintf(" Axis: %s (dwOfs=%d)\n", lpddoi->tszName, lpddoi->dwOfs); axisdefs[ typecounts[0] ].name = joyfindnameforofs(lpddoi->dwOfs); if (!axisdefs[ typecounts[0] ].name) axisdefs[ typecounts[0] ].name = Bstrdup(lpddoi->tszName); axisdefs[ typecounts[0] ].ofs = lpddoi->dwOfs; typecounts[0]++; } else if (lpddoi->dwType & DIDFT_BUTTON) { //initprintf(" Button: %s (dwOfs=%d)\n", lpddoi->tszName, lpddoi->dwOfs); buttondefs[ typecounts[1] ].name = joyfindnameforofs(lpddoi->dwOfs); if (!buttondefs[ typecounts[1] ].name) buttondefs[ typecounts[1] ].name = Bstrdup(lpddoi->tszName); buttondefs[ typecounts[1] ].ofs = lpddoi->dwOfs; typecounts[1]++; } else if (lpddoi->dwType & DIDFT_POV) { //initprintf(" POV: %s (dwOfs=%d)\n", lpddoi->tszName, lpddoi->dwOfs); hatdefs[ typecounts[2] ].name = joyfindnameforofs(lpddoi->dwOfs); if (!hatdefs[ typecounts[2] ].name) hatdefs[ typecounts[2] ].name = Bstrdup(lpddoi->tszName); hatdefs[ typecounts[2] ].ofs = lpddoi->dwOfs; typecounts[2]++; } return DIENUM_CONTINUE; } #define HorribleDInputDeath( x, y ) \ ShowDInputErrorBox(x,y); \ UninitDirectInput(); \ return TRUE static BOOL InitDirectInput(void) { HRESULT result; HRESULT(WINAPI *aDirectInputCreateA)(HINSTANCE, DWORD, LPDIRECTINPUTA *, LPUNKNOWN); DIPROPDWORD dipdw; LPDIRECTINPUTDEVICEA dev; LPDIRECTINPUTDEVICE2A dev2; DIDEVCAPS didc; int devn; if (bDInputInited) return FALSE; initprintf("Initializing DirectInput...\n"); // load up the DirectInput DLL if (!hDInputDLL) { // initprintf(" - Loading DINPUT.DLL\n"); hDInputDLL = LoadLibrary("DINPUT.DLL"); if (!hDInputDLL) { ShowErrorBox("Error loading DINPUT.DLL"); return TRUE; } } // get the pointer to DirectInputCreate aDirectInputCreateA = (void *)GetProcAddress(hDInputDLL, "DirectInputCreateA"); if (!aDirectInputCreateA) ShowErrorBox("Error fetching DirectInputCreateA()"); // create a new DirectInput object // initprintf(" - Creating DirectInput object\n"); result = aDirectInputCreateA(hInstance, DIRECTINPUT_VERSION, &lpDI, NULL); if FAILED(result) { HorribleDInputDeath("DirectInputCreateA() failed", result); } else if (result != DI_OK) initprintf(" Created DirectInput object with warning: %s\n",GetDInputError(result)); // enumerate devices to make us look fancy initprintf(" - Enumerating attached input devices\n"); inputdevices = 0; result = IDirectInput_EnumDevices(lpDI, 0, InitDirectInput_enum, NULL, DIEDFL_ATTACHEDONLY); if FAILED(result) { HorribleDInputDeath("Failed enumerating attached input devices", result); } else if (result != DI_OK) initprintf(" Enumerated input devices with warning: %s\n",GetDInputError(result)); if (!(inputdevices & (1<=0; i--) if (axisdefs[i].name) free((void*)axisdefs[i].name); free(axisdefs); axisdefs = NULL; } if (buttondefs) { for (i=joynumbuttons-1; i>=0; i--) if (buttondefs[i].name) free((void*)buttondefs[i].name); free(buttondefs); buttondefs = NULL; } if (hatdefs) { for (i=joynumhats-1; i>=0; i--) if (hatdefs[i].name) free((void*)hatdefs[i].name); free(hatdefs); hatdefs = NULL; } for (devn = 0; devn < NUM_INPUTS; devn++) { if (*devicedef[devn].did) { // initprintf(" - Releasing %s device\n", devicedef[devn].name); if (devn != JOYSTICK) IDirectInputDevice2_SetEventNotification(*devicedef[devn].did, NULL); IDirectInputDevice2_Release(*devicedef[devn].did); *devicedef[devn].did = NULL; } if (inputevt[devn]) { CloseHandle(inputevt[devn]); inputevt[devn] = NULL; } } if (lpDI) { // initprintf(" - Releasing DirectInput object\n"); IDirectInput_Release(lpDI); lpDI = NULL; } if (hDInputDLL) { // initprintf(" - Unloading DINPUT.DLL\n"); FreeLibrary(hDInputDLL); hDInputDLL = NULL; } bDInputInited = FALSE; } // // GetKeyNames() -- retrieves the names for all the keys on the keyboard // static void GetKeyNames(void) { int i; DIDEVICEOBJECTINSTANCE key; HRESULT res; char tbuf[MAX_PATH]; memset(keynames,0,sizeof(keynames)); for (i=0;i<256;i++) { ZeroMemory(&key,sizeof(key)); key.dwSize = sizeof(DIDEVICEOBJECTINSTANCE); res = IDirectInputDevice_GetObjectInfo(*devicedef[KEYBOARD].did, &key, i, DIPH_BYOFFSET); if (FAILED(res)) continue; CharToOem(key.tszName, tbuf); strncpy((char *)keynames[i], tbuf, sizeof(keynames[i])-1); } } const unsigned char *getkeyname(int num) { if ((unsigned)num >= 256) return NULL; return keynames[num]; } const unsigned char *getjoyname(int what, int num) { switch (what) { case 0: // axis if ((unsigned)num > (unsigned)joynumaxes) return NULL; return (unsigned char *)axisdefs[num].name; case 1: // button if ((unsigned)num > (unsigned)joynumbuttons) return NULL; return (unsigned char *)buttondefs[num].name; case 2: // hat if ((unsigned)num > (unsigned)joynumhats) return NULL; return (unsigned char *)hatdefs[num].name; default: return NULL; } } // // AcquireInputDevices() -- (un)acquires the input devices // static void AcquireInputDevices(char acquire, signed char device) { DWORD flags; HRESULT result; int i; if (!bDInputInited) return; if (!hWindow) return; if (acquire) { // if (!appactive) return; // why acquire when inactive? for (i=0; i 0) // wheel up { if (mousewheel[0] > 0 && mousepresscallback) mousepresscallback(5,0); mousewheel[0] = t; mouseb |= 16; if (mousepresscallback) mousepresscallback(5, 1); } else if ((int)didod[i].dwData < 0) // wheel down { if (mousewheel[1] > 0 && mousepresscallback) mousepresscallback(6,0); mousewheel[1] = t; mouseb |= 32; if (mousepresscallback) mousepresscallback(6, 1); } break; } } } } } // // ProcessInputDevices() -- processes the input devices // static void ProcessInputDevices(void) { DWORD i; HRESULT result; DIDEVICEOBJECTDATA didod[INPUT_BUFFER_SIZE]; DWORD dwElements = INPUT_BUFFER_SIZE; DWORD ev; unsigned t,u; unsigned idevnums[NUM_INPUTS], numdevs = 0; HANDLE waithnds[NUM_INPUTS]; for (t = 0; t < NUM_INPUTS; t++) { if (*devicedef[t].did&&t!=MOUSE) { result = IDirectInputDevice2_Poll(*devicedef[t].did); if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) { if (SUCCEEDED(IDirectInputDevice2_Acquire(*devicedef[t].did))) { devacquired[t] = 1; IDirectInputDevice2_Poll(*devicedef[t].did); } else { devacquired[t] = 0; } } if (devacquired[t]) { waithnds[numdevs] = inputevt[t]; idevnums[numdevs] = t; numdevs++; } } } t = getticks(); // do this here because we only want the wheel to signal once, but hold the state for a moment if (mousegrab) { if (mousewheel[0] > 0 && t - mousewheel[0] > MouseWheelFakePressTime) { if (mousepresscallback) mousepresscallback(5,0); mousewheel[0] = 0; mouseb &= ~16; } if (mousewheel[1] > 0 && t - mousewheel[1] > MouseWheelFakePressTime) { if (mousepresscallback) mousepresscallback(6,0); mousewheel[1] = 0; mouseb &= ~32; } } if (numdevs == 0) return; // nothing to do // use event objects so that we can quickly get indication of when data is ready // to be read and input events processed ev = MsgWaitForMultipleObjects(numdevs, waithnds, FALSE, 0, 0); if (/*(ev >= WAIT_OBJECT_0) &&*/ (ev < (WAIT_OBJECT_0+numdevs))) { switch (idevnums[ev - WAIT_OBJECT_0]) { case KEYBOARD: // keyboard if (!lpDID[KEYBOARD]) break; result = IDirectInputDevice2_GetDeviceData(lpDID[KEYBOARD], sizeof(DIDEVICEOBJECTDATA), (LPDIDEVICEOBJECTDATA)&didod, &dwElements, 0); if (result == DI_OK) { DWORD k, numlockon = FALSE; numlockon = (GetKeyState(VK_NUMLOCK) & 1); // process the key events for (i=0; i 0) { u = (1000 + t - lastKeyTime)%1000; if ((u >= 250) && !(lastKeyDown&0x80000000l)) { if (OSD_HandleScanCode(lastKeyDown, 1) != 0) SetKey(lastKeyDown, 1); lastKeyDown |= 0x80000000l; lastKeyTime = t; } else if ((u >= 30) && (lastKeyDown&0x80000000l)) { if (OSD_HandleScanCode(lastKeyDown&(0x7fffffffl), 1) != 0) SetKey(lastKeyDown&(0x7fffffffl), 1); lastKeyTime = t; } } } // // ShowDInputErrorBox() -- shows an error message box for a DirectInput error // static void ShowDInputErrorBox(const char *m, HRESULT r) { TCHAR msg[1024]; wsprintf(msg, "%s: %s", m, GetDInputError(r)); MessageBox(0, msg, apptitle, MB_OK|MB_ICONSTOP); } // // GetDInputError() -- stinking huge list of error messages since MS didn't want to include // them in the DLL // static const char * GetDInputError(HRESULT code) { switch (code) { case DI_OK: return "DI_OK"; case DI_BUFFEROVERFLOW: return "DI_BUFFEROVERFLOW"; case DI_DOWNLOADSKIPPED: return "DI_DOWNLOADSKIPPED"; case DI_EFFECTRESTARTED: return "DI_EFFECTRESTARTED"; case DI_POLLEDDEVICE: return "DI_POLLEDDEVICE"; case DI_TRUNCATED: return "DI_TRUNCATED"; case DI_TRUNCATEDANDRESTARTED: return "DI_TRUNCATEDANDRESTARTED"; case DIERR_ACQUIRED: return "DIERR_ACQUIRED"; case DIERR_ALREADYINITIALIZED: return "DIERR_ALREADYINITIALIZED"; case DIERR_BADDRIVERVER: return "DIERR_BADDRIVERVER"; case DIERR_BETADIRECTINPUTVERSION: return "DIERR_BETADIRECTINPUTVERSION"; case DIERR_DEVICEFULL: return "DIERR_DEVICEFULL"; case DIERR_DEVICENOTREG: return "DIERR_DEVICENOTREG"; case DIERR_EFFECTPLAYING: return "DIERR_EFFECTPLAYING"; case DIERR_HASEFFECTS: return "DIERR_HASEFFECTS"; case DIERR_GENERIC: return "DIERR_GENERIC"; case DIERR_HANDLEEXISTS: return "DIERR_HANDLEEXISTS"; case DIERR_INCOMPLETEEFFECT: return "DIERR_INCOMPLETEEFFECT"; case DIERR_INPUTLOST: return "DIERR_INPUTLOST"; case DIERR_INVALIDPARAM: return "DIERR_INVALIDPARAM"; case DIERR_MOREDATA: return "DIERR_MOREDATA"; case DIERR_NOAGGREGATION: return "DIERR_NOAGGREGATION"; case DIERR_NOINTERFACE: return "DIERR_NOINTERFACE"; case DIERR_NOTACQUIRED: return "DIERR_NOTACQUIRED"; case DIERR_NOTBUFFERED: return "DIERR_NOTBUFFERED"; case DIERR_NOTDOWNLOADED: return "DIERR_NOTDOWNLOADED"; case DIERR_NOTEXCLUSIVEACQUIRED: return "DIERR_NOTEXCLUSIVEACQUIRED"; case DIERR_NOTFOUND: return "DIERR_NOTFOUND"; case DIERR_NOTINITIALIZED: return "DIERR_NOTINITIALIZED"; case DIERR_OLDDIRECTINPUTVERSION: return "DIERR_OLDDIRECTINPUTVERSION"; case DIERR_OUTOFMEMORY: return "DIERR_OUTOFMEMORY"; case DIERR_UNSUPPORTED: return "DIERR_UNSUPPORTED"; case E_PENDING: return "E_PENDING"; default: break; } return "Unknown error"; } //------------------------------------------------------------------------------------------------- // TIMER //================================================================================================= static int64 timerfreq=0; static int timerlastsample=0; int timerticspersec=0; static void (*usertimercallback)(void) = NULL; // This timer stuff is all Ken's idea. // // installusertimercallback() -- set up a callback function to be called when the timer is fired // void (*installusertimercallback(void (*callback)(void)))(void) { void (*oldtimercallback)(void); oldtimercallback = usertimercallback; usertimercallback = callback; return oldtimercallback; } // // inittimer() -- initialize timer // int inittimer(int tickspersecond) { int64 t; if (timerfreq) return 0; // already installed // initprintf("Initializing timer\n"); // OpenWatcom seems to want us to query the value into a local variable // instead of the global 'timerfreq' or else it gets pissed with an // access violation if (!QueryPerformanceFrequency((LARGE_INTEGER*)&t)) { ShowErrorBox("Failed fetching timer frequency"); return -1; } timerfreq = t; timerticspersec = tickspersecond; QueryPerformanceCounter((LARGE_INTEGER*)&t); timerlastsample = (int)(t*timerticspersec / timerfreq); usertimercallback = NULL; return 0; } // // uninittimer() -- shut down timer // void uninittimer(void) { if (!timerfreq) return; timerfreq=0; timerticspersec = 0; } // // sampletimer() -- update totalclock // void sampletimer(void) { int64 i; int n; if (!timerfreq) return; QueryPerformanceCounter((LARGE_INTEGER*)&i); n = (int)(i*timerticspersec / timerfreq) - timerlastsample; if (n>0) { totalclock += n; timerlastsample += n; } if (usertimercallback) for (; n>0; n--) usertimercallback(); } // // getticks() -- returns the windows ticks count // unsigned int getticks(void) { int64 i; if (timerfreq == 0) return 0; QueryPerformanceCounter((LARGE_INTEGER*)&i); return (unsigned int)(i*longlong(1000)/timerfreq); } // // gettimerfreq() -- returns the number of ticks per second the timer is configured to generate // int gettimerfreq(void) { return timerticspersec; } //------------------------------------------------------------------------------------------------- // VIDEO //================================================================================================= // DirectDraw objects static HMODULE hDDrawDLL = NULL; static LPDIRECTDRAW lpDD = NULL; static LPDIRECTDRAWSURFACE lpDDSPrimary = NULL; static LPDIRECTDRAWSURFACE lpDDSBack = NULL; static char * lpOffscreen = NULL; static LPDIRECTDRAWPALETTE lpDDPalette = NULL; static BOOL bDDrawInited = FALSE; static DWORD DDdwCaps = 0, DDdwCaps2 = 0; // DIB stuff static HDC hDC = NULL; // opengl shares this static HDC hDCSection = NULL; static HBITMAP hDIBSection = NULL; static HPALETTE hPalette = NULL; static VOID *lpPixels = NULL; #define NUM_SYS_COLOURS 25 static int syscolouridx[NUM_SYS_COLOURS] = { COLOR_SCROLLBAR, // 1 COLOR_BACKGROUND, COLOR_ACTIVECAPTION, COLOR_INACTIVECAPTION, COLOR_MENU, COLOR_WINDOW, COLOR_WINDOWFRAME, COLOR_MENUTEXT, COLOR_WINDOWTEXT, COLOR_CAPTIONTEXT, // 10 COLOR_ACTIVEBORDER, COLOR_INACTIVEBORDER, COLOR_APPWORKSPACE, COLOR_HIGHLIGHT, COLOR_HIGHLIGHTTEXT, COLOR_BTNFACE, COLOR_BTNSHADOW, COLOR_GRAYTEXT, COLOR_BTNTEXT, COLOR_INACTIVECAPTIONTEXT, // 20 COLOR_BTNHIGHLIGHT, COLOR_3DDKSHADOW, COLOR_3DLIGHT, COLOR_INFOTEXT, COLOR_INFOBK // 25 }; static DWORD syscolours[NUM_SYS_COLOURS]; static char system_colours_saved = 0, bw_colours_set = 0; static int setgammaramp(WORD gt[3][256]); static int getgammaramp(WORD gt[3][256]); // // checkvideomode() -- makes sure the video mode passed is legal // int checkvideomode(int *x, int *y, int c, int fs, int forced) { int i, nearest=-1, dx, dy, odx=9999, ody=9999; getvalidmodes(); // fix up the passed resolution values to be multiples of 8 // and at least 320x200 or at most MAXXDIMxMAXYDIM if (*x < 320) *x = 320; if (*y < 200) *y = 200; if (*x > MAXXDIM) *x = MAXXDIM; if (*y > MAXYDIM) *y = MAXYDIM; *x &= 0xfffffff8l; for (i=0; i= 0) gammabrightness = 1; if (gammabrightness && setgamma() < 0) gammabrightness = 0; } #if defined(USE_OPENGL) && defined(POLYMOST) if (hGLWindow && glinfo.vsync) bwglSwapIntervalEXT(vsync); #endif for (i=0;i8); return 0; } // // getvalidmodes() -- figure out what video modes are available // #define ADDMODE(x,y,c,f,n) if (validmodecnt 8) { for (i=0;i modes[i].freq && maxrefreshfreq > 0) || (dm.dmDisplayFrequency > modes[i].freq && maxrefreshfreq == 0)) { if (i==nmodes) nmodes++; modes[i].x = dm.dmPelsWidth; modes[i].y = dm.dmPelsHeight; modes[i].bpp = dm.dmBitsPerPel; modes[i].freq = dm.dmDisplayFrequency; } } j++; ZeroMemory(&dm,sizeof(DEVMODE)); dm.dmSize = sizeof(DEVMODE); } for (i=0;iddpfPixelFormat.dwRGBBitCount == 8) { CHECK(ddsd->dwWidth, ddsd->dwHeight) ADDMODE(ddsd->dwWidth, ddsd->dwHeight, ddsd->ddpfPixelFormat.dwRGBBitCount, 1,-1); } return(DDENUMRET_OK); } static int sortmodes(const struct validmode_t *a, const struct validmode_t *b) { int x; if ((x = a->fs - b->fs) != 0) return x; if ((x = a->bpp - b->bpp) != 0) return x; if ((x = a->xdim - b->xdim) != 0) return x; if ((x = a->ydim - b->ydim) != 0) return x; return 0; } void getvalidmodes(void) { static int defaultres[][2] = { {1280,1024},{1280,960},{1152,864},{1024,768},{800,600},{640,480}, {640,400},{512,384},{480,360},{400,300},{320,240},{320,200},{0,0} }; int cdepths[2] = { 8, 0 }; int i, j, maxx=0, maxy=0; HRESULT result; #if defined(USE_OPENGL) && defined(POLYMOST) if (desktopbpp > 8) cdepths[1] = desktopbpp; #endif if (modeschecked) return; validmodecnt=0; // initprintf("Detecting video modes:\n"); if (bDDrawInited) { // if DirectDraw initialization didn't fail enumerate fullscreen modes result = IDirectDraw_EnumDisplayModes(lpDD, 0, NULL, 0, getvalidmodes_enum); if (result != DD_OK) { initprintf("Unable to enumerate fullscreen modes. Using default list.\n"); for (j=0; j < 2; j++) { if (cdepths[j] == 0) continue; for (i=0; defaultres[i][0]; i++) ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],1,-1) } } } #if defined(USE_OPENGL) && defined(POLYMOST) cdsenummodes(); #endif // windowed modes cant be bigger than the current desktop resolution maxx = desktopxdim-1; maxy = desktopydim-1; // add windowed modes next for (j=0; j < 2; j++) { if (cdepths[j] == 0) continue; for (i=0; defaultres[i][0]; i++) CHECK(defaultres[i][0],defaultres[i][1]) ADDMODE(defaultres[i][0],defaultres[i][1],cdepths[j],0,-1) } qsort((void*)validmode, validmodecnt, sizeof(struct validmode_t), (int(*)(const void*,const void*))sortmodes); modeschecked=1; } #undef CHECK #undef ADDMODE // // resetvideomode() -- resets the video system // void resetvideomode(void) { videomodereset = 1; modeschecked = 0; } // // begindrawing() -- locks the framebuffer for drawing // void begindrawing(void) { int i,j; if (bpp > 8) { if (offscreenrendering) return; frameplace = 0; bytesperline = 0; imageSize = 0; modechange = 0; return; } if (lockcount++ > 0) return; // already locked if (offscreenrendering) return; if (!fullscreen) { frameplace = (intptr_t)lpPixels; } else { frameplace = (intptr_t)lpOffscreen; } if (!modechange) return; if (!fullscreen) { bytesperline = xres|4; } else { bytesperline = xres|1; } imageSize = bytesperline*yres; setvlinebpl(bytesperline); j = 0; for (i=0;i<=ydim;i++) ylookup[i] = j, j += bytesperline; modechange=0; } // // enddrawing() -- unlocks the framebuffer // void enddrawing(void) { if (bpp > 8) { if (!offscreenrendering) frameplace = 0; return; } if (!frameplace) return; if (lockcount > 1) { lockcount--; return; } if (!offscreenrendering) frameplace = 0; lockcount = 0; } // // showframe() -- update the display // void showframe(int w) { HRESULT result; DDSURFACEDESC ddsd; char *p,*q; int i,j; #if defined(USE_OPENGL) && defined(POLYMOST) if (bpp > 8) { if (palfadedelta) { bglMatrixMode(GL_PROJECTION); bglPushMatrix(); bglLoadIdentity(); bglMatrixMode(GL_MODELVIEW); bglPushMatrix(); bglLoadIdentity(); bglDisable(GL_DEPTH_TEST); bglDisable(GL_ALPHA_TEST); bglDisable(GL_TEXTURE_2D); bglEnable(GL_BLEND); bglColor4ub(palfadergb.r, palfadergb.g, palfadergb.b, palfadedelta); bglBegin(GL_QUADS); bglVertex2i(-1, -1); bglVertex2i(1, -1); bglVertex2i(1, 1); bglVertex2i(-1, 1); bglEnd(); bglMatrixMode(GL_MODELVIEW); bglPopMatrix(); bglMatrixMode(GL_PROJECTION); bglPopMatrix(); } bwglSwapBuffers(hDC); return; } #endif w = 1; // wait regardless. ken thinks it's better to do so. if (offscreenrendering) return; if (lockcount) { initprintf("Frame still locked %d times when showframe() called.\n", lockcount); while (lockcount) enddrawing(); } if (!fullscreen) { BitBlt(hDC, 0, 0, xres, yres, hDCSection, 0, 0, SRCCOPY); } else { if (!w) { if ((result = IDirectDrawSurface_GetBltStatus(lpDDSBack, DDGBS_CANBLT)) == DDERR_WASSTILLDRAWING) return; if ((result = IDirectDrawSurface_GetFlipStatus(lpDDSPrimary, DDGFS_CANFLIP)) == DDERR_WASSTILLDRAWING) return; } // lock the backbuffer surface memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); result = IDirectDrawSurface_Lock(lpDDSBack, NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL); if (result == DDERR_SURFACELOST) { if (!appactive) return; // not in a position to restore display anyway IDirectDrawSurface_Restore(lpDDSPrimary); result = IDirectDrawSurface_Lock(lpDDSBack, NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL); } if (result != DD_OK) { if (result != DDERR_WASSTILLDRAWING) initprintf("Failed locking back-buffer surface: %s\n", GetDDrawError(result)); return; } // copy each scanline p = (char *)ddsd.lpSurface; q = (char *)lpOffscreen; j = xres >> 2; for (i=0; i0; i++, n--) curpalettefaded[i].f = lpal.palPalEntry[i].peFlags = PC_NOCOLLAPSE; if (bpp > 8) return 0; // no palette in opengl if (!fullscreen) { if (num > 0) { rgb = (RGBQUAD *)Bmalloc(sizeof(RGBQUAD)*num); for (i=start, n=0; n 8) return 0; // only if an 8bit desktop do we do what follows // set 0 and 255 to black and white lpal.palVersion = 0x300; lpal.palNumEntries = 256; lpal.palPalEntry[0].peBlue = 0; lpal.palPalEntry[0].peGreen = 0; lpal.palPalEntry[0].peRed = 0; lpal.palPalEntry[0].peFlags = 0; lpal.palPalEntry[255].peBlue = 255; lpal.palPalEntry[255].peGreen = 255; lpal.palPalEntry[255].peRed = 255; lpal.palPalEntry[255].peFlags = 0; if (SetSystemPaletteUse(hDC, SYSPAL_NOSTATIC) == SYSPAL_ERROR) { initprintf("Problem setting system palette use.\n"); return -1; } if (hPalette) { if (num == 0) { start = 0; num = 256; } // refreshing the palette only SetPaletteEntries(hPalette, start, num, lpal.palPalEntry+start); } else { hPalette = CreatePalette((LOGPALETTE *)lpal.palPalEntry); if (!hPalette) { initprintf("Problem creating palette.\n"); return -1; } } if (SelectPalette(hDC, hPalette, FALSE) == NULL) { initprintf("Problem selecting palette.\n"); return -1; } if (RealizePalette(hDC) == GDI_ERROR) { initprintf("Failure realizing palette.\n"); return -1; } SetBWSystemColours(); } else { if (!lpDDPalette) return -1; result = IDirectDrawPalette_SetEntries(lpDDPalette, 0, 0, 256, (LPPALETTEENTRY)lpal.palPalEntry); if (result != DD_OK) { initprintf("Palette set failed: %s\n", GetDDrawError(result)); return -1; } } return 0; } // // getpalette() -- get palette values // /* int getpalette(int start, int num, char *dapal) { int i; for (i=num; i>0; i--, start++) { dapal[0] = curpalette[start].b >> 2; dapal[1] = curpalette[start].g >> 2; dapal[2] = curpalette[start].r >> 2; dapal += 4; } return 0; }*/ // // setgamma // static int setgammaramp(WORD gt[3][256]) { if (!fullscreen || bpp > 8) { // GL and windowed mode use DIB method int i; HDC hDC = GetDC(hWindow); i = SetDeviceGammaRamp(hDC, gt) ? 0 : -1; ReleaseDC(hWindow, hDC); return i; } else { // fullscreen uses DirectX LPDIRECTDRAWGAMMACONTROL gam; HRESULT hr; if (!(DDdwCaps2 & DDCAPS2_PRIMARYGAMMA)) return -1; hr = IDirectDrawSurface_QueryInterface(lpDDSPrimary, &IID_IDirectDrawGammaControl, (LPVOID)&gam); if (hr != DD_OK) { ShowDDrawErrorBox("Error querying gamma control", hr); return -1; } hr = IDirectDrawGammaControl_SetGammaRamp(gam, 0, (LPDDGAMMARAMP)gt); if (hr != DD_OK) { IDirectDrawGammaControl_Release(gam); ShowDDrawErrorBox("Error setting gamma ramp", hr); return -1; } IDirectDrawGammaControl_Release(gam); return 0; } } int setgamma(void) { int i; WORD gammaTable[768]; float gamma = max(0.1f,min(4.f,vid_gamma)); float contrast = max(0.1f,min(3.f,vid_contrast)); float bright = max(-0.8f,min(0.8f,vid_brightness)); double invgamma = 1 / gamma; double norm = pow(255., invgamma - 1); if (!hWindow) return -1; // This formula is taken from Doomsday for (i = 0; i < 256; i++) { double val = i * contrast - (contrast - 1) * 127; if (gamma != 1) val = pow(val, invgamma) / norm; val += bright * 128; gammaTable[i] = gammaTable[i + 256] = gammaTable[i + 512] = (WORD)max(0.f,(double)min(0xffff,val*256)); } return setgammaramp(gammaTable); } static int getgammaramp(WORD gt[3][256]) { if (!hWindow) return -1; if (!fullscreen || bpp > 8) { int i; HDC hDC = GetDC(hWindow); i = GetDeviceGammaRamp(hDC, gt) ? 0 : -1; ReleaseDC(hWindow, hDC); return i; } else { LPDIRECTDRAWGAMMACONTROL gam; HRESULT hr; if (!(DDdwCaps2 & DDCAPS2_PRIMARYGAMMA)) return -1; hr = IDirectDrawSurface_QueryInterface(lpDDSPrimary, &IID_IDirectDrawGammaControl, (LPVOID)&gam); if (hr != DD_OK) { ShowDDrawErrorBox("Error querying gamma control", hr); return -1; } hr = IDirectDrawGammaControl_GetGammaRamp(gam, 0, (LPDDGAMMARAMP)gt); if (hr != DD_OK) { IDirectDrawGammaControl_Release(gam); ShowDDrawErrorBox("Error getting gamma ramp", hr); return -1; } IDirectDrawGammaControl_Release(gam); return 0; } } // // InitDirectDraw() -- get DirectDraw started // // device enumerator static BOOL WINAPI InitDirectDraw_enum(GUID *lpGUID, LPSTR lpDesc, LPSTR lpName, LPVOID lpContext) { UNREFERENCED_PARAMETER(lpGUID); UNREFERENCED_PARAMETER(lpName); UNREFERENCED_PARAMETER(lpContext); // initprintf(" * %s\n", lpDesc); return 1; } static BOOL InitDirectDraw(void) { HRESULT result; HRESULT(WINAPI *aDirectDrawCreate)(GUID *, LPDIRECTDRAW *, IUnknown *); HRESULT(WINAPI *aDirectDrawEnumerate)(LPDDENUMCALLBACK, LPVOID); DDCAPS ddcaps; if (bDDrawInited) return FALSE; initprintf("Initializing DirectDraw...\n"); // load up the DirectDraw DLL if (!hDDrawDLL) { // initprintf(" - Loading DDRAW.DLL\n"); hDDrawDLL = LoadLibrary("DDRAW.DLL"); if (!hDDrawDLL) { ShowErrorBox("Error loading DDRAW.DLL"); return TRUE; } } // get the pointer to DirectDrawEnumerate aDirectDrawEnumerate = (void *)GetProcAddress(hDDrawDLL, "DirectDrawEnumerateA"); if (!aDirectDrawEnumerate) { ShowErrorBox("Error fetching DirectDrawEnumerate()"); UninitDirectDraw(); return TRUE; } // enumerate the devices to make us look fancy // initprintf(" - Enumerating display devices\n"); aDirectDrawEnumerate(InitDirectDraw_enum, NULL); // get the pointer to DirectDrawCreate aDirectDrawCreate = (void *)GetProcAddress(hDDrawDLL, "DirectDrawCreate"); if (!aDirectDrawCreate) { ShowErrorBox("Error fetching DirectDrawCreate()"); UninitDirectDraw(); return TRUE; } // create a new DirectDraw object // initprintf(" - Creating DirectDraw object\n"); result = aDirectDrawCreate(NULL, &lpDD, NULL); if (result != DD_OK) { ShowDDrawErrorBox("DirectDrawCreate() failed", result); UninitDirectDraw(); return TRUE; } // fetch capabilities // initprintf(" - Checking capabilities\n"); ddcaps.dwSize = sizeof(DDCAPS); result = IDirectDraw_GetCaps(lpDD, &ddcaps, NULL); if (result != DD_OK) { initprintf(" Unable to get capabilities.\n"); } else { DDdwCaps = ddcaps.dwCaps; DDdwCaps2 = ddcaps.dwCaps2; } bDDrawInited = TRUE; return FALSE; } // // UninitDirectDraw() -- clean up DirectDraw // static void UninitDirectDraw(void) { if (bDDrawInited) initprintf("Uninitializing DirectDraw...\n"); ReleaseDirectDrawSurfaces(); RestoreDirectDrawMode(); if (lpDD) { // initprintf(" - Releasing DirectDraw object\n"); IDirectDraw_Release(lpDD); lpDD = NULL; } if (hDDrawDLL) { // initprintf(" - Unloading DDRAW.DLL\n"); FreeLibrary(hDDrawDLL); hDDrawDLL = NULL; } bDDrawInited = FALSE; } // // RestoreDirectDrawMode() -- resets the screen mode // static int RestoreDirectDrawMode(void) { HRESULT result; if (fullscreen == 0 || /*bpp > 8 ||*/ !bDDrawInited) return FALSE; if (modesetusing == 1) ChangeDisplaySettings(NULL,0); else if (modesetusing == 0) { // restore previous display mode and set to normal cooperative level result = IDirectDraw_RestoreDisplayMode(lpDD); if (result != DD_OK) { ShowDDrawErrorBox("Error restoring display mode", result); UninitDirectDraw(); return TRUE; } result = IDirectDraw_SetCooperativeLevel(lpDD, hWindow, DDSCL_NORMAL); if (result != DD_OK) { ShowDDrawErrorBox("Error setting cooperative level", result); UninitDirectDraw(); return TRUE; } } modesetusing = -1; return FALSE; } // // ReleaseDirectDrawSurfaces() -- release the front and back buffers // static void ReleaseDirectDrawSurfaces(void) { if (lpDDPalette) { // initprintf(" - Releasing palette\n"); IDirectDrawPalette_Release(lpDDPalette); lpDDPalette = NULL; } if (lpDDSBack) { // initprintf(" - Releasing back-buffer surface\n"); IDirectDrawSurface_Release(lpDDSBack); lpDDSBack = NULL; } if (lpDDSPrimary) { // initprintf(" - Releasing primary surface\n"); IDirectDrawSurface_Release(lpDDSPrimary); lpDDSPrimary = NULL; } if (lpOffscreen) { // initprintf(" - Freeing offscreen buffer\n"); free(lpOffscreen); lpOffscreen = NULL; } } // // SetupDirectDraw() -- sets up DirectDraw rendering // static int SetupDirectDraw(int width, int height) { HRESULT result; DDSURFACEDESC ddsd; int i; // now create the DirectDraw surfaces ZeroMemory(&ddsd, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX; ddsd.dwBackBufferCount = 2; // triple-buffer // initprintf(" - Creating primary surface\n"); result = IDirectDraw_CreateSurface(lpDD, &ddsd, &lpDDSPrimary, NULL); if (result != DD_OK) { ShowDDrawErrorBox("Failure creating primary surface", result); UninitDirectDraw(); return TRUE; } ZeroMemory(&ddsd.ddsCaps, sizeof(ddsd.ddsCaps)); ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER; numpages = 1; // KJS 20031225 // initprintf(" - Getting back buffer\n"); result = IDirectDrawSurface_GetAttachedSurface(lpDDSPrimary, &ddsd.ddsCaps, &lpDDSBack); if (result != DD_OK) { ShowDDrawErrorBox("Failure fetching back-buffer surface", result); UninitDirectDraw(); return TRUE; } // initprintf(" - Allocating offscreen buffer\n"); lpOffscreen = (char *)malloc((width|1)*height); if (!lpOffscreen) { ShowErrorBox("Failure allocating offscreen buffer"); UninitDirectDraw(); return TRUE; } // attach a palette to the primary surface // initprintf(" - Creating palette\n"); for (i=0; i<256; i++) curpalettefaded[i].f = PC_NOCOLLAPSE; result = IDirectDraw_CreatePalette(lpDD, DDPCAPS_8BIT | DDPCAPS_ALLOW256, (LPPALETTEENTRY)curpalettefaded, &lpDDPalette, NULL); if (result != DD_OK) { ShowDDrawErrorBox("Failure creating palette", result); UninitDirectDraw(); return TRUE; } result = IDirectDrawSurface_SetPalette(lpDDSPrimary, lpDDPalette); if (result != DD_OK) { ShowDDrawErrorBox("Failure setting palette", result); UninitDirectDraw(); return TRUE; } return FALSE; } // // UninitDIB() -- clean up the DIB renderer // static void UninitDIB(void) { if (desktopbpp <= 8) RestoreSystemColours(); if (hPalette) { DeleteObject(hPalette); hPalette = NULL; } if (hDCSection) { DeleteDC(hDCSection); hDCSection = NULL; } if (hDIBSection) { DeleteObject(hDIBSection); hDIBSection = NULL; } if (hDC) { ReleaseDC(hWindow, hDC); hDC = NULL; } } // // SetupDIB() -- sets up DIB rendering // static int SetupDIB(int width, int height) { struct binfo { BITMAPINFOHEADER header; RGBQUAD colours[256]; } dibsect; int i; if (!hDC) { hDC = GetDC(hWindow); if (!hDC) { ShowErrorBox("Error getting device context"); return TRUE; } } if (hDCSection) { DeleteDC(hDCSection); hDCSection = NULL; } // destroy the previous DIB section if it existed if (hDIBSection) { DeleteObject(hDIBSection); hDIBSection = NULL; } // create the new DIB section memset(&dibsect, 0, sizeof(dibsect)); numpages = 1; // KJS 20031225 dibsect.header.biSize = sizeof(dibsect.header); dibsect.header.biWidth = width|1; // Ken did this dibsect.header.biHeight = -height; dibsect.header.biPlanes = 1; dibsect.header.biBitCount = 8; dibsect.header.biCompression = BI_RGB; dibsect.header.biClrUsed = 256; dibsect.header.biClrImportant = 256; for (i=0; i<256; i++) { dibsect.colours[i].rgbBlue = curpalette[i].b; dibsect.colours[i].rgbGreen = curpalette[i].g; dibsect.colours[i].rgbRed = curpalette[i].r; } hDIBSection = CreateDIBSection(hDC, (BITMAPINFO *)&dibsect, DIB_RGB_COLORS, &lpPixels, NULL, 0); if (!hDIBSection) { ReleaseDC(hWindow, hDC); hDC = NULL; ShowErrorBox("Error creating DIB section"); return TRUE; } memset(lpPixels, 0, width*height); // create a compatible memory DC hDCSection = CreateCompatibleDC(hDC); if (!hDCSection) { ReleaseDC(hWindow, hDC); hDC = NULL; ShowErrorBox("Error creating compatible DC"); return TRUE; } // select the DIB section into the memory DC if (!SelectObject(hDCSection, hDIBSection)) { ReleaseDC(hWindow, hDC); hDC = NULL; DeleteDC(hDCSection); hDCSection = NULL; ShowErrorBox("Error creating compatible DC"); return TRUE; } return FALSE; } #if defined(USE_OPENGL) && defined(POLYMOST) // // ReleaseOpenGL() -- cleans up OpenGL rendering stuff // static void ReleaseOpenGL(void) { if (hGLRC) { polymost_glreset(); if (!bwglMakeCurrent(0,0)) { } if (!bwglDeleteContext(hGLRC)) { } hGLRC = NULL; } if (hGLWindow) { if (hDC) { ReleaseDC(hGLWindow, hDC); hDC = NULL; } DestroyWindow(hGLWindow); hGLWindow = NULL; } } // // UninitOpenGL() -- unitializes any openGL libraries // static void UninitOpenGL(void) { ReleaseOpenGL(); } // // SetupOpenGL() -- sets up opengl rendering // static int SetupOpenGL(int width, int height, int bitspp) { PIXELFORMATDESCRIPTOR pfd = { sizeof(PIXELFORMATDESCRIPTOR), 1, //Version Number PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|PFD_DOUBLEBUFFER, //Must Support these PFD_TYPE_RGBA, //Request An RGBA Format 0, //Select Our Color Depth 0,0,0,0,0,0, //Color Bits Ignored 0, //No Alpha Buffer 0, //Shift Bit Ignored 0, //No Accumulation Buffer 0,0,0,0, //Accumulation Bits Ignored 32, //16/24/32 Z-Buffer depth 1, //No Stencil Buffer 0, //No Auxiliary Buffer PFD_MAIN_PLANE, //Main Drawing Layer 0, //Reserved 0,0,0 //Layer Masks Ignored }; GLuint PixelFormat; int minidriver; int err; static int warnonce = 0; pfd.cColorBits = bitspp; hGLWindow = CreateWindow( WindowClass, "OpenGL Window", WS_CHILD|WS_VISIBLE, 0,0, width,height, hWindow, (HMENU)0, hInstance, NULL); if (!hGLWindow) { ShowErrorBox("Error creating OpenGL child window."); return TRUE; } hDC = GetDC(hGLWindow); if (!hDC) { ReleaseOpenGL(); ShowErrorBox("Error getting device context"); return TRUE; } minidriver = Bstrcasecmp(gldriver,"opengl32.dll"); if (minidriver) PixelFormat = bwglChoosePixelFormat(hDC,&pfd); else PixelFormat = ChoosePixelFormat(hDC,&pfd); if (!PixelFormat) { ReleaseOpenGL(); ShowErrorBox("Can't choose pixel format"); return TRUE; } if (minidriver) err = bwglSetPixelFormat(hDC, PixelFormat, &pfd); else err = SetPixelFormat(hDC, PixelFormat, &pfd); if (!err) { ReleaseOpenGL(); ShowErrorBox("Can't set pixel format"); return TRUE; } hGLRC = bwglCreateContext(hDC); if (!hGLRC) { ReleaseOpenGL(); ShowErrorBox("Can't create GL RC"); return TRUE; } if (!bwglMakeCurrent(hDC, hGLRC)) { ReleaseOpenGL(); ShowErrorBox("Can't activate GL RC"); return TRUE; } polymost_glreset(); bglEnable(GL_TEXTURE_2D); bglShadeModel(GL_SMOOTH); //GL_FLAT bglClearColor(0,0,0,0.5); //Black Background bglHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST); //Use FASTEST for ortho! bglHint(GL_LINE_SMOOTH_HINT,GL_NICEST); bglHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); bglDisable(GL_DITHER); { GLubyte *p,*p2,*p3; glinfo.vendor = (char *)bglGetString(GL_VENDOR); glinfo.renderer = (char *)bglGetString(GL_RENDERER); glinfo.version = (char *)bglGetString(GL_VERSION); glinfo.extensions = (char *)bglGetString(GL_EXTENSIONS); glinfo.maxanisotropy = 1.0; glinfo.bgra = 0; glinfo.texcompr = 0; // process the extensions string and flag stuff we recognize p = (unsigned char *)Bstrdup(glinfo.extensions); p3 = p; while ((p2 = (unsigned char *)Bstrtoken(p3==p?(char *)p:NULL, " ", (char**)&p3, 1)) != NULL) { if (!Bstrcmp((char *)p2, "GL_EXT_texture_filter_anisotropic")) { // supports anisotropy. get the maximum anisotropy level bglGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &glinfo.maxanisotropy); } else if (!Bstrcmp((char *)p2, "GL_EXT_texture_edge_clamp") || !Bstrcmp((char *)p2, "GL_SGIS_texture_edge_clamp")) { // supports GL_CLAMP_TO_EDGE or GL_CLAMP_TO_EDGE_SGIS glinfo.clamptoedge = 1; } else if (!Bstrcmp((char *)p2, "GL_EXT_bgra")) { // support bgra textures glinfo.bgra = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_texture_compression")) { // support texture compression glinfo.texcompr = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_texture_non_power_of_two")) { // support non-power-of-two texture sizes glinfo.texnpot = 1; } else if (!Bstrcmp((char *)p2, "WGL_3DFX_gamma_control")) { // 3dfx cards have issues with fog nofog = 1; if (!(warnonce&1)) initprintf("3dfx card detected: OpenGL fog disabled\n"); warnonce |= 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_fragment_program")) { glinfo.arbfp = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_depth_texture")) { glinfo.depthtex = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_shadow")) { glinfo.shadow = 1; } else if (!Bstrcmp((char *)p2, "GL_EXT_framebuffer_object")) { glinfo.fbos = 1; } else if (!Bstrcmp((char *)p2, "GL_NV_texture_rectangle") || !Bstrcmp((char *)p2, "GL_EXT_texture_rectangle")) { glinfo.rect = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_multitexture")) { glinfo.multitex = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_texture_env_combine")) { glinfo.envcombine = 1; } else if (!Bstrcmp((char *)p2, "GL_ARB_vertex_buffer_object")) { glinfo.vbos = 1; } else if (!Bstrcmp((char *)p2, "WGL_EXT_swap_control")) { glinfo.vsync = 1; } } Bfree(p); } numpages = 2; // KJS 20031225: tell rotatesprite that it's double buffered! if (!glinfo.dumped) { int oldbpp = bpp; bpp = 32; osdcmd_glinfo(NULL); glinfo.dumped = TRUE; bpp = oldbpp; } return FALSE; } #endif // // CreateAppWindow() -- create the application window // static BOOL CreateAppWindow(int modenum) { RECT rect; int w, h, x, y, stylebits = 0, stylebitsex = 0; int width, height, fs, bitspp; HRESULT result; if (modenum == 0x7fffffff) { width = customxdim; height = customydim; fs = customfs; bitspp = custombpp; } else { width = validmode[modenum].xdim; height = validmode[modenum].ydim; fs = validmode[modenum].fs; bitspp = validmode[modenum].bpp; } if (width == xres && height == yres && fs == fullscreen && bitspp == bpp && !videomodereset) return FALSE; if (hWindow) { if (bpp > 8) { #if defined(USE_OPENGL) && defined(POLYMOST) ReleaseOpenGL(); // release opengl #endif } else { ReleaseDirectDrawSurfaces(); // releases directdraw surfaces } if (!fs && fullscreen) { // restore previous display mode and set to normal cooperative level RestoreDirectDrawMode(); #if defined(USE_OPENGL) && defined(POLYMOST) } else if (fs && fullscreen) { // using CDS for GL modes, so restore from DirectDraw if (bpp != bitspp) RestoreDirectDrawMode(); #endif } ShowWindow(hWindow, SW_HIDE); // so Windows redraws what's behind if the window shrinks } if (fs) { stylebitsex = WS_EX_TOPMOST; stylebits = WS_POPUP; } else { stylebitsex = 0; stylebits = WINDOW_STYLE; } if (!hWindow) { hWindow = CreateWindowEx( stylebitsex, "buildapp", apptitle, stylebits, CW_USEDEFAULT, CW_USEDEFAULT, 320, 200, NULL, NULL, hInstance, 0); if (!hWindow) { ShowErrorBox("Unable to create window"); return TRUE; } startwin_close(); } else { SetWindowLong(hWindow,GWL_EXSTYLE,stylebitsex); SetWindowLong(hWindow,GWL_STYLE,stylebits); } // resize the window if (!fs) { rect.left = 0; rect.top = 0; rect.right = width-1; rect.bottom = height-1; AdjustWindowRect(&rect, stylebits, FALSE); w = (rect.right - rect.left); h = (rect.bottom - rect.top); x = (desktopxdim - w) / 2; y = (desktopydim - h) / 2; } else { x=y=0; w=width; h=height; } if (windowx == -1) windowx = x; if (windowy == -1) windowy = y; SetWindowText(hWindow, apptitle); ShowWindow(hWindow, SW_SHOWNORMAL); SetForegroundWindow(hWindow); SetFocus(hWindow); SetWindowPos(hWindow, HWND_TOP, windowpos?windowx:x, windowpos?windowy:y, w, h, 0); // fullscreen? if (!fs) { if (bitspp > 8) { #if defined(USE_OPENGL) && defined(POLYMOST) // yes, start up opengl if (SetupOpenGL(width,height,bitspp)) { return TRUE; } #endif } else { // no, use DIB section if (SetupDIB(width,height)) { return TRUE; } } modesetusing = -1; } else { // yes, set up DirectDraw // clean up after the DIB renderer if it was being used UninitDIB(); if (!bDDrawInited) { DestroyWindow(hWindow); hWindow = NULL; return TRUE; } #if defined(USE_OPENGL) && defined(POLYMOST) if (bitspp > 8) { DEVMODE dmScreenSettings; ZeroMemory(&dmScreenSettings, sizeof(DEVMODE)); dmScreenSettings.dmSize = sizeof(DEVMODE); dmScreenSettings.dmPelsWidth = width; dmScreenSettings.dmPelsHeight = height; dmScreenSettings.dmBitsPerPel = bitspp; dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT; if (modenum != 0x7fffffff) { dmScreenSettings.dmDisplayFrequency = validmode[modenum].extra; dmScreenSettings.dmFields |= DM_DISPLAYFREQUENCY; } if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL) { ShowErrorBox("Video mode not supported"); return TRUE; } ShowWindow(hWindow, SW_SHOWNORMAL); SetForegroundWindow(hWindow); SetFocus(hWindow); modesetusing = 1; } else #endif { // set exclusive cooperative level result = IDirectDraw_SetCooperativeLevel(lpDD, hWindow, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN); if (result != DD_OK) { ShowDDrawErrorBox("Error setting cooperative level", result); UninitDirectDraw(); return TRUE; } result = IDirectDraw_SetDisplayMode(lpDD, width, height, bitspp); if (result != DD_OK) { ShowDDrawErrorBox("Error setting display mode", result); UninitDirectDraw(); return TRUE; } modesetusing = 0; } if (bitspp > 8) { #if defined(USE_OPENGL) && defined(POLYMOST) // we want an opengl mode if (SetupOpenGL(width,height,bitspp)) { return TRUE; } #endif } else { // we want software if (SetupDirectDraw(width,height)) { return TRUE; } } } #if defined(USE_OPENGL) && defined(POLYMOST) if (bitspp > 8) loadglextensions(); #endif xres = width; yres = height; bpp = bitspp; fullscreen = fs; curvidmode = modenum; frameplace = 0; lockcount = 0; // bytesperline is set when framebuffer is locked //bytesperline = width; //imageSize = bytesperline*yres; modechange = 1; OSD_ResizeDisplay(xres,yres); UpdateWindow(hWindow); return FALSE; } // // DestroyAppWindow() -- destroys the application window // static void DestroyAppWindow(void) { if (hWindow && gammabrightness) { setgammaramp(sysgamma); gammabrightness = 0; } #if defined(USE_OPENGL) && defined(POLYMOST) UninitOpenGL(); #endif UninitDirectDraw(); UninitDIB(); if (hWindow) { DestroyWindow(hWindow); hWindow = NULL; } } // // SaveSystemColours() -- save the Windows-reserved colours // static void SaveSystemColours(void) { int i; if (system_colours_saved) return; for (i=0; ileft; windowy = RECTYMcRECT->top; return 0; } case WM_CLOSE: quitevent = 1; return 0; case WM_KEYDOWN: case WM_KEYUP: // pause sucks. I read that apparently it doesn't work the same everwhere // with DirectInput but it does with Windows messages. Oh well. if (wParam == VK_PAUSE && (lParam & 0x80000000l)) { SetKey(0x59, 1); if (keypresscallback) keypresscallback(0x59, 1); } break; // JBF 20040115: Alt-F4 upsets us, so drop all system keys on their asses case WM_SYSKEYDOWN: case WM_SYSKEYUP: return 0; case WM_CHAR: if (((keyasciififoend+1)&(KEYFIFOSIZ-1)) == keyasciififoplc) return 0; if ((keyasciififoend - keyasciififoplc) > 0) return 0; if (Btolower(scantoasc[OSD_OSDKey()]) == Btolower((unsigned char)wParam)) return 0; if (!OSD_HandleChar((unsigned char)wParam)) return 0; keyasciififo[keyasciififoend] = (unsigned char)wParam; keyasciififoend = ((keyasciififoend+1)&(KEYFIFOSIZ-1)); //OSD_Printf("WM_CHAR %d, %d-%d\n",wParam,keyasciififoplc,keyasciififoend); return 0; case WM_HOTKEY: return 0; case WM_ENTERMENULOOP: case WM_ENTERSIZEMOVE: AcquireInputDevices(0,-1); return 0; case WM_EXITMENULOOP: case WM_EXITSIZEMOVE: AcquireInputDevices(1,-1); return 0; case WM_DESTROY: hWindow = 0; //PostQuitMessage(0); // JBF 20040115: not anymore return 0; default: break; } return DefWindowProc(hWnd, uMsg, wParam, lParam); } // // RegisterWindowClass() -- register the window class // static BOOL RegisterWindowClass(void) { WNDCLASSEX wcx; if (window_class_registered) return FALSE; //initprintf("Registering window class\n"); wcx.cbSize = sizeof(wcx); wcx.style = CS_OWNDC; wcx.lpfnWndProc = WndProcCallback; wcx.cbClsExtra = 0; wcx.cbWndExtra = 0; wcx.hInstance = hInstance; wcx.hIcon = LoadImage(hInstance, MAKEINTRESOURCE(100), IMAGE_ICON, GetSystemMetrics(SM_CXICON), GetSystemMetrics(SM_CYICON), LR_DEFAULTCOLOR); wcx.hCursor = LoadCursor(NULL, IDC_ARROW); wcx.hbrBackground = (HBRUSH)COLOR_GRAYTEXT; wcx.lpszMenuName = NULL; wcx.lpszClassName = WindowClass; wcx.hIconSm = LoadImage(hInstance, MAKEINTRESOURCE(100), IMAGE_ICON, GetSystemMetrics(SM_CXSMICON), GetSystemMetrics(SM_CYSMICON), LR_DEFAULTCOLOR); if (!RegisterClassEx(&wcx)) { ShowErrorBox("Failed to register window class"); return TRUE; } window_class_registered = TRUE; return FALSE; } // // GetWindowsErrorMsg() -- gives a pointer to a static buffer containing the Windows error message // static LPTSTR GetWindowsErrorMsg(DWORD code) { static TCHAR lpMsgBuf[1024]; FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPTSTR)lpMsgBuf, 1024, NULL); return lpMsgBuf; } // // makeasmwriteable() -- removes write protection from the self-modifying assembly code // void makeasmwriteable(void) { #ifndef ENGINE_USING_A_C extern int dep_begin, dep_end; DWORD oldprot; if (!VirtualProtect((LPVOID)&dep_begin, (SIZE_T)&dep_end - (SIZE_T)&dep_begin, PAGE_EXECUTE_READWRITE, &oldprot)) { ShowErrorBox("Problem making code writeable"); } #endif }